Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control
Enchanted creature cannot be blocked. Whenever the enchanted creature deals damage you may draw a card. |
Haste, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/1
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Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
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Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Wither
A leonin without a pride will resort to any shame to survive.
1/1
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Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn. "You're only a target if you allow yourself to be one."
1/2
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Exile a card from your graveyard,
: Remove a counter from target permanent.You have nothing more than the dead.
2/1
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
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Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Pin's Sabotage
(rare)
Iron-Horned Addax
(uncommon)
Destitute By Nature
(uncommon)
Falling Cliffs
(uncommon)
Sphinxmane Headdress
(common)
Brokenclaw Bandit
(common)
Warded Shaman
(common)
Parasitic Rejuvenation
(common)
Depriving Spirit
(common)
Deceptive Herbalist
(common)
Bronzemane Sentinel
(common)
Insult the Name
(common)
Plumed Shield
(common)
Forgetter's Rage
(common)
Island
(basic)




: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs 
