Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Spells cost an additional
to cast for each spell exiled spell with the same name.
(Fetish)-Whenever a creature dies, if there's no creature exiled with Single-Soul Gem you may exile that creature. If you do Single-Soul Gem gains "Any card that would go to th graveyard is exiled instead. Spells your opponents cast cost an additional to cast for each exiled spell with the same name. |
Untap all creatures you control. Deal X damage to target player, where X is the number of creatures untapped this way.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand. 2/1
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Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
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Fetish ( Whenever a nontoken creature dies, if Rack of Bones has no fetish, you may exile that card.)
At the beginning of each player's upkeep if that player has more than 4 cards in their hand Rack of Bones deals 1 damage to that player. If Rack of Bones has a fetish, instead Rack of Bones deals 3 damage to that player. |
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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When Vengeful Murdered enters the battlefield put a -1/-1 counter on each other creatures you control.
The dagger in her back only gave her a weapon to stab you with.
3/1
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Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)
, Sacrifice Blood-Dirt Ointment: Add to your mana pool. If Blood-Dirt Ointment has a fetish, instead add to your mana pool. |
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Single-Soul Gem
(rare, foil)
Inspiring Courage
(rare)
Kolo Rootreaver
(uncommon)
Hammer Merchant
(uncommon)
Rack of Bones
(uncommon)
Parasitic Rejuvenation
(common)
Slothgut Vector
(common)
Bhozi Mer-Eater
(common)
Gwehu War Drummer
(common)
Vengeful Murdered
(common)
Zebrasi Skyherd
(common)
Viper Wreath
(common)
Misty Meadow
(common)
Blood-Dirt Ointment
(common)
Plains
(basic)
to cast for each spell exiled spell with the same name.



: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.