Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one:
- Each player sacrifices a creature. - Target player draws two cards and loses 2 life. - Each opponent loses life equal to the number of creatures you control plus the number of creatures he or she controls. |
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: Add or to your mana pool.)
Shifting Sands comes into play tapped. Cycling ( , Discard this card: Draw a card.)Where Hwet and Isfet lay waste over matters of Creation and Destruction.
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Flash
When Glyphic Restraints enters the battlefield, tap target permanent. It doesn't untap during its controller's untap phase as long as Glyphic Restraints is on the battlefield. ![]() , Sacrifice Glyphic Restraints: Glyphic Restraints deals 2 damage to target creature or player. |
, : Add ![]() to your mana pool.
![]() , Sacrifice Volatile Hieroglyph: Volatile Hieroglyph deals 3 damage to target creature or player.
Excavate 3 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) |
When Heka’s Agent enters or leaves the battlefield, each opponent discards a card at random.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)1/1
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Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
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Exile up to four target cards in a graveyard.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Mass Cremation, exile target card in a graveyard. "These mummies are not buried with proper rites. Burn them all."
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Flash
When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Ushabti have no names. Their deeds will be not remembered, no matter how noble.
0/1
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Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
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When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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Trample, Haste
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. 1/2
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, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Indestructible, trample
Whenever a spell or ability an opponent controls targets Steward of Eternity, return it to its owner's hand. ![]() ![]() : Shuffle target faced-up exiled card into its owner's library."What the alchemists are doing is sacrilege against Syah and Ma'at."
2/3
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Destroy target artifact. It can't be regenerated.
"Humans is to Fire, Shabti is to Water." -Ancient Weh'jedeen saying
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Illusion Charm
(uncommon, foil)
Shifting Sands
(rare)
Glyphic Restraints
(uncommon)
Volatile Hieroglyph
(uncommon)
Heka's Agent
(uncommon)
Dissenting Voice
(common)
Mass Cremation
(common)
Unsung Hero
(common)
Reroll Chance
(common)
Ritualize into Tradition
(common)
War Charioteer
(common)
Invoked Conduit
(common)
Steward of Eternity
(common)
Soften
(common)
Mountain
(basic)

: Add
or
to your mana pool.)
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