Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Zombie
Vigilance, deathtouch
Whenever a non-token creature that was dealt damage by Irakhep, Lost Sovereign or a Shabti dies, put a 1/1 white and black Shabti artifact creature token named "Cursed Shabti" with deathtouch onto the battlefield.
{b}{g}{w}, Sacrifice X Shabti creatures: Irakhep gains +X/+X and trample until the end of turn.
Because of Scharazad, Irakhep was cursed and his legacy tainted forever.
2/2
 U 
Artifact
{t}: Add {b} or {r} to your mana pool.
Sacrifice Hieroglyph of Sin: Whenever a permanent would enter the battlefield or a spell would resolve during target player's next upkeep step, exile it instead.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Instant
Choose one:
- Counter target spell, activated or triggered ability unless its controller pays {3}.
- Creatures your opponents control gets -4/-0 until the end of turn.
- Draw two cards, then discard a card.
 U 
Artifact
{1}, {t}: Add {w}{w} to your mana pool.
{w}{w}, Sacrifice Compelling Hieroglyph: Return target permanent card with converted mana cost 3 or less from your graveyard onto the battlefield.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Creature – Human Cleric
When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life.
Transfigure {2}{b} ({2}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
1/4
 C 
Instant
Put a +1/+1 counter on up to two target creatures. Untap them.
"Find the Prince!"
 C 
Instant
Target opponent sacrifices a creature.
Draw a card.
"The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King
 C 
Enchantment
When Etch Deeds enters the battlefield, name a card in a graveyard.
At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards.
It starts with the Hero's name and deeds etched into stone for all to read.
 C 
Sorcery
Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
“We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
 C 
Creature – Sphinx
Flying, Defender
{u}, {t}: Exile a card from your hand. If you do, draw a card.
Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
 C 
Artifact Creature – Shabti
{4}: Another target creature gains +2/+2 until the end of turn.
{2}{r}{g}, {t}: Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.
Living clay inspires even the most savaged.
0/1
 C 
Artifact Creature – Shabti
Sacrifice Golden Servant: Add three mana of any color to your mana pool.
{2}{r}{b}, {t}: Target player loses 1 life for each other attacking creature.
Though no longer clay, the Shabti still seem to be able to function.
0/1
 C 
Instant
Gain 7 life.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
"Behold our latest find: the lost sigil of Resurrection. As you can see, it is a triphthong of Hekheb, Theriyah and Ka'ah. We anticipate great rewards for this find." -Archaeological Report, 55th day of Flood
 C 
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
Island
 
 B 
Basic Land – Island

Irakhep, Lost Sovereign (rare)
Hieroglyph of Sin (uncommon)
Eternity Charm (uncommon)
Compelling Hieroglyph (uncommon)
Keeper of the Sanctum (common)
Rebel's Alarm (common)
Price for Nought (common)
Etch Deeds (common)
Dissenting Voice (common)
Riddler of the Tomb (common)
Barbaric Idol (common)
Golden Servant (common)
Rune of Revival (common)
Wrap in Flames (common)
Island (basic)