Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile the top card of your library: If a creature was exiled this way Shimmering Dreambody becomes a copy of that creature until end of turn and target opponent puts the top X cards of his or her library into his or her graveyard, where X was the exiled creature's toughness. Activate this ability only once each turn.
1/2
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Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn. The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
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If Boilhelm Genius would be exiled by an artifact you may draw a card and deal 2 damage to target creature.
"I swear, this staff will be the death of me."
3/2
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands. 2/3
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Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Wither
A hunter had his falcata cursed before he sought to kill the beast. So the slash did slay the beast, and yet the warthog still gored the hunter.
3/4
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As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
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Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
Equipped creature gets +0/+2 and flying.
Equip ![]() |
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Shimmering Dreambody
(rare)
Hosotho Flashcaster
(uncommon)
Boilhelm Genius
(uncommon)
Mudmaker
(uncommon)
Thin the Herd
(common)
Misty Meadow
(common)
Purposeful Dissolve
(common)
Wormbelly Warthog
(common)
Cackleless Yerba
(common)
Fasya Tactics
(common)
Beckon Apparition
(common)
Gwehu War Drummer
(common)
Lethargy Hex
(common)
Plumed Shield
(common)
Forest
(basic)





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