Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Until the end of your next turn, whenever a creature enters the battlefield, you may destroy target creature or planeswalker.
Deceivers dictate the existence of the stories they tell. Heka tells the Great Story of our Reality, and she can take she will.
 U 
Artifact Creature – Shabti
{1}{u}, {t}: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.
Cycling {4}{u} ({4}{u}, Discard this card: Draw a card.)
When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn.
"Behold Syah, she who bestows Eternity."
0/1
 U 
Creature – Human Wizard
{1}{b}, Sacrifice a creature: Put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
“Unfortunately, I have no information of the whereabouts of your husband. I can, however, provide a Shabti with a likeness of him – for if you ever feel lonely.”
0/2
 U 
Enchantment – Aura
Enchant creature.
Enchanted creature gets +4/+2 and must be blocked if able.
{g}, Sacrifice Nekheb's Blessing: Put a card in target graveyard on the top of its owner's library.
Inevitability is irresistible.
 C 
Enchantment – Dungeon
At the beginning of your endstep, target creature gets -2/-0 until your next upkeep.
{u}{g}, Sacrifice Logic Conundrum: Counter target activated or triggered ability. Target opponent distributes three +1/+1 counters among creatures he or she controls.
 C 
Creature – Crocodile
Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard.
Transfigure {4}{g}{g} ({4}{g}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
2/1
 C 
Enchantment
At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Instant
Put target creature on the top of its owner's library.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Enchantment – Aura
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it.
{4}{w}: Return Deny Perception from your graveyard to your hand.
Worse than fading from existence is having someone replace yours.
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Necropolis Pyramid enters the battlefield tapped.
When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life.
“For our Names we must believe...”
 C 
Creature – Bird
Flying, vigilance
Cycling {3}{w} ({3}{w}, Discard this card: Draw a card.)
When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn.
The passing of an Ibis is a sign of Divine witness.
1/2
 C 
Enchantment
When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life.
The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
 C 
Artifact Creature – Shabti Warrior
At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
{1}{r}, {t}, Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.
0/1
Mountain
 
 B 
Basic Land – Mountain

Awe-struck Finale (rare)
Syah's Herald (uncommon)
Glyph-Curse Adept (uncommon)
Nekheb's Blessing (uncommon)
Logic Conundrum (common)
Ancient Lurker (common)
Words of Ending (common)
Victim of Flood (common)
Deny Perception (common)
Searing Lesions (common)
Necropolis Pyramid (common)
Blessed Ibis (common)
Ritualize into Tradition (common)
Sandworn Sword (common)
Mountain (basic)