Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
When you control five or more lands sacrifice Decaying Copse and add ![]() to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn. |
Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
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Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
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Enchant creature
Enchanted creature gets +1/+0 and cannot be blocked. Dorcia's skills left jaws agape in awe and many pockets empty.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Khzgeru's Boneyard enters the battlefield tapped.
When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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Decaying Copse
(rare)
Skin Drum
(uncommon)
Hammer Merchant
(uncommon)
Destitute By Nature
(uncommon)
Juggler's Facade
(common)
Gwehu War Drummer
(common)
Isbo Huntress
(common)
Bone Bleach
(common)
Defeat's Memory
(common)
Forgetter's Rage
(common)
Khzgeru's Boneyard
(common)
Parasitic Rejuvenation
(common)
Lethargy Hex
(common)
Midnight Spiritkeeper
(common)
Forest
(basic)
: Add
to your mana pool.

to your mana pool. Then, target player loses 2 life and target creature gets +2/+2 until end of turn.




