Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Target creature gains +X/+0 and trample until the end of turn, where X is its power. Its controller sacrifices it at the end of turn.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Only one with a name may face Nekheb in judgement.
|
Enchant creature you control.
Enchanted creature gets +1/+1 for each creature card in your graveyard. ![]() , Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield."Death is but an illusion, a great lie told by Heka to uphold Ma’at."
|
Target player reveals his or her hand and discard all Djinn cards. That player loses life equal to the number of cards discarded this way.
Heka gives, and she takes away.
|
Trample, Indestructible
Whenever Minister of the House is a target of a spell or ability an opponent controls, return it to its owner's hand. Other enchantment creatures gets +1/+1. The Djinn has representatives in all aspects of Al-Weh'jedeen affairs
3/4
|
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
|
: Put the top card of target opponent's library into his or her graveyard. Activate this only once per turn.
![]() , Sacrifice Maze of Confusion: Exile a card from target player's graveyard, then that player may choose a card to put into his or her hand. |
Put a 1/1 Shabti token creature onto the battlefield.
Creatures you control gets +2/+1 and first strike until the end of turn. |
Flying, Defender
, : Exile a card from your hand. If you do, draw a card.Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
|
Put a +1/+1 counter on up to two target creatures. Untap them.
"Find the Prince!"
|
When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)He was a king, no doubt, for he was mummified with the sacraments...
2/4
|
|
Intimidate
Cycling ![]() (![]() , Discard this card: Draw a card.)Never fall into the water.
6/6
|
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman.
![]() ![]() , , Remove X +1/+1 counters from Shabti Freedman: Put X +1/+1 counters on another target creature.To be free is an experience a Shabti could never have dreamed of.
0/1
|
Creatures you control gain +2/+0 until the end of turn.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
Flash
When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Ushabti have no names. Their deeds will be not remembered, no matter how noble.
0/1
|
|
Glyph of Naming
(rare)
Illusions of Rebirth
(uncommon)
Write away Eternity
(uncommon)
Minister of the House
(uncommon)
Clay Vigilante
(common)
Maze of Confusion
(common)
Outsmart
(common)
Riddler of the Tomb
(common)
Rebel's Alarm
(common)
Forgotten Ba
(common)
Cataract Vengeful
(common)
Shabti Freedman
(common)
Howl of the Sands
(common)
Unsung Hero
(common)
Forest
(basic)







: Exile a card from your hand. If you do, draw a card.