Silly String: Card List

Silly String: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics

Show frames: C W U B R G M H A L

Show rarities: N C U R M



Hide card text Show code Show active Show dates Hide comments

# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 What's the Point of This/ Seal Your Fate (Foe's Death) Colourless Uncommon 0 Artifact Creature Land – Changeling Avatar 4 4 {t}: Add {1} to your mana pool.
Foe's Death gets +1/+1 for each Place Holder you control.
At the beginning of your upkeep target land becomes a copy of target artifact or creature.
At the beginning of your upkeep target
artifact becomes a copy of target land or creature.
At the beginning of your upkeep target creature becomes a copy of target land or artifact.
5 1327553300 on 26 Jan 2012 by Sorrow
2 What's the Point of This? (Seal Your Fate) Colourless Uncommon 0 {0} Place Holder
‑‑‑‑
Artifact Creature Land
Place Holders are non-spell permanents that are not land.
When Place Holder is chosen as a permanent type for an effect, flip What's the Point of This?.
‑‑‑‑
At At the beginning of your upeep target opponent chooses if Seal Your Fate is a land that produces {1}, an indestructible artifact, or a 1/1 white/blue/black/red/green changeling token.
When Seal Your Fate is the only permanent you control, transform it.
0
3 Courtly Manner White Rare 3{1}{w}{w} Enchantment Any time an opponent is being rude or otherwise showing poor sportsmanship you may choose a permanent type and that player must sacrifice a non-token permanent of that type. 0
4 Free Zebra White Common 0{0} Sorcery Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art. 0
5 Okay buddy, this is [insert format here] White Rare 4{2}{w}{w} Enchantment Choose a format. Exile all cards illegal in that format.

If an illegal card in that format other than Okay buddy, this is [insert format here] would be cast or enter the battlefield exile it instead.
5 1404727756 on 07 Jul 2014 by Vitenka
6 Paladin of Balance White Rare 6{4}{w}{w} Creature – Human Cleric 4 6 Vigilance

If your life total would become 0 or less while your opponent's life total is 3 or less the game ends in a draw.
0
7 Personal Champion White Uncommon 3{2}{w} Creature – Human Soldier 2 3 Shiny landwalk. 0
8 The Life of Design White None 7{5}{w}{w} Place Holder Gain a lot of life.

All players should determine what a lot of life is. Players may decide if The Life of Design should be another card type. If players decide The Life of Design should be another card type, they must assign it appropriate abilities and effects.
2 1490293662 on 23 Mar 2017 by Sorrow
9 Tighty Whities White Common 2{1}{w} Enchantment – Aura Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3. 0
10 Ancestral Recall of Lead Toys Blue Mythic 1{u} Instant Target player draws three cards and reveals them. That player receives 5 damage for each non-artifact drawn that way. 3 1324423723 on 20 Dec 2011 by jmgariepy
11 Because I Say So Blue Uncommon 3{1}{u}{u} Sorcery Until end of turn if you would choose a mode on a card you may choose a different, additional mode as well. 0
12 Big-Time Murder Blue None 3{1}{u}{u} Instant If you have 20 or more Storm Crows you win the game. Otherwise, this spell does nothing. 2 1486338191 on 05 Feb 2017 by Sorrow
13 Crow Storm Blue Rare 5{3}{u}{u} Sorcery Put 4 1/2 blue Storm Crow tokens with flying onto the battlefield under your control for each Storm Crow you control.
Storm
4 1330930709 on 05 Mar 2012 by Mandroid
14 Headscratcher Blue None 4{3}{u} Sorcery Draw some cards. You and any opponents discuss how many cards you should draw because of Headscratcher. You can draw more cards than agreed upon, but your opponents can punish you for doing so. 0
15 Sly Blue Rare 3{u}{u}{u} Creature – Shapeshifter 4 2 Changeling (This card is every creature type at all times.)

At any time you may hide Sly underneath a permanent you control on the field for {0}. When that permanent exits the battlefield, Sly enters play.
0
16 The Birdie Blue Common 1{u} Creature – Bird 1 1 Flying

If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn.
0
17 Graveful ANTElope Black Rare 4{2}{b}{b} Creature – Antelope 1 4 Swampwalk

