Al Weh'jed 2.0: Virtual Booster
| Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Impling gets +1/+1 until the end of turn.
: Impling gains intimidate until the end of turn.
: Impling's controller sacrifices it.
: Return Impling from your graveyard onto the battlefield tapped.1/1
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Choose one:
- Creatures you control gains +1/+1 and lifelink until the end of turn. - Put two 1/1 white Shabti Soldier artifact creature tokens onto the battlefield. - Counter target spell or ability that targets you or a permanent you control. |
![]() , : Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn. "Behold Syah, she who bestows Eternity."
0/1
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Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
The most effective way to exorcise a god-spirit is to remember his or her Name.
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![]() : Liquid Flame gets +2/+0 until the end of turn.Not all things alchemists create are good.
2/1
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(
: Add to your mana pool.)
Crackling Hearth enters the battlefield tapped. At the beginning of your combat phase, target creature gains first strike until the end of turn. "As we Fight the trials of fate..."
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Exile up to four target cards in a graveyard.
Cycling ![]() (![]() , Discard this card: Draw a card.)
When you cycle Mass Cremation, exile target card in a graveyard. "These mummies are not buried with proper rites. Burn them all."
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Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
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When Sanctum Seer enters or leaves the battlefield, you draw a card and lose 1 life.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)"Do not tempt the Forces with your hubris, child. Only disaster will come when you toy with the Cosmic Order."
2/2
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Target creature gains +1/+1 for each creature you control.
Target creature gets -1/-1 for each creature card in your graveyard. Some starts to believe, while others start to break.
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At the beginning of each combat phase, Words of Aggression becomes a 2/2 red Shabti Aggressor enchantment artifact creature with haste until the end of turn.
Cycling ( , Discard this card: Draw a card.) |
When Al-Farik’s Messenger enters the battlefield or dies, target creature gets -3/-3 until the end of turn.
Transfigure ![]() ![]() (![]() ![]() , sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)Messengers of the Golden King always bring news of gold and death.
4/2
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Tap two untapped creatures you control: Untap target tapped creature.
![]() , Sacrifice Burdens of the Past: Destroy target creature if it's attached to a permanent. Draw a card.“Cast down your chains – not just your physical ones. Be free and rid of your masters, in body and in mind.”
-Breaker of Chains |
Equipped creature gains lifelink and hexproof.
Equip ![]() The forked beard of a Sovereign symbolizes the life of the nation: the twin rivers of Syah and Nekheb.
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Impling
(rare)
Providence Charm
(uncommon)
Syah's Herald
(uncommon)
Serene Remembrance
(uncommon)
Liquid Flame
(common)
Crackling Hearth
(common)
Mass Cremation
(common)
Smash to Smithereens
(common)
Sanctum Seer
(common)
Traumatic Conversion
(common)
Words of Aggression
(common)
Al-Farik's Messenger
(common)
Burdens of the Past
(common)
Beard of the Sovereign
(common)
Mountain
(basic)




: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.

: Liquid Flame gets +2/+0 until the end of turn.