Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

At the beginning of each main phase, if you control five lands sacrifice Bandits' Canyon and add {r}{w} to your mana pool. Then destroy up to one target artifact and up to one target enchantment.
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 U 
Creature – Merfolk Warrior
Banetrident enters the battlefield with a -1/-1 counter unless you exile an instant or sorcery from your hand.
"They are the rejects of the rivers, bays, and lagoons. They are children trapped in their own ignorance".
3/2
 U 
Creature – Elf Wizard
Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn.
The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Creature – Hyena Cleric
At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)

{t}, Sacrifice Blood-Dirt Ointment: Add {2} to your mana pool. If Blood-Dirt Ointment has a fetish, instead add {3} to your mana pool.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Land
Khzgeru's Boneyard enters the battlefield tapped.

When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {b} or {r} to your mana pool.
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
 C 
Instant
Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
Plains
 
 B 
Basic Land – Plains

Bandits' Canyon (rare)
Unsightly Scene (uncommon)
Banetrident (uncommon)
Hosotho Flashcaster (uncommon)
Warded Shaman (common)
Spiritkisser Shield-Breaker (common)
Blood-Dirt Ointment (common)
Forgetter's Rage (common)
Khzgeru's Boneyard (common)
Sudden Militia (common)
Half-Plan (common)
Viper Wreath (common)
Insult the Name (common)
Cursed Lava (common)
Plains (basic)