Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{1}: The next time you would draw a card, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
Hwet is the glyph of Creation, the Force behind divine inspiration and all things coming into existence.
Ebb
{b}{b}
 
 U 
Creature – Elemental
First strike, deathtouch
Whenever another creature enters the battlefield, target creature must block Ebb if able this turn.
"The Harvest draws everyone in; prosperity, locusts, plagues..."
1/1
 U 
Legendary Enchantment – Shrine
{x}{x}{u}: Target player puts the top X cards of his or her library into the graveyard. This ability cost {2} less to activate for each Shrine you control.
 U 
Legendary Enchantment – Shrine
Whenever a creature enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Shrines you control
 C 
Artifact
{1}, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Sorcery
Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
“We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
 C 
Creature – Zombie
When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step.
Transfigure {4}{g} ({4}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
He was a king, no doubt, for he was mummified with the sacraments...
2/4
 C 
Artifact Creature – Shabti
When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
{1}{r}{w}, {t}: Another target creature gets +1/+1 for each exiled card you own.
0/1
 C 
Enchantment Creature – Djinn
Flying, Indestructible
Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand.
Scion of the Ring can only block creatures with flying.
{1}{u}: Scion of the Ring can block creatures with flying this turn.
2/1
 C 
Creature – Human Cleric
When Sanctum Seer enters or leaves the battlefield, you draw a card and lose 1 life.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
"Do not tempt the Forces with your hubris, child. Only disaster will come when you toy with the Cosmic Order."
2/2
 C 
Instant
Until the end of turn, whenever target creature would be destroyed, regenerate it instead.
Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit.
 C 
Sorcery
Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
 C 
Creature – Snake God
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
 C 
Enchantment – Aura
Enchant non-artifact creature
Enchanted creature gains vigilance and "{w}, {t}: Put a +1/+1 counter on each artifact creature you control."
Hekhet is the hieroglyph of binding, and is created by combining the glyphs of Hwet and Nekheb, to symbolize duty to your creator.
Island
 
 B 
Basic Land – Island

Words of Creation (rare)
Ebb (uncommon)
Shrine of the Preserver (uncommon)
Shrine of the Deceiver (uncommon)
Invoked Conduit (common)
Dissenting Voice (common)
Forgotten Ba (common)
Simulacrum of Experience (common)
Scion of the Ring (common)
Sanctum Seer (common)
Mummification (common)
Enriched Afterlife (common)
God of Twin Rivers (common)
Artificer's Authority (common)
Island (basic)