Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dragon
Flying
{r}: Pietersite Dragon gets +1/+0 until end of turn.
{r}: Pietersite Dragon gains first strike until end of turn.
{u}: Pietersite Dragon gets +0/+1 until end of turn.
{u}: Pietersite Dragon gains hexproof until end of turn.
3/3
 U 
Creature – Sphinx
Flying
As long as you own 3 or more exiled instants or sorceries Lost-Knowledge Ancient gets +2/+2
Where men write on paper sphinxes etch into their instincts.
3/3
 U 
Instant
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for {1} less.
 U 
Creature – Crocodile
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards.
4/4
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Creature – Zombie Boar
Wither
A hunter had his falcata cursed before he sought to kill the beast. So the slash did slay the beast, and yet the warthog still gored the hunter.
3/4
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
Forest
 
 B 
Basic Land – Forest

Pietersite Dragon (rare)
Lost-Knowledge Ancient (uncommon)
Trinketurn (uncommon)
Yanzu Ridgeback (uncommon)
Warded Shaman (common)
Misty Meadow (common)
Gwehu War Drummer (common)
Plumed Shield (common)
Depriving Spirit (common)
Half-Plan (common)
Wormbelly Warthog (common)
Forgetter's Rage (common)
Stormmind Prodigy (common)
Deceptive Herbalist (common)
Forest (basic)