Fetish Wars
Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Showing 21 of 21 Hybrid cards
Go to section: White (10) Blue (11) Black (11) Red (11) Green (11) Multicolour (45) Hybrid (21) Artifact (15) Land (10)
Show rarities: C U M
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
3/4
Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life.
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life.
4/4
Exile a card from your graveyard, : Remove a counter from target permanent.
You have nothing more than the dead.
2/1
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
2/1
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters.
Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
Enchant creature
Enchanted creature gets +2/+2 and has hexproof.
Enchanted creature gets +2/+2 and has hexproof.
When Funanya's Disciple enters the battlefield return target creature you control to its owner's hand. If that creature had a -1/-1 counter on it you may draw a card.
1/2
Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards.
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards.
4/4
Enchant basic land
Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land.
Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land.
Sacrifice Diviner's Catfish: Until end of turn, instants and sorcery spells you cast cost less.
Some fish are so old that their bones turn to the dust that forms the future.
2/2
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
Whenever you discard a card Madness Witch Doctor gets +1/+1 until end of turn and untap it.
Scale of terrapin
Bit of Elder's fin
To curse all their kin
Bit of Elder's fin
To curse all their kin
0/2
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
Destroy target artifact.
Draw a card.
Draw a card.
Go to section: White (10) Blue (11) Black (11) Red (11) Green (11) Multicolour (45) Hybrid (21) Artifact (15) Land (10)
Show rarities: C U M
Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
-3: Draw a card for each enchantment you control.
-7: You gain an emblem with "Enchantments and enchanted permanents you control have hexproof and are indestructible."
2022-02-15 18:23:57 by SecretInfiltrator