Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
Enchant creature
Whenever enchanted creature untaps you may exile target permanent with a converted mana cost of 4 or greater. |
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter. 4/4
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Fetish ( Whenever a nontoken creature dies, if Rack of Bones has no fetish, you may exile that card.)
At the beginning of each player's upkeep if that player has more than 4 cards in their hand Rack of Bones deals 1 damage to that player. If Rack of Bones has a fetish, instead Rack of Bones deals 3 damage to that player. |
Whenever you cast a non-creature spell during your turn target creature can't block until end of turn.
Whenever you cast a non-creature spell during an opponent's turn target creature can't attack. |
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Wither
When Nnikvi Elder dies you may draw a card. The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
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Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Skin Drum
(uncommon, foil)
Kiss of Oblivion
(rare)
Graveroot Specter
(uncommon)
Rack of Bones
(uncommon)
Salt Fireworks
(uncommon)
Lethargy Hex
(common)
Camouflaged Hunting
(common)
Purposeful Dissolve
(common)
Nnikvi Elder
(common)
Midnight Spiritkeeper
(common)
Gwehu War Drummer
(common)
Plumed Shield
(common)
Soul Leech
(common)
Runemarked Prowler
(common)
Swamp
(basic)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.




