Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 
 R 
Enchantment – Aura
Enchant creature

Whenever enchanted creature untaps you may exile target permanent with a converted mana cost of 4 or greater.
 U 
Sorcery
Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
 U 
Creature – Minotaur Nomad
Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
 U 
Creature – Elf Wizard
Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn.
The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
 C 
Creature – Zombie
When Vengeful Murdered enters the battlefield put a -1/-1 counter on each other creatures you control.
The dagger in her back only gave her a weapon to stab you with.
3/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Creature – Boar
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
 C 
Instant
Destroy target artifact.

Draw a card.
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Sprit
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn.
Why gain sorrow from the rain?
2/3
Island
 
 B 
Basic Land – Island

Bandits' Raid (common, foil)
Kiss of Oblivion (rare)
Gift the Ancestors (uncommon)
Hammer Merchant (uncommon)
Hosotho Flashcaster (uncommon)
Vengeful Murdered (common)
Viper Wreath (common)
Gorger Pig (common)
Sundering Strike (common)
Warded Shaman (common)
Half-Plan (common)
Slothgut Vector (common)
Misty Meadow (common)
Ancestor in the Clouds (common)
Island (basic)