Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() , Put a -1/-1 counter on a creature you control: Return target creature card from your graveyard to your hand. |
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control. 2/3
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Equipped creature gets +X/+0, where X is the number of exiled creatures you own.
Equip ![]() A point of topaz where the echoes of the dead can silently scream
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Target creature gets +3/+3 and wither until end of turn.
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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When Funanya's Disciple enters the battlefield return target creature you control to its owner's hand. If that creature had a -1/-1 counter on it you may draw a card.
1/2
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As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
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Mossblood Scarring
(rare)
Diamondhoof Antelope
(uncommon)
Gemhold Spear
(uncommon)
Strength of Weakness
(uncommon)
Beckon Apparition
(common)
Funanya's Disciple
(common)
Cackleless Yerba
(common)
Runemarked Prowler
(common)
Bandits' Raid
(common)
Parasitic Rejuvenation
(common)
Soul Leech
(common)
Zebrasi Skyherd
(common)
Bone Bleach
(common)
Misty Meadow
(common)
Forest
(basic)




: Add
to your mana pool.