Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

Whenever you control five or more lands sacrifice Hallowed Burial Grounds, add {w}{b} to your mana pool, then exile target graveyard and gain 5 life.
 U 
Creature – Human Cleric
Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter.
1/4
 U 
Creature – Merfolk Wizard
When Thoughtcaller Adept enters the battlefield draw a card for each wizard you control.
"A gathering you say? I suppose I shall show my magics." Sammu of the Redgill
2/3
 U 
Instant
Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Artifact – Equipment
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Equip: {1}
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Land
Lush Ravine enters the battlefield tapped.

When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {r} or {g} to your mana pool.
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
 C 
Creature – Zombie
When Vengeful Murdered enters the battlefield put a -1/-1 counter on each other creatures you control.
The dagger in her back only gave her a weapon to stab you with.
3/1
 C 
Creature – Merfolk Wizard
Whenever you discard a card Madness Witch Doctor gets +1/+1 until end of turn and untap it.
Scale of terrapin
Bit of Elder's fin
To curse all their kin
0/2
Plains
 
 B 
Basic Land – Plains

Hallowed Burial Grounds (rare)
Bloodfear Witch Doctor (uncommon)
Thoughtcaller Adept (uncommon)
Destitute By Nature (uncommon)
Sunword Advocater (common)
Warded Shaman (common)
Hexer's Knife (common)
Nnikvi Elder (common)
Zebrasi Skyherd (common)
Lush Ravine (common)
Bandits' Raid (common)
Camouflaged Hunting (common)
Vengeful Murdered (common)
Madness Witch Doctor (common)
Plains (basic)