Ma'at Breached 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
CardName: Inevitable Divergence Cost: {W/U}BR Type: Sorcery Pow/Tgh: / Rules Text: Choose one: -If target opponent controls two or more lands than you do, gain control of a land that player controls. -Return each green permanent to their owners' hands. Flavour Text: Set/Rarity: Ma'at Breached 2.0 Uncommon |
Code: UZ29 History: [-] Add your comments: |
This cycle are pretty weird. It's weird to have the hybrid be two adjacent colours of the four, rather than the outer two colours of the four or the inner two. (E.g. WUBR is missing green, so W and R are the outer colours and UB are the inner.) It's weird to have to pay 3 mana for a 1-mana effect (though there's occasional precedent like Darigaaz's Charm). It's weird to have to choose between your conditional colour hoser effect and your even-more-situational other effect. And this one is particularly weird for being able to destroy green enchantments without needing green or white mana.
This is also weird because it looks like you want to play it in response to your opponent playing a land, but that's not possible. Even if responded to a fetch land, they could just choose not to find a land to put out.
I also agree that the cost is weird. A large part of it is your placement of the hybrid symbol, which should probably go first on this card so that it follows



order: 


This is to blank extra land drops that arise from ramp spells