Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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: Add or to your mana pool.)
Cave of Wonders comes into play tapped. Cycling ( , Discard this card: Draw a card.)Blessed by Syah with Immortality. Cursed by Nekheb to forever live in Servitude.
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Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat. "Everybody awaits eagerly for the dry seasons to end."
3/1
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At the beginning of each end-step, untap up to X target permanents, where X is the number of Shrines you control.
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Enchant creature.
Enchanted creature gets +4/+2 and must be blocked if able. , Sacrifice Nekheb's Blessing: Put a card in target graveyard on the top of its owner's library.Inevitability is irresistible.
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Transfigure
![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Other times, the dead would be mummified with hieroglyph of Nekheb, as symbol of his completion of Ma'at. However, if he is deemed unworthy, he will be returned and cursed to live again.
3/1
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Sacrifice Golden Servant: Add three mana of any color to your mana pool.
![]() ![]() , : Target player loses 1 life for each other attacking creature.Though no longer clay, the Shabti still seem to be able to function.
0/1
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At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
![]() , , Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.0/1
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Trample, Indestructible
Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. 4/4
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Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
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When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
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Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
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Flying, Defender
, : Exile a card from your hand. If you do, draw a card.Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
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Untap up to two target creatures. They gain +2/-1 and flying until the end of turn.
Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn.
Part servant, part weapon. Maximum efficiency.
0/1
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Cave of Wonders
(rare)
Neap
(uncommon)
Shrine of the Incarnator
(uncommon)
Nekheb's Blessing
(uncommon)
Cursed Dead
(common)
Golden Servant
(common)
Sandworn Sword
(common)
Loyal Efreet
(common)
Clay Vigilante
(common)
Privileged Recruit
(common)
Enriched Afterlife
(common)
Riddler of the Tomb
(common)
Scorching Breakthrough
(common)
Lancer's Squire
(common)
Swamp
(basic)
: Add
or
to your mana pool.)
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