Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Spells cost an additional {1} to cast for each spell exiled spell with the same name.

(Fetish)-Whenever a creature dies, if there's no creature exiled with Single-Soul Gem you may exile that creature. If you do Single-Soul Gem gains "Any card that would go to th graveyard is exiled instead. Spells your opponents cast cost an additional {1} to cast for each exiled spell with the same name.
 U 
Creature – Hyena Wizard
Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.
2/1
 U 
Creature – Elf Wizard
Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn.
The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
 U 
Artifact Creature – Golem
If Relic Raider would be exiled you may return target artifact creature in your graveyard to your hand.
2/3
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Instant
Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
 C 
Instant
Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
 C 
Land
Coursing Stream enters the battlefield tapped.

When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent.

{t}: Add {u} or {b} to your mana pool.
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
Plains
 
 B 
Basic Land – Plains

Single-Soul Gem (rare)
Banisher Gold-Eye (uncommon)
Hosotho Flashcaster (uncommon)
Relic Raider (uncommon)
Fasya Tactics (common)
Cursed Lava (common)
Bone Bleach (common)
Coursing Stream (common)
Runemarked Prowler (common)
Viper Wreath (common)
Deceptive Herbalist (common)
Nnikvi Elder (common)
Defeat's Memory (common)
Sudden Militia (common)
Plains (basic)