When Graveful ANTElope deals combat damage to a player each players antes a land card from his or her graveyard.
1 1330927130 on 05 Mar 2012 by dude1818
18 Poop Shoot Black Uncommon 2{b}{b} Instant Any number of players may pull any number of cards from outside of the game from the back pockets of their pants. All cards containing the letters with either two "P"s or two "O"s in their names are shuffled into their respective player's decks. 0
19 Profit of Doom Black Mythic 4{b}{b}{b}{b} Creature – Cleric 2 2 You are playing for money.
Everytime a creature you controlled is sent from the battlefield to the graveyard all opponents must any amount of legal currency on Profit of Doom. If you win the game, you keep all money that was on Profit of Doom. If you lose the game the money on Profit of Doom is divided up equally amongst the winners and you must additionally pay the amount of money that was on Profit of Doom to the winners as well using money from your own pocket or wallet. If Profit of Doom exits the battlefield before the game concludes, all money on Profit of Doom is donated to a tax-deductible charity of your choice.
0
20 Tutor's Tutor Black Uncommon 1{b} Sorcery Search your library for a card that contains the text "Search your library for" and place it on top of your library. 3 1326798276 on 17 Jan 2012 by Alex
21 Zom Bee Black Common 3{2}{b} Creature – Zombie Insect 1 1 Flying
{t}, sacrifice Zom Bee: Deal one damage to target creature.
0
22 Candlelight Red Uncommon 4{2}{r}{r} Enchantment Light one candle and turn off all other non-candle-based lights. Whenever the candle goes out light another one and deal 4 damage to all players. Any player that intentionally puts out the flame on the candle loses the game. 4 1301050865 on 25 Mar 2011 by Alex
23 Cozy Red Uncommon 0{0} Instant You and target player switch seats. 0
24 Jankbomb Red Mythic 2{r}{r} Enchantment – Aura Enchant creature

Enchanted creature gets +X/+0, where X is the number of janky red mythics that exist.

Enchanted creature gains "{t}, sacrifice this creature: Add a janky red mythic from outside the game to your hand."
1 1488399689 on 01 Mar 2017 by Sorrow
25 The Power of Youth Red Common 3{1}{r}{r} Sorcery Creatures the youngest player controls gain +1/+1 and first strike until end of turn. 0
26 Winning Red Uncommon 1{r} Enchantment As long as you control more creatures and lands and have more life than each other player you are winning. 11 1325793128 on 05 Jan 2012 by dude1818
27 Aggrofail Green Common 1{g} Creature – Beast 0 12 Defender
Aggrofail can't block.
0
28 Artivore Green Rare 6{4}{g}{g} Creature – Lhurgoyf * * Artivore's power and toughhness are equal to the number of different artists named on all cards on the battlefield and in all player's graveyards. 0
29 But Its Got Great Art Green Rare 2{g}{g} Enchantment You may cast tokens of any creature for {0}. You may only cast one token per turn. 2 1327013271 on 19 Jan 2012 by Alex
30 Good Eats Green Common 2{g}{g} Instant Gain life equal to the number of suggested servings of the food you're currently eating. 0
31 Grizzly Beard Green Common 2{1}{g} Enchantment Creatures you control get +1/+1 if you have a bushy beard. 0
32 Sexy Elf Green Common 3{2}{g} Creature – Elf Druid 2 2 If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk. 0
33 Yo, I'm Really Happy For You and Imma Let You Finish Multicolour Mythic 2{u}{b} Instant Counter target creature spell. Instead of sending it to the graveyard it gains Suspend-1 and enters the battlefield during its controller's next upkeep. Put target creature from your graveyard onto the battlefield and sacrifice it at the end of the turn. 1 1322630583 on 30 Nov 2011 by Sorrow
34 Old Fart Multicolour Common 5{3}{g}{b} Creature – Hag 2 3 During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
0
35 Harder to Play Multicolour Rare 5{3}{u}{g} Legendary Enchantment Monocolored spells have their costs switched. (If a spell costs {3}{r} it would cost {1}{r}{r}{r} instead.) 9 1331493843 on 11 Mar 2012 by dude1818
36 Chaos of Battle Multicolour Rare 5{3}{r}{w} Enchantment Starting with the player whose turn it is and going clockwise, each player may declare attackers during the declare attackers step.

Starting with the player immediately counterclockwise of the player whose turn it is, each player may declare blockers during the declare blockers step.
0
37 Crazy Combat Multicolour Rare 3{1}{r}{w} Enchantment Players don't take their combat phases during their own turns.

During a player's turn, each of that player's opponents take their combat phase.
0
38 Two Close Two Call Multicolour None 2{w/g}{u/r} Instant Cast Two Close Two Call only if two or more player control exactly two nonland permanents, have exactly two cards in hand, and have exactly 2 life.

