Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Until the end of your next turn, whenever a creature enters the battlefield, you may destroy target creature or planeswalker.
Deceivers dictate the existence of the stories they tell. Heka tells the Great Story of our Reality, and she can take she will.
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Flash, trample
At the beginning of each end step, if you attacked or blocked with Flood this turn, sacrifice it. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) "A season of floods renourishes the soil once more."
4/4
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While choosing targets as part of casting a spell or activating an ability, your opponents must choose Standard of the Warleader if able.
The bloodstained flag of the Warleader is an ill omen to the people who sees them.
0/1
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, : Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library."Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
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Prevent all damage that would be dealt this turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Break Chains, untap all creatures you control. “In another life, I would have given you more than protection: I would have given you freedom.”
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Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. : Target creature gains haste until the end of turn.3/4
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Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
(
: Add to your mana pool.)
Black Silt enters the battlefield tapped. At the beginning of your end step, untap another target land you control. "...until Soil we become, then the Cycle starts again."
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Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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: Put the top card of target opponent's library into his or her graveyard. Activate this only once per turn.
![]() , Sacrifice Maze of Confusion: Exile a card from target player's graveyard, then that player may choose a card to put into his or her hand. |
Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
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Return target permanent to its owner's hand.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card. “In another life, I would not be here to protect you from secrets too horrible to fathom.”
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Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
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Awe-struck Finale
(rare)
Flood
(uncommon)
Standard of the Warleader
(uncommon)
Winding Paths
(uncommon)
Break Chains
(common)
Spirit of the South
(common)
Grudging Fulfillment
(common)
Black Silt
(common)
Price for Nought
(common)
Al-Farik's Messenger
(common)
Maze of Confusion
(common)
Brooding Guide
(common)
Exploit Knowledge
(common)
Dissenting Voice
(common)
Plains
(basic)




: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.
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