Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
As long as there are ten or more exiled cards you may cast creature spells from your graveyard for {3} more. Put a -1/-1 counter on each creature that was cast this way.

Whenever a creature with a -1/-1 counter on it would die, exile it instead.
 U 
Creature – Specter
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter.
4/4
 U 
Creature – Antelope
Haste, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/1
 U 
Enchantment – Aura
Enchant land you control

Enchanted land gains "{g},{t}: Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield."
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Creature – Elf Wizard
When Funanya's Disciple enters the battlefield return target creature you control to its owner's hand. If that creature had a -1/-1 counter on it you may draw a card.
1/2
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)

{4},{t}: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs {4} less.
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Instant
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Creature – Hyena Cleric
At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
Island
 
 B 
Basic Land – Island

Second Life (rare)
Graveroot Specter (uncommon)
Iron-Horned Addax (uncommon)
Vast Expanse (uncommon)
Defeat's Memory (common)
Funanya's Disciple (common)
Sphinxmane Headdress (common)
Depriving Spirit (common)
Parasitic Rejuvenation (common)
Sunword Advocater (common)
Warded Shaman (common)
Runemarked Prowler (common)
Spiritkisser Shield-Breaker (common)
Gwehu War Drummer (common)
Island (basic)