Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Scharazad
+2 Target opponent names a card, then exile the top card of your library. If it's the named card, sacrifice Scharazad, Queen of Tales. Otherwise, draw a card.
0 You may play target instant or sorcery card you own from exile this turn.
-4 Destroy target permanent.
2
 U 
Instant
Choose one:
- Counter target spell, activated or triggered ability unless its controller pays {3}.
- Creatures your opponents control gets -4/-0 until the end of turn.
- Draw two cards, then discard a card.
 U 
Artifact
{1}, {t}: Add {b}{b} to your mana pool.
{b}{b}, Sacrifice Deceptive Hierogplyph: Target creature gets -5/-5 until the end of turn.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
 U 
Legendary Enchantment – Shrine
At the beginning of your upkeep, put X +1/+1 counters on target creature, where X is the number of Shrines you control.
 C 
Instant
Counter target triggered ability on a creature you control.
Draw a card.
“You are not finished, Djinn! I command you to stay!”
 C 
Enchantment Creature – Djinn
Haste, Indestructible
Whenever Scorching Efreet is a target of a spell or ability an opponent controls, return it to its owner's hand.
{1}{u}: Scorching Efreet gains flying until the end of turn
6/5
 C 
Creature – Cat
Vigilance

Cycling {1}{w} ({1}{w}, Discard this card: Draw a card.)
4/4
 C 
Sorcery
Each player loses 5 life.
Herankhet often host what he calls 'Journeys into the Du'at', mysterious occasions that always leave guests exiting the temple with awe or fear.
 C 
Instant
Put a +1/+1 counter on up to two target creatures. Untap them.
"Find the Prince!"
 C 
Instant
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
 C 
Creature – Human Soldier
Trample, Haste
Cycling {3}{r} ({3}{r}, Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn.
1/2
 C 
Creature – Human Cleric
When Cleokhara's Accolade enters the battlefield, you may pay {1}{u}. If you do, return target permanent to its owner's hand.
Cleokhara, the second-in-command of the Sanctum of Secrets, hides her face like all keepers of her order. Only her servants know what face hides under her veil, and they stay silent.
1/4
 C 
Enchantment Creature – Djinn
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand.
{1}{g}, Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.
“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Desert Refuge enters the battlefield tapped.
At the beginning of your upkeep, target creature gains vigilance until the end of turn.
"From the Sands we all begin..."
Swamp
 
 B 
Basic Land – Swamp

Scharazad, Queen of Tales (mythic)
Eternity Charm (uncommon)
Deceptive Hierogplyph (uncommon)
Shrine of the Creator (uncommon)
Willful Wishing (common)
Scorching Efreet (common)
Palace Guardian (common)
Shared Ordeal (common)
Rebel's Alarm (common)
Sovereign's Call (common)
War Charioteer (common)
Cleokhara's Accolade (common)
Tetheka’s Disciple (common)
Desert Refuge (common)
Swamp (basic)