Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Artifact
Lamp of Three Wishes enters the battlefield with three Wish counters on it.
{5}, {t}, Remove a Wish counter on Lamp of Three Wishes: Search your library for a card and put it in your hand, then shuffle your library.
Excavate 7 (Exile 7 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Artifact
{2}, {t}: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library.
The Djinn was born with what so many alchemists try to achieve in their lifetimes but fail.
 U 
Artifact
{t}: Add {w} or {u} to your mana pool.
Sacrifice Hieroglyph of Faith: Target player skips his or her next combat phase.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Sorcery
Until your next turn, if damage would be dealt to or by X target creatures, it deals double that damage instead.
 C 
Instant
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
 C 
Instant
Return target permanent to its owner's hand.
Cycling {3}{b} ({3}{b}, Discard this card: Draw a card.)
When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card.
“In another life, I would not be here to protect you from secrets too horrible to fathom.”
{g}
 
 C 
Instant
Destroy target artifact. It can't be regenerated.
"Humans is to Fire, Shabti is to Water." -Ancient Weh'jedeen saying
 C 
Instant
As an additional cost to cast Lead to Gold, pay {b} or sacrifice an artifact.
Put three colorless artifact token named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
"Why tease it into existence when plenty exists already?"
 C 
Enchantment Creature – Djinn
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand.
{1}{g}, Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.
“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
 C 
Creature – Human Assassin
When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Messengers of the Golden King always bring news of gold and death.
4/2
 C 
Artifact – Equipment
Equipped creature gains lifelink and hexproof.
Equip {2}
The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Twin Rivers enters the battlefield tapped.
{3}{u}, {t}: Scry 1. Activate this only any time you can play a sorcery and only once per turn.
"Through the Waters we survive..."
 C 
Instant
Exile up to four target cards in a graveyard.
Cycling {2}{w} ({2}{w}, Discard this card: Draw a card.)
When you cycle Mass Cremation, exile target card in a graveyard.
"These mummies are not buried with proper rites. Burn them all."
 C 
Creature – Crocodile
Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard.
Transfigure {4}{g}{g} ({4}{g}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
2/1
Swamp
 
 B 
Basic Land – Swamp

Lamp of Three Wishes (mythic)
Elixir of Immortality (uncommon)
Hieroglyph of Faith (uncommon)
Elixir of the Sands (uncommon)
Life to Clay (common)
Exploit Knowledge (common)
Soften (common)
Lead to Gold (common)
Tetheka’s Disciple (common)
Al-Farik's Messenger (common)
Beard of the Sovereign (common)
Twin Rivers (common)
Mass Cremation (common)
Ancient Lurker (common)
Swamp (basic)