Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

When you control five lands sacrifice Weeded Basin and add {g}{u} to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature.
 U 
Creature – Merfolk Artificer
If Boilhelm Genius would be exiled by an artifact you may draw a card and deal 2 damage to target creature.
"I swear, this staff will be the death of me."
3/2
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 U 
Enchantment
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
 C 
Instant
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+0 and cannot be blocked.
Dorcia's skills left jaws agape in awe and many pockets empty.
 C 
Creature – Cat Rogue
Wither
A leonin without a pride will resort to any shame to survive.
1/1
 C 
Creature – Bird
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature.
1/3
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Land
Lush Ravine enters the battlefield tapped.

When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {r} or {g} to your mana pool.
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
Forest
 
 B 
Basic Land – Forest

Weeded Basin (rare)
Boilhelm Genius (uncommon)
Unsightly Scene (uncommon)
Scamperer's Circle (uncommon)
Parasitic Rejuvenation (common)
Viper Wreath (common)
Juggler's Facade (common)
Brokenclaw Bandit (common)
Carrion Vultures (common)
Plumed Shield (common)
Defeat's Memory (common)
Forgetter's Rage (common)
Lush Ravine (common)
Lethargy Hex (common)
Forest (basic)