Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile the top card of your library: If a creature was exiled this way Shimmering Dreambody becomes a copy of that creature until end of turn and target opponent puts the top X cards of his or her library into his or her graveyard, where X was the exiled creature's toughness. Activate this ability only once each turn.
1/2
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Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 4/5
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Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn. "You're only a target if you allow yourself to be one."
1/2
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)
, Sacrifice Blood-Dirt Ointment: Add to your mana pool. If Blood-Dirt Ointment has a fetish, instead add to your mana pool. |
Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
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Shimmering Dreambody
(rare)
Sneezing Rhino
(uncommon)
Skin Drum
(uncommon)
Trinketurn
(uncommon)
Unhindering
(common)
Ancestor in the Clouds
(common)
Sudden Militia
(common)
Gwehu War Drummer
(common)
Fasya Tactics
(common)
Warded Shaman
(common)
Soul Leech
(common)
Blood-Dirt Ointment
(common)
Misty Meadow
(common)
Camouflaged Hunting
(common)
Mountain
(basic)


: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.

