Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
Exile the top card of your library: If a creature was exiled this way Shimmering Dreambody becomes a copy of that creature until end of turn and target opponent puts the top X cards of his or her library into his or her graveyard, where X was the exiled creature's toughness. Activate this ability only once each turn.
1/2
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Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card. 2/1
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Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter. 1/4
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Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.) 4/5
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Khzgeru's Boneyard enters the battlefield tapped.
When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Exile a card from your graveyard,
: Remove a counter from target permanent.You have nothing more than the dead.
2/1
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Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Equip: ![]() |
Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
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Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Cutpurse Conscription
(uncommon, foil)
Shimmering Dreambody
(rare)
Banisher Gold-Eye
(uncommon)
Bloodfear Witch Doctor
(uncommon)
Sneezing Rhino
(uncommon)
Purposeful Dissolve
(common)
Khzgeru's Boneyard
(common)
Depriving Spirit
(common)
Hexer's Knife
(common)
Lethargy Hex
(common)
Cursed Lava
(common)
Bone Bleach
(common)
Viper Wreath
(common)
Succumb
(common)
Mountain
(basic)


: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.


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