Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
When Guardian of Du'at enters the battlefield, destroy all creatures you don't control. They cannot be regenerated.
If Guardian of Du'at would leave the battlefield, shuffle it into your library instead. He sits at the Edge of Al-Weh'jed, guarding his Reality against intruders
9/9
|
Untap target creature and gain control of it until the end of turn. It gains haste.
Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.) |
, : Add ![]() to your mana pool.
![]() , Sacrifice Volatile Hieroglyph: Volatile Hieroglyph deals 3 damage to target creature or player.
Excavate 3 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.) |
Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
The most effective way to exorcise a god-spirit is to remember his or her Name.
|
Target opponent sacrifices a creature.
Draw a card. "The best part of treachery is that for the price of nothing, you get everything."
-Al-Farik, the Golden King |
|
Tap target creature. It does not untap during its controller's next untap step.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays ."Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
|
At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
At the beginning of your combat phase, another target creature you control gains +1/+0 and double-strike until the end of turn.
Part servant, part weapon. Maximum efficiency.
0/1
|
: Another target creature gains +2/+2 until the end of turn.
![]() ![]() , : Search your library for a land with a basic land type, reveal it, and put it in your hand. Shuffle your library afterwards.Living clay inspires even the most savaged.
0/1
|
Flash
When Herankhet's Creation enters the battlefield, exile target creature you control. Return it under your control at the beginning of your next upkeep. 2/2
|
|
Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard. Some starts to believe, while others start to break.
|
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on Shabti Freedman.
![]() ![]() , , Remove X +1/+1 counters from Shabti Freedman: Put X +1/+1 counters on another target creature.To be free is an experience a Shabti could never have dreamed of.
0/1
|
Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield.
"Find the Prince!"
|
Enchant Permanent
Whenever a permanent with the same name as enchanted permanent enters the battlefield, enchanted permanent's controller sacrifices it. ![]() : Return Deny Perception from your graveyard to your hand.Worse than fading from existence is having someone replace yours.
|
|
Guardian of Du'at
(mythic)
Isfet's Meddling
(uncommon)
Volatile Hieroglyph
(uncommon)
Serene Remembrance
(uncommon)
Price for Nought
(common)
Struggle for Change
(common)
Words of Aggression
(common)
Lancer's Squire
(common)
Barbaric Idol
(common)
Herankhet's Creation
(common)
Traumatic Conversion
(common)
Shabti Freedman
(common)
Sovereign's Call
(common)
Deny Perception
(common)
Mountain
(basic)





: Add

: Another target creature gains +2/+2 until the end of turn.