Al Weh'jed 2.0: Virtual Booster
Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
+2 Exile another target permanent. You may then choose to return it onto the battlefield under its owner's control.
-2 Exile a creature you control. If you do, search your library for a creature card with the same converted mana cost and put it onto the battlefield. Shuffle your library. -10 Return all permanent cards in exile onto the battlefield under your control. 4
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Choose one:
- Untap all lands you control. - Creatures you control gains indestructible until the end of turn. - Put target card from a graveyard on top of its owner's library. |
Return all attacking creatures to their owners' hands.
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At the beginning of your upkeep, put a 1/1 white artifact Shabti Soldier creature token into play.
Cycling ![]() ![]() ![]() ![]() When you cycle Hwet’s Herald, put two 1/1 white Shabti Soldier artifact creature tokens into play. “Behold Hwet, he who oversees Providence.”
0/1
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Whenever Ezim's Sorcerer becomes tapped, it deals 1 damage to target creature or player.
![]() ![]() ![]() 0/1
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Prevent all damage that would be dealt this turn.
Cycling ![]() ![]() ![]() ![]() When you cycle Break Chains, untap all creatures you control. “In another life, I would have given you more than protection: I would have given you freedom.”
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Flying, Indestructible
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand. You may look at the top card of your library. 3/2
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Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
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Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
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Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn.
Cycling ![]() ![]() |
Trample, Haste
Cycling ![]() ![]() ![]() ![]() When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. 1/2
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Counter target triggered ability on a creature you control.
Draw a card. “You are not finished, Djinn! I command you to stay!”
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When Changing Values enters the battlefield, name a card in a graveyard.
Whenever a player casts a spell that shares a name with the named card, Changing Values deals 2 damage to target creature or player. Times change. A Hero's name become commonplace and his deeds become mundane.
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![]() Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
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Tah'wir, Heir to Weh'jed
(mythic)
Redemption Charm
(uncommon)
Aetherize
(uncommon)
Hwet's Herald
(uncommon)
Ezim's Sorcerer
(common)
Break Chains
(common)
Covetous Djinn
(common)
Nameless gods
(common)
Reroll Chance
(common)
Words of Illumination
(common)
War Charioteer
(common)
Willful Wishing
(common)
Changing Values
(common)
Invoked Conduit
(common)
Plains
(basic)