Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When Invoke Heka enters the battlefield, return target creature card from a graveyard onto the battlefield under your control until Invoke Heka leaves the battlefield.
Cycling {3}{b}{b} ({3}{b}{b}, Discard this card: Draw a card.)
When you cycle Invoke Heka, each creature your opponents control gets -2/-2 until the end of turn.
Heka was once feared because she shapes our perception as she sees fit, but now she is revered for that exact reason.
 
 R 
Artifact
{w}, {t}: Tap all creatures.
{2}{u}: Untap target creature.
Chains are the weapons of choice for Masters and weapons of necessity for the Enslaved.
 U 
Instant
Choose one:
- Creatures you control gains +1/+1 and lifelink until the end of turn.
- Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
- Counter target spell or ability that targets you or a permanent you control.
 U 
Artifact
{t}: Add {r} or {g} to your mana pool.
Sacrifice Hieroglyph of Freedom: Target player cannot activate abilities of nonland permanents he or she controls until the end of your next turn.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Legendary Enchantment – Shrine
{x}{x}{u}: Target player puts the top X cards of his or her library into the graveyard. This ability cost {2} less to activate for each Shrine you control.
 C 
Artifact Creature – Human Shabti
Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
 C 
Enchantment – Aura
Enchant creature
Whenever enchanted creature dies, that creature's controller chooses target creature you don't control. Afterlife Judgement deals damage to that creature equal to enchanted creature's power.
 C 
Instant
Draw a card.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
"The future and the past has potential. All we need to do is to tease that potential into the present." -Karaphem, to his students
 C 
Creature – Human Assassin
When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Messengers of the Golden King always bring news of gold and death.
4/2
 C 
Creature – Bird
Flying, vigilance
Cycling {3}{w} ({3}{w}, Discard this card: Draw a card.)
When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn.
The passing of an Ibis is a sign of Divine witness.
1/2
 C 
Instant
Creatures you control gain +2/+0 until the end of turn.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Enchantment – Dungeon
At the beginning of your endstep, target creature gets -2/-0 until your next upkeep.
{u}{g}, Sacrifice Logic Conundrum: Counter target activated or triggered ability. Target opponent distributes three +1/+1 counters among creatures he or she controls.
 C 
Instant
Target opponent sacrifices a creature.
Draw a card.
"The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King
 C 
Enchantment Creature – Djinn
Trample, Indestructible

Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
4/4
Plains
 
 B 
Basic Land – Plains

Invoke Heka (rare, foil)
Chain Wall (rare)
Providence Charm (uncommon)
Hieroglyph of Freedom (uncommon)
Shrine of the Preserver (uncommon)
Chimeric Horror (common)
Afterlife Judgement (common)
Ambitious Exploits (common)
Al-Farik's Messenger (common)
Blessed Ibis (common)
Howl of the Sands (common)
Logic Conundrum (common)
Price for Nought (common)
Loyal Efreet (common)
Plains (basic)