Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
Whenever Shaman of Fortune deals combat damage to a player discard your hand, then draw that many cards. Shaman of Fortune deals 1 damage to target creature for each card drawn this way. 5/4
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Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 4/5
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Equipped creature gets +X/+0, where X is the number of exiled creatures you own.
Equip ![]() A point of topaz where the echoes of the dead can silently scream
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Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
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At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
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Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
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Whenever you discard a card Madness Witch Doctor gets +1/+1 until end of turn and untap it.
Scale of terrapin
Bit of Elder's fin To curse all their kin 0/2
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
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Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Khzgeru's Boneyard enters the battlefield tapped.
When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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Shaman of Fortune
(mythic)
Trinketurn
(uncommon)
Sneezing Rhino
(uncommon)
Gemhold Spear
(uncommon)
Insult the Name
(common)
Spiritkisser Shield-Breaker
(common)
Cursed Lava
(common)
Madness Witch Doctor
(common)
Half-Plan
(common)
Plumed Shield
(common)
Thin the Herd
(common)
Sudden Militia
(common)
Khzgeru's Boneyard
(common)
Midnight Spiritkeeper
(common)
Swamp
(basic)






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