Fetish Wars: Virtual Booster
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Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Fetish ( Whenever a nontoken creature dies, if Bone Shaman's Mask has no fetish, you may exile that card.)
Equipped creature has protection from enchantments. If Bone Shaman's Mask has a fetish, Bone Shaman's Mask instead equipped creature gains protection from the exiled creature's colors. Equip |
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand. 2/1
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Whenever a creature with a combined power and toughness of less than or equal to 2 enters the battlefield that creature other creatures you control get +1/+1 until end of turn.
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Haste, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/1
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Feylan's Orchard enters the battlefield tapped.
When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool. |
Wither
When Nnikvi Elder dies you may draw a card. The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Whenever Clawrazer attacks Clawrazer deals 1 damage to all creature tokens.
It washes down the farmer with the hens of his chicken coop.
3/3
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Exile a card from your graveyard, : Remove a counter from target permanent.
You have nothing more than the dead.
2/1
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Equipped creature gets +0/+2 and flying.
Equip |
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Bone Shaman's Mask
(rare)
Kolo Rootreaver
(uncommon)
Scamperer's Circle
(uncommon)
Iron-Horned Addax
(uncommon)
Feylan's Orchard
(common)
Nnikvi Elder
(common)
Soul Leech
(common)
Clawrazer
(common)
Depriving Spirit
(common)
Forgetter's Rage
(common)
Bone Bleach
(common)
Deceptive Herbalist
(common)
Plumed Shield
(common)
Sudden Militia
(common)
Plains
(basic)