Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Spells in exile costs {1} less to cast.
Whenever a spell is cast from exile, you may draw a card.
{2}{u}: Exile target card in your graveyard
Much to the disappointment of Al-Farik's company, the Alchemist's treasure trove was not, in fact, mounds of transmuted gold.
 U 
Instant
Return all attacking creatures to their owners' hands.
 U 
Enchantment – Aura
Enchant creature you control.
Enchanted creature gets +1/+1 for each creature card in your graveyard.
{3}{g}, Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield.
"Death is but an illusion, a great lie told by Heka to uphold Ma’at."
 U 
Instant
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
The most effective way to exorcise a god-spirit is to remember his or her Name.
 C 
Artifact Creature – Shabti Warrior
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
 C 
Instant
Untap up to two target creatures. They gain +2/-1 and flying until the end of turn.
Draw a card.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Enchantment
Tap two untapped creatures you control: Untap target tapped creature.
{1}{w}, Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.
“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains
 C 
Instant
Put target creature on the top of its owner's library.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Creature – Human Soldier
When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
 C 
Creature – Spirit God
Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
 C 
Artifact Creature – Human Shabti
Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
 C 
Land – Forest
({t}: Add {g} to your mana pool.)
Black Silt enters the battlefield tapped.
At the beginning of your end step, untap another target land you control.
"...until Soil we become, then the Cycle starts again."
 C 
Enchantment Creature – Djinn
Trample, Indestructible

Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
4/4
 C 
Enchantment – Aura
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it.
{4}{w}: Return Deny Perception from your graveyard to your hand.
Worse than fading from existence is having someone replace yours.
Forest
 
 B 
Basic Land – Forest

Alchemist's Vault (rare)
Aetherize (uncommon)
Illusions of Rebirth (uncommon)
Serene Remembrance (uncommon)
Clay Vigilante (common)
Scorching Breakthrough (common)
Burdens of the Past (common)
Victim of Flood (common)
Privileged Recruit (common)
Nameless gods (common)
Chimeric Horror (common)
Black Silt (common)
Loyal Efreet (common)
Deny Perception (common)
Forest (basic)