Al Weh'jed 2.0
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Mechanics | Skeleton |
Showing 37 of 37 Blue cards
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Show rarities: C U R M
Return all attacking creatures to their owners' hands.
0 comments
Spells in exile costs
less to cast.
Whenever a spell is cast from exile, you may draw a card.

: Exile target card in your graveyard

Whenever a spell is cast from exile, you may draw a card.


Much to the disappointment of Al-Farik's company, the Alchemist's treasure trove was not, in fact, mounds of transmuted gold.
Draw a card.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
"The future and the past has potential. All we need to do is to tease that potential into the present." -Karaphem, to his students
Tap two untapped creatures you control: Untap target tapped creature.

, Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.


“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains
-Breaker of Chains
Flying, Indestructible
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand.
You may look at the top card of your library.
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand.
You may look at the top card of your library.
3/2
Exile a card from your graveyard: Disgraced Spirit gains +1/+1 until the end of turn.

, Put the top three cards of your library into the graveyard: Return Disgraced Spirit to its owner's hand.


Some say that she was the Patron goddess of a civilization long dead. Others claim that she was a Djinn who lost favor with Syah. It didn't matter since no one, not even herself, remembers her Name.
3/3






Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Whenever an instant or sorcery card would be put into a graveyard, you may choose to exile it instead.
At the beginning of your turn, you may choose a faced-up instant or sorcery card in exile target opponent owns. If you do, you may play it until the end of turn and you may use mana as if it was any color to play that card.
At the beginning of your turn, you may choose a faced-up instant or sorcery card in exile target opponent owns. If you do, you may play it until the end of turn and you may use mana as if it was any color to play that card.
Choose one:
- Counter target spell, activated or triggered ability unless its controller pays
.
- Creatures your opponents control gets -4/-0 until the end of turn.
- Draw two cards, then discard a card.
- Counter target spell, activated or triggered ability unless its controller pays

- Creatures your opponents control gets -4/-0 until the end of turn.
- Draw two cards, then discard a card.
Return target permanent to its owner's hand.
Cycling
(
, Discard this card: Draw a card.)
When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card.
Cycling




When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card.
“In another life, I would not be here to protect you from secrets too horrible to fathom.”
Until the end of turn, whenever a creature is a target of a spell or ability, return that creature to its owner's hand.
"It felt exhilarating as the world danced at the palm of my hands, but then came the bottle... I am glad that it was only a dream."



"Even the best Irrigation Ditch may be breached in the tempest seasons."
0/4
Flash
When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield.

, Sacrifice Glyphic Restraints: Glyphic Restraints deals 2 damage to target creature or player.
When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield.


God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Shuffle all cards in graveyards, hands and faced up cards in exile into their owner's libraries, then each player draws seven cards.
Cycling

(

, Discard this card: Draw a card.)
When you cycle Invoke Syah, counter target spell, activated or triggered ability.
Cycling






When you cycle Invoke Syah, counter target spell, activated or triggered ability.
There was a time when Syah meant eternal silence, and to be touched by Syah was to receive the blessing of Oblivion.


Not all things alchemists create are good.
2/1
Flying, Indestructible
When Patron of Knowledge is a target of a spell or ability an opponent controls, return it to its owner's hand.

, Put the top two cards of your library into your graveyard: Draw a card.
When Patron of Knowledge is a target of a spell or ability an opponent controls, return it to its owner's hand.


1/5
Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Counter target spell or ability if it targets a permanent that spell's owner controls.
Cycling
(
, Discard this card: Draw a card.)
Cycling




It's much easier to let a Djinn out.
As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card.
As His legend grows, so does his Name. And as his name grows, so does his Legend.
Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
Flying, Defender
,
: Exile a card from your hand. If you do, draw a card.


Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
Each player reveals the top five cards of his or her library, then chooses four of them to put into his or her graveyard.
Draw a card.
Draw a card.
"I saw change. I saw impending doom. I saw the House fight against the forces of chaos, and I see Ma'at again restored as a new dawn breaks. Today is saved. Praise the Sovereign!"
Flying, Indestructible
Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand.
Scion of the Ring can only block creatures with flying.

: Scion of the Ring can block creatures with flying this turn.
Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand.
Scion of the Ring can only block creatures with flying.


2/1
Flying, Indestructible
Whenever Servant of the Lamp is a target of a spell or ability or opponents controls, return it to its owner's hand.
: Exile the top card of your library. You may play that card as long as it is exiled.
Whenever Servant of the Lamp is a target of a spell or ability or opponents controls, return it to its owner's hand.

3/3




Tap target creature. It does not untap during its controller's next untap step.
Cycling
(
, Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays
.
Cycling




When you cycle Struggle for Change, counter target spell unless its controller pays

"Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
Enchant creature
Enchanted creature is a Djinn in addition to its other types and gains indestructible.
Djinn creatures you control gains hexproof.
Enchanted creature is a Djinn in addition to its other types and gains indestructible.
Djinn creatures you control gains hexproof.
"Alchemists and Djinn alike call those who achieved immortality 'Touched by Syah'."
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Syah's Faithful, return it to its owner’s hand.


, Exile the top two cards of your library: Counter target triggered ability you control.
Whenever a spell or ability an opponent controls targets Syah's Faithful, return it to its owner’s hand.



2/2



Cycling




When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn.
"Behold Syah, she who bestows Eternity."
0/1
Indestructible
Whenever you cast a spell, put a +1/+1 counter on Syah, Force of Preservation.
Remove a counter from Syah: Draw a card.
Whenever you cast a spell, put a +1/+1 counter on Syah, Force of Preservation.
Remove a counter from Syah: Draw a card.
1/1
As an additional cost to cast Tease Brilliance, exile two cards from your hand and put the top two card of your library into your graveyard.
Draw three cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Draw three cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand.

, Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand.


“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
Put target creature on the top of its owner's library.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn.
Cycling
(
, Discard this card: Draw a card.)
Cycling



Syah is the glyph of Preservation, the Force that maintains Existence and preserves all those she deem worthy for Eternity.
Go to section: Colourless (1) White (36) Blue (37) Black (37) Red (37) Green (37) Multicolour (17) Hybrid (15) Artifact (20) Land (11)
Show rarities: C U R M
Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |