Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
: Add or to your mana pool.)
River Cataract comes into play tapped. Cycling ( , Discard this card: Draw a card.)Where Heka and Nekheb chooses to Remember or to Forget.
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At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival.
![]() , Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand. |
Target player reveals his or her hand and discard all Djinn cards. That player loses life equal to the number of cards discarded this way.
Heka gives, and she takes away.
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Destroy target attacking or blocking creature. Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"You are not allowed outside. This is not a warning."
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Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
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When Cleokhara's Accolade enters the battlefield, you may pay
![]() . If you do, return target permanent to its owner's hand.Cleokhara, the second-in-command of the Sanctum of Secrets, hides her face like all keepers of her order. Only her servants know what face hides under her veil, and they stay silent.
1/4
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At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep.
Cycling ( , Discard this card: Draw a card.) |
(
: Add to your mana pool.)
Twin Rivers enters the battlefield tapped. ![]() , : Scry 1. Activate this only any time you can play a sorcery and only once per turn."Through the Waters we survive..."
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At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn.
Part servant, part weapon. Maximum efficiency.
0/1
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Vigilance
Cycling ![]() (![]() , Discard this card: Draw a card.)4/4
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Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
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Flying, Indestructible
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand. You may look at the top card of your library. 3/2
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Destroy target artifact creature or enchantment creature. Its controller loses 1 life.
"We find that strong corrosive agents works well against Shabti and Djinn alike. The most important key, of course, is their arrogance against harmful agents."
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Untap up to two target creatures. They gain +2/-1 and flying until the end of turn.
Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
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River Cataract
(rare)
Cataract Revival
(uncommon)
Write away Eternity
(uncommon)
Wartime Curfew
(uncommon)
Grudging Fulfillment
(common)
Cleokhara's Accolade
(common)
Words of Ending
(common)
Twin Rivers
(common)
Lancer's Squire
(common)
Palace Guardian
(common)
Brooding Guide
(common)
Covetous Djinn
(common)
Melt
(common)
Scorching Breakthrough
(common)
Swamp
(basic)
: Add
or
to your mana pool.)
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