Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcery
Shuffle target artifact or enchantment into its owner's library and draw two cards.
 
 R 
Enchantent
Whenever a non-token creature enters the battlefield under your control you may create a 2/2 green antelope token with 'Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)".
 U 
Enchantment – Aura
Enchant basic land

Whenever you cast an instant, sorcery, or artifact spell you may untap enchanted land.
 U 
Enchantment
{1}: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
 U 
Instant
Target creature gets +3/+3 and wither until end of turn.
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +1/+1 and deathtouch. When enchanted creature dies put a 1/1 black-green snake token with deathtouch onto the battlefield.
 C 
Creature – Pegasus
Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
 C 
Artifact Creature – Beast Construct
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter.
2/4
 C 
Creature – Human Nomad
{t}: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
 C 
Instant
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
 C 
Land
Lush Ravine enters the battlefield tapped.

When Lush Ravine enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {r} or {g} to your mana pool.
 C 
Creature – Human Shaman
Flash
When Warded Shaman enters the battlefield creatures can't gain -1/-1 counters until end of turn.
"You're only a target if you allow yourself to be one."
1/2
 C 
Sorcery
Target opponent loses 1 life and discards a card. You gain 1 life and draw a card.
 C 
Creature – Cat Soldier
Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
Forest
 
 B 
Basic Land – Forest

Purposeful Dissolve (common, foil)
Greatherd Gathering (rare)
Arcane Renewal (uncommon)
Cutpurse Conscription (uncommon)
Strength of Weakness (uncommon)
Viper Wreath (common)
Zebrasi Skyherd (common)
Runemarked Prowler (common)
Sunword Advocater (common)
Thin the Herd (common)
Lush Ravine (common)
Warded Shaman (common)
Soul Leech (common)
Bronzemane Sentinel (common)
Forest (basic)