Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy all artifacts. Fracturing Blast deals damage to each opponent equal to the number of permanents destroyed this way.
The alchemist let out a high-pitched sound. When it was over, there was only silence on the battlefield.
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Flying, Trample, Indestructible
Whenever Guardian of Wonders is target of a spell or ability an opponent controls, return it to its owner's hand. ![]() , put the top three cards of your library into the graveyard: Counter target triggered ability you control.3/1
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, : Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library."Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
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Return all attacking creatures to their owners' hands.
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As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card. As His legend grows, so does his Name. And as his name grows, so does his Legend.
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Creatures you control gain +2/+0 until the end of turn.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
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: Put the top card of target library into the graveyard.
![]() ![]() , : Put a -1/-1 counter on target creature.The Sanctum does not like their reputations soiled.
0/1
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Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller.
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Trample, Haste
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn. 1/2
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When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)1/4
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Until the end of turn, whenever target creature would be destroyed, regenerate it instead.
Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit.
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When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
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At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
![]() , Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. |
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Fracturing Blast
(rare)
Guardian of Wonders
(uncommon)
Winding Paths
(uncommon)
Aetherize
(uncommon)
Remembered for Eternity
(common)
Howl of the Sands
(common)
God of Twin Rivers
(common)
Sanctum Assassin
(common)
Brittle Execution
(common)
War Charioteer
(common)
Keeper of the Sanctum
(common)
Mummification
(common)
Privileged Recruit
(common)
Clinging Vines
(common)
Forest
(basic)



: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.
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