Each player with exactly 2 cards in hand, that controls exactly 2 nonland permanents, and has exactly 2 life wins the game.
0
39 Cosplay Multicolour Uncommon 10{2/w}{2/u}{2/b}{2/r}{2/g} Sorcery The game stops for 30 minutes and each player goes to make a costume of his or her favorite creature from Magic: The Gathering. Then find a trio of judges to judge best costume. The winner or winners double their life while the losers lose half of their life. 2 1317416886 on 30 Sep 2011 by Rudyard
40 Play All the Cards Multicolour Rare 25{{5}/{w}}{{5}/{u}}{{5}/{b}}{{5}/{r}}{{5}/{g}} Instant You win the game if every permanent from your deck is on the battlefield, and all instants and sorceries your deck contains are on the stack. 6 1328609904 on 07 Feb 2012 by Alex
41 Super Progenitus Multicolour Mythic 20{w}{w}{w}{w}{u}{u}{u}{u}{b}{b}{b}{b}{r}{r}{r}{r}{g}{g}{g}{g} Legendary Creature – Hydra Avatar 20 20 Deathtouch, trample, flying, lifelink, first strike, haste, horsemanship, mountainwalk, islandwalk, plainswalk, forestwalk, swampwalk, vigilance
Protection from everything.
If a spell would destroy, tap, exile, have shuffled into your library, when Super Progenitus returned to your hand, or Super Progenitus's power and/or toughness would be altered without targeting Super Progenitus, Super Progenitus remains on the battlefield as if that spell or ability had not happened.
When Super Progenitus enters the graveyard shuffle it back into your deck. If Super Progenitus is exiled return Super Progenitus to the battlefield tapped.
19 1298945899 on 01 Mar 2011 by SadisticMystic
42 Enemy Within Hybrid Uncommon 5{r/b}{r/b}{r/b}{r/b}{r/b} Spy Sorcery Turn all creatures face down. All face-down creatures have a morph cost of {g/u}{g/u}{g/u}{g/u}. 0
43 Cute Friends (Destroy Your Enemies) Hybrid None 2 {{c}/{g}}{r} Sorcery
‑‑‑‑
Artifact
Cherish your friendship until the end of the turn.

At the beginning of your next endstep return Cute Friends to the battlefield from your graveyard transformed.
‑‑‑‑
Players have no allies. Players cannot be on teams.
0
44 Brick Shooter Artifact Uncommon 5{5} Artifact Put a 0/2 colorless brick token into play for every spell cast after the first spell during a player's turn. 0
45 Key to a Shiny New Life Artifact Mythic 3{3} Artifact Key to a Shiny New Life enters the battlefield with 3 curse counters on it.
{2}{g/w}{g/w}: Remove a curse counter from Key to a Shiny New Life.
Discard two cards, {t}: Regenerate target creature and gain 3 life. If Key to a Shiny New Life has no curse counters on it this ability can be activated without discarding any cards.
5 1359175992 on 26 Jan 2013 by Sorrow
46 Sword of Epic Rage Artifact Rare 3{3} Artifact – Equipment Equipped creature gets +5/+0 and doublestrike.

Equip: {4}
{1}{r}{r}: Sword of Epic Rage becomes an enchantment in addition to its other types. All damage dealt to Sword of Epic Rage's controller is doubled. Any player may activate this ability.
3 1359215101 on 26 Jan 2013 by Sorrow
47 Burning Den Land Rare 0 Artifact Land – Plains Mountain (Burning Den isn't a spell.)

{t}: Add {w} or {r} to your mana pool.
0
48 Crematory Forge Land Rare 0 Artifact Land – Swamp Mountain (Crematory Forge isn't a spell)

{t}: Add {b} or {r} to your mana pool.
0
49 Darker Depths Land Rare 0 Phyrexian Snow Land Darker Depths comes into play with 10 grim and frostbitten counters on it.
Snow{pb}Snow{pb}Snow{pb}: Remove a grim and frostbittencounter from Darker Depths.
When Darker Depths has no grim and frotbitten counters sacrifice it. If you do throw black metal albums at target opponent until that player scoops.
0
50 Den of Whispers Land Rare 0 Artifact Land – Plains Swamp (Den of Whispers isn't a spell.)
{t}: Add {w} or {b} to your mana pool.
0
51 Ice Floor of the Synod Land Rare 0 Artifact Land – Plains Island (Ice Floor of the Synod isn't a spell)

{t}: Add {w} or {u} to your mana pool.
0
52 Knowledge Hot Tub Land Rare 0 Artifact Land – Island Mountain (Knowledge Hot Tub isn't a spell)

{t}: Add {u} or {r} to your mana pool.
0
53 Lumegrind's Vault Land Rare 0 Artifact Land – Island Swamp (Lumegrind's Vault isn't a spell).

{t}: Add {u} or {b} to your mana pool.
0
54 Mirrodin's Lumbermill Land Rare 0 Artifact Land – Mountain Forest (Mirrodin's Lumbermill isn't a spell)

{t}: Add {r} or {g} to your mana pool.
5 1332905791 on 28 Mar 2012 by jmgariepy
55 Phyrexian Forest Land Uncommon 0 Phyrexian Land – Forest {t}: Add {pg} to your mana pool. 0
56 Tel-Jilad Horror Filming Location Land Rare 0 Artifact Land – Swamp Forest Set (Tel-Jilad Horror Filming Location isn't a spell)

{t}: Add {b} or {g} to your mana pool.
0
57 Tel-Jilad Lakeside Residence Land Rare 0 Artifact Land – Forest Island Prime Realestate (Tel-Jilad Lakeside Residence isn't a spell)

{t}: Add {g} or {u} to your mana pool.
5 1376151164 on 10 Aug 2013 by manofperson
58 Tree of Rest and Hibernation Land Rare 0 Artifact Land – Plains Forest (Tree of Rest and Hibernation isn't a spell.)

{t}: Add {g} or {w} to your mana pool.
0
59 Valley Wastes Land Mythic 0 Land – Desert Mountain 2 1360943772 on 15 Feb 2013 by Sorrow
Silly String: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics