Fetish Wars: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura
Enchant creature you control

Enchanted creature cannot be blocked. Whenever the enchanted creature deals damage you may draw a card.
 U 
Sorcery
Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
 U 
Creature – Hyena Warrior
Deathtouch, vigilance
Defenders of the Midnight cackle submit themselves to Yewande's Curse of Sleeplessness
2/3
 U 
Creature – Antelope
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Diamondhoof Antelope becomes untapped untap all other creatures with Stampede that you control.
2/3
 C 
Creature – Cat Rogue
Wither
A leonin without a pride will resort to any shame to survive.
1/1
 C 
Creature – Crocodile
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
 C 
Instant
Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
 C 
Creature – Lizard
Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)

Slothgut Vector enters the battlefield with 2 -1/-1 counters.
4/4
 C 
Land
Coursing Stream enters the battlefield tapped.

When Coursing Stream enters the battlefield you may gain 2 life if you control a multiclolored permanent.

{t}: Add {u} or {b} to your mana pool.
 C 
Instant
Target player exiles the top five cards of his or her library.
"No... I simply cannot recall."
 C 
Enchantment – Aura
Enchant creature or artifact

Enchanted permanent can't attack or activate its activated abilities.
 C 
Instant
Target blue or red creature you control gets +1/+1 until end of turn. If you own five or more instant or sorcery cards in exile, creatures you control get +2/+2 until end of turn instead.
 C 
Creature – Cat Soldier
Isbo Huntress gets +2/+2 whenever it attacks if you control two or more multicolored creatures.
1/1
 C 
Sorcery
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
Mountain
 
 B 
Basic Land – Mountain

Pin's Sabotage (rare)
Gift the Ancestors (uncommon)
Yewande's Sentries (uncommon)
Diamondhoof Antelope (uncommon)
Brokenclaw Bandit (common)
Bhozi Mer-Eater (common)
Bone Bleach (common)
Slothgut Vector (common)
Coursing Stream (common)
Defeat's Memory (common)
Lethargy Hex (common)
Forgetter's Rage (common)
Isbo Huntress (common)
Sudden Militia (common)
Mountain (basic)