Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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For each attacking creature, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield tapped and attacking.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) As the troops scatter, Isfet reign supreme.
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Haste
At the beginning of your combat, Neap deals 1 damage up to one target creature. It cannot block this combat. "Everybody awaits eagerly for the dry seasons to end."
3/1
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: Add or to your mana pool.
Sacrifice Hieroglyph of Sin: Whenever a permanent would enter the battlefield or a spell would resolve during target player's next upkeep step, exile it instead. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
![]() ![]() : Target player puts the top X cards of his or her library into the graveyard. This ability cost less to activate for each Shrine you control. |
: Target player gains 1 life.
![]() , Sacrifice Farmhand: Target player gains 5 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) 0/1
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At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
Sacrifice Sovereign’s Servant: draw two cards and each opponent gains 3 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) 0/1
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Each player loses 5 life.
Herankhet often host what he calls 'Journeys into the Du'at', mysterious occasions that always leave guests exiting the temple with awe or fear.
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: Prevent the next 1 damage dealt to another target creature.
![]() ![]() , : Attach target aura or equipment you control onto another target permanent you control that it can attach to.A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at.
0/1
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When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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At the beginning of your end-step, put a +1/+1 counter on target creature.
At the beginning of your end-step, put a 1/1 green Plant creature token into play. Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)5/5
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: Another target creature gains +2/+2 until the end of turn.
![]() ![]() , : Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.Living clay inspires even the most savaged.
0/1
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Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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![]() : Liquid Flame gets +2/+0 until the end of turn.Not all things alchemists create are good.
2/1
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Chaotic Rout
(rare)
Neap
(uncommon)
Hieroglyph of Sin
(uncommon)
Shrine of the Preserver
(uncommon)
Farmhand
(common)
Words of Aggression
(common)
Sovereign's Servant
(common)
Shared Ordeal
(common)
Patron of Loyalty
(common)
Al-Farik's Messenger
(common)
Raker of Fields
(common)
Barbaric Idol
(common)
Smash to Smithereens
(common)
Liquid Flame
(common)
Plains
(basic)



: Add
or

less to activate for each Shrine you control.
, Sacrifice Farmhand: Target player gains 5 life.

: Another target creature gains +2/+2 until the end of turn.