Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flash
Whenever a creature you own is exiled from anywhere you may search your library for a land and add it to your hand. Shuffle your library afterward. 1/2
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Enchant basic land
Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land. |
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 4/5
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Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn. The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
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When Funanya's Disciple enters the battlefield return target creature you control to its owner's hand. If that creature had a -1/-1 counter on it you may draw a card.
1/2
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Feylan's Orchard enters the battlefield tapped.
When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Enchant creature
Whenever enchanted creature is tapped its controller puts the top 3 cards of their library into their graveyard. |
Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Deepjungle Cultivator
(rare)
Arcane Renewal
(uncommon)
Sneezing Rhino
(uncommon)
Hosotho Flashcaster
(uncommon)
Viper Wreath
(common)
Funanya's Disciple
(common)
Runemarked Prowler
(common)
Feylan's Orchard
(common)
Thin the Herd
(common)
Parasitic Rejuvenation
(common)
Beckon Apparition
(common)
Gwehu War Drummer
(common)
Baffler's Curse
(common)
Succumb
(common)
Plains
(basic)



: Add
to your mana pool.
