Fetish Wars: Virtual Booster

Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}: Add {c} to your mana pool.

At the beginning of each main phase, if you control five or more lands sacrifice Erratic Geyser and add {u}{r} to your mana pool. Then, draw a card and deal 3 damage to target creature.
 U 
Creature – Hyena Wizard
Wither
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.
2/1
 U 
Instant
Deal 2 damage to target player for each multicolor creature they control.
Joy can be as poisonous as a spider.
 U 
Instant
Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Creature – Cat Soldier
Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 C 
Land
Coursing Stream enters the battlefield tapped.

When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent.

{t}: Add {u} or {b} to your mana pool.
 C 
Sorcery
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
Island
 
 B 
Basic Land – Island

Erratic Geyser (rare)
Banisher Gold-Eye (uncommon)
Fullfire (uncommon)
Destitute By Nature (uncommon)
Camouflaged Hunting (common)
Thin the Herd (common)
Bandits' Raid (common)
Fasya Tactics (common)
Bronzemane Sentinel (common)
Plumed Shield (common)
Zebrasi Skyherd (common)
Nnikvi Elder (common)
Coursing Stream (common)
Soul Leech (common)
Island (basic)