Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Whenever you cast a non-creature spell you may pay 5 life. If you do you may
search your library for a card and put that card into your hand. Then shuffle your library. |
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards. 4/4
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Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
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: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
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Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
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Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
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Purposeful Dissolve
(common, foil)
Tormented Tutoring
(rare)
Yanzu Ridgeback
(uncommon)
Gift the Ancestors
(uncommon)
Cutpurse Conscription
(uncommon)
Bronzemane Sentinel
(common)
Sphinxmane Headdress
(common)
Plumed Shield
(common)
Parasitic Rejuvenation
(common)
Defeat's Memory
(common)
Wing Snap
(common)
Viper Wreath
(common)
Beckon Apparition
(common)
Zebrasi Skyherd
(common)
Plains
(basic)







: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs 