Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Druid
Flash
Whenever a creature you own is exiled from anywhere you may search your library for a land and add it to your hand. Shuffle your library afterward.
1/2
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 U 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control.
2/3
 U 
Instant
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for {1} less.
 C 
Creature – Hyena Warrior
As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
 C 
Instant
Destroy target artifact.

Draw a card.
 C 
Creature – Frog
Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
 C 
Creature – Ox
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
 C 
Creature – Bird
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature.
1/3
 C 
Creature – Crocodile
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Sorcery
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
Island
 
 B 
Basic Land – Island

Deepjungle Cultivator (rare)
Sneezing Rhino (uncommon)
Diamondhoof Antelope (uncommon)
Trinketurn (uncommon)
Cackleless Yerba (common)
Sundering Strike (common)
Hopperfoot (common)
Menmund Great-Ox (common)
Carrion Vultures (common)
Bhozi Mer-Eater (common)
Misty Meadow (common)
Sunword Advocater (common)
Lethargy Hex (common)
Soul Leech (common)
Island (basic)