Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Put the top ten cards of target player's library into their graveyard. You may select a land put into a player's graveyard this way and put it onto the battlefield under your control.
 U 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands.
2/3
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 U 
Creature – Hyena Wizard
Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.
2/1
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)

{t}, Sacrifice Blood-Dirt Ointment: Add {2} to your mana pool. If Blood-Dirt Ointment has a fetish, instead add {3} to your mana pool.
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)

{4},{t}: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs {4} less.
 C 
Creature – Beast
Whenever Clawrazer attacks Clawrazer deals 1 damage to all creature tokens.
It washes down the farmer with the hens of his chicken coop.
3/3
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Sorcery
Shuffle target artifact or enchantment into its owner's library and draw two cards.
Swamp
 
 B 
Basic Land – Swamp

Seek the Unfindable (rare)
Mudmaker (uncommon)
Unsightly Scene (uncommon)
Banisher Gold-Eye (uncommon)
Defeat's Memory (common)
Blood-Dirt Ointment (common)
Sphinxmane Headdress (common)
Clawrazer (common)
Slothgut Vector (common)
Sudden Militia (common)
Forgetter's Rage (common)
Lethargy Hex (common)
Wing Snap (common)
Purposeful Dissolve (common)
Swamp (basic)