Silly String: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Antelope
Swampwalk

When Graveful ANTElope deals combat damage to a player each players antes a land card from his or her graveyard.
1/4
 U 
Phyrexian Land – Forest
{t}: Add {pg} to your mana pool.
 U 
Enchantment
Light one candle and turn off all other non-candle-based lights. Whenever the candle goes out light another one and deal 4 damage to all players. Any player that intentionally puts out the flame on the candle loses the game.
{2/w}{2/u}{2/b}{2/r}{2/g}
 
 U 
Sorcery
The game stops for 30 minutes and each player goes to make a costume of his or her favorite creature from Magic: The Gathering. Then find a trio of judges to judge best costume. The winner or winners double their life while the losers lose half of their life.
 C 
Creature – Hag
During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
2/3
{2}{b}
 
 C 
Creature – Zombie Insect
Flying
{t}, sacrifice Zom Bee: Deal one damage to target creature.
1/1
 C 
Creature – Bird
Flying

If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn.
1/1
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 C 
Creature – Elf Druid
If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
 C 
Instant
Gain life equal to the number of suggested servings of the food you're currently eating.
 C 
Sorcery
Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
 C 
Colour indicator W Sorcery
Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
Swamp
 
 B 
Basic Land – Swamp

Graveful ANTElope (rare)
Phyrexian Forest (uncommon)
Candlelight (uncommon)
Cosplay (uncommon)
Old Fart (common)
Zom Bee (common)
The Birdie (common)
Grizzly Beard (common)
Sexy Elf (common)
Tighty Whities (common)
Aggrofail (common)
Good Eats (common)
The Power of Youth (common)
Free Zebra (common)
Swamp (basic)