Silly String: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
 
 M 
Creature – Cleric
You are playing for money.
Everytime a creature you controlled is sent from the battlefield to the graveyard all opponents must any amount of legal currency on Profit of Doom. If you win the game, you keep all money that was on Profit of Doom. If you lose the game the money on Profit of Doom is divided up equally amongst the winners and you must additionally pay the amount of money that was on Profit of Doom to the winners as well using money from your own pocket or wallet. If Profit of Doom exits the battlefield before the game concludes, all money on Profit of Doom is donated to a tax-deductible charity of your choice.
2/2
{2/w}{2/u}{2/b}{2/r}{2/g}
 
 U 
Sorcery
The game stops for 30 minutes and each player goes to make a costume of his or her favorite creature from Magic: The Gathering. Then find a trio of judges to judge best costume. The winner or winners double their life while the losers lose half of their life.
 U 
Artifact
Put a 0/2 colorless brick token into play for every spell cast after the first spell during a player's turn.
 U 
Place Holder
Place Holders are non-spell permanents that are not land.
When Place Holder is chosen as a permanent type for an effect, flip What's the Point of This?.
Seal Your Fate
 
 C 
Artifact Creature Land
At At the beginning of your upeep target opponent chooses if Seal Your Fate is a land that produces {1}, an indestructible artifact, or a 1/1 white/blue/black/red/green changeling token.
When Seal Your Fate is the only permanent you control, transform it.
 C 
Instant
Gain life equal to the number of suggested servings of the food you're currently eating.
 C 
Colour indicator W Sorcery
Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
 C 
Creature – Bird
Flying

If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn.
1/1
{2}{b}
 
 C 
Creature – Zombie Insect
Flying
{t}, sacrifice Zom Bee: Deal one damage to target creature.
1/1
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
 C 
Creature – Hag
During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
2/3
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 C 
Creature – Elf Druid
If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
Mountain
 
 B 
Basic Land – Mountain

Aggrofail (common, foil)
Profit of Doom (mythic)
Cosplay (uncommon)
Brick Shooter (uncommon)
What's the Point of This? (uncommon)
Good Eats (common)
Free Zebra (common)
The Birdie (common)
Zom Bee (common)
Aggrofail (common)
Old Fart (common)
Grizzly Beard (common)
Tighty Whities (common)
Sexy Elf (common)
Mountain (basic)