Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
: Pietersite Dragon gets +1/+0 until end of turn.
: Pietersite Dragon gains first strike until end of turn.
: Pietersite Dragon gets +0/+1 until end of turn.
: Pietersite Dragon gains hexproof until end of turn.3/3
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Flying
As long as you own 3 or more exiled instants or sorceries Lost-Knowledge Ancient gets +2/+2 Where men write on paper sphinxes etch into their instincts.
3/3
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Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards. 4/4
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Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn. "You're only a target if you allow yourself to be one."
1/2
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
Exile a card from your graveyard,
: Remove a counter from target permanent.You have nothing more than the dead.
2/1
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Wither
A hunter had his falcata cursed before he sought to kill the beast. So the slash did slay the beast, and yet the warthog still gored the hunter.
3/4
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Pietersite Dragon
(rare)
Lost-Knowledge Ancient
(uncommon)
Trinketurn
(uncommon)
Yanzu Ridgeback
(uncommon)
Warded Shaman
(common)
Misty Meadow
(common)
Gwehu War Drummer
(common)
Plumed Shield
(common)
Depriving Spirit
(common)
Half-Plan
(common)
Wormbelly Warthog
(common)
Forgetter's Rage
(common)
Stormmind Prodigy
(common)
Deceptive Herbalist
(common)
Forest
(basic)





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