Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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: Add or to your mana pool)
Glyph-Mired Temple comes into play tapped. Cycling ( , Discard this card: Draw a card.)Where Hwet and Heka conspire to inspire Marvel and Fear.
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At the beginning of your upkeep, put a 1/1 white artifact Shabti Soldier creature token into play.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Hwet’s Herald, put two 1/1 white Shabti Soldier artifact creature tokens into play. “Behold Hwet, he who oversees Providence.”
0/1
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At the beginning of your combat phase, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield for each Shrine you control. They gain haste. Exile them at the end of combat.
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Destroy all creatures. Return each creature destroyed this way onto the battlefield at the beginning of your next upkeep.
Let them fear! Let them see what is real power!
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When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
![]() , Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. |
Flying, Indestructible
When Patron of Knowledge is a target of a spell or ability an opponent controls, return it to its owner's hand. ![]() , Put the top two cards of your library into your graveyard: Draw a card.1/5
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When Etch Deeds enters the battlefield, name a card in a graveyard.
At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards. It starts with the Hero's name and deeds etched into stone for all to read.
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Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
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When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)1/4
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Flying, Indestructible
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand. You may look at the top card of your library. 3/2
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: Put the top card of target library into the graveyard.
![]() ![]() , : Put a -1/-1 counter on target creature.The Sanctum does not like their reputations soiled.
0/1
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Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. : Target creature gains haste until the end of turn.3/4
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When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)He was a king, no doubt, for he was mummified with the sacraments...
2/4
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Glyph-Mired Temple
(rare)
Hwet's Herald
(uncommon)
Shrine of the Destroyer
(uncommon)
Flash of the Occult
(uncommon)
Ritualize into Tradition
(common)
Clinging Vines
(common)
Patron of Knowledge
(common)
Etch Deeds
(common)
Dissenting Voice
(common)
Keeper of the Sanctum
(common)
Covetous Djinn
(common)
Sanctum Assassin
(common)
Spirit of the South
(common)
Forgotten Ba
(common)
Plains
(basic)
: Add
or
to your mana pool)
(

, Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you.