Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, Trample
At the beginning of your combat phase, exile the top seven cards of your library, then put a +1/+1 counter on Isfet, Force of Destruction for each non-land card exiled this way. 1/1
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Until your next turn, if damage would be dealt to or by X target creatures, it deals double that damage instead.
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At the beginning of your upkeep, put a +1/+1 counter on Spring.
If Spring has five or more +1/+1 counters on it, it gains double strike and vigilance "After the flood, the sowing season begins again."
1/1
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Equipped creature gains vigilance and haste.
Equip ![]() The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
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, Sacrifice Invoked Conduit: Put a +1/+1 counter on target creature.
Excavate 2 (Exile 2 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) |
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Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
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God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
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As an additional cost to cast Lead to Gold, pay
or sacrifice an artifact.
Put three colorless artifact token named Gold onto the battlefield. They have "Sacrifice this artifact: Add one mana of any color to your mana pool." Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) "Why tease it into existence when plenty exists already?"
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Equipped creature gains lifelink and hexproof.
Equip ![]() The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
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When Keeper of the Sanctum enters or leaves the battlefield, target player loses 1 life.
Transfigure ![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)1/4
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Destroy target artifact. It can't be regenerated.
"Humans is to Fire, Shabti is to Water." -Ancient Weh'jedeen saying
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Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. 2/2
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Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand. ![]() , Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
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Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
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Isfet, Force of Destruction
(mythic)
Elixir of the Sands
(uncommon)
Spring
(uncommon)
Scepters of the Sovereign
(uncommon)
Invoked Conduit
(common)
Brooding Guide
(common)
God of Twin Rivers
(common)
Lead to Gold
(common)
Beard of the Sovereign
(common)
Keeper of the Sanctum
(common)
Soften
(common)
Herankhet's Creation
(common)
Tetheka’s Disciple
(common)
Life to Clay
(common)
Mountain
(basic)





or sacrifice an artifact.