Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Troll
{g/b}{g/b}, put a -1/-1 counter on a creature you control: regenerate Hexeater Troll.

Creatures without -1/-1 counters on them can't be the target of spells their owners cast.
5/3
 U 
Enchantment – Aura
Enchant land

Enchanted land untaps during each players untap step.
"Just remember my touch- its memory is all you need to heal."- Funanya
 U 
Instant
Target creature gets +3/+3 and wither until end of turn.
 U 
Creature – Rhino
Sneezing Rhino enters the battlefield with a -1/-1 counter on it unless you cast another creature spell this turn.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
4/5
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Instant
Destroy target creature with flying. If that creature had a -1/-1 counter on it untap all creatures you control.
"I was the best eagle hunter as aboy. Why should a little bit of firebreathing make a difference?"
 C 
Creature – Spirit
Exile a card from your graveyard, {t}: Remove a counter from target permanent.
You have nothing more than the dead.
2/1
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Artifact – Equipment
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Equip: {1}
 C 
Creature – Frog
Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Land
Misty Meadow enters the battlefield tapped.

When Misty Meadow enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {w} or {u} to your mana pool.
 C 
Creature – Zombie Boar
Wither
A hunter had his falcata cursed before he sought to kill the beast. So the slash did slay the beast, and yet the warthog still gored the hunter.
3/4
Forest
 
 B 
Basic Land – Forest

Hexeater Troll (rare)
Roots of Renewal (uncommon)
Strength of Weakness (uncommon)
Sneezing Rhino (uncommon)
Sunword Advocater (common)
Wing Snap (common)
Depriving Spirit (common)
Half-Plan (common)
Hexer's Knife (common)
Hopperfoot (common)
Deceptive Herbalist (common)
Gwehu War Drummer (common)
Misty Meadow (common)
Wormbelly Warthog (common)
Forest (basic)