Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
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: Add to your mana pool.
When you control five lands sacrifice Weeded Basin and add ![]() to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature. |
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
If Relic Raider would be exiled you may return target artifact creature in your graveyard to your hand.
2/3
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Banetrident enters the battlefield with a -1/-1 counter unless you exile an instant or sorcery from your hand.
"They are the rejects of the rivers, bays, and lagoons. They are children trapped in their own ignorance".
3/2
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
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Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Lush Ravine enters the battlefield tapped.
When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
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Bronzemane Sentinel
(common, foil)
Weeded Basin
(rare)
Cutpurse Conscription
(uncommon)
Relic Raider
(uncommon)
Banetrident
(uncommon)
Menmund Great-Ox
(common)
Succumb
(common)
Sudden Militia
(common)
Lethargy Hex
(common)
Bhozi Mer-Eater
(common)
Forgetter's Rage
(common)
Lush Ravine
(common)
Bone Bleach
(common)
Isbo Huntress
(common)
Mountain
(basic)


: Add
to your mana pool.

to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature.
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
