Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast a non-creature spell you may pay 5 life. If you do you may
search your library for a card and put that card into your hand. Then shuffle your library.
 U 
Instant
Deal X damage to target attacking creature, where X is the number of -1/-1 counters on all creatures you control.
 U 
Instant
Deal 2 damage to target player for each multicolor creature they control.
Joy can be as poisonous as a spider.
 U 
Enchantment – Aura
Enchant land you control

Enchanted land gains "{g},{t}: Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield."
 C 
Creature – Merfolk Wizard
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Sorcery
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
 C 
Artifact
Fetish ( Whenever a nontoken creature dies, if Sphinxmane Headdress has no fetish, you may exile that card.)

{4},{t}: Exile the top card of target player's library. If Sphinxmane Headdress has a fetish, costs {4} less.
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Creature – Elf Shaman Musician
{g},{t}: Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.
Fight to the rhythm.
2/2
 C 
Artifact – Equipment
Whenever a creature becomes equipped with Hexer's Knife put a -1/-1 counter on the equipped creature. Equipped creature gains Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Equip: {1}
 C 
Instant
Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
Island
 
 B 
Basic Land – Island

Tormented Tutoring (rare)
Unsightly Scene (uncommon)
Fullfire (uncommon)
Vast Expanse (uncommon)
Stormmind Prodigy (common)
Lethargy Hex (common)
Warded Shaman (common)
Soul Leech (common)
Sphinxmane Headdress (common)
Fasya Tactics (common)
Gwehu War Drummer (common)
Hexer's Knife (common)
Unhindering (common)
Slothgut Vector (common)
Island (basic)