Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Shuffle target permanent into its owner's library. Its controller reveals cards from the top of their library until they reveal a permanent of the same type, then put that permanent onto the battlefield.
 U 
Creature – Hyena Wizard
Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.
2/1
 U 
Creature – Human Cleric
Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter.
1/4
 U 
Artifact
Fetish ( Whenever a nontoken creature dies, if Rack of Bones has no fetish, you may exile that card.)

At the beginning of each player's upkeep if that player has more than 4 cards in their hand Rack of Bones deals 1 damage to that player. If Rack of Bones has a fetish, instead Rack of Bones deals 3 damage to that player.
 C 
Sorcery
Shuffle target artifact or enchantment into its owner's library and draw two cards.
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Creature – Hyena Cleric
At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
{4}{b}{b}
 
 C 
Instant
Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Instant
Deal 2 damage to target creature or player. If a creature selected this way has a -1/-1 counter on it Cursed Lava deals 4 damage to that creature instead.
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)

{t}, Sacrifice Blood-Dirt Ointment: Add {2} to your mana pool. If Blood-Dirt Ointment has a fetish, instead add {3} to your mana pool.
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
Mountain
 
 B 
Basic Land – Mountain

Madness Warp (rare)
Banisher Gold-Eye (uncommon)
Bloodfear Witch Doctor (uncommon)
Rack of Bones (uncommon)
Purposeful Dissolve (common)
Slothgut Vector (common)
Wing Snap (common)
Spiritkisser Shield-Breaker (common)
Succumb (common)
Forgetter's Rage (common)
Cursed Lava (common)
Blood-Dirt Ointment (common)
Misty Meadow (common)
Sunword Advocater (common)
Mountain (basic)