Al Weh'jed 2.0: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Impling gets +1/+1 until the end of turn.
: Impling gains intimidate until the end of turn.
: Impling's controller sacrifices it.
: Return Impling from your graveyard onto the battlefield tapped.1/1
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Equipped creature gains +1/+1 for each artifact creature you control.
Whenever a non-artifact creature enters the battlefield, you may attach Master's Advantage onto that creature. Equip ![]() Behind each Master is a multitude of metal chains and clay flesh.
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Choose one:
- Oblivion Charm deals 2 damage to each creature, player and planeswalker. - Until the end of turn, damage can't be prevented and players can't gain life. - The next time damage from a source would be dealt to you, it deals that much damage to the source’s controller. |
At the beginning of each combat phase, another target creature gains +3/+0 and first-strike until the end of turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Isfet’s Herald, target creature gains +3/+0 and double-strike until the end of turn. “Behold Isfet, he who initiates Change.”
0/1
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When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
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Intimidate
Cycling ![]() (![]() , Discard this card: Draw a card.)Never fall into the water.
6/6
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Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
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Transfigure
![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely.
1/3
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Equipped creature gains lifelink and hexproof.
Equip ![]() The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
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Haste, Indestructible
Whenever Scorching Efreet is a target of a spell or ability an opponent controls, return it to its owner's hand. ![]() : Scorching Efreet gains flying until the end of turn6/5
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Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
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At the beginning of your upkeep, Words of Protection becomes a 3/1 white Shabti Protector artifact enchantment creature with first-strike until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card. As His legend grows, so does his Name. And as his name grows, so does his Legend.
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At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep.
Cycling ( , Discard this card: Draw a card.) |
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Impling
(rare)
Master's Advantage
(uncommon)
Oblivion Charm
(uncommon)
Isfet's Herald
(uncommon)
Privileged Recruit
(common)
Cataract Vengeful
(common)
Brooding Guide
(common)
Rotting Mummy
(common)
Beard of the Sovereign
(common)
Scorching Efreet
(common)
Chimeric Horror
(common)
Words of Protection
(common)
Remembered for Eternity
(common)
Words of Ending
(common)
Island
(basic)







: Scorching Efreet gains flying until the end of turn