Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
 
 R 
Land
{t}: Add {c} to your mana pool.

When you control five lands sacrifice Weeded Basin and add {g}{u} to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{g/b}: Put a -1/-1 counter on this creature.

{g/b}: Remove a -1/-1 counter from this creautre."
 U 
Creature – Specter
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter.
4/4
 U 
Creature – Hyena Wizard
Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.
2/1
 C 
Instant
Destroy target artifact.

Draw a card.
 C 
Instant
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Creature – Ox
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Land
Feylan's Orchard enters the battlefield tapped.

When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {g} or {w} to your mana pool.
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Instant
Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
Forest
 
 B 
Basic Land – Forest

Thin the Herd (common, foil)
Weeded Basin (rare)
Trial of Weakness (uncommon)
Graveroot Specter (uncommon)
Banisher Gold-Eye (uncommon)
Sundering Strike (common)
Parasitic Rejuvenation (common)
Bandits' Raid (common)
Sunword Advocater (common)
Menmund Great-Ox (common)
Viper Wreath (common)
Feylan's Orchard (common)
Zebrasi Skyherd (common)
Unhindering (common)
Forest (basic)