Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 
 R 
Enchantment
All damage dealt to players with 7 or more lands is doubled.
A great empire makes for a great sacking.
 U 
Instant
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for {1} less.
 U 
Artifact Creature – Golem
If Relic Raider would be exiled you may return target artifact creature in your graveyard to your hand.
2/3
 U 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control.
2/3
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)

{4},{t}: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs {4} less.
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
Plains
 
 B 
Basic Land – Plains

Unsightly Scene (uncommon, foil)
Assault Fields (rare)
Trinketurn (uncommon)
Relic Raider (uncommon)
Diamondhoof Antelope (uncommon)
Fasya Tactics (common)
Wing Snap (common)
Viper Wreath (common)
Sphinxmane Headdress (common)
Stormmind Prodigy (common)
Insult the Name (common)
Deceptive Herbalist (common)
Sunword Advocater (common)
Thin the Herd (common)
Plains (basic)