Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever Dreameater Hydra attacks reveal the top three cards your library and exile one of them. Until end of turn Dreameater Hydra gets +X/+X and the defending player puts the top X cards of their library into their graveyard, where X is the converted mana cost of the exiled card. Put all other cards revealed this way on the bottom of your library.
1/1
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Enchant creature
Enchanted creature gains " : Put a -1/-1 counter on this creature.
: Remove a -1/-1 counter from this creautre." |
Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn. The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control. 2/3
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Destroy target artifact.
Draw a card. |
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
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Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Exile a card from your graveyard,
: Remove a counter from target permanent.You have nothing more than the dead.
2/1
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Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
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Dreameater Hydra
(rare)
Trial of Weakness
(uncommon)
Hosotho Flashcaster
(uncommon)
Diamondhoof Antelope
(uncommon)
Bone Bleach
(common)
Deceptive Herbalist
(common)
Sundering Strike
(common)
Forgetter's Rage
(common)
Bronzemane Sentinel
(common)
Misty Meadow
(common)
Menmund Great-Ox
(common)
Succumb
(common)
Depriving Spirit
(common)
Unhindering
(common)
Swamp
(basic)



: Put a -1/-1 counter on this creature.


: Add 
