Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: The next time you would draw a card, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.Hwet is the glyph of Creation, the Force behind divine inspiration and all things coming into existence.
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, : Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library."Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
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Choose one:
- Creatures you control gains +1/+1 and lifelink until the end of turn. - Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. - Counter target spell or ability that targets you or a permanent you control. |
At the beginning of each combat phase, another target creature gains +3/+0 and first-strike until the end of turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Isfet’s Herald, target creature gains +3/+0 and double-strike until the end of turn. “Behold Isfet, he who initiates Change.”
0/1
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Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
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Intimidate
Cycling ![]() (![]() , Discard this card: Draw a card.)Never fall into the water.
6/6
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Each player reveals the top five cards of his or her library, then chooses four of them to put into his or her graveyard.
Draw a card. "I saw change. I saw impending doom. I saw the House fight against the forces of chaos, and I see Ma'at again restored as a new dawn breaks. Today is saved. Praise the Sovereign!"
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Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
When Memory's End enters the battlefield, name a card in a graveyard.
At the beginning of each player's end-step, that player reveal the top card of his or her library. If the card shares a name with the named card, put the card into its owner's graveyard. It ends with Oblivion, Names worn smooth and Deeds forgotten. A new Name is now ready to be etched and new Deeds told.
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When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)He was a king, no doubt, for he was mummified with the sacraments...
2/4
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Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
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When Herankhet’s Disciple enters the battlefield, exile another target creature you control. Return it to the battlefield under your control at the beginning of the next upkeep.
![]() , : Whenever a creature enters the battlefield this turn, each opponent loses 1 life."Each spell you conjure up is another that we can use against you."
2/5
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Whenever a nontoken creature you don't control enters the battlefield, put a 0/1 white and green zombie creature token named "Foreboding Mummy" onto the battlefield.
![]() , Sacrifice Garden of Sarcophagi and each creature you control named "Foreboding Mummy": Destroy target attacking creature."Do not disturb"
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: Add to your mana pool.)
Crackling Hearth enters the battlefield tapped. At the beginning of your combat phase, target creature gains first strike until the end of turn. "As we Fight the trials of fate..."
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Words of Creation
(rare)
Winding Paths
(uncommon)
Providence Charm
(uncommon)
Isfet's Herald
(uncommon)
Dissenting Voice
(common)
Cataract Vengeful
(common)
Sanctum Scrying
(common)
Price for Nought
(common)
Memory's End
(common)
Forgotten Ba
(common)
Sovereign's Call
(common)
Herankhet’s Disciple
(common)
Garden of Sarcophagi
(common)
Crackling Hearth
(common)
Island
(basic)

: The next time you would draw a card, put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.


