Threads of Fate: Card List
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# | Name | Colour | Rarity | Cost | Type | P | T | Code | Card text |
---|---|---|---|---|---|---|---|---|---|
1 | Ansbel Proctor | White | Common | Creature – Shaman | 2 | 1 | CW03 |
Whenever Ansbel Proctor attacks, tap target creature defending player controls.
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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2 | Aven Skirmisher* | White | Common | Creature – Bird Warrior | 1 | 1 | CW01 | Flying | |
3 | Banishment Law | White | Rare | Enchantment | RW01 |
As Banishment Law enters the battlefield, name a nonland card.
Permanents with the same name as the named cards can't enter the battlefield without having been cast, and their abilities can't trigger or be activated. |
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4 | Cloud Crusader* | White | Common | Creature – Human Knight | 2 | 3 | CW07 | Flying, first strike | |
5 | Dauntless Enabler | White | Common | Creature | 0 | 2 | CW05 |
Flying
When Dauntless Enabler enters the battlefield, target creature you control gains lifelink until end of turn. |
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6 | Diversion Tactics | White | Uncommon | Instant | UW05 | Until end of turn, target creature assigns combat damage equal to its toughness rather than its power. | |||
7 | Eagle Eyes | White | Common | Instant | CW15 |
Cast Eagle Eyes only if a creature is attacking or blocking alone.
Destroy target attacking or blocking creature. |
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8 | Expurgate | White | Common | Sorcery | CW11 | Exile target enchantment. Scry 1. | |||
9 | Gentle Giant | White | Common | Creature – Giant | 4 | 4 | CW08 |
Defender
Dauntless — Gentle Giant can attack as though it didn't have defender as long as you control the creature with the least power. |
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10 | Hallways Hödekins | White | Common | Creature – Spirit | 1 | 1 | CW02 | , : Tap target creature with power 3 or greater. | |
11 | Imbuefield Ox | White | Common | Creature – Beast | 2 | 4 | CW10 |
Vigilance
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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12 | Infiltration Phalanx | White | Uncommon | Creature – Dwarf Soldier | 3 | 3 | UW04 |
Vigilance
: Creatures you control get +1/+0 until end of turn. |
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13 | Invoker of Laws | White | Common | Creature | 3 | 2 | CW06 | ||
14 | Levitation Trap | White | Common | Enchantment | CW13 | When Levitation Trap enters the battlefield, exile target creature until Levitation Trap leaves the battlefield. | |||
15 | Plenipotangelary | White | Common | Creature | 3 | 2 | CW09 |
Whenever Plenipotangelary enters the battlefield or deals combat damage to a player, put a fate counter on it.
Whenever Plenipotangelary attacks, you may remove a counter from a creature you control, if you do, untap target creature. |
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16 | Scornful Teacher | White | Uncommon | Creature – Human Cleric | 1 | 1 | UW03 |
When Scornful Teacher enters the battlefield, put a fate counter on target permanent you don't control.
Scornful Teacher has protections from permanents with fate counters on them. |
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17 | Show of Skills | White | Common | Enchantment – Aura | CW14 |
Enchant creature
Enchanted creature gets +1/+1 and has vigilance. When enchanted creature dies, create a 1/1 white Soldier creature token with vigilance. |
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18 | Sorba Hounds | White | Common | Creature – Hound | 2 | 2 | CW04 | Dauntless — At the beginning of each combat, if you control the creature with the least power, Sorba Hounds gets +1/+1 and has first strike. | |
19 | Study Session | White | Common | Enchantment – Aura | CW16 |
Enchant creature
When Study Session enters the battlefield, you gain 2 life. Enchanted creature can't attack or block. |
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20 | Subvert Surveillance | White | Uncommon | Instant | UW01 |
Untap all creatures you control. They gain lifelink until end of turn.
Dauntless — If you control the creature with the least power, prevent all damage that would be dealt to those creatures. |
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21 | Suiroza Master at Arms | White | Uncommon | Creature – Human Soldier | 2 | 2 | UW02 |
When Suiroza Master at Arms dies, create a 1/1 white soldier creature token with vigilance.
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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22 | Tactical Review | White | Common | Instant | CW17 | Creature you control with base power 2 or less gain indestructible until end of turn. | |||
23 | Train the Squad | White | Uncommon | Instant | Create a 1/1 white soldier creature token with vigilance and two 1/1 colorless Spirit creature tokens. | ||||
24 | Voice of the Populace | White | Common | Instant | CW12 | Target creature gets +1/+1 until end of turn for each creature you control. | |||
25 | Ansbel Tactician | Blue | Common | Creature | 2 | 2 | CU04 |
Prowess
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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26 | Cancel* | Blue | Common | Instant | CU13 | Counter target spell. | |||
27 | Cimis Undulator | Blue | Common | Creature – Naga | 3 | 2 | CU06 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Whenever Cimis Undulator attacks, scry 1 if there's a fate counter on it. |
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28 | Cloud Visitant | Blue | Uncommon | Creature – Elemental | 1 | 4 | UU03 |
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
: Cloud Visitant can block an additional creature this turn. |
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29 | Contrarian Librarian | Blue | Uncommon | Creature – Vedalken | 1 | 3 | UU02 |
, : Draw a card, then discard a card.
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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30 | Drain Ambitions | Blue | Uncommon | Instant | UU04 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library.)
