Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantent
Whenever a non-token creature enters the battlefield under your control you may create a 2/2 green antelope token with 'Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)".
 U 
Enchantment
{1}: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
 U 
Creature – Beast
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
2/1
 U 
Enchantment – Aura
Enchant land you control

Enchanted land gains "{g},{t}: Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield."
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Creature – Sprit
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn.
Why gain sorrow from the rain?
2/3
 C 
Creature – Cat Soldier
Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)

{4},{t}: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs {4} less.
 C 
Creature – Zombie
When Vengeful Murdered enters the battlefield put a -1/-1 counter on each other creatures you control.
The dagger in her back only gave her a weapon to stab you with.
3/1
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
Swamp
 
 B 
Basic Land – Swamp

Greatherd Gathering (rare)
Cutpurse Conscription (uncommon)
Kolo Rootreaver (uncommon)
Vast Expanse (uncommon)
Nnikvi Elder (common)
Wing Snap (common)
Ancestor in the Clouds (common)
Bronzemane Sentinel (common)
Plumed Shield (common)
Gwehu War Drummer (common)
Camouflaged Hunting (common)
Sphinxmane Headdress (common)
Vengeful Murdered (common)
Forgetter's Rage (common)
Swamp (basic)