Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
Whenever you control five or more lands sacrifice Hallowed Burial Grounds, add ![]() to your mana pool, then exile target graveyard and gain 5 life. |
Fetish ( Whenever a nontoken creature dies, if Rack of Bones has no fetish, you may exile that card.)
At the beginning of each player's upkeep if that player has more than 4 cards in their hand Rack of Bones deals 1 damage to that player. If Rack of Bones has a fetish, instead Rack of Bones deals 3 damage to that player. |
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
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Enchant creature
Enchanted creature gains " : Put a -1/-1 counter on this creature.
: Remove a -1/-1 counter from this creautre." |
, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Hallowed Burial Grounds
(rare)
Rack of Bones
(uncommon)
Scamperer's Circle
(uncommon)
Trial of Weakness
(uncommon)
Gwehu War Drummer
(common)
Half-Plan
(common)
Forgetter's Rage
(common)
Soul Leech
(common)
Wing Snap
(common)
Slothgut Vector
(common)
Misty Meadow
(common)
Sudden Militia
(common)
Spiritkisser Shield-Breaker
(common)
Runemarked Prowler
(common)
Forest
(basic)
: Add
to your mana pool.

to your mana pool, then exile target graveyard and gain 5 life.

: Put a -1/-1 counter on this creature.

