Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, : Tap all creatures.
![]() : Untap target creature.Chains are the weapons of choice for Masters and weapons of necessity for the Enslaved.
|
, : Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library."Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
|
Lobbed Wildfire deals X damage to target creature or player and X damage to another target creature or player.
|
At the beginning of each end-step, untap up to X target permanents, where X is the number of Shrines you control.
|
When Treasure Horde dies, put three colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Treasure Horde, add ![]() ![]() ![]() ![]() to your mana pool."In another Reality, that treasure would have been mine!"
3/5
|
|
Tap two untapped creatures you control: Untap target tapped creature.
![]() , Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains |
Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
The Ushabti do not feel sympathy or remorse.
0/1
|
When Etch Deeds enters the battlefield, name a card in a graveyard.
At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards. It starts with the Hero's name and deeds etched into stone for all to read.
|
Defender
![]() : Regenerate Golden Guardian.The Golden King's touch can turn you invincible and make you beautiful to behold... or it may just turn you into gold, depending on his mood.
4/1
|
Trample, Indestructible
Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. 4/4
|
|
Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
|
(
: Add to your mana pool.)
Crackling Hearth enters the battlefield tapped. At the beginning of your combat phase, target creature gains first strike until the end of turn. "As we Fight the trials of fate..."
|
Target creature gets +3/+3 until the end of turn.
Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb.
|
Counter target triggered ability on a creature you control.
Draw a card. “You are not finished, Djinn! I command you to stay!”
|
|
Chain Wall
(rare)
Winding Paths
(uncommon)
Lobbed Wildfire
(uncommon)
Shrine of the Incarnator
(uncommon)
Treasure Horde
(common)
Burdens of the Past
(common)
Glyph-Mire Collector
(common)
Etch Deeds
(common)
Golden Guardian
(common)
Loyal Efreet
(common)
Reroll Chance
(common)
Crackling Hearth
(common)
Giant Growth
(common)
Willful Wishing
(common)
Plains
(basic)


,
: Tap all creatures.

: Untap target creature.


