Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Creatures with a power less than the number of counters on Ahjrabi Greatbuzzard can't attack.
5/6
 U 
Creature – Hyena Warrior
Deathtouch, vigilance
Defenders of the Midnight cackle submit themselves to Yewande's Curse of Sleeplessness
2/3
 U 
Creature – Merfolk Wizard
When Thoughtcaller Adept enters the battlefield draw a card for each wizard you control.
"A gathering you say? I suppose I shall show my magics." Sammu of the Redgill
2/3
 U 
Creature – Human Cleric
Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter.
1/4
 C 
Creature – Cat Soldier
Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
 C 
Land
Coursing Stream enters the battlefield tapped.

When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent.

{t}: Add {u} or {b} to your mana pool.
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Instant
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
Forest
 
 B 
Basic Land – Forest

Ahjrabi Greatbuzzard (rare)
Yewande's Sentries (uncommon)
Thoughtcaller Adept (uncommon)
Bloodfear Witch Doctor (uncommon)
Isbo Huntress (common)
Coursing Stream (common)
Defeat's Memory (common)
Wing Snap (common)
Forgetter's Rage (common)
Parasitic Rejuvenation (common)
Depriving Spirit (common)
Zebrasi Skyherd (common)
Bandits' Raid (common)
Sunword Advocater (common)
Forest (basic)