Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: The next time you would draw a card this turn, each player sacrifices a land instead.Isfet is the glyph of Destruction, the Force that initiates change and the unknown.
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Equipped creature gains vigilance and haste.
Equip ![]() The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
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![]() , : Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn. "Behold Syah, she who bestows Eternity."
0/1
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Choose one:
- Untap all lands you control. - Creatures you control gains indestructible until the end of turn. - Put target card from a graveyard on top of its owner's library. |
Flying, Defender
, : Exile a card from your hand. If you do, draw a card.Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
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At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
![]() , Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. |
Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard. Some starts to believe, while others start to break.
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At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
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When Herankhet’s Disciple enters the battlefield, exile another target creature you control. Return it to the battlefield under your control at the beginning of the next upkeep.
![]() , : Whenever a creature enters the battlefield this turn, each opponent loses 1 life."Each spell you conjure up is another that we can use against you."
2/5
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Trample, Haste
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. 1/2
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Intimidate
Cycling ![]() (![]() , Discard this card: Draw a card.)Never fall into the water.
6/6
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Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
Flash
When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Ushabti have no names. Their deeds will be not remembered, no matter how noble.
0/1
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: Prevent the next 1 damage dealt to another target creature.
![]() ![]() , : Attach target aura or equipment you control onto another target permanent you control that it can attach to.A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at.
0/1
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Words of Destruction
(rare)
Scepters of the Sovereign
(uncommon)
Syah's Herald
(uncommon)
Redemption Charm
(uncommon)
Riddler of the Tomb
(common)
Clinging Vines
(common)
Traumatic Conversion
(common)
Rousing Avenger
(common)
Herankhet’s Disciple
(common)
War Charioteer
(common)
Cataract Vengeful
(common)
Price for Nought
(common)
Unsung Hero
(common)
Patron of Loyalty
(common)
Forest
(basic)

: The next time you would draw a card this turn, each player sacrifices a land instead.
: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.



