Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Hexproof
Whenever a spell or ability an opponent controls causes you to lose life, that player discards a card. Whenever a spell or ability causes an opponent to lose life, that spell or ability’s controller draws a card. "Behind her shroud, a mystery."
1/1
|
Destroy all creatures. Return each creature destroyed this way onto the battlefield at the beginning of your next upkeep.
Let them fear! Let them see what is real power!
|
Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
, : Add ![]() to your mana pool.
![]() , Sacrifice Enduring Hieroglyph: Draw three cards, then put two cards from your hand on top of your library.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
Put a +1/+1 counter on up to two target creatures. Untap them.
"Find the Prince!"
|
|
Each opponent discards two cards unless he or she pays 4 life. You gain life equal to total converted mana cost of cards discarded this way plus the number of life each opponent lost this way.
The Pyramid of a House Sovereign is as imposing and monolithic as the Cosmic Order he or she represents and defends.
|
Look at the top three cards of your library. Put two of them into your graveyard.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Theriyah is the glyph of Uncertainty, and is invoked when times are dire. It calls Isfet to quicken odds and Syah to stabilize chance.
|
Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
|
Intimidate
At the beginning of each end-step, sacrifice Shambling Mummy. Whenever another creature enters the battlefield under your control, return Shambling Mummy from your graveyard onto the battlefield. It gains haste. What remained of Rekehb was eventually repossessed by a god-spirit of the Cataracts to terrorize his own village.
1/1
|
At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
|
At the beginning of your combat phase, another target creature you control gains +3/+0 and trample until the end of turn. That creature must attack if able.
With her Master dead, her only purpose now is to destroy the Human that ended her Master's life.
0/1
|
When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
|
Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
|
Flying, Indestructible
Whenever Covetous Djinn is a target of a spell or ability an opponent controls, return it to its owner’s hand. You may look at the top card of your library. 3/2
|
|
Cleokhara, Sanctum Regent
(rare)
Flash of the Occult
(uncommon)
Potion of Insight
(uncommon)
Enduring Hieroglyph
(uncommon)
Rebel's Alarm
(common)
Enriched Afterlife
(common)
Reroll Chance
(common)
Chimeric Horror
(common)
Possessed Mummy
(common)
Words of Aggression
(common)
Rousing Avenger
(common)
Privileged Recruit
(common)
Life to Clay
(common)
Covetous Djinn
(common)
Mountain
(basic)






: Add