Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Plant
{t}: Add one mana of any color to your mana pool.
{1}, Sacrifice Keeper of Paradise: Until the end of turn, you may use mana as if it were any color to cast spells or pay for abilities.
"If a man is judged worthy by Nekheb, he will live forever and happy in the Blessed Lands."
1/2
 U 
Artifact – Equipment
Equipped creature gains vigilance and haste.
Equip {1}
The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
{r}{r}
 
 U 
Creature – Elemental
Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat.
"Everybody awaits eagerly for the dry seasons to end."
3/1
 U 
Instant
Choose one:
- Counter target spell, activated or triggered ability unless its controller pays {3}.
- Creatures your opponents control gets -4/-0 until the end of turn.
- Draw two cards, then discard a card.
 C 
Artifact Creature – Human Shabti
Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
 C 
Creature – Spirit God
Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
 C 
Enchantment – Aura
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it.
{4}{w}: Return Deny Perception from your graveyard to your hand.
Worse than fading from existence is having someone replace yours.
 C 
Sorcery
Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
“We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
 C 
Creature – Plant God
Reach
At the beginning of your end step, put a +1/+1 counter on target creature.
Sacrifice Brooding Guide: Put a +1/+1 counter on each creature.
Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
 C 
Artifact Creature – Shabti Soldier
At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn.
0/1
 C 
Creature – Elemental
Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep.
2/2
 C 
Instant
Counter target spell or ability if it targets a permanent that spell's owner controls.
Cycling {2}{u} ({2}{u}, Discard this card: Draw a card.)
It's much easier to let a Djinn out.
 C 
Artifact Creature – Shabti
When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
{1}{r}{w}, {t}: Another target creature gets +1/+1 for each exiled card you own.
0/1
 C 
Enchantment
When Words of Tradition enters the battlefield, put a 0/1 black Shabti Servant artifact creature token onto the battlefield.
Whenever a nontoken creature enters the battlefield, exile Words of Tradition then return it onto the battlefield.
Cycling {3} ({3}, Discard this card: Draw a card.)
Mountain
 
 B 
Basic Land – Mountain

Keeper of Paradise (rare)
Scepters of the Sovereign (uncommon)
Neap (uncommon)
Eternity Charm (uncommon)
Chimeric Horror (common)
Nameless gods (common)
Deny Perception (common)
Dissenting Voice (common)
Brooding Guide (common)
Warleader's Courier (common)
Herankhet's Creation (common)
Rebottle (common)
Simulacrum of Experience (common)
Words of Tradition (common)
Mountain (basic)