Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
Vigilance, deathtouch
Whenever a non-token creature that was dealt damage by Irakhep, Lost Sovereign or a Shabti dies, put a 1/1 white and black Shabti artifact creature token named "Cursed Shabti" with deathtouch onto the battlefield. ![]() ![]() , Sacrifice X Shabti creatures: Irakhep gains +X/+X and trample until the end of turn.Because of Scharazad, Irakhep was cursed and his legacy tainted forever.
2/2
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Draw four cards.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
Equipped creature gains vigilance and haste.
Equip ![]() The two Scepters of a Sovereign are his instruments of power, and through them the will of Ma'at is wielded.
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![]() , : Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn. "Behold Syah, she who bestows Eternity."
0/1
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When Words of Tradition enters the battlefield, put a 0/1 black Shabti Servant artifact creature token onto the battlefield.
Whenever a nontoken creature enters the battlefield, exile Words of Tradition then return it onto the battlefield. Cycling ( , Discard this card: Draw a card.) |
Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand. : Target creature gains haste until the end of turn.3/4
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Flying, Indestructible
Whenever Scion of the Ring is a target of a spell or ability an opponent controls, return it to its owner's hand. Scion of the Ring can only block creatures with flying. ![]() : Scion of the Ring can block creatures with flying this turn.2/1
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Flash
When Unsung Hero enters the battlefield, all damage that would be dealt to each creature you control is dealt to Unsung Hero instead. Ushabti have no names. Their deeds will be not remembered, no matter how noble.
0/1
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When Etch Deeds enters the battlefield, name a card in a graveyard.
At the beginning of your upkeep, you may gain 2 life for each card that shares a name with the named card in all graveyards. It starts with the Hero's name and deeds etched into stone for all to read.
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Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman.
![]() ![]() , , Remove X +1/+1 counters from Shabti Freedman: Put X +1/+1 counters on another target creature.To be free is an experience a Shabti could never have dreamed of.
0/1
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At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
![]() , Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you. |
Searing Lesions deals 2 damage to target creature or player.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
When Ritualize into Tradition enters the battlefield, name a card in a graveyard.
Whenever a permanent that shares a name with the named card enters or leaves the battlefield, target player loses 1 life and you gain 1 life. The Hero’s Name becomes a vessel of reverence, and generations to come will imitate his Deeds in pageants and rites.
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Potion of Insight
(uncommon, foil)
Irakhep, Lost Sovereign
(rare)
Potion of Insight
(uncommon)
Scepters of the Sovereign
(uncommon)
Syah's Herald
(uncommon)
Words of Tradition
(common)
Spirit of the South
(common)
Scion of the Ring
(common)
Unsung Hero
(common)
Etch Deeds
(common)
Shabti Freedman
(common)
Clinging Vines
(common)
Searing Lesions
(common)
Ritualize into Tradition
(common)
Island
(basic)





: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.

: Target creature gains haste until the end of turn.