Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant permanent
Enchanted permanent has hexproof and indestructible.
{2}{g}{u}{b}: Gain control of enchanted permanent, then Fury of the Forgotten’s controller sacrifices it.
When a being's name is forgotten, he or she meets oblivion in death. But what if the being itself is immortal?
{w}{w}
 
 U 
Creature – Elemental
At the beginning of your upkeep, put a +1/+1 counter on Spring.
If Spring has five or more +1/+1 counters on it, it gains double strike and vigilance
"After the flood, the sowing season begins again."
1/1
 U 
Instant
Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able.
 U 
Instant
Exile target creature. Its controller puts X 1/1 white Shabti Soldier artifact creature tokens onto the battlefield at his or her next upkeep, where X is the exiled creature’s power.
 C 
Enchantment – Dungeon
At the beginning of your endstep, target creature gets -2/-0 until your next upkeep.
{u}{g}, Sacrifice Logic Conundrum: Counter target activated or triggered ability. Target opponent distributes three +1/+1 counters among creatures he or she controls.
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Creature – Cat
Vigilance

Cycling {1}{w} ({1}{w}, Discard this card: Draw a card.)
4/4
 C 
Land – Island
({t}: Add {u} to your mana pool.)
Twin Rivers enters the battlefield tapped.
{3}{u}, {t}: Scry 1. Activate this only any time you can play a sorcery and only once per turn.
"Through the Waters we survive..."
 C 
Sorcery
Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.

Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Instant
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
 C 
Creature – Plant
Reach
{t}: Add {g} or {b} to your mana pool.
Cycling {3}{g} ({3}{g}, Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library.
Write to Record, Etch to Remember.
0/1
 C 
Sorcery
Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard.
Some starts to believe, while others start to break.
 C 
Creature – Crocodile Horror
Intimidate
Cycling {3}{b} ({3}{b}, Discard this card: Draw a card.)
Never fall into the water.
6/6
 C 
Creature – Human Cleric
When Sanctum Seer enters or leaves the battlefield, you draw a card and lose 1 life.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
"Do not tempt the Forces with your hubris, child. Only disaster will come when you toy with the Cosmic Order."
2/2
Plains
 
 B 
Basic Land – Plains

Fury of the Forgotten (rare)
Spring (uncommon)
Transmutation (uncommon)
Hwet's Wrath (uncommon)
Logic Conundrum (common)
Searing Lesions (common)
Palace Guardian (common)
Twin Rivers (common)
Grudging Fulfillment (common)
Sovereign's Call (common)
Inked Papyrus (common)
Traumatic Conversion (common)
Cataract Vengeful (common)
Sanctum Seer (common)
Plains (basic)