Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Name a nonland or a nonbasic land card. Search each opponent’s hand, graveyard and library for each card with the same name as the named card and exile it face down, then each opponent shuffles his or her library.
Rakel woke up and found that no one could remember him. When he tried to touch or write something, the object slipped away.
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Flying, Trample, Indestructible
Whenever Guardian of Wonders is target of a spell or ability an opponent controls, return it to its owner's hand. ![]() , put the top three cards of your library into the graveyard: Counter target triggered ability you control.3/1
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, : Add ![]() to your mana pool.
![]() , Sacrifice Compelling Hieroglyph: Return target permanent card with converted mana cost 3 or less from your graveyard onto the battlefield.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
![]() ![]() : Target player puts the top X cards of his or her library into the graveyard. This ability cost less to activate for each Shrine you control. |
When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
![]() ![]() , : Another target creature gets +1/+1 for each exiled card you own.0/1
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Put a 1/1 Shabti token creature onto the battlefield.
Creatures you control gets +2/+1 and first strike until the end of turn. |
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
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, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
The Ushabti do not feel sympathy or remorse.
0/1
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Until the end of turn, whenever target creature would be destroyed, regenerate it instead.
Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit.
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Each player loses 5 life.
Herankhet often host what he calls 'Journeys into the Du'at', mysterious occasions that always leave guests exiting the temple with awe or fear.
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At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
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At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
Counter target spell or ability if it targets a permanent that spell's owner controls.
Cycling ![]() (![]() , Discard this card: Draw a card.)It's much easier to let a Djinn out.
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Curse of the Perceiver
(rare)
Guardian of Wonders
(uncommon)
Compelling Hieroglyph
(uncommon)
Shrine of the Preserver
(uncommon)
Simulacrum of Experience
(common)
Outsmart
(common)
Sovereign's Call
(common)
Invoked Conduit
(common)
Glyph-Mire Collector
(common)
Mummification
(common)
Shared Ordeal
(common)
Rousing Avenger
(common)
Words of Aggression
(common)
Rebottle
(common)
Mountain
(basic)




: Add 
less to activate for each Shrine you control.
