Fetish Wars: Virtual Booster

Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Bird
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Creatures with a power less than the number of counters on Ahjrabi Greatbuzzard can't attack.
5/6
 U 
Creature – Beast
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)

Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand.
2/1
 U 
Creature – Elephant Cleric
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
{t}: Return target creature with a toughness of X from your graveyard to your hand, where X is the number of -1/-1 counters on Gravewalker Black-Ivory.
3/4
 U 
Creature – Human Cleric
Wither
When Bloodfear Witch Doctor enters the battlefield each opponent loses 1 life for each creature they control with a -1/-1 counter.
1/4
 C 
Creature – Boar
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
 C 
Creature – Human
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
"I know no charlatans by their manners or words, but I know trace poisons run through those tubers."- Maxemarc Ghoulbark
1/3
 C 
Enchantment – Aura
Enchant creature

Enchanted creature gets +2/+2 and has hexproof.
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
 C 
Land
Khzgeru's Boneyard enters the battlefield tapped.

When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent.

{t}: Add {b} or {r} to your mana pool.
 C 
Sorcery
Gain control of target creature or artifact until end of turn. Untap that permanent. It gains gaste.
Sometimes it's a powerful fetish, sometimes it's a powerful person. Either fetches a hefty ransom.
 C 
Instant
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
 C 
Artifact – Equipment
Equipped creature gets +0/+2 and flying.

Equip {1}
 C 
Instant
Creatures you control gain first strike until end of turn.
The Medur fasya are common hires among travelling caravans.
 C 
Instant
Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
Forest
 
 B 
Basic Land – Forest

Ahjrabi Greatbuzzard (rare)
Kolo Rootreaver (uncommon)
Gravewalker Black-Ivory (uncommon)
Bloodfear Witch Doctor (uncommon)
Gorger Pig (common)
Deceptive Herbalist (common)
Camouflaged Hunting (common)
Sudden Militia (common)
Khzgeru's Boneyard (common)
Bandits' Raid (common)
Half-Plan (common)
Plumed Shield (common)
Fasya Tactics (common)
Insult the Name (common)
Forest (basic)