Fetish Wars: Virtual Booster

Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll
{g/b}{g/b}, put a -1/-1 counter on a creature you control: regenerate Hexeater Troll.

Creatures without -1/-1 counters on them can't be the target of spells their owners cast.
5/3
 U 
Enchantment
Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
 U 
Instant
Look at the top 3 cards of your library and exile one. Until end of turn you may cast the exiled card if it's a spell as if it had flash.
A clown's art is equal parts distraction and danger.
 U 
Sorcery
Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
 C 
Creature – Boar
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
 C 
Creature – Ox
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+0 and cannot be blocked.
Dorcia's skills left jaws agape in awe and many pockets empty.
 C 
Creature – Crocodile
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Land
Khzgeru's Boneyard enters the battlefield tapped.

When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {b} or {r} to your mana pool.
 C 
Creature – Hyena Cleric
Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life.
4/4
Forest
 
 B 
Basic Land – Forest

Hexeater Troll (rare)
Scamperer's Circle (uncommon)
Dorcia's Juggling (uncommon)
Falling Cliffs (uncommon)
Insult the Name (common)
Gorger Pig (common)
Menmund Great-Ox (common)
Juggler's Facade (common)
Bhozi Mer-Eater (common)
Plumed Shield (common)
Lethargy Hex (common)
Forgetter's Rage (common)
Khzgeru's Boneyard (common)
Midnight Spiritkeeper (common)
Forest (basic)