Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Whenever an opponent casts a non-creature spell enchanted creature gets +4/+4 and gains deathtouch until end of turn. When enchanted creature dies other creatures you control get +2/+2 and deathtouch until end of turn. |
Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
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Enchant land you control
Enchanted land gains " , : Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield." |
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
Feylan's Orchard enters the battlefield tapped.
When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
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Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Destroy target artifact.
Draw a card. |
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn. "You're only a target if you allow yourself to be one."
1/2
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When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
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Basilisk Rearing
(rare)
Hammer Merchant
(uncommon)
Vast Expanse
(uncommon)
Trinketurn
(uncommon)
Succumb
(common)
Parasitic Rejuvenation
(common)
Camouflaged Hunting
(common)
Feylan's Orchard
(common)
Spiritkisser Shield-Breaker
(common)
Cursed Lava
(common)
Forgetter's Rage
(common)
Sundering Strike
(common)
Warded Shaman
(common)
Stormmind Prodigy
(common)
Forest
(basic)


: Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield."



