Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll
{g/b}{g/b}, put a -1/-1 counter on a creature you control: regenerate Hexeater Troll.

Creatures without -1/-1 counters on them can't be the target of spells their owners cast.
5/3
 U 
Creature – Crocodile
Flash
When Yanzu Ridgeback enters the battlefield if Yanzu Ridgeback has the greatest power amongst creatures you control you may draw two cards.
4/4
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{g/b}: Put a -1/-1 counter on this creature.

{g/b}: Remove a -1/-1 counter from this creautre."
 U 
Creature – Elephant Cleric
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
{t}: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
3/4
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Hyena Warrior
As long as you have no cards in your graveyard Cackleless Yerba gets +2/+2.
"I nothing to call on other than my own teeth."
1/3
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
Mountain
 
 B 
Basic Land – Mountain

Hexeater Troll (rare)
Yanzu Ridgeback (uncommon)
Trial of Weakness (uncommon)
Gravewalker Black-Ivory (uncommon)
Warded Shaman (common)
Sudden Militia (common)
Defeat's Memory (common)
Runemarked Prowler (common)
Zebrasi Skyherd (common)
Gwehu War Drummer (common)
Forgetter's Rage (common)
Misty Meadow (common)
Cackleless Yerba (common)
Half-Plan (common)
Mountain (basic)