Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
When you control five or more lands sacrifice Decaying Copse and add ![]() to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn. |
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter. 4/4
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Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
Enchant land
Enchanted land untaps during each players untap step. "Just remember my touch- its memory is all you need to heal."- Funanya
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
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Whenever Clawrazer attacks Clawrazer deals 1 damage to all creature tokens.
It washes down the farmer with the hens of his chicken coop.
3/3
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Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn. "You're only a target if you allow yourself to be one."
1/2
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Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
Lush Ravine enters the battlefield tapped.
When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Decaying Copse
(rare)
Graveroot Specter
(uncommon)
Trinketurn
(uncommon)
Roots of Renewal
(uncommon)
Plumed Shield
(common)
Clawrazer
(common)
Warded Shaman
(common)
Unhindering
(common)
Ancestor in the Clouds
(common)
Hopperfoot
(common)
Soul Leech
(common)
Beckon Apparition
(common)
Camouflaged Hunting
(common)
Lush Ravine
(common)
Swamp
(basic)
: Add
to your mana pool.

to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn.


