Fetish Wars
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Mechanics | Skeleton |
Showing 45 of 45 Multicolour cards
Go to section: White (10) Blue (11) Black (11) Red (11) Green (11) Multicolour (45) Hybrid (21) Artifact (15) Land (10)
Show rarities: C U R M
Exile target creature from a player's graveyard. Tap all creatures sharing a name with the exiled creature.
Flying, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature.
When Carrion Vultures enters the battlefield put a -1/-1 counter on target creature.
1/3
Whenever a creature deals damage to you or a creature you control put a -1/-1 counter on that creature.
If a creature with a -1/-1 counter on it would die gain 2 life.
If a creature with a -1/-1 counter on it would die gain 2 life.
They heal in the method of the living, forgetting their own place in the world.
1/3
Destroy target creature, enchantment, or artifact.
This sword, her favorite weapon, this leather, the story of her favorite runes, this skull, the head or her most-hated enemy.
Whenever an opponent casts a spell with the same name as an exiled spell that player loses 3 life and you gain 3 life.
"The soul should never be burdened with life again."
3/4
As long as there are ten or more exiled cards you may cast creature spells from your graveyard for more. Put a -1/-1 counter on each creature that was cast this way.
Whenever a creature with a -1/-1 counter on it would die, exile it instead.
Whenever a creature with a -1/-1 counter on it would die, exile it instead.
Destroy target attacking creature. If that creature had stampede its controller loses 3 life.
See the confusion that erupts once the an archbull falls?
Deathtouch, vigilance
Defenders of the Midnight cackle submit themselves to Yewande's Curse of Sleeplessness
2/3
Target creature gets -3/-3 until end of turn. Destroy all permanents attached to that creature.
After Kalejaye's death, the Nnikvi held the Trial of Weakness to find a new Soul Surgeon.
Lifelink, Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
3/4
Reach, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter.
Target player discards a card whenever Graveroot Specter gains a -1/-1 counter.
4/4
Destroy target artifact or enchantment, then destroy target creature or planeswalker.
And nothing was left.
, put a -1/-1 counter on a creature you control: regenerate Hexeater Troll.
Creatures without -1/-1 counters on them can't be the target of spells their owners cast.
Creatures without -1/-1 counters on them can't be the target of spells their owners cast.
5/3
, Put a -1/-1 counter on a creature you control: Return target creature card from your graveyard to your hand.
Wither
When Nnikvi Elder dies you may draw a card.
When Nnikvi Elder dies you may draw a card.
The Nnikvi tribe endure suffering in the flesh so that when they become spirits they will find joy in being free from flesh.
1/3
Regenerate target creature you control. Target opponent loses life equal to that creature's toughness.
Enchant creature
Enchanted creature gains ": Put a -1/-1 counter on this creature.
: Remove a -1/-1 counter from this creautre."
Enchanted creature gains ": Put a -1/-1 counter on this creature.
: Remove a -1/-1 counter from this creautre."
When Bhozi Mer-Eater enters the battlefield return target creature to its owner's hand.
Still a pescetarian.
4/3
Whenever Dreameater Hydra attacks reveal the top three cards your library and exile one of them. Until end of turn Dreameater Hydra gets +X/+X and the defending player puts the top X cards of their library into their graveyard, where X is the converted mana cost of the exiled card. Put all other cards revealed this way on the bottom of your library.
1/1
Whenever you or an opponent casts a creature spell you may put a token copy of that creature onto the battlefield except that it's an illusion in addition to its other types and gains "When this creature becomes the target of a spell or ability, sacrifice it."
Flash
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn.
Whenever you cast a spell on your opponent's turn creatures you control get +1/+1 until end of turn.
The lightning's strike, the cobra's bite. I know a single moment as an hour.
2/3
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands.
Whenever Mudmaker deals damage to a player put a flood counter on target land that player controls. Lands with flood counters on them are islands.
2/3
Shuffle target artifact or enchantment into its owner's library and draw two cards.
Enchant land
Enchanted land untaps during each players untap step.
Enchanted land untaps during each players untap step.
