Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile target creature you control and and target attacking creature you don't control. Return each creature card exiled this way under your control at the beginning of your next upkeep.
A master glyph-mage is able to turn even the most inexperienced unbeliever to the path of enlightenment.
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Equipped creature gains +1/+1 for each artifact creature you control.
Whenever a non-artifact creature enters the battlefield, you may attach Master's Advantage onto that creature. Equip ![]() Behind each Master is a multitude of metal chains and clay flesh.
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Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
Whenever a creature enters the battlefield, each opponent loses X life and you gain X life, where X is the number of Shrines you control
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Reach
At the beginning of your end step, put a +1/+1 counter on target creature. Sacrifice Brooding Guide: Put a +1/+1 counter on each creature. Some gods raged at the transience of civilization and the shortness of mankind's memories; others only mourned.
1/5
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Target creature gets -4/-4 until the end of turn.
Alas, the great clay General of the Warleader was no match for the unnamed Elephant God.
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Searing Lesions deals 2 damage to target creature or player.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
Flying, Indestructible
Whenever a spell or ability an opponent controls targets Tetheka’s Disciple, return it to its owner’s hand. ![]() , Put the top three cards of your library into your graveyard: Tetheka’s Disciple gains +2/+2 and trample until the end of turn.“He may be human, but he understands Syah’s words more than we can ever fathom.”
3/3
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Enchant non-artifact creature
Enchanted creature gains vigilance and " , : Put a +1/+1 counter on each artifact creature you control."Hekhet is the hieroglyph of binding, and is created by combining the glyphs of Hwet and Nekheb, to symbolize duty to your creator.
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God of Twin Rivers can't be blocked.
Excavate 5 (Exile 5 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.) Her twin heads represents the twin rivers: Syah and Nekheb.
3/2
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Destroy target nonartifact creature. Its controller puts a 0/1 colorless Shabti artifact creature token onto the battlefield.
Ahkmed’s accomplices watched in horror as the seasoned outlaw was transformed into an unmoving clay figurine.
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Whenever a nontoken creature you don't control enters the battlefield, put a 0/1 white and green zombie creature token named "Foreboding Mummy" onto the battlefield.
![]() , Sacrifice Garden of Sarcophagi and each creature you control named "Foreboding Mummy": Destroy target attacking creature."Do not disturb"
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(
: Add to your mana pool.)
Necropolis Pyramid enters the battlefield tapped. When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life. “For our Names we must believe...”
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Indestructible, trample
Whenever a spell or ability an opponent controls targets Steward of Eternity, return it to its owner's hand. ![]() ![]() : Shuffle target faced-up exiled card into its owner's library."What the alchemists are doing is sacrilege against Syah and Ma'at."
2/3
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Unreal Experience
(rare)
Master's Advantage
(uncommon)
Potion of Insight
(uncommon)
Shrine of the Deceiver
(uncommon)
Brooding Guide
(common)
Flatten
(common)
Searing Lesions
(common)
Tetheka’s Disciple
(common)
Artificer's Authority
(common)
God of Twin Rivers
(common)
Life to Clay
(common)
Garden of Sarcophagi
(common)
Necropolis Pyramid
(common)
Steward of Eternity
(common)
Island
(basic)







: Put a +1/+1 counter on each artifact creature you control."