Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Avatar
Indestructible
Whenever you cast a spell, put a +1/+1 counter on Syah, Force of Preservation.
Remove a counter from Syah: Draw a card.
1/1
 U 
Instant
Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker.
- Until the end of turn, damage can't be prevented and players can't gain life.
- The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller.
 U 
Instant
Destroy target attacking or blocking creature. Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"You are not allowed outside. This is not a warning."
 U 
Artifact
{t}: Add {u} or {b} to your mana pool.
Sacrifice Hieroglyph of Secrecy: End the turn. Activate this only during an end step.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Creature – Crocodile
Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard.
Transfigure {4}{g}{g} ({4}{g}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
2/1
 C 
Instant
Draw a card.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
"The future and the past has potential. All we need to do is to tease that potential into the present." -Karaphem, to his students
 C 
Enchantment – Dungeon
At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
{r}{g}, Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you.
 C 
Creature – Zombie
When Cursed Mummy enters the battlefield, creatures you control gain haste and intimidate until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
When one chases you, you better run.
5/2
 C 
Creature – Elemental
Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep.
2/2
 C 
Artifact Creature – Shabti Warrior
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Desert Refuge enters the battlefield tapped.
At the beginning of your upkeep, target creature gains vigilance until the end of turn.
"From the Sands we all begin..."
 C 
Creature – Spirit God
Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
 C 
Sorcery
Tap target artifact or creature. Put a 2/2 blue Djinn enchantment creature token with flying onto the battlefield.

Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 C 
Instant
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
Forest
 
 B 
Basic Land – Forest

Syah, Force of Preservation (mythic)
Oblivion Charm (uncommon)
Wartime Curfew (uncommon)
Hieroglyph of Secrecy (uncommon)
Ancient Lurker (common)
Ambitious Exploits (common)
Clinging Vines (common)
Cursed Mummy (common)
Herankhet's Creation (common)
Clay Vigilante (common)
Desert Refuge (common)
Nameless gods (common)
Grudging Fulfillment (common)
Life to Clay (common)
Forest (basic)