Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant permanent
Enchanted permanent has hexproof and indestructible. ![]() ![]() ![]() : Gain control of enchanted permanent, then Fury of the Forgotten’s controller sacrifices it.When a being's name is forgotten, he or she meets oblivion in death. But what if the being itself is immortal?
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: Add or to your mana pool.
Sacrifice Hieroglyph of Freedom: Target player cannot activate abilities of nonland permanents he or she controls until the end of your next turn. Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
: Flow gets +1/-1 until the end of turn.
![]() : Flow can't be blocked this turn."Even the best Irrigation Ditch may be breached in the tempest seasons."
0/4
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At the beginning of your upkeep, put a +1/+1 counter on Spring.
If Spring has five or more +1/+1 counters on it, it gains double strike and vigilance "After the flood, the sowing season begins again."
1/1
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: Another target creature gains +2/+2 until the end of turn.
![]() ![]() , : Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.Living clay inspires even the most savaged.
0/1
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Each player reveals the top five cards of his or her library, then chooses four of them to put into his or her graveyard.
Draw a card. "I saw change. I saw impending doom. I saw the House fight against the forces of chaos, and I see Ma'at again restored as a new dawn breaks. Today is saved. Praise the Sovereign!"
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When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
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Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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When Changing Values enters the battlefield, name a card in a graveyard.
Whenever a player casts a spell that shares a name with the named card, Changing Values deals 2 damage to target creature or player. Times change. A Hero's name become commonplace and his deeds become mundane.
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Transfigure
![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Other times, the dead would be mummified with hieroglyph of Nekheb, as symbol of his completion of Ma'at. However, if he is deemed unworthy, he will be returned and cursed to live again.
3/1
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When Etch Deeds enters the battlefield, name a card in a graveyard.
At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards. It starts with the Hero's name and deeds etched into stone for all to read.
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Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. : Target creature gains haste until the end of turn.3/4
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Sacrifice Sovereign’s Servant: draw two cards and each opponent gains 3 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) 0/1
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Fury of the Forgotten
(rare)
Hieroglyph of Freedom
(uncommon)
Flow
(uncommon)
Spring
(uncommon)
Barbaric Idol
(common)
Sanctum Scrying
(common)
Al-Farik's Messenger
(common)
Chimeric Horror
(common)
Smash to Smithereens
(common)
Changing Values
(common)
Cursed Dead
(common)
Etch Deeds
(common)
Spirit of the South
(common)
Sovereign's Servant
(common)
Plains
(basic)





: Add
or 
: Another target creature gains +2/+2 until the end of turn.
