Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie
Transfigure {3}{g} ({3}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely.
1/3
 
 R 
Legendary Creature – Human Wizard
{t}: Target player exiles a card from his or her hand, then he or she draws a card.
{r}{u}{w}, {t}: You may play target exiled card you own until the end of turn.
"I know what I do upsets 'Ma'at', but I believe that Truth is paramount to what the Sanctum lies about to the smallfolk."
2/4
 U 
Instant
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
The most effective way to exorcise a god-spirit is to remember his or her Name.
 U 
Land
{2}, {t}: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.
"Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
 U 
Instant
Lobbed Wildfire deals X damage to target creature or player and X damage to another target creature or player.
 C 
Artifact Creature – Shabti Warrior
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
 C 
Creature – Zombie
When Cursed Mummy enters the battlefield, creatures you control gain haste and intimidate until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
When one chases you, you better run.
5/2
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Twin Rivers enters the battlefield tapped.
{3}{u}, {t}: Scry 1. Activate this only any time you can play a sorcery and only once per turn.
"Through the Waters we survive..."
 C 
Artifact Creature – Shabti
At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
 C 
Creature – Cat
Vigilance

Cycling {1}{w} ({1}{w}, Discard this card: Draw a card.)
4/4
 C 
Creature – Plant
Reach
{t}: Add {g} or {b} to your mana pool.
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library.
Write to Record, Etch to Remember.
0/1
 C 
Instant
Tap target creature. It does not untap during its controller's next untap step.
Cycling {3}{u} ({3}{u}, Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays {1}.
"Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
 C 
Enchantment – Dungeon
At the beginning of your upkeep, you gain 1 life and each opponent loses 1 life.
{w}{b}, Sacrifice Crypt of Ordeals: You gain 7 life. Put a +1/+1 counter on each creature your opponents control.
 C 
Artifact Creature – Shabti Soldier
At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn.
0/1
Forest
 
 B 
Basic Land – Forest

Rotting Mummy (common, foil)
Karaphem, Grand Alchemist (rare)
Serene Remembrance (uncommon)
Winding Paths (uncommon)
Lobbed Wildfire (uncommon)
Clay Vigilante (common)
Cursed Mummy (common)
Twin Rivers (common)
Rousing Avenger (common)
Palace Guardian (common)
Inked Papyrus (common)
Struggle for Change (common)
Crypt of Ordeals (common)
Warleader's Courier (common)
Forest (basic)