Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{b}{b}{b}
 
 R 
Creature – Demon
{b}: Impling gets +1/+1 until the end of turn.
{b}: Impling gains intimidate until the end of turn.
{b}: Impling's controller sacrifices it.
{b}: Return Impling from your graveyard onto the battlefield tapped.
1/1
 U 
Land
{2}, {t}: Search your library for a land with a basic land type and put it onto the battlefield tapped, then shuffle your library.
"Your life was hard and full of trials. You have traversed all of the Du'at yet you have upheld Ma'at all of the while. Rest, my friend, for you are finally home." -Nekheb to Harin, in Tales of the Journey to the Blessed Lands.
 U 
Artifact Creature – Shabti
At the beginning of your endstep, return target card from a graveyard to its owner's hand.
Cycling {4}{g} ({4}{g}, Discard this card: Draw a card.)
When you cycle Nekheb’s Herald, shuffle any number of cards in graveyards and/or from exile into their owners’ libraries.
"Behold Nekheb, she who guarantees Inevitability."
0/1
{g}{g}
 
 U 
Creature – Elemental
Flash, trample
At the beginning of each end step, if you attacked or blocked with Flood this turn, sacrifice it.
Excavate 3 (Exile 3 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
"A season of floods renourishes the soil once more."
4/4
 C 
Creature – Human Soldier
Defender, Reach
Cycling {3}{w} ({3}{w}, Discard this card: Draw a card.)
When you cycle Sentry of the Sovereign, put a +1/+1 on each creature you control.
"In another Reality, all would be loyal and I would not have to protect you, my Liege."
3/3
 C 
Artifact Creature – Shabti
When Simulacrum of Experience enters the battlefield, exile the top card of your library. Until the end of turn, you may play it.
{1}{r}{w}, {t}: Another target creature gets +1/+1 for each exiled card you own.
0/1
 C 
Enchantment – Aura
Enchant non-artifact creature
Enchanted creature gains vigilance and "{w}, {t}: Put a +1/+1 counter on each artifact creature you control."
Hekhet is the hieroglyph of binding, and is created by combining the glyphs of Hwet and Nekheb, to symbolize duty to your creator.
 C 
Instant
As an additional cost to cast Lead to Gold, pay {b} or sacrifice an artifact.
Put three colorless artifact token named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
"Why tease it into existence when plenty exists already?"
 C 
Instant
Target creature gets +3/+3 until the end of turn.
Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb.
 C 
Creature – Zombie
When Treasure Horde dies, put three colorless artifact tokens named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool."
Cycling {3}{r} ({3}{r}, Discard this card: Draw a card.)
When you cycle Treasure Horde, add {r}{r}{r}{r}{r} to your mana pool.
"In another Reality, that treasure would have been mine!"
3/5
 C 
Enchantment Creature – Djinn
Flying, Indestructible
Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand.
Scion of the Ring can only block creatures with flying.
{1}{u}: Scion of the Ring can block creatures with flying this turn.
2/1
 C 
Enchantment
Whenever you cast a spell, Words of Illumination becomes a 2/2 blue Shabti Wizard artifact enchantment creature with flying until the end of turn.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Land – Plains
({t}: Add {w} to your mana pool.)
Desert Refuge enters the battlefield tapped.
At the beginning of your upkeep, target creature gains vigilance until the end of turn.
"From the Sands we all begin..."
 C 
Creature – Snake God
God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
Swamp
 
 B 
Basic Land – Swamp

Impling (rare)
Winding Paths (uncommon)
Nekheb's Herald (uncommon)
Flood (uncommon)
Sentry of the Sovereign (common)
Simulacrum of Experience (common)
Artificer's Authority (common)
Lead to Gold (common)
Giant Growth (common)
Treasure Horde (common)
Scion of the Ring (common)
Words of Illumination (common)
Desert Refuge (common)
God of Twin Rivers (common)
Swamp (basic)