Ma'at Breached 2.0: Recent Activity
Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Ma'at Breached 2.0: (Generated at 2025-07-02 06:22:14)
Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Ma'at Breached 2.0: (Generated at 2025-07-02 06:22:14)
Interesting ability. Nearly impossible to kill, but costs 3 mana a turn for 3 damage seems balanced, probably. Template suggestion: "At the beginning of each end step or whenever ~ becomes the target of a spell or ability an opponent controls, return ~ to its owner's hand."
Draft meta:
1st set: ALW-ALW-ALW
Both sets: for an even pod, have equal amounts of packs of ALW and MTB, then put all packs in a central pile. For a odd pod, the extra pack will be of the pod's choice (vote). Then starting from the first drafter, each player chooses 3 packs at random.
This is to showcase chaos.
I think a 5 mana repetitive kill spell is fine, especially in context of the block, which sees 1/5 of its permanent as artifact.
It's like a veilborn ghoul relly
Geez this is good, almost a rare tbh
derp. you can't tap creatures in the yard