Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn.
0/1
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Whenever an instant or sorcery card would be put into a graveyard, you may choose to exile it instead.
At the beginning of your turn, you may choose a faced-up instant or sorcery card in exile target opponent owns. If you do, you may play it until the end of turn and you may use mana as if it was any color to play that card. |
At the beginning of your combat phase, put a 2/1 red Shabti Avenger artifact creature token onto the battlefield for each Shrine you control. They gain haste. Exile them at the end of combat.
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At the beginning of your end step, sacrifice a creature or sacrifice Cataract Revival.
![]() , Sacrifice a creature: Return target creature card from a graveyard to its owner’s hand. |
Whenever a creature enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Shrines you control
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Swampwalk, Islandwalk
At the beginning of your end step, put the top three cards of your library into your graveyard. Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)2/1
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Defender
![]() : Regenerate Golden Guardian.The Golden King's touch can turn you invincible and make you beautiful to behold... or it may just turn you into gold, depending on his mood.
4/1
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When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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At the beginning of your upkeep, other creatures you control gain +1/+0 until the end of turn.
0/1
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Whenever a spell or an ability you control targets a Shabti permanent you control, Chimeric Horror gets +1/+1 and gain trample until the end of turn.
The most horrifying is a cursed man mid-transformation.
0/1
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Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard. Some starts to believe, while others start to break.
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Transfigure
![]() (![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Other times, the dead would be mummified with hieroglyph of Nekheb, as symbol of his completion of Ma'at. However, if he is deemed unworthy, he will be returned and cursed to live again.
3/1
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When Cleokhara's Accolade enters the battlefield, you may pay
![]() . If you do, return target permanent to its owner's hand.Cleokhara, the second-in-command of the Sanctum of Secrets, hides her face like all keepers of her order. Only her servants know what face hides under her veil, and they stay silent.
1/4
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When Herankhet’s Disciple enters the battlefield, exile another target creature you control. Return it to the battlefield under your control at the beginning of the next upkeep.
![]() , : Whenever a creature enters the battlefield this turn, each opponent loses 1 life."Each spell you conjure up is another that we can use against you."
2/5
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Warleader's Courier
(common, foil)
Enlightenment
(mythic)
Shrine of the Destroyer
(uncommon)
Cataract Revival
(uncommon)
Shrine of the Deceiver
(uncommon)
Ancient Lurker
(common)
Golden Guardian
(common)
Ritualize into Tradition
(common)
Warleader's Courier
(common)
Chimeric Horror
(common)
Traumatic Conversion
(common)
Cursed Dead
(common)
Cleokhara's Accolade
(common)
Herankhet’s Disciple
(common)
Forest
(basic)






: Whenever a creature enters the battlefield this turn, each opponent loses 1 life.