Ma'at Breached 2.0: Recent Activity
Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Ma'at Breached 2.0: (Generated at 2025-07-03 04:28:29)
Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Ma'at Breached 2.0: (Generated at 2025-07-03 04:28:29)
I like that
Hee, I like the change. Although this is perhaps not the best card too show off the new version of Fractured, because taking two or three extra turns really doesn't help when you lose the game at the end of each one!
How about "you lose the game at the beginning of the next opponent's upkeep"? So that if you want to keep flipping and taking extra turns, you can keep it up as long as your luck holds.
the gist is that you need to target a creature first in order for the time walk to happen
It's actually a rebrand on "invoke"
Fracture is a VERY old mechanic, and is actually almost on the chopping block. I just don't know what I'd replace without losing flavor. Rebound?