Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn.
Part servant, part weapon. Maximum efficiency.
0/1
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(
: Add or to your mana pool.)
Shifting Sands comes into play tapped. Cycling ( , Discard this card: Draw a card.)Where Hwet and Isfet lay waste over matters of Creation and Destruction.
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Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
, : Add ![]() to your mana pool.
![]() , Sacrifice Compelling Hieroglyph: Return target permanent card with converted mana cost 3 or less from your graveyard onto the battlefield.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
First strike, deathtouch
Whenever another creature enters the battlefield, target creature must block Ebb if able this turn. "The Harvest draws everyone in; prosperity, locusts, plagues..."
1/1
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Defender
![]() : Regenerate Golden Guardian.The Golden King's touch can turn you invincible and make you beautiful to behold... or it may just turn you into gold, depending on his mood.
4/1
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When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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: Another target creature gains +2/+2 until the end of turn.
![]() ![]() , : Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.Living clay inspires even the most savaged.
0/1
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Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
The Ushabti do not feel sympathy or remorse.
0/1
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Sacrifice Glyph of Insight: Draw two cards.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Sahat is the glyph of insight. It invokes remembrance and clarity and is used often by apprentices and adepts alike.
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At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
![]() , , Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.0/1
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At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
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![]() : Liquid Flame gets +2/+0 until the end of turn.Not all things alchemists create are good.
2/1
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Trample, Indestructible
Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. 4/4
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Lancer's Squire
(common, foil)
Shifting Sands
(rare)
Potion of Insight
(uncommon)
Compelling Hieroglyph
(uncommon)
Ebb
(uncommon)
Golden Guardian
(common)
Al-Farik's Messenger
(common)
Barbaric Idol
(common)
Glyph-Mire Collector
(common)
Glyph of Insight
(common)
Sandworn Sword
(common)
Rousing Avenger
(common)
Liquid Flame
(common)
Loyal Efreet
(common)
Swamp
(basic)


: Add
to your mana pool.)
(


: Another target creature gains +2/+2 until the end of turn.
,