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Recent updates to Multiverse Design Challenge: (Generated at 2025-05-19 21:13:14)
See Challenge # 153.
See Challenge # 153.
Fall of the Mighty and Twitchquick Lizard
Come on guys, other people join in ;) Now I'm going to start over for the third time trying to design split cards :)
See Challenge # 153.
See Challenge # 153.
Guardian Hawk and Desolate Citadel
See Challenge # 153.
See Challenge # 153.
Sandstone Village and Unstable Whizzcycle
See Challenge # 153.
See Challenge # 153.
Protective Bubble and Band of Misfits
See Challenge # 153.
See Challenge # 153.
I want cards that grant situational bonuses like hexproof, where it's a cost to include them, but they're not wasted if they're not used.
But specifically something unlike a cantrip, where you feel good for holding it until you need it, rather than for guessing whether you should get rid of it as soon as you have spare mana or not.
Gentle Crash and Steam Powered
See Challenge # 153.
See Challenge # 153.
Thanks. :)
Nice! It's a shame it feels wasted on creatures with counters, but it's a nice Wrath+.
I made Desolation.
I voete this most likely to be a card by 2019. It's a tossup between this and a red Merfolk Looter with the same ability. One of those ideas that only seems obvious in retrospect, but someone still had to think of it.
Buried Colossus
See Challenge # 153.
Ooh, vehicle tech is useful for all sorts of stuff.
Living Train
See Challenge # 153.
Travel Light
See Challenge # 153.
Desert Traders
See Challenge # 153.
I love this picture!
OK, let's combine red looting with red card draw. Can we make a card that has a trade you only want sometimes? But that actually looks attractive to have on a creature? Not sure where that balance point would be.