Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Shaman
Wither
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
 
 R 
Artifact
Fetish ( Whenever a nontoken creature dies, if Aardvark Fetish has no fetish, you may exile that card.)

At the beginning of each opponents upkeep choose a target creature. That creature can be blocked by any creature you control, regardless of abilities. If Aardvark Fetish has a fetish, instead all creatures opponents control may be blocked by all creatures you control, regardless of abilities.
 U 
Artifact Creature – Construct
Fetish ( Whenever a nontoken creature dies, if Fetish Poppet has no fetish, you may exile that card.)

If Fetish Poppet has a fetish this creature gets +1/+1 for each other artifact that has a creature exiled with it."
0/1
 U 
Enchantment – Aura
Enchant land you control

Enchanted land gains "{g},{t}: Reveal the top card of your library. If a land sharing the same name as the enchanted land is revealed you may put that land onto the battlefield."
 U 
Creature – Human Cleric
Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter.
1/4
 C 
Instant
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
 C 
Creature – Sprit
Flying
Exile Ancestor in the Clouds from your graveyard: Target creature gains flying until end of turn.
Why gain sorrow from the rain?
2/3
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
 C 
Land
Lush Ravine enters the battlefield tapped.

When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {r} or {g} to your mana pool.
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Creature – Cat Soldier
Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
Forest
 
 B 
Basic Land – Forest

Nnikvi Elder (common, foil)
Aardvark Fetish (rare)
Fetish Poppet (uncommon)
Vast Expanse (uncommon)
Bloodfear Witch Doctor (uncommon)
Parasitic Rejuvenation (common)
Ancestor in the Clouds (common)
Warded Shaman (common)
Sudden Militia (common)
Lush Ravine (common)
Half-Plan (common)
Isbo Huntress (common)
Viper Wreath (common)
Insult the Name (common)
Forest (basic)