Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a creature deals damage to you or a creature you control put a -1/-1 counter on that creature.
If a creature with a -1/-1 counter on it would die gain 2 life. They heal in the method of the living, forgetting their own place in the world.
1/3
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Flying
As long as you own 3 or more exiled instants or sorceries Lost-Knowledge Ancient gets +2/+2 Where men write on paper sphinxes etch into their instincts.
3/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.3/4
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Equipped creature gets +X/+0, where X is the number of exiled creatures you own.
Equip ![]() A point of topaz where the echoes of the dead can silently scream
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At the beginning of your upkeep if you control no creatures with -1/-1 counters on them you may gain 1 life.
0/2
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)
, : Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs less.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Enchant creature
Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield. |
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Futile Healers
(rare)
Lost-Knowledge Ancient
(uncommon)
Gravewalker Black-Ivory
(uncommon)
Gemhold Spear
(uncommon)
Spiritkisser Shield-Breaker
(common)
Bandits' Raid
(common)
Soul Leech
(common)
Forgetter's Rage
(common)
Sphinxmane Headdress
(common)
Runemarked Prowler
(common)
Viper Wreath
(common)
Gorger Pig
(common)
Half-Plan
(common)
Sudden Militia
(common)
Island
(basic)




: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.

