Multiverse Design Challenge: Recent Activity
Multiverse Design Challenge: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
All challenges | Upcoming Challenges | Make a new design challenge! | All challenges (text) |
Recent updates to Multiverse Design Challenge: (Generated at 2025-05-18 23:41:29)
For Challenge # 028. I suppose that the commonality of this card would depend on whether this version of the lightsaber comes from the original 3 Star Wars movies, or the Prequels. I assume that specific Lightsapers would be Mythic.
I think the abilities are self-explanitory, but just in case:
Missing Devils, but some Innistrad flavor text seems to think that Devils are made of desire, not death. Also, Skeletons, Wraiths and maybe Shades.
I find it odd that the best use I can think of for this is to match it up to solid sacrifice effects. If you have a Viscera Seer in play, for example, you just gained "
: Scry 1.". It's a bit nuts with Birthing Pod (but, you know, Birthing Pod is a bit nuts) and goes infinite with Ashnod's Altar.
the token creature might require a goatee counter.
Also... Woah... no card type... trippy.
Sonic Screwdriver. That counts, right?
I made Mirror to Another Dimension.
Oh, and this is for Challenge # 028.
This probably needs to be reworded, but the basic concept is here.
Question: Would something like Sharingan fit this challenge?
Here are some object ideas:
-Any of the bells from Garth Nix's Sabriel
-The Master Sword
-The Ocarina of Time
-Ice, Fire, Light Arrows (from Zelda)
-A cell phone
-"Magic Paintbrush" (I think this is a common enough trope- where someone has a paintbrush that brings things to life?)
This ended up awfully specific, only usable with a narrow subset of creatures, but I stuck with the flavour. Development would probably add a normall equip cost.
I thought the flavour notes to hit were: only the right hero can use it; legendary hero returns from the grave when he's most needed; hero can walk through opposing armies unscathed; hero is generally actually doomed.
This idea has been done before, but it's what popped out at me.
When I thought "what would it do", I came back to the idea of meta-types of creature types. I doubt they could be shoehorned into magic now, and would almost certainly be a bad idea on complexity grounds, but I was interested in how it might work.
The creature types are already an approximation, designed to balance between being flavourfully specific, and usefully inclusive. You could imagine a world where all bird cards had falcon or eagle or phoenix as creature type, and you were just expected to know they were included in "target bird". If the number of types was kept reasonably sensible and they didn't give in to the temptation to codify every possible combination, you could print one (or two) types in small print at the bottom of the text box or something: you're expected to usually know that a zombie is undead, or a soldier is martial, or kraken is a seamonster, but if you're not sure, you can look at card.
Don't read too much into the choice of subtypes for "undead" -- it would make sense if there was such a category, but because there hasn't been in the past, it's not clearly defined. "spirit" includes some things that are more like elementals. Werewolves are traditionally "undead"-y, but are not usually actually dead come alive again. It probably couldn't be fixed cleanly now (and probably doesn't matter).
Inspired by Jar of Eyeballs. An archetypal object is a specific or special type of real or fictional object, anything that someone would recognise as something specific. eg. He-Man's Power Sword, Excalibur, a lightsaber, a school bell, a philosopher's stone, a superhero's cape, a piece of furniture that flies or takes you to Narnia, a mad scientist's experimenting vat, a lucky talisman, a religious symbol, x-ray specs, thor's hammer.
They will usually be artifacts and/or equipment, but they don't have to be.
Because it's a top down design, I thought it would be interesting for people to post prompts for other people, (Don't try and be clever, just what comes to mind), although I don't know for sure if that'll work out. Either making a card with an idea of your own or fulfilling someone else's prompt is fine.
Blacktongue Wizard is first, Goblin Flamechanter is the second.
It does seem a bit odd, and I'm not sure I would relate it to the cycle unless it was laid out for me. Which brings me to another point: What's the third card of the cycle?
As a second cycle, I created Emblem of the Poor, Emblem of the Bourgeoisie, and Emblem of the Nobility.
...and then I realized that both my cycles are the same colors. I really don't do well at designing green and red cards.
Part of a second cycle for Challenge # 028.
Part of a second cycle for Challenge # 028.
Part of a second cycle for Challenge # 028.