"Just remember my touch- its memory is all you need to heal."- Funanya
Put the top ten cards of target player's library into their graveyard. You may select a land put into a player's graveyard this way and put it onto the battlefield under your control.
Untap or tap all creatures target player controls. Remove all counters from creatures tapped or untapped this way.
If Boilhelm Genius would be exiled by an artifact you may draw a card and deal 2 damage to target creature.
"I swear, this staff will be the death of me."
3/2
Look at the top 3 cards of your library and exile one. Until end of turn you may cast the exiled card if it's a spell as if it had flash.
A clown's art is equal parts distraction and danger.
Choose 5 instants or sorceries in your graveyard. An opponent chooses one. Return the chosen card to your hand and exile the rest.
"Bone Shaman, I have survived your onslaught. Have you any other desecrations left in your arsenal?"- Feylan
Take an extra turn after this one. During that turn, whenever you cast a spell you may deal 3 damage to target creature or player.
The eruption from Mt. Isbo was heralded as sign of the end times by the Nnikvi.
Enchant creature
Enchanted creature gets +1/+0 and cannot be blocked.
Enchanted creature gets +1/+0 and cannot be blocked.
Dorcia's skills left jaws agape in awe and many pockets empty.
Copy target instant or sorcery spell, then counter target instant or sorcery. You may choose new targets for the copy.
A sphere of fire formed above the mage's hands... and he threw it at his old, ugly robes.
Flying
: Pietersite Dragon gets +1/+0 until end of turn.
: Pietersite Dragon gains first strike until end of turn.
: Pietersite Dragon gets +0/+1 until end of turn.
: Pietersite Dragon gains hexproof until end of turn.
: Pietersite Dragon gets +1/+0 until end of turn.
: Pietersite Dragon gains first strike until end of turn.
: Pietersite Dragon gets +0/+1 until end of turn.
: Pietersite Dragon gains hexproof until end of turn.
3/3
When Stormmind Prodigy enters the battlefield return target instant or sorcery from your graveyard to your hand
"As a child I saw something amazing. I should like to see it again."- Gambola
2/1
Destroy target artifact. Until end of turn you may cast artifact spells as if they had flash for less.
Haste, vigilance
While other cats hide in trees and brush, Okundwa's leonin stand tall and proud in the savannah.
3/3
: Until end of turn creature tokens you control gain haste and get +2/+0 until end of turn. Sacrifice all creature tokens you control at the beginning of the next endstep. Use this ability only once each turn.
Whenever Hammer Merchant attacks you may destroy target artifact creature
What better way to prove a weapon's worth than a demonstration?
2/2
Untap all creatures you control. Deal X damage to target player, where X is the number of creatures untapped this way.
Stampede (Creatures you control with stampede can't be blocked unless all attacking creatures you control with stampede are blocked.)
Creatures with stampede gain haste and first strike.
Creatures with stampede gain haste and first strike.
The thunder of angry feet.
3/4
Wither, Blemish (Whenever this creature would block or be blocked by a creature with counters you may exchange any number of counters between them.)
Whenever Ragecursed Shaman attacks for the first time each turn untap all creatures you control and then receive an additional combat phase for each -1/-1 counter on Ragecursed Shaman.
Whenever Ragecursed Shaman attacks for the first time each turn untap all creatures you control and then receive an additional combat phase for each -1/-1 counter on Ragecursed Shaman.
4/4
Whenever you cast a non-creature spell during your turn target creature can't block until end of turn.
Whenever you cast a non-creature spell during an opponent's turn target creature can't attack.
Whenever you cast a non-creature spell during an opponent's turn target creature can't attack.
Gain control of all creature tokens until end of turn. Untap those creatures. They gain haste until end of turn.
: Target creature you control gets +1/+1 and haste until end of turn.
"Where you tread, remember that others have already shaped the path for you!"
1/2
Go to section: White (10) Blue (11) Black (11) Red (11) Green (11) Multicolour (45) Hybrid (21) Artifact (15) Land (10)
Show rarities: C U R M
Fetish Wars: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
When Banisher Gold-Eye enters the battlefield exile target non-land permanent with a converted mana cost of 2 or less unless its controller discards a card.