Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, Haste
Whenever an attacking creature deals damage to another creature, those two creatures fight each other. 5/3
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Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able.
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Equipped creature gains vigilance and haste.
Equip ![]() The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
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Enchant artifact
Enchanted artifact is a 0/1 colorless Shabti artifact creature and loses all other abilities. ![]() : Attach Clay to Life onto another target artifact.By Hwet I give you the providence of life. By Heka I compel your life into reality.
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Defender, Reach
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Sentry of the Sovereign, put a +1/+1 on each creature you control. "In another Reality, all would be loyal and I would not have to protect you, my Liege."
3/3
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Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. 2/2
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As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card. As His legend grows, so does his Name. And as his name grows, so does his Legend.
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Flash
When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Ushabti have no names. Their deeds will be not remembered, no matter how noble.
0/1
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As an addition cost to cast Passioned Vengeance, exile a card in your graveyard.
Put a 2/1 red Shabti Avenger artifact creature token onto the battlefield. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) All they needed was a martyr.
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Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller.
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Counter target triggered ability on a creature you control.
Draw a card. “You are not finished, Djinn! I command you to stay!”
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Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it. ![]() : Return Deny Perception from your graveyard to your hand.Worse than fading from existence is having someone replace yours.
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Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard. Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)2/1
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Sacrifice Glyph of Insight: Draw two cards.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Sahat is the glyph of insight. It invokes remembrance and clarity and is used often by apprentices and adepts alike.
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Kor-Jor, the Southron God
(rare)
Transmutation
(uncommon)
Scepters of the Sovereign
(uncommon)
Clay to Life
(uncommon)
Sentry of the Sovereign
(common)
Herankhet's Creation
(common)
Remembered for Eternity
(common)
Unsung Hero
(common)
Passioned Vengeance
(common)
Brittle Execution
(common)
Willful Wishing
(common)
Deny Perception
(common)
Ancient Lurker
(common)
Glyph of Insight
(common)
Swamp
(basic)




: Attach Clay to Life onto another target artifact.

