Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a non-token creature enters the battlefield under your control you may create a 2/2 green antelope token with 'Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)".
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Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn. The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
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Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
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Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
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Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
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Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Greatherd Gathering
(rare)
Hosotho Flashcaster
(uncommon)
Falling Cliffs
(uncommon)
Destitute By Nature
(uncommon)
Gwehu War Drummer
(common)
Beckon Apparition
(common)
Fasya Tactics
(common)
Wing Snap
(common)
Viper Wreath
(common)
Lethargy Hex
(common)
Isbo Huntress
(common)
Sphinxmane Headdress
(common)
Succumb
(common)
Purposeful Dissolve
(common)
Swamp
(basic)





: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.


