Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Beast
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
2/1
 
 M 
Enchantment
Whenever you or an opponent casts a creature spell you may put a token copy of that creature onto the battlefield except that it's an illusion in addition to its other types and gains "When this creature becomes the target of a spell or ability, sacrifice it."
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 U 
Creature – Antelope
Haste, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/1
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Creature – Boar
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
 C 
Land
Feylan's Orchard enters the battlefield tapped.

When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {g} or {w} to your mana pool.
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Artifact – Equipment
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Equip: {1}
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
Mountain
 
 B 
Basic Land – Mountain

Kolo Rootreaver (uncommon, foil)
Hazy Phantasms (mythic)
Unsightly Scene (uncommon)
Iron-Horned Addax (uncommon)
Sneezing Rhino (uncommon)
Sunword Advocater (common)
Gorger Pig (common)
Feylan's Orchard (common)
Lethargy Hex (common)
Gwehu War Drummer (common)
Hexer's Knife (common)
Bandits' Raid (common)
Forgetter's Rage (common)
Stormmind Prodigy (common)
Mountain (basic)