Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile the top card of your library: If a creature was exiled this way Shimmering Dreambody becomes a copy of that creature until end of turn and target opponent puts the top X cards of his or her library into his or her graveyard, where X was the exiled creature's toughness. Activate this ability only once each turn.
1/2
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Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 4/5
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Target creature gets +3/+3 and wither until end of turn.
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: Target creature you control gets +1/+1 and haste until end of turn."Where you tread, remember that others have already shaped the path for you!"
1/2
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Wither
A hunter had his falcata cursed before he sought to kill the beast. So the slash did slay the beast, and yet the warthog still gored the hunter.
3/4
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Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature. 1/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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Destroy target artifact.
Draw a card. |
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Wither
A leonin without a pride will resort to any shame to survive.
1/1
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
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Shimmering Dreambody
(rare)
Skin Drum
(uncommon)
Sneezing Rhino
(uncommon)
Strength of Weakness
(uncommon)
Sunword Advocater
(common)
Wormbelly Warthog
(common)
Carrion Vultures
(common)
Slothgut Vector
(common)
Sundering Strike
(common)
Ancestor in the Clouds
(common)
Fasya Tactics
(common)
Brokenclaw Bandit
(common)
Half-Plan
(common)
Misty Meadow
(common)
Swamp
(basic)

: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.

