Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

When you control five or more lands sacrifice Decaying Copse and add {b}{g} to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn.
 
 R 
Instant
Untap all creatures you control. Deal X damage to target player, where X is the number of creatures untapped this way.
 U 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control.
2/3
 U 
Sorcery
Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
 U 
Enchantment – Aura
Enchant creature

When From Parent to Child enters the battlefield put a -1/-1 counter on enchanted creature.

When enchanted creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on enchanted creature.
 C 
Land
Coursing Stream enters the battlefield tapped.

When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent.

{t}: Add {u} or {b} to your mana pool.
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Creature – Sprit
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn.
Why gain sorrow from the rain?
2/3
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Creature – Bird
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature.
1/3
 C 
Creature – Merfolk Wizard
Whenever you discard a card Madness Witch Doctor gets +1/+1 until end of turn and untap it.
Scale of terrapin
Bit of Elder's fin
To curse all their kin
0/2
 C 
Creature – Cat Soldier
Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
Plains
 
 B 
Basic Land – Plains

Decaying Copse (rare, foil)
Inspiring Courage (rare)
Diamondhoof Antelope (uncommon)
Gift the Ancestors (uncommon)
From Parent to Child (uncommon)
Coursing Stream (common)
Gwehu War Drummer (common)
Bandits' Raid (common)
Half-Plan (common)
Ancestor in the Clouds (common)
Slothgut Vector (common)
Carrion Vultures (common)
Madness Witch Doctor (common)
Isbo Huntress (common)
Plains (basic)