Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature deals damage to you or a creature you control put a -1/-1 counter on that creature.
If a creature with a -1/-1 counter on it would die gain 2 life. They heal in the method of the living, forgetting their own place in the world.
1/3
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Fetish ( Whenever a nontoken creature dies, if Aardvark Fetish has no fetish, you may exile that card.)
At the beginning of each opponents upkeep choose a target creature. That creature can be blocked by any creature you control, regardless of abilities. If Aardvark Fetish has a fetish, instead all creatures opponents control may be blocked by all creatures you control, regardless of abilities. |
Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
Enchant creature
When From Parent to Child enters the battlefield put a -1/-1 counter on enchanted creature. When enchanted creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on enchanted creature. |
Fetish ( Whenever a nontoken creature dies, if Fetish Poppet has no fetish, you may exile that card.)
If Fetish Poppet has a fetish this creature gets +1/+1 for each other artifact that has a creature exiled with it." 0/1
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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Coursing Stream enters the battlefield tapped.
When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent. : Add or to your mana pool. |
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Equip: ![]() |
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Whenever Clawrazer attacks Clawrazer deals 1 damage to all creature tokens.
It washes down the farmer with the hens of his chicken coop.
3/3
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Futile Healers
(rare, foil)
Aardvark Fetish
(rare)
Skin Drum
(uncommon)
From Parent to Child
(uncommon)
Fetish Poppet
(uncommon)
Forgetter's Rage
(common)
Parasitic Rejuvenation
(common)
Bandits' Raid
(common)
Half-Plan
(common)
Midnight Spiritkeeper
(common)
Coursing Stream
(common)
Hexer's Knife
(common)
Deceptive Herbalist
(common)
Clawrazer
(common)
Forest
(basic)


: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.
