Al Weh'jed 2.0
Al Weh'jed 2.0 by 10vernothin
248 cards in Multiverse
115 commons, 62 uncommons, 55 rares, 16 mythics
1 colourless, 36 white, 37 blue, 37 black, 37 red,
37 green, 17 multicolour, 15 hybrid, 20 artifact, 11 land
57 comments total
Remaking Al-Weh'jed with a few differences
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Mechanics | Skeleton |
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On Al Weh'jed 2.0 (reply):
Scharazad is a planeswalker. Even though Al-Weh'jedeen law forbid breaching of Realities, or planes, Scharazad used her planeswalking skills to tell new stories every night to her betrothed the Tyrant Sovereign Irakhep, lest being executed. Slowly, Irakhep and Scharazad started to develop a bond that soon became romance. On the 999th morning of her betrothal, Scharazad planeswalked into somewhere familiar... Al-Weh'jed in the distant future. |
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this is ultimately a B/W card, and mechanically my B/W in set bleeds you. I think a little bit of bleed should be alright.
At common, players can construct a "dungeon" type deck where you play multiples of these enchantments and let other more aggressive decks try to beat the clock. Of course, two "dungeon" type decks will probably be slow, but so is two Orzhov matchups
Sounds interesting. I'm curious how
will be "establishment".
On this card: it looks good, very good. I don't think this effect has been at common before, unless you count Syndic of Tithes and friends. It's been coming down in price though: Subversion was a 5-mana rare, and Agent of Masks was a 5-mana uncommon, and Drana's Emissary is a 3-mana uncommon.
I'm not sure this is okay in hybrid though, because drain isn't really white. White has tiny bits of lifedrain, but generally due to hybrid (the
symbol in Extort's reminder text) or other colour pie bleeds (Suture Priest was in New Phyrexia).
limited, I want a "dungeon master" vs "champions" subgame.
"establishment" are the W/B, U/B, U/G, W/G and R/G
"underdogs" are U/R, U/W, R/W, R/B, B/G
It blanks counterspells, that's the point. I mean, snapcaster is TOO strong imo so...
The key point about this vs Snapcaster is this doesn't provide any card advantage, unless an opponent's counterspell is on the stack.
probably not because it's not blue. But eh.
Don't get me wrong. I like the card, and it's poewrful, but I don't think it's a Snapcaster Mage. I could be wrong, though.
well. I want it to be at least fair.
This will do wonder in R as an aggro card being a 3/1 with haste and against U matchups.
The first and third abilities look like they should be replacement effects rather than triggers.
If that's true, I don't think this is the effect you're looking for. It's just a more limited Vexing Shusher in most cases, except when you're casting Emrakul or one of his kin.