Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 
 R 
Artifact – Equipment
Fetish ( Whenever a nontoken creature dies, if Bone Shaman's Mask has no fetish, you may exile that card.)

Equipped creature has protection from enchantments. If Bone Shaman's Mask has a fetish, Bone Shaman's Mask instead equipped creature gains protection from the exiled creature's colors.

Equip {1}
 U 
Creature – Hippo
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands.
2/3
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 U 
Creature – Human Cleric
Flash
When Nkipi Trade Guardian enters the battlefield target player skips his or her next combat phase.
Nkipi is a city of trade and wealth, where witch doctors come for business and not rivalries.
2/3
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Creature – Merfolk Wizard
Whenever you discard a card Madness Witch Doctor gets +1/+1 until end of turn and untap it.
Scale of terrapin
Bit of Elder's fin
To curse all their kin
0/2
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Misty Meadow (common, foil)
Bone Shaman's Mask (rare)
Mudmaker (uncommon)
Sneezing Rhino (uncommon)
Nkipi Trade Guardian (uncommon)
Misty Meadow (common)
Zebrasi Skyherd (common)
Madness Witch Doctor (common)
Warded Shaman (common)
Thin the Herd (common)
Depriving Spirit (common)
Stormmind Prodigy (common)
Fasya Tactics (common)
Insult the Name (common)
Swamp (basic)