Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

When you control five or more lands sacrifice Decaying Copse and add {b}{g} to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn.
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 U 
Enchantment
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
 U 
Sorcery
Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Instant
Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
 C 
Enchantment – Aura
Enchant creature

Whenever enchanted creature is tapped its controller puts the top 3 cards of their library into their graveyard.
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Creature – Crocodile
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
Swamp
 
 B 
Basic Land – Swamp

Decaying Copse (rare)
Sneezing Rhino (uncommon)
Scamperer's Circle (uncommon)
Falling Cliffs (uncommon)
Misty Meadow (common)
Depriving Spirit (common)
Runemarked Prowler (common)
Cursed Lava (common)
Baffler's Curse (common)
Thin the Herd (common)
Stormmind Prodigy (common)
Forgetter's Rage (common)
Defeat's Memory (common)
Bhozi Mer-Eater (common)
Swamp (basic)