Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As long as there are ten or more exiled cards you may cast creature spells from your graveyard for {3} more. Put a -1/-1 counter on each creature that was cast this way.

Whenever a creature with a -1/-1 counter on it would die, exile it instead.
 U 
Artifact
Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)

{t}: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.
 U 
Creature – Minotaur Nomad
Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
 U 
Enchantment
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
 C 
Sorcery
Shuffle target artifact or enchantment into its owner's library and draw two cards.
 C 
Instant
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Creature – Hyena Cleric
At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
 C 
Land
Feylan's Orchard enters the battlefield tapped.

When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {g} or {w} to your mana pool.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
 C 
Creature – Ox
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
 C 
Creature – Hyena Warrior
As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
Plains
 
 B 
Basic Land – Plains

Second Life (rare)
Skin Drum (uncommon)
Hammer Merchant (uncommon)
Scamperer's Circle (uncommon)
Purposeful Dissolve (common)
Beckon Apparition (common)
Warded Shaman (common)
Forgetter's Rage (common)
Runemarked Prowler (common)
Spiritkisser Shield-Breaker (common)
Feylan's Orchard (common)
Insult the Name (common)
Menmund Great-Ox (common)
Cackleless Yerba (common)
Plains (basic)