Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Cleric
{t}: Target creature you control gains protection from a color of your choice until the end of turn.
We do not know from whom she receives such a gift for glyph-invocation, but like an ageless crone she remembers timeless runes forgotten.
1/1
 U 
Enchantment Creature – Djinn
Trample, Indestructible
Whenever Minister of the House is a target of a spell or ability an opponent controls, return it to its owner's hand.
Other enchantment creatures gets +1/+1.
The Djinn has representatives in all aspects of Al-Weh'jedeen affairs
3/4
 U 
Enchantment
At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival.
{b}{g}, Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand.
 U 
Instant
Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Instant
Prevent all damage that would be dealt this turn.
Cycling {3}{u} ({3}{u}, Discard this card: Draw a card.)
When you cycle Break Chains, untap all creatures you control.
“In another life, I would have given you more than protection: I would have given you freedom.”
 C 
Enchantment – Dungeon
At the beginning of your upkeep, you gain 1 life and each opponent loses 1 life.
{w}{b}, Sacrifice Crypt of Ordeals: You gain 7 life. Put a +1/+1 counter on each creature your opponents control.
 C 
Enchantment
Tap two untapped creatures you control: Untap target tapped creature.
{1}{w}, Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.
“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains
 C 
Instant
Target creature gets +3/+3 until the end of turn.
Ka'ah, the hieroglyph of Growth, invokes both the changing force of Isfet and the rejuvenating force of Nekheb.
 C 
Creature – Sphinx
Flying, Defender
{u}, {t}: Exile a card from your hand. If you do, draw a card.
Sphinxes act as guards to the dead. They do not attack the grave robber directly; instead they confuse them so they get lost in the tomb forever.
0/4
 C 
Artifact Creature – Shabti
{2}: Put the top card of target library into the graveyard.
{2}{u}{b}, {t}: Put a -1/-1 counter on target creature.
The Sanctum does not like their reputations soiled.
0/1
 C 
Instant
Target opponent sacrifices a creature.
Draw a card.
"The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King
 C 
Sorcery
As an addition cost to cast Passioned Vengeance, exile a card in your graveyard.
Put a 2/1 red Shabti Avenger artifact creature token onto the battlefield.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
All they needed was a martyr.
 C 
Instant
Put target creature on the top of its owner's library.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Creature – Spirit God
Whenever Nameless gods deals combat damage, put that many cards from the top of your library into your graveyard.
The Cataracts are where god-spirits live in exile, their names forgotten to time and their broken pride festered and rotted into malevolence.
4/4
Swamp
 
 B 
Basic Land – Swamp

Mother of Runes (rare)
Minister of the House (uncommon)
Cataract Revival (uncommon)
Potion of Insight (uncommon)
Break Chains (common)
Crypt of Ordeals (common)
Burdens of the Past (common)
Giant Growth (common)
Riddler of the Tomb (common)
Sanctum Assassin (common)
Price for Nought (common)
Passioned Vengeance (common)
Victim of Flood (common)
Nameless gods (common)
Swamp (basic)