Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put the top ten cards of target player's library into their graveyard. You may select a land put into a player's graveyard this way and put it onto the battlefield under your control.
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands. 2/3
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Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
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Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card. 2/1
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Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
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Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)
, Sacrifice Blood-Dirt Ointment: Add to your mana pool. If Blood-Dirt Ointment has a fetish, instead add to your mana pool. |
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Whenever Clawrazer attacks Clawrazer deals 1 damage to all creature tokens.
It washes down the farmer with the hens of his chicken coop.
3/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Seek the Unfindable
(rare)
Mudmaker
(uncommon)
Unsightly Scene
(uncommon)
Banisher Gold-Eye
(uncommon)
Defeat's Memory
(common)
Blood-Dirt Ointment
(common)
Sphinxmane Headdress
(common)
Clawrazer
(common)
Slothgut Vector
(common)
Sudden Militia
(common)
Forgetter's Rage
(common)
Lethargy Hex
(common)
Wing Snap
(common)
Purposeful Dissolve
(common)
Swamp
(basic)




, Sacrifice Blood-Dirt Ointment: Add