Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Indestructible
Whenever you cast a spell, put a +1/+1 counter on Syah, Force of Preservation. Remove a counter from Syah: Draw a card. 1/1
|
At the beginning of your upkeep, put X +1/+1 counters on target creature, where X is the number of Shrines you control.
|
Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able.
|
Choose one:
- Creatures you control gains +1/+1 and lifelink until the end of turn. - Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. - Counter target spell or ability that targets you or a permanent you control. |
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
|
|
Exile up to four target cards in a graveyard.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Mass Cremation, exile target card in a graveyard. "These mummies are not buried with proper rites. Burn them all."
|
Tap target creature. It does not untap during its controller's next untap step.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays ."Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
|
(
: Add to your mana pool.)
Twin Rivers enters the battlefield tapped. ![]() , : Scry 1. Activate this only any time you can play a sorcery and only once per turn."Through the Waters we survive..."
|
At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
![]() , , Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.0/1
|
Indestructible, trample
Whenever a spell or ability an opponent controls targets Steward of Eternity, return it to its owner's hand. ![]() ![]() : Shuffle target faced-up exiled card into its owner's library."What the alchemists are doing is sacrilege against Syah and Ma'at."
2/3
|
|
Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
|
Equipped creature gains lifelink and hexproof.
Equip ![]() The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
|
When Changing Values enters the battlefield, name a card in a graveyard.
Whenever a player casts a spell that shares a name with the named card, Changing Values deals 2 damage to target creature or player. Times change. A Hero's name become commonplace and his deeds become mundane.
|
Trample, Haste
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. 1/2
|
|
Syah, Force of Preservation
(mythic)
Shrine of the Creator
(uncommon)
Transmutation
(uncommon)
Providence Charm
(uncommon)
Clay Vigilante
(common)
Mass Cremation
(common)
Struggle for Change
(common)
Twin Rivers
(common)
Sandworn Sword
(common)
Steward of Eternity
(common)
Enriched Afterlife
(common)
Beard of the Sovereign
(common)
Changing Values
(common)
War Charioteer
(common)
Plains
(basic)




: Add
