Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Spirit
Exile a card from your graveyard: Disgraced Spirit gains +1/+1 until the end of turn.
{1}{u}, Put the top three cards of your library into the graveyard: Return Disgraced Spirit to its owner's hand.
Some say that she was the Patron goddess of a civilization long dead. Others claim that she was a Djinn who lost favor with Syah. It didn't matter since no one, not even herself, remembers her Name.
3/3
 U 
Artifact
{t}: Add {u} or {b} to your mana pool.
Sacrifice Hieroglyph of Secrecy: End the turn. Activate this only during an end step.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Artifact Creature – Sphinx
Flying
The Body rots, the Spirit breaks and even the Soul reincarnates. In the end, only Names and Legacies endure.
4/4
{r}{r}
 
 U 
Creature – Elemental
Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat.
"Everybody awaits eagerly for the dry seasons to end."
3/1
 C 
Sorcery
Each player loses 5 life.
Herankhet often host what he calls 'Journeys into the Du'at', mysterious occasions that always leave guests exiting the temple with awe or fear.
 C 
Creature – Plant
Reach
{t}: Add {g} or {b} to your mana pool.
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library.
Write to Record, Etch to Remember.
0/1
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Black Silt enters the battlefield tapped.
At the beginning of your end step, untap another target land you control.
"...until Soil we become, then the Cycle starts again."
 C 
Artifact – Equipment
Equipped creature gains lifelink and hexproof.
Equip {2}
The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
 C 
Enchantment Creature – Djinn
Indestructible, trample
Whenever a spell or ability an opponent controls targets Steward of Eternity, return it to its owner's hand.
{1}{u}{u}: Shuffle target faced-up exiled card into its owner's library.
"What the alchemists are doing is sacrilege against Syah and Ma'at."
2/3
 C 
Instant
Tap target creature. It does not untap during its controller's next untap step.
Cycling {3}{u} ({3}{u}, Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays {1}.
"Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
 C 
Enchantment – Aura
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it.
{4}{w}: Return Deny Perception from your graveyard to your hand.
Worse than fading from existence is having someone replace yours.
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Artifact Creature – Shabti
{t}: Target player gains 1 life.
{1}{g}, Sacrifice Farmhand: Target player gains 5 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
0/1
 C 
Creature – Snake God
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
Plains
 
 B 
Basic Land – Plains

Disgraced Spirit (rare)
Hieroglyph of Secrecy (uncommon)
Necropolis Sphinx (uncommon)
Neap (uncommon)
Shared Ordeal (common)
Inked Papyrus (common)
Black Silt (common)
Beard of the Sovereign (common)
Steward of Eternity (common)
Struggle for Change (common)
Deny Perception (common)
Searing Lesions (common)
Farmhand (common)
God of Twin Rivers (common)
Plains (basic)