Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Return target land card from exile onto the battlefield. It becomes a 4/4 green elemental creature in addition to its other type.
+1 Search your library for a basic Forest card, then exile it. If you do, add ![]() to your mana pool. Shuffle your library afterwards.
-9 You get an emblem that says "At the beginning of each of your main phase, add to your mana pool for each Forest you control and each Forest card in exile you own."3
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Exile target permanent or spell. Its controller exiles the top card of his or her library. If it's a permanent card, put it onto the battlefield, otherwise its controller casts that card if able.
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Choose one:
- Untap all lands you control. - Creatures you control gains indestructible until the end of turn. - Put target card from a graveyard on top of its owner's library. |
When Shatterbind Medic enters the battlefield, return up to two target creature cards in your graveyard with 1 or less power onto the battlefield.
0/1
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Untap up to two target creatures. They gain +2/-1 and flying until the end of turn.
Draw a card. Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
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Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand. ![]() , Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
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Exile up to four target cards in a graveyard.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Mass Cremation, exile target card in a graveyard. "These mummies are not buried with proper rites. Burn them all."
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When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)1/4
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Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
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When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
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Exile the top two cards of your library. Until the end of turn, you may play those cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) “We give the five Forces personalities and names, but the truth is that the Forces are just primal essence of the Du’at, waiting for us to shape it as we will.” -Savat, Acolyte of Isfet
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Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard. Some starts to believe, while others start to break.
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Target creature gets +3/+3 until the end of turn.
Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb.
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Nissa, Intruder from the Du'at
(mythic)
Transmutation
(uncommon)
Redemption Charm
(uncommon)
Shatterbind Medic
(uncommon)
Scorching Breakthrough
(common)
Tetheka’s Disciple
(common)
Mass Cremation
(common)
Keeper of the Sanctum
(common)
Sovereign's Call
(common)
Ritualize into Tradition
(common)
Chimeric Horror
(common)
Dissenting Voice
(common)
Traumatic Conversion
(common)
Giant Growth
(common)
Mountain
(basic)







