Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature

Whenever an opponent casts a non-creature spell enchanted creature gets +4/+4 and gains deathtouch until end of turn.

When enchanted creature dies other creatures you control get +2/+2 and deathtouch until end of turn.
 U 
Enchantment – Aura
Enchant creature

Enchanted creature gains "{g/b}: Put a -1/-1 counter on this creature.

{g/b}: Remove a -1/-1 counter from this creautre."
 U 
Instant
Deal 2 damage to target player for each multicolor creature they control.
Joy can be as poisonous as a spider.
 U 
Artifact Creature – Golem
If Relic Raider would be exiled you may return target artifact creature in your graveyard to your hand.
2/3
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Creature – Ox
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
2/2
 C 
Sorcery
Shuffle target artifact or enchantment into its owner's library and draw two cards.
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
 C 
Land
Feylan's Orchard enters the battlefield tapped.

When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {g} or {w} to your mana pool.
 C 
Instant
Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
Swamp
 
 B 
Basic Land – Swamp

Basilisk Rearing (rare)
Trial of Weakness (uncommon)
Fullfire (uncommon)
Relic Raider (uncommon)
Defeat's Memory (common)
Menmund Great-Ox (common)
Purposeful Dissolve (common)
Deceptive Herbalist (common)
Feylan's Orchard (common)
Beckon Apparition (common)
Plumed Shield (common)
Forgetter's Rage (common)
Wing Snap (common)
Camouflaged Hunting (common)
Swamp (basic)