Fetish Wars: Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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As long as there are ten or more exiled cards you may cast creature spells from your graveyard for
more. Put a -1/-1 counter on each creature that was cast this way.
Whenever a creature with a -1/-1 counter on it would die, exile it instead. |
Flying
As long as you own 3 or more exiled instants or sorceries Lost-Knowledge Ancient gets +2/+2 Where men write on paper sphinxes etch into their instincts.
3/3
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Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Kolo Rootreaver deals combat damage to a player you may return target creature with stampede from your graveyard to your hand. 2/1
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Exile target land, then deal 1 damage to its controller for each exiled land they own.
The whispers of the land and its spirit went unheard, leaving only a dirge as disposable as mortal supposedly are.
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Flying
Zebrasi are said to messengers of the sun itself, their black stripes representing the sun chasing away the night.
2/1
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Exile a card from your graveyard,
: Remove a counter from target permanent.You have nothing more than the dead.
2/1
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Sacrifice Diviner's Catfish: Until end of turn, instants and sorcery spells you cast cost
less.Some fish are so old that their bones turn to the dust that forms the future.
2/2
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, : Target creature gets +2/+2 until end of turn. Use this ability only during your main phase.Fight to the rhythm.
2/2
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Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature. 1/3
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: Target creature you control gets +1/+1 and haste until end of turn."Where you tread, remember that others have already shaped the path for you!"
1/2
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Khzgeru's Boneyard enters the battlefield tapped.
When Khzgeru's Boneyard enters the battlefield you may gain 2 life if you control a multi-colored permanent. : Add or to your mana pool.
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Counter target creature spell. All creatures you don't control with the same name get -3/-0 until end of turn.
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Wither
When Nnikvi Elder dies you may draw a card. The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
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Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Runemarked Prowler enters the battlefield with a -1/-1 counter. 2/4
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Second Life
(rare)
Lost-Knowledge Ancient
(uncommon)
Kolo Rootreaver
(uncommon)
Falling Cliffs
(uncommon)
Zebrasi Skyherd
(common)
Depriving Spirit
(common)
Diviner's Catfish
(common)
Gwehu War Drummer
(common)
Carrion Vultures
(common)
Sunword Advocater
(common)
Khzgeru's Boneyard
(common)
Insult the Name
(common)
Nnikvi Elder
(common)
Runemarked Prowler
(common)
Island
(basic)


more. Put a -1/-1 counter on each creature that was cast this way.



: Remove a counter from target permanent.