Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature enters the battlefield under your control you may create a 2/2 green antelope token with 'Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)".
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Enchant land
Enchanted land untaps during each players untap step. "Just remember my touch- its memory is all you need to heal."- Funanya
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Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
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Haste, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/1
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
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When Funanya's Disciple enters the battlefield return target creature you control to its owner's hand. If that creature had a -1/-1 counter on it you may draw a card.
1/2
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: Target creature you control gets +1/+1 and haste until end of turn."Where you tread, remember that others have already shaped the path for you!"
1/2
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Equipped creature gets +0/+2 and flying.
Equip ![]() |
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Greatherd Gathering
(rare)
Roots of Renewal
(uncommon)
Hammer Merchant
(uncommon)
Iron-Horned Addax
(uncommon)
Bone Bleach
(common)
Cursed Lava
(common)
Funanya's Disciple
(common)
Sunword Advocater
(common)
Viper Wreath
(common)
Ancestor in the Clouds
(common)
Purposeful Dissolve
(common)
Insult the Name
(common)
Misty Meadow
(common)
Plumed Shield
(common)
Swamp
(basic)




: Target creature you control gets +1/+1 and haste until end of turn.
