Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
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+2: Look at the top card of your library.If it's an Aura card, you may put it onto the battlefield.
-3: Draw a card for each enchantment you control. -7: You gain an emblem with "Enchantments and enchanted permanents you control have hexproof and are indestructible." 4
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Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
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Whenever you cast a non-creature spell during your turn target creature can't block until end of turn.
Whenever you cast a non-creature spell during an opponent's turn target creature can't attack. |
Deathtouch, vigilance
Defenders of the Midnight cackle submit themselves to Yewande's Curse of Sleeplessness
2/3
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Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
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Khzgeru's Boneyard enters the battlefield tapped.
When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
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Sacrifice Diviner's Catfish: Until end of turn, instants and sorcery spells you cast cost
less.Some fish are so old that their bones turn to the dust that forms the future.
2/2
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Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
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Wither
A leonin without a pride will resort to any shame to survive.
1/1
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Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
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Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
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Forgetter's Rage
(common, foil)
Feylan, Mystic Warden
(mythic)
Hammer Merchant
(uncommon)
Salt Fireworks
(uncommon)
Yewande's Sentries
(uncommon)
Half-Plan
(common)
Khzgeru's Boneyard
(common)
Deceptive Herbalist
(common)
Diviner's Catfish
(common)
Sudden Militia
(common)
Brokenclaw Bandit
(common)
Gorger Pig
(common)
Soul Leech
(common)
Plumed Shield
(common)
Mountain
(basic)





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