Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature you control
Enchanted creature cannot be blocked. Whenever the enchanted creature deals damage you may draw a card. |
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards. 4/4
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Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
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Enchant basic land
Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land. |
: Target creature you control gets +1/+1 and haste until end of turn."Where you tread, remember that others have already shaped the path for you!"
1/2
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Equip: ![]() |
Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
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Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature. 1/3
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Pin's Sabotage
(rare)
Yanzu Ridgeback
(uncommon)
Scamperer's Circle
(uncommon)
Arcane Renewal
(uncommon)
Sunword Advocater
(common)
Misty Meadow
(common)
Hexer's Knife
(common)
Viper Wreath
(common)
Cursed Lava
(common)
Carrion Vultures
(common)
Ancestor in the Clouds
(common)
Forgetter's Rage
(common)
Purposeful Dissolve
(common)
Soul Leech
(common)
Forest
(basic)





: Target creature you control gets +1/+1 and haste until end of turn.

