Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As long as there are ten or more exiled cards you may cast creature spells from your graveyard for {3} more. Put a -1/-1 counter on each creature that was cast this way.

Whenever a creature with a -1/-1 counter on it would die, exile it instead.
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 U 
Creature – Merfolk Warrior
Banetrident enters the battlefield with a -1/-1 counter unless you exile an instant or sorcery from your hand.
"They are the rejects of the rivers, bays, and lagoons. They are children trapped in their own ignorance".
3/2
 U 
Creature – Beast
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
2/1
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)

{t}, Sacrifice Blood-Dirt Ointment: Add {2} to your mana pool. If Blood-Dirt Ointment has a fetish, instead add {3} to your mana pool.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Land
Feylan's Orchard enters the battlefield tapped.

When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
Swamp
 
 B 
Basic Land – Swamp

Second Life (rare)
Sneezing Rhino (uncommon)
Banetrident (uncommon)
Kolo Rootreaver (uncommon)
Wing Snap (common)
Blood-Dirt Ointment (common)
Insult the Name (common)
Slothgut Vector (common)
Lethargy Hex (common)
Half-Plan (common)
Feylan's Orchard (common)
Stormmind Prodigy (common)
Gwehu War Drummer (common)
Fasya Tactics (common)
Swamp (basic)