Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{3}{r}{r}
 
 R 
Instant
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
What started as a single flame ended burning down a whole village.
 U 
Legendary Enchantment – Shrine
Whenever a creature enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Shrines you control
 U 
Artifact
{t}: Add {w} or {u} to your mana pool.
Sacrifice Hieroglyph of Faith: Target player skips his or her next combat phase.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Instant
Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Sorcery
Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Creature – Plant
Reach
{t}: Add {g} or {b} to your mana pool.
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library.
Write to Record, Etch to Remember.
0/1
 C 
Artifact Creature – Human Shabti
Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
 C 
Sorcery
Each player reveals the top five cards of his or her library, then chooses four of them to put into his or her graveyard.
Draw a card.
"I saw change. I saw impending doom. I saw the House fight against the forces of chaos, and I see Ma'at again restored as a new dawn breaks. Today is saved. Praise the Sovereign!"
 C 
Instant
Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller.
 C 
Artifact Creature – Shabti
{t}: Target player gains 1 life.
{1}{g}, Sacrifice Farmhand: Target player gains 5 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
0/1
 C 
Artifact – Equipment
Equipped creature gains lifelink and hexproof.
Equip {2}
The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
 C 
Enchantment Creature – Djinn
Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
{r}: Target creature gains haste until the end of turn.
3/4
 C 
Artifact Creature – Shabti Soldier
At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn.
0/1
Plains
 
 B 
Basic Land – Plains

Radiate (rare)
Shrine of the Deceiver (uncommon)
Hieroglyph of Faith (uncommon)
Potion of Insight (uncommon)
Enriched Afterlife (common)
Searing Lesions (common)
Inked Papyrus (common)
Chimeric Horror (common)
Sanctum Scrying (common)
Brittle Execution (common)
Farmhand (common)
Beard of the Sovereign (common)
Spirit of the South (common)
Warleader's Courier (common)
Plains (basic)