Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Bottled Storm Cost: {U}{R} Type: Instant Pow/Tgh: / Rules Text: Fractured (You may cast this card from exile. As you cast this spell, flip a coin. If you win the flip, exile it as it resolves.) If you cast Bottled Storm from exile, draw a card for each spell that was cast this turn. Otherwise, draw a card. Flavour Text: Set/Rarity: Ma'at Breached 2.0 Uncommon |
Code: UZ04 History: [-] Add your comments: |
Uh...choose one: draw 2, or draw 5, or draw 9, or draw 14 or so on. Just be careful not to go over.
I was thinking more along of draw 2 in vacuum to draw 4+ if you're lucky at the end of someone's turn (of course with Fracture this may change)
But this depends on opponent
Nothing stops you from re-fracturing when it comes out of fracture, so that keeps going as long as you want for free.