Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Fetish ( Whenever a nontoken creature dies, if Skin Tome has no fetish, you may exile that card.)
You have no maximum handsize. If Skin Tome has a fetish spells opponents cast cost more, where X is the number of cards in your hand minus seven. |
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for
less. |
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
Enchant creature
When From Parent to Child enters the battlefield put a -1/-1 counter on enchanted creature. When enchanted creature dies, you may put a -1/-1 counter on target creature for each -1/-1 counter on enchanted creature. |
Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Slothgut Vector enters the battlefield with 2 -1/-1 counters. 4/4
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Sacrifice Diviner's Catfish: Until end of turn, instants and sorcery spells you cast cost
less.Some fish are so old that their bones turn to the dust that forms the future.
2/2
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Enchant creature or artifact
Enchanted permanent can't attack or activate its activated abilities. |
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Skin Tome
(rare)
Trinketurn
(uncommon)
Cutpurse Conscription
(uncommon)
From Parent to Child
(uncommon)
Unhindering
(common)
Slothgut Vector
(common)
Runemarked Prowler
(common)
Misty Meadow
(common)
Diviner's Catfish
(common)
Beckon Apparition
(common)
Bone Bleach
(common)
Lethargy Hex
(common)
Soul Leech
(common)
Bandits' Raid
(common)
Forest
(basic)
more, where X is the number of cards in your hand minus seven.



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