Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Untap all creatures you control. Deal X damage to target player, where X is the number of creatures untapped this way.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands. 2/3
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Look at the top 3 cards of your library and exile one. Until end of turn you may cast the exiled card if it's a spell as if it had flash.
A clown's art is equal parts distraction and danger.
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Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn. The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
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Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
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Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Equip: ![]() |
Enchant creature
Enchanted creature gets +1/+0 and cannot be blocked. Dorcia's skills left jaws agape in awe and many pockets empty.
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Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
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Coursing Stream enters the battlefield tapped.
When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent. : Add or to your mana pool. |
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Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Inspiring Courage
(rare)
Mudmaker
(uncommon)
Dorcia's Juggling
(uncommon)
Hosotho Flashcaster
(uncommon)
Succumb
(common)
Wing Snap
(common)
Hexer's Knife
(common)
Juggler's Facade
(common)
Hopperfoot
(common)
Coursing Stream
(common)
Midnight Spiritkeeper
(common)
Bandits' Raid
(common)
Ancestor in the Clouds
(common)
Parasitic Rejuvenation
(common)
Island
(basic)







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