Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Creatures with a power less than the number of counters on Ahjrabi Greatbuzzard can't attack. 5/6
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Enchant creature
Enchanted creature gains " : Put a -1/-1 counter on this creature.
: Remove a -1/-1 counter from this creautre." |
Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
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If Boilhelm Genius would be exiled by an artifact you may draw a card and deal 2 damage to target creature.
"I swear, this staff will be the death of me."
3/2
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
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Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)
, Sacrifice Blood-Dirt Ointment: Add to your mana pool. If Blood-Dirt Ointment has a fetish, instead add to your mana pool. |
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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Ahjrabi Greatbuzzard
(rare)
Trial of Weakness
(uncommon)
Falling Cliffs
(uncommon)
Boilhelm Genius
(uncommon)
Deceptive Herbalist
(common)
Sphinxmane Headdress
(common)
Stormmind Prodigy
(common)
Blood-Dirt Ointment
(common)
Fasya Tactics
(common)
Unhindering
(common)
Gwehu War Drummer
(common)
Soul Leech
(common)
Bone Bleach
(common)
Slothgut Vector
(common)
Plains
(basic)




: Put a -1/-1 counter on this creature.


: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs 
to your mana pool.