Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Shuffle target permanent into its owner's library. Its controller reveals cards from the top of their library until they reveal a permanent of the same type, then put that permanent onto the battlefield.
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Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
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: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn. |
Whenever you cast a non-creature spell during your turn target creature can't block until end of turn.
Whenever you cast a non-creature spell during an opponent's turn target creature can't attack. |
Reach
Some frogs are colorful and some frogs hide, but all frogs jump.
1/1
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Feylan's Orchard enters the battlefield tapped.
When Feylan's Orchard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Enchant creature
Enchanted creature gets +1/+0 and cannot be blocked. Dorcia's skills left jaws agape in awe and many pockets empty.
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn. Why gain sorrow from the rain?
2/3
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Shuffle target artifact or enchantment into its owner's library and draw two cards.
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Equipped creature gets +0/+2 and flying.
Equip ![]() |
Destroy target creature. If that creature had a -1/-1 counter on it you may draw 2 cards.
Death is often, thought not always and not assuredly, the only end to a curse.
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Enchant creature
Enchanted creature gets +2/+2 and has hexproof. |
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
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Madness Warp
(rare)
Destitute By Nature
(uncommon)
Cutpurse Conscription
(uncommon)
Salt Fireworks
(uncommon)
Hopperfoot
(common)
Feylan's Orchard
(common)
Juggler's Facade
(common)
Gwehu War Drummer
(common)
Ancestor in the Clouds
(common)
Purposeful Dissolve
(common)
Plumed Shield
(common)
Succumb
(common)
Camouflaged Hunting
(common)
Gorger Pig
(common)
Plains
(basic)



: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
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