Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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: Add or to your mana pool.)
Shifting Sands comes into play tapped. Cycling ( , Discard this card: Draw a card.)Where Hwet and Isfet lay waste over matters of Creation and Destruction.
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, : Add ![]() to your mana pool.
![]() , Sacrifice Stifling Hieroglyph: Shuffle target noncreature permanent into its owner's library.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Enchant creature you control.
Enchanted creature gets +1/+1 for each creature card in your graveyard. ![]() , Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield."Death is but an illusion, a great lie told by Heka to uphold Ma’at."
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At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival.
![]() , Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand. |
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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Target creature gets +3/+3 until the end of turn.
Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb.
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When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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Vigilance
Cycling ![]() (![]() , Discard this card: Draw a card.)4/4
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Flying, Defender
, : Exile a card from your hand. If you do, draw a card.Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
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Put a +1/+1 counter on up to two target creatures. Untap them.
"Find the Prince!"
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Return target permanent to its owner's hand.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card. “In another life, I would not be here to protect you from secrets too horrible to fathom.”
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: Put the top card of target library into the graveyard.
![]() ![]() , : Put a -1/-1 counter on target creature.The Sanctum does not like their reputations soiled.
0/1
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When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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Untap up to two target creatures. They gain +2/-1 and flying until the end of turn.
Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
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Shifting Sands
(rare)
Stifling Hieroglyph
(uncommon)
Illusions of Rebirth
(uncommon)
Cataract Revival
(uncommon)
Smash to Smithereens
(common)
Giant Growth
(common)
Al-Farik's Messenger
(common)
Palace Guardian
(common)
Riddler of the Tomb
(common)
Rebel's Alarm
(common)
Exploit Knowledge
(common)
Sanctum Assassin
(common)
Ritualize into Tradition
(common)
Scorching Breakthrough
(common)
Swamp
(basic)
: Add
or
to your mana pool.)
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