Al Weh'jed 2.0: Virtual Booster

Al Weh'jed 2.0: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
Trample, Haste
Cycling {3}{r} ({3}{r}, Discard this card: Draw a card.)
When you cycle War Charioteer, target creature gains +1/+2, trample and haste until the end of turn.
1/2
 
 R 
Creature – Spirit
Trample
At the beginning of your end-step, you may draw a card.
When a nameless god's name is uttered, its spirit is free to finally face judgement.
5/4
 U 
Artifact Creature – Shabti
At the beginning of your upkeep, put a 1/1 white artifact Shabti Soldier creature token into play.
Cycling {4}{w} ({4}{w}, Discard this card: Draw a card.)
When you cycle Hwet’s Herald, put two 1/1 white Shabti Soldier artifact creature tokens into play.
“Behold Hwet, he who oversees Providence.”
0/1
 U 
Artifact Creature – Shabti
{1}{u}, {t}: Target creature loses all abilities and has base power and toughness 0/1 until the end of turn.
Cycling {4}{u} ({4}{u}, Discard this card: Draw a card.)
When you cycle Syah’s Herald, each creature loses all abilities and has base power and toughness 0/1 until the end of turn.
"Behold Syah, she who bestows Eternity."
0/1
 U 
Artifact – Equipment
Equipped creature gains +1/+1 for each artifact creature you control.
Whenever a non-artifact creature enters the battlefield, you may attach Master's Advantage onto that creature.
Equip {4}
Behind each Master is a multitude of metal chains and clay flesh.
 C 
Creature – Zombie
Transfigure {3}{g} ({3}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
Sometimes the dead is blessed with hieroglyph of Heka, to insure that he would not be judged until the end of days. Sometimes however, the ritual is done incorrectely.
1/3
 C 
Artifact Creature – Shabti
{t}: Target player gains 1 life.
{1}{g}, Sacrifice Farmhand: Target player gains 5 life.
Excavate 1 (Exile another card from your graveyard: Return this card from your graveyard to your hand. Activate only as a sorcery.)
0/1
 C 
Instant
Searing Lesions deals 2 damage to target creature or player.

Etch (If you cast this card from your hand, exile it as it resolves. As long as this card is in exile, you may cast it.)
 C 
Artifact Creature – Shabti Warrior
Whenever another creature deals combat damage, put a +1/+1 counter on Clay Vigilante.
"Listen to the sound of the drums, for it sings of carnage and of Isfet."
0/1
 C 
Enchantment
As Remembered for Eternity enters the battlefield, name a card in a graveyard.
Whenever a player plays a card that shares a name with that card, you may draw a card. If you do, discard a card.
As His legend grows, so does his Name. And as his name grows, so does his Legend.
 C 
Enchantment
At the beginning of your endstep, Words of Ending becomes a 4/1 green Shabti Lancer artifact enchantment creature with reach until the beginning of your next upkeep.
Cycling {3} ({3}, Discard this card: Draw a card.)
 C 
Creature – Zombie
When Forgotten Ba dies, return another target card from your graveyard to your hand at the beginning of your end-step.
Transfigure {4}{g} ({4}{g}, sacrifice this creature: Search your library for a creature card with the same converted mana cost and put it into play, then shuffle your library. Activate only as a sorcery.)
He was a king, no doubt, for he was mummified with the sacraments...
2/4
 C 
Enchantment Creature – Djinn
Flying, Indestructible
When Patron of Knowledge is a target of a spell or ability an opponent controls, return it to its owner's hand.
{2}{u}, Put the top two cards of your library into your graveyard: Draw a card.
1/5
 C 
Land – Swamp
({t}: Add {b} to your mana pool.)
Necropolis Pyramid enters the battlefield tapped.
When Necropolis Pyramid enters the battlefield, each opponent loses 1 life and you gain that much life.
“For our Names we must believe...”
Forest
 
 B 
Basic Land – Forest

War Charioteer (common, foil)
Redeemed Spirit (rare)
Hwet's Herald (uncommon)
Syah's Herald (uncommon)
Master's Advantage (uncommon)
Rotting Mummy (common)
Farmhand (common)
Searing Lesions (common)
Clay Vigilante (common)
Remembered for Eternity (common)
Words of Ending (common)
Forgotten Ba (common)
Patron of Knowledge (common)
Necropolis Pyramid (common)
Forest (basic)