Al Weh'jed 2.0: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target creature gains +X/+0 and trample until the end of turn, where X is its power. Its controller sacrifices it at the end of turn.
Excavate 4 (Exile 4 other cards from your graveyard: Return this card from your graveyard to your hand. Excavate only as a sorcery.)
Only one with a name may face Nekheb in judgement.
 U 
Legendary Enchantment – Shrine
At the beginning of each end-step, untap up to X target permanents, where X is the number of Shrines you control.
 U 
Instant
Choose one:
- Untap all lands you control.
- Creatures you control gains indestructible until the end of turn.
- Put target card from a graveyard on top of its owner's library.
 U 
Artifact Creature – Sphinx
Flying
The Body rots, the Spirit breaks and even the Soul reincarnates. In the end, only Names and Legacies endure.
4/4
 C 
Creature – Human Soldier
When Privileged Recruit enters the battlefield, put a 1/1 white Shabti Soldier artifact creature token onto the battlefield.
The rich of Weh’jed have attendants to do the fighting for them.
1/1
 C 
Instant
Tap target creature. It does not untap during its controller's next untap step.
Cycling {3}{u} ({3}{u}, Discard this card: Draw a card.)
When you cycle Struggle for Change, counter target spell unless its controller pays {1}.
"Slavery has been part of Al-Weh'jedeen culture for as long as anyone can remember. It will be hard to break that tradition."
 C 
Enchantment – Dungeon
At the beginning of each combat, up to one target creature can't attack and up to one target creature can't block.
{r}{g}, Sacrifice Clinging Vines: Clinging Vines deals 3 damage to target creature or player and 4 damage to you.
 C 
Creature – Zombie
Transfigure {3}{g} ({3}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely.
1/3
 C 
Artifact Creature – Shabti Warrior
At the beginning of your upkeep, another target creature you control gains lifelink until the end of turn.
{1}{r}, {t}, Sacrifice Sandworn Sword: Target creature you control fights target creature you don't control.
0/1
 C 
Enchantment Creature – Djinn
Trample, Indestructible

Whenever Loyal Efreet becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
4/4
 C 
Creature – Zombie
When Cursed Mummy enters the battlefield, creatures you control gain haste and intimidate until the end of turn.
Transfigure {2}{b}{b} ({2}{b}{b}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
When one chases you, you better run.
5/2
 C 
Enchantment Creature – Djinn
Trample, Indestructible
Whenever Spirit of the South becomes a target of a spell or ability an opponent controls, return it to its owner’s hand.
{r}: Target creature gains haste until the end of turn.
3/4
 C 
Instant
Destroy target artifact. Smash to Smithereens deals 3 damage to that artifact's controller.
 C 
Land – Mountain
({t}: Add {r} to your mana pool.)
Crackling Hearth enters the battlefield tapped.
At the beginning of your combat phase, target creature gains first strike until the end of turn.
"As we Fight the trials of fate..."
Mountain
 
 B 
Basic Land – Mountain

Glyph of Naming (rare)
Shrine of the Incarnator (uncommon)
Redemption Charm (uncommon)
Necropolis Sphinx (uncommon)
Privileged Recruit (common)
Struggle for Change (common)
Clinging Vines (common)
Rotting Mummy (common)
Sandworn Sword (common)
Loyal Efreet (common)
Cursed Mummy (common)
Spirit of the South (common)
Smash to Smithereens (common)
Crackling Hearth (common)
Mountain (basic)