Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
{3}{r}, Exile a card from your hand at random: Search your library for a card that has the same converted mana cost as the exiled card, reveal it, put it in your hand, then shuffle your library.
 U 
Enchantment
At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival.
{b}{g}, Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand.
 U 
Legendary Enchantment – Shrine
At the beginning of your combat phase, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield for each Shrine you control. They gain haste. Exile them at the end of combat.
 U 
Instant
Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Artifact Creature – Shabti
{1}: Prevent the next 1 damage dealt to another target creature.
{2}{g}{w}, {t}: Attach target aura or equipment you control onto another target permanent you control that it can attach to.
A Shabti of the House is sometimes portrayed as the most exemplar of a being that follows Ma'at.
0/1
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Sorcery
Wrap in Flames deals 1 damage to each of up to three target creatures. Those creatures can't block this turn.
 C 
Instant
Brittle Execution deals 1 damage to target creature. If you played this during your combat step, Brittle Execution also deals 2 damage to that creature's controller.
 C 
Enchantment – Dungeon
{u/b}: Put the top card of target opponent's library into his or her graveyard. Activate this only once per turn.
{u}{b}, Sacrifice Maze of Confusion: Exile a card from target player's graveyard, then that player may choose a card to put into his or her hand.
 C 
Enchantment
Tap two untapped creatures you control: Untap target tapped creature.
{1}{w}, Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.
“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains
 C 
Creature – Bird
Flying, vigilance
Cycling {3}{w} ({3}{w}, Discard this card: Draw a card.)
When you cycle Blessed Ibis, target creature gains +1/+2, flying and vigilance until the end of turn.
The passing of an Ibis is a sign of Divine witness.
1/2
 C 
Enchantment
As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card.
As His legend grows, so does his Name. And as his name grows, so does his Legend.
 C 
Artifact Creature – Shabti
Whenever another creature enters the battlefield or dies, each opponent loses 1 life and you gain 1 life.
The Ushabti do not feel sympathy or remorse.
0/1
 C 
Creature – Spirit God
Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
Forest
 
 B 
Basic Land – Forest

Tribute to Change (rare)
Cataract Revival (uncommon)
Shrine of the Destroyer (uncommon)
Potion of Insight (uncommon)
Patron of Loyalty (common)
Searing Lesions (common)
Wrap in Flames (common)
Brittle Execution (common)
Maze of Confusion (common)
Burdens of the Past (common)
Blessed Ibis (common)
Remembered for Eternity (common)
Glyph-Mire Collector (common)
Nameless gods (common)
Forest (basic)