Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Add to your mana pool.
When you control five lands sacrifice Weeded Basin and add ![]() to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature. |
Look at the top 3 cards of your library and exile one. Until end of turn you may cast the exiled card if it's a spell as if it had flash.
A clown's art is equal parts distraction and danger.
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Enchant land
Enchanted land untaps during each players untap step. "Just remember my touch- its memory is all you need to heal."- Funanya
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Target creature gets +3/+3 and wither until end of turn.
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Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
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Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
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Wither
When Midnight Spiritkeeper enters the battlefield, if there is a creature card in your graveyard, you may gain 4 life. 4/4
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Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
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Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
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Lush Ravine enters the battlefield tapped.
When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Exile target card from a graveyard. Put a 1/1 white and black Spirit creature token with flying onto the battlefield.
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Fetish ( Whenever a nontoken creature dies, if Blood-Dirt Ointment has no fetish, you may exile that card.)
, Sacrifice Blood-Dirt Ointment: Add to your mana pool. If Blood-Dirt Ointment has a fetish, instead add to your mana pool. |
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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Weeded Basin
(rare)
Dorcia's Juggling
(uncommon)
Roots of Renewal
(uncommon)
Strength of Weakness
(uncommon)
Zebrasi Skyherd
(common)
Bandits' Raid
(common)
Midnight Spiritkeeper
(common)
Gorger Pig
(common)
Parasitic Rejuvenation
(common)
Lush Ravine
(common)
Soul Leech
(common)
Beckon Apparition
(common)
Blood-Dirt Ointment
(common)
Forgetter's Rage
(common)
Swamp
(basic)
: Add
to your mana pool.

to your mana pool. Then target player puts the top 3 cards of his or her library into his or her graveyard and target creature you control fights target creature.




