Al Weh'jed 2.0

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Mechanics | Skeleton

Showing 11 of 11 Land cards

Go to section: Colourless (1) White (36) Blue (37) Black (37) Red (37) Green (37) Multicolour (17) Hybrid (15) Artifact (20) Land (11)

Show rarities: C U R

 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Black Silt enters the battlefield tapped.
At the beginning of your end step, untap another target land you control.
"...until Soil we become, then the Cycle starts again."
 R 
Land – Forest Island
({t}: Add {g} or {u} to your mana pool.)
Cave of Wonders comes into play tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Blessed by Syah with Immortality. Cursed by Nekheb to forever live in Servitude.
 C 
Land – Mountain
({t}: Add {r} to your mana pool.)
Crackling Hearth enters the battlefield tapped.
At the beginning of your combat phase, target creature gains first strike until the end of turn.
"As we Fight the trials of fate..."
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Desert Refuge enters the battlefield tapped.
At the beginning of your upkeep, target creature gains vigilance until the end of turn.
"From the Sands we all begin..."
 R 
Land – Plains Swamp
({t}: Add {w} or {b} to your mana pool)
Glyph-Mired Temple comes into play tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Where Hwet and Heka conspire to inspire Marvel and Fear.
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Necropolis Pyramid enters the battlefield tapped.
When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life.
“For our Names we must believe...”
 R 
Land – Island Mountain
({t}: Add {u} or {r} to your mana pool.)
Oasis of Truth comes into play tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Where Syah and Isfet compete over what is Constant and what will Change.
 R 
Land – Forest Swamp
({t}: Add {b} or {g} to your mana pool.)
River Cataract comes into play tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Where Heka and Nekheb chooses to Remember or to Forget.
 R 
Land – Mountain Plains
({t}: Add {r} or {w} to your mana pool.)
Shifting Sands comes into play tapped.
Cycling {2} ({2}, Discard this card: Draw a card.)
Where Hwet and Isfet lay waste over matters of Creation and Destruction.
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Twin Rivers enters the battlefield tapped.
{3}{u}, {t}: Scry 1. Activate this only any time you can play a sorcery and only once per turn.
"Through the Waters we survive..."
 U 
Land
{2}, {t}: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.
"Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.

Go to section: Colourless (1) White (36) Blue (37) Black (37) Red (37) Green (37) Multicolour (17) Hybrid (15) Artifact (20) Land (11)

Show rarities: C U R


Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton