Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Impling gets +1/+1 until the end of turn.
: Impling gains intimidate until the end of turn.
: Impling's controller sacrifices it.
: Return Impling from your graveyard onto the battlefield tapped.1/1
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Lobbed Wildfire deals X damage to target creature or player and X damage to another target creature or player.
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, : You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. The Djinn was born with what so many alchemists try to achieve in their lifetimes but fail.
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Destroy target attacking or blocking creature. Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"You are not allowed outside. This is not a warning."
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Return target permanent to its owner's hand.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Exploit Knowledge, target player reveals his or her hand and you choose a card from it. That player discards that card. “In another life, I would not be here to protect you from secrets too horrible to fathom.”
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: Put the top card of target opponent's library into his or her graveyard. Activate this only once per turn.
![]() , Sacrifice Maze of Confusion: Exile a card from target player's graveyard, then that player may choose a card to put into his or her hand. |
Tap target creature. It does not untap during its controller's next untap step.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays ."Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
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Until the end of turn, whenever target creature would be destroyed, regenerate it instead.
Mummifying the body ensures that if Nekheb judges the soul unworthy, he or she will be able rest in the body and not become a wandering spirit.
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: Add to your mana pool.)
Crackling Hearth enters the battlefield tapped. At the beginning of your combat phase, target creature gains first strike until the end of turn. "As we Fight the trials of fate..."
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Reach
: Add or to your mana pool.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Inked Papyrus, search your library for a Forest or a Swamp card and put it in your hand, then shuffle your library. Write to Record, Etch to Remember.
0/1
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Transfigure
![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely.
1/3
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When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
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Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
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Whenever Ezim's Sorcerer becomes tapped, it deals 1 damage to target creature or player.
![]() , : Discard a card, then draw a card.0/1
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Impling
(rare)
Lobbed Wildfire
(uncommon)
Elixir of Immortality
(uncommon)
Wartime Curfew
(uncommon)
Exploit Knowledge
(common)
Maze of Confusion
(common)
Struggle for Change
(common)
Mummification
(common)
Crackling Hearth
(common)
Inked Papyrus
(common)
Rotting Mummy
(common)
Privileged Recruit
(common)
Enriched Afterlife
(common)
Ezim's Sorcerer
(common)
Island
(basic)




: You gain 5 life. Shuffle Elixir of Immortality and your graveyard into their owner's library. 
