Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Hexproof
Whenever a spell or ability an opponent controls causes you to lose life, that player discards a card. Whenever a spell or ability causes an opponent to lose life, that spell or ability’s controller draws a card. "Behind her shroud, a mystery."
1/1
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Return all attacking creatures to their owners' hands.
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: Add or to your mana pool.
Sacrifice Hieroglyph of Secrecy: End the turn. Activate this only during an end step. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker. - Until the end of turn, damage can't be prevented and players can't gain life. - The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller. |
At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
![]() , , Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.0/1
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Defender, Reach
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Sentry of the Sovereign, put a +1/+1 on each creature you control. "In another Reality, all would be loyal and I would not have to protect you, my Liege."
3/3
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Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
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: Prevent the next 1 damage dealt to another target creature.
![]() ![]() , : Attach target aura or equipment you control onto another target permanent you control that it can attach to.A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at.
0/1
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Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller.
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Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
The Ushabti do not feel sympathy or remorse.
0/1
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When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
![]() ![]() , : Another target creature gets +1/+1 for each exiled card you own.0/1
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Flying, Defender
, : Exile a card from your hand. If you do, draw a card.Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
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Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. 2/2
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At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
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Cleokhara, Sanctum Regent
(rare)
Aetherize
(uncommon)
Hieroglyph of Secrecy
(uncommon)
Oblivion Charm
(uncommon)
Sandworn Sword
(common)
Sentry of the Sovereign
(common)
Wrap in Flames
(common)
Patron of Loyalty
(common)
Brittle Execution
(common)
Glyph-Mire Collector
(common)
Simulacrum of Experience
(common)
Riddler of the Tomb
(common)
Herankhet's Creation
(common)
Rousing Avenger
(common)
Island
(basic)



: Add
to your mana pool.


