Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fetish ( Whenever a nontoken creature dies, if Skin Tome has no fetish, you may exile that card.)
You have no maximum handsize. If Skin Tome has a fetish spells opponents cast cost more, where X is the number of cards in your hand minus seven. |
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
When Thoughtcaller Adept enters the battlefield draw a card for each wizard you control.
"A gathering you say? I suppose I shall show my magics." Sammu of the Redgill
2/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.3/4
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When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
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As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
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Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Skin Tome
(rare)
Cutpurse Conscription
(uncommon)
Thoughtcaller Adept
(uncommon)
Gravewalker Black-Ivory
(uncommon)
Stormmind Prodigy
(common)
Cackleless Yerba
(common)
Sphinxmane Headdress
(common)
Menmund Great-Ox
(common)
Thin the Herd
(common)
Ancestor in the Clouds
(common)
Fasya Tactics
(common)
Succumb
(common)
Runemarked Prowler
(common)
Parasitic Rejuvenation
(common)
Island
(basic)
more, where X is the number of cards in your hand minus seven.

: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
