Silly String: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Players don't take their combat phases during their own turns.

During a player's turn, each of that player's opponents take their combat phase.
 U 
Place Holder
Place Holders are non-spell permanents that are not land.
When Place Holder is chosen as a permanent type for an effect, flip What's the Point of This?.
Seal Your Fate
 
 C 
Artifact Creature Land
At At the beginning of your upeep target opponent chooses if Seal Your Fate is a land that produces {1}, an indestructible artifact, or a 1/1 white/blue/black/red/green changeling token.
When Seal Your Fate is the only permanent you control, transform it.
{r}
 
 U 
Enchantment
As long as you control more creatures and lands and have more life than each other player you are winning.
 U 
Artifact
Put a 0/2 colorless brick token into play for every spell cast after the first spell during a player's turn.
 C 
Sorcery
Creatures the youngest player controls gain +1/+1 and first strike until end of turn.
 C 
Enchantment – Aura
Enchanted creature doesn't untap during its controllers untap step unless its power and toughness are both less than 3.
 C 
Creature – Beast
Defender
Aggrofail can't block.
Get ready for my turn 1 0/12 that sits here.
0/12
 C 
Enchantment
Creatures you control get +1/+1 if you have a bushy beard.
 C 
Colour indicator W Sorcery
Put a 1/1 white zebra token into play for each plains you control from the Mirage block that contains a zebra in the art.
 C 
Creature – Hag
During your upkeep put an age counter on Old Fart.
Old Fart cannot be blocked by creatures with a converted mana cost less than the number of age counters on Old Fart.
2/3
 C 
Creature – Bird
Flying

If you give the finger to an opponent after you counter a spell of his or her's The Birdie becomes unblockable until the end of the turn.
1/1
{2}{b}
 
 C 
Creature – Zombie Insect
Flying
{t}, sacrifice Zom Bee: Deal one damage to target creature.
1/1
 C 
Instant
Gain life equal to the number of suggested servings of the food you're currently eating.
 C 
Creature – Elf Druid
If any opponent is staring at Sexy Elf you may begin counting to five. If any opponents do not look away when you reach five Sexy Elf gains non-basic landwalk.
2/2
Forest
 
 B 
Basic Land – Forest

Crazy Combat (rare)
What's the Point of This? (uncommon)
Winning (uncommon)
Brick Shooter (uncommon)
The Power of Youth (common)
Tighty Whities (common)
Aggrofail (common)
Grizzly Beard (common)
Free Zebra (common)
Old Fart (common)
The Birdie (common)
Zom Bee (common)
Good Eats (common)
Sexy Elf (common)
Forest (basic)