Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Untap all creatures you control. Deal X damage to target player, where X is the number of creatures untapped this way.
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Fetish ( Whenever a nontoken creature dies, if Skin Drum has no fetish, you may exile that card.)
: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn. |
When Thoughtcaller Adept enters the battlefield draw a card for each wizard you control.
"A gathering you say? I suppose I shall show my magics." Sammu of the Redgill
2/3
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Enchant basic land
Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land. |
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
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Misty Meadow enters the battlefield tapped.
When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Wither
A leonin without a pride will resort to any shame to survive.
1/1
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Wither
When Nnikvi Elder dies you may draw a card. The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
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Enchant creature
Enchanted creature gets +1/+0 and cannot be blocked. Dorcia's skills left jaws agape in awe and many pockets empty.
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Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
Enchant creature
Whenever enchanted creature is tapped its controller puts the top 3 cards of their library into their graveyard. |
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Inspiring Courage
(rare)
Skin Drum
(uncommon)
Thoughtcaller Adept
(uncommon)
Arcane Renewal
(uncommon)
Defeat's Memory
(common)
Bone Bleach
(common)
Isbo Huntress
(common)
Misty Meadow
(common)
Forgetter's Rage
(common)
Brokenclaw Bandit
(common)
Nnikvi Elder
(common)
Juggler's Facade
(common)
Camouflaged Hunting
(common)
Baffler's Curse
(common)
Island
(basic)


: Target creature attacks this turn if able. If Skin Drum has a fetish that creature gets +1/+0 until end of turn.
