Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{1}: The next time you would draw a card this turn, each player sacrifices a land instead.
Isfet is the glyph of Destruction, the Force that initiates change and the unknown.
 U 
Artifact
{t}: Add {r} or {g} to your mana pool.
Sacrifice Hieroglyph of Freedom: Target player cannot activate abilities of nonland permanents he or she controls until the end of your next turn.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Artifact Creature – Shabti
Whenever another creature enters the battlefield, put a -1/-1 counter on another target creature.
Cycling {4}{b} ({4}{b}, Discard this card: Draw a card.)
When you cycle Heka’s Herald, destroy target creature.
"Behold Heka, she who shapes Reality."
0/1
 U 
Artifact
{t}: Add {1} to your mana pool.
{4}, {t}, Sacrifice Talisman of Weh'jed: Add five mana in any combination of colors to your mana pool.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Instant
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Twin Rivers enters the battlefield tapped.
{3}{u}, {t}: Scry 1. Activate this only any time you can play a sorcery and only once per turn.
"Through the Waters we survive..."
 C 
Artifact Creature – Shabti
At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
 C 
Instant
Until the end of turn, whenever target creature would be destroyed, regenerate it instead.
Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit.
 C 
Creature – Cat
Vigilance

Cycling {1}{w} ({1}{w}, Discard this card: Draw a card.)
4/4
 C 
Enchantment Creature – Djinn
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand.
{1}{g}, Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.
“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
 C 
Creature – Crocodile Horror
Intimidate
Cycling {3}{b} ({3}{b}, Discard this card: Draw a card.)
Never fall into the water.
6/6
 C 
Creature – Plant
Reach
{t}: Add {g} or {b} to your mana pool.
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library.
Write to Record, Etch to Remember.
0/1
 C 
Artifact Creature – Shabti
When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
{1}{r}{w}, {t}: Another target creature gets +1/+1 for each exiled card you own.
0/1
 C 
Artifact Creature – Shabti
Sacrifice Sovereign’s Servant: draw two cards and each opponent gains 3 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
0/1
Plains
 
 B 
Basic Land – Plains

Words of Destruction (rare)
Hieroglyph of Freedom (uncommon)
Heka's Herald (uncommon)
Talisman of Weh'jed (uncommon)
Life to Clay (common)
Twin Rivers (common)
Rousing Avenger (common)
Mummification (common)
Palace Guardian (common)
Tetheka’s Disciple (common)
Cataract Vengeful (common)
Inked Papyrus (common)
Simulacrum of Experience (common)
Sovereign's Servant (common)
Plains (basic)