Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile a permanent you control, a card in your graveyard or a card in your hand: The Forever Machine deals 2 damage to target creature or player."Witness the Marvel that never ceases for Eternity!"
|
: Add or to your mana pool.
Sacrifice Hieroglyph of Secrecy: End the turn. Activate this only during an end step. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Until your next turn, if damage would be dealt to or by X target creatures, it deals double that damage instead.
|
Enchant creature you control.
Enchanted creature gets +1/+1 for each creature card in your graveyard. ![]() , Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield."Death is but an illusion, a great lie told by Heka to uphold Ma’at."
|
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
|
|
Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
|
Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. : Target creature gains haste until the end of turn.3/4
|
Counter target spell or ability if it targets a permanent that spell's owner controls.
Cycling ![]() (![]() , Discard this card: Draw a card.)It's much easier to let a Djinn out.
|
: Another target creature gains +2/+2 until the end of turn.
![]() ![]() , : Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.Living clay inspires even the most savaged.
0/1
|
|
Put a 1/1 Shabti token creature onto the battlefield.
Creatures you control gets +2/+1 and first strike until the end of turn. |
Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
|
(
: Add to your mana pool.)
Necropolis Pyramid enters the battlefield tapped. When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life. “For our Names we must believe...”
|
Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
|
|
The Forever Machine
(rare)
Hieroglyph of Secrecy
(uncommon)
Elixir of the Sands
(uncommon)
Illusions of Rebirth
(uncommon)
God of Twin Rivers
(common)
Price for Nought
(common)
Brooding Guide
(common)
Spirit of the South
(common)
Rebottle
(common)
Barbaric Idol
(common)
Outsmart
(common)
Dissenting Voice
(common)
Necropolis Pyramid
(common)
Enriched Afterlife
(common)
Forest
(basic)



: Add
or
to your mana pool.



, Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield.
: Another target creature gains +2/+2 until the end of turn.