Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
At the beginning of each end step, untap each creature you control. : Put a +1/+1 counters on each other creature."Behold divine Ankhwet; Sovereign of the House of Al-Wehjed, upholder of Ma'at."
Illus. CherishedMemories
4/4
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Enchant creature.
Enchanted creature gets +4/+2 and must be blocked if able. , Sacrifice Nekheb's Blessing: Put a card in target graveyard on the top of its owner's library.Inevitability is irresistible.
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Equipped creature gains vigilance and haste.
Equip ![]() The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
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: Add or to your mana pool.
Sacrifice Hieroglyph of Freedom: Target player cannot activate abilities of nonland permanents he or she controls until the end of your next turn. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn.
Part servant, part weapon. Maximum efficiency.
0/1
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At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
![]() , Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. |
At the beginning of your upkeep, Words of Protection becomes a 3/1 white Shabti Protector artifact enchantment creature with first-strike until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
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Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it. ![]() : Return Deny Perception from your graveyard to your hand.Worse than fading from existence is having someone replace yours.
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At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep.
Cycling ( , Discard this card: Draw a card.) |
: Target player gains 1 life.
![]() , Sacrifice Farmhand: Target player gains 5 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) 0/1
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Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard. Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)2/1
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Ankhwet, House Sovereign
(rare)
Nekheb's Blessing
(uncommon)
Scepters of the Sovereign
(uncommon)
Hieroglyph of Freedom
(uncommon)
Lancer's Squire
(common)
Clinging Vines
(common)
Words of Protection
(common)
Life to Clay
(common)
Deny Perception
(common)
Words of Ending
(common)
Farmhand
(common)
Grudging Fulfillment
(common)
Invoked Conduit
(common)
Ancient Lurker
(common)
Swamp
(basic)


: Put a +1/+1 counters on each other creature.


or
