Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Dungeon
At the beginning of your upkeep, you gain 1 life and each opponent loses 1 life.
{w}{b}, Sacrifice Crypt of Ordeals: You gain 7 life. Put a +1/+1 counter on each creature your opponents control.
 
 R 
Instant
Until the end of turn, whenever a creature is a target of a spell or ability, return that creature to its owner's hand.
"It felt exhilarating as the world danced at the palm of my hands, but then came the bottle... I am glad that it was only a dream."
 U 
Enchantment – Aura
Enchant creature you control.
Enchanted creature gets +1/+1 for each creature card in your graveyard.
{3}{g}, Sacrifice enchanted creature: Return target creature card from your graveyard onto the battlefield.
"Death is but an illusion, a great lie told by Heka to uphold Ma’at."
 U 
Instant
Return all attacking creatures to their owners' hands.
 U 
Artifact
{1}, {t}: Add {b}{b} to your mana pool.
{b}{b}, Sacrifice Deceptive Hierogplyph: Target creature gets -5/-5 until the end of turn.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Sorcery
Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
 C 
Instant
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
 C 
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
 C 
Creature – Human Wizard
When Herankhet’s Disciple enters the battlefield, exile another target creature you control. Return it to the battlefield under your control at the beginning of the next upkeep.
{2}{b}, {t}: Whenever a creature enters the battlefield this turn, each opponent loses 1 life.
"Each spell you conjure up is another that we can use against you."
2/5
 C 
Enchantment – Dungeon
At the beginning of your endstep, target creature gets -2/-0 until your next upkeep.
{u}{g}, Sacrifice Logic Conundrum: Counter target activated or triggered ability. Target opponent distributes three +1/+1 counters among creatures he or she controls.
 C 
Sorcery
Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
“We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Necropolis Pyramid enters the battlefield tapped.
When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life.
“For our Names we must believe...”
 C 
Creature – Human Soldier
Defender, Reach
Cycling {3}{w} ({3}{w}, Discard this card: Draw a card.)
When you cycle Sentry of the Sovereign, put a +1/+1 on each creature you control.
"In another Reality, all would be loyal and I would not have to protect you, my Liege."
3/3
 C 
Creature – Zombie
When Cursed Mummy enters the battlefield, creatures you control gain haste and intimidate until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
When one chases you, you better run.
5/2
Island
 
 B 
Basic Land – Island

Crypt of Ordeals (common, foil)
Fantastical Dreams (rare)
Illusions of Rebirth (uncommon)
Aetherize (uncommon)
Deceptive Hierogplyph (uncommon)
Reroll Chance (common)
Sovereign's Call (common)
Smash to Smithereens (common)
Herankhet’s Disciple (common)
Logic Conundrum (common)
Dissenting Voice (common)
Necropolis Pyramid (common)
Sentry of the Sovereign (common)
Cursed Mummy (common)
Island (basic)