Target player mills four cards. If you sought fate correctly, put Drain Ambitions into your hand as it resolves. |
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31 | Ensconce | Blue | Uncommon | Instant | UU01 |
As an additional cost to cast Ensconce, put a permanent you control on top of its owner's library.
Counter target spell. |
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32 | Feathered Smartaleck | Blue | Common | Creature – Aven | 3 | 3 | CU09 |
Flying
Whenever Feathered Smartaleck deals combat damage to a player, target creature that player controls gets -3/-0 until your next turn. |
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33 | Fencer Clique* | Blue | Common | Creature – Faerie Soldier | 2 | 2 | CU08 |
Flying
: Put Fencer Clique on top of its owner's library. |
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34 | Mnemonic Reprisal | Blue | Common | Instant | CU10 |
As an additional cost to cast Mnemonic Reprisal, put target creature you control on top of your library.
Tap target creature. That creature doesn't untap during its controller's next untap step. |
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35 | Overextend | Blue | Common | Instant | CU11 | Counter target spell unless its controller pays . If you control a colorless creature, counter that spell unless its controller pays instead. | |||
36 | Reach for the Skies | Blue | Common | Sorcery | CU12 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library.)
Target creature you control gains flying until end of turn. If you sought fate correctly, each creature you control gains flying until end of turn instead. |
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37 | Reconsider | Blue | Common | Sorcery | CU14 | Put target instant or sorcery card from your graveyard on top of your library. | |||
38 | Reveal Impermanence | Blue | Common | Instant | CU17 | Choose two target nonland permanents. Return one to its owner's hand. Exile the other, then return it to the battlefield under its owner's control. | |||
39 | Reviewer of Fates | Blue | Common | Creature – Wizard | 2 | 1 | CU02 | : Reviewer of Fates can't be blocked by creatures with power 2 or less this turn. | |
40 | Scansion Hödekin | Blue | Common | Creature – Spirit | 1 | 2 | CU03 |
Flying
Whenever Scansion Hödekin enters the battlefield or deals combat damage to a player, put a fate counter on it. Remove a counter from Scansion Hödekin: Target player mills two cards. |
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41 | Spellshield Master | Blue | Common | Creature – Wizard | 1 | 2 | CU01 |
Hexproof
Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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42 | Student Fetcher | Blue | Common | Creature – Drake | 2 | 2 | CU05 |
Flying
Student Fetcher gets +1/+0 as long as you control a colorless creature. |
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43 | Sudden understanding | Blue | Uncommon | Instant | UU05 | Scry X, where X is the number of creatures attacking you, then draw two cards. | |||
44 | Timeout | Blue | Common | Enchantment – Aura | CU16 |
Enchant creature
When Timeout enters the battlefield, create a 1/1 colorless spirit creature token. Enchanted creature doesn't untap during its controller's untap step. |
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45 | Weave Fate* | Blue | Common | Instant | CU15 | Draw two cards. | |||
46 | Apoptotic Glory | Black | Common | Sorcery | CB11 | Choose target creature. Mill two cards, then that creature gets -1/-1 until end of turn for each creature card in your graveyard. | |||
47 | Bilebelcher | Black | Common | Creature – Horror | 3 | 2 | CB05 | Whenever a card is put into your graveyard from anywhere, Bilebelcher gains menace until end of turn. | |
48 | Bone Leecher | Black | Uncommon | Creature – Kor Assassin | 3 | 4 | UB03 |
Dampen (Creatures blocking or blocked by this creature get -1/-0 until end of turn.)
: Draw a card. Activate this ability only if a creature dealt damage by Bone Leecher this turn died. |
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49 | Cemetery Swarmcaller | Black | Uncommon | Creature – Shaman | 2 | 3 | UB05 |
If a player would draw a card or cards, instead they mill a card, then draw that many cards.
, Exile a creature cards from your graveyard: Create a 1/1 black insect creature token with flying. |
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50 | Cemetery Visions | Black | Common | Sorcery | CB15 |
As an additional cost to cast Cemetery Visions, exile X cards from your graveyard.
Cemetery Visions deals X damage to target creature and you gain X life. |
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51 | Compact Romance | Black | Uncommon | Enchantment | UB06 | Whenever an opponent casts a spell that shares no color with any permanent that player controls, that player loses 1 life and you gain 1 life. | |||
52 | Condemned's Blindfold | Black | Rare | Instant | RB01 | Abilities of creatures you don't control can't trigger or be activated until your next turn. | |||
53 | Crush Will | Black | Common | Sorcery | CB17 | Destroy target creature. Its controller loses life equal to the number of creature cards in your graveyard. | |||
54 | Dutiful Return* | Black | Common | Sorcery | CB14 | Return up to two target creature cards from your graveyard to your hand. | |||
55 | Edict of the Doom Bell | Black | Common | Instant | CB12 | Target player loses three life, then each player with more life than you sacrifices a creature. | |||
56 | Gilrog Enforcer | Black | Common | Creature – Ogre | 4 | 4 | CB10 | ||
57 | Hödekin of the Inkhorn | Black | Common | Creature – Spirit | 1 | 4 | CB06 | When Hödekin of the Inkhorn enters the battlefields, each opponent discards a card. | |
58 | Impress the Boss | Black | None | Sorcery | CB16 | Draw two cards, then mill two cards. You lose 2 life. | |||
59 | Leecher Bats | Black | Common | Creature – Bat | 2 | 2 | CB08 |
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
Flying |
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60 | Leeching Menace | Black | Uncommon | Creature – Insect | 3 | 1 | UB02 |
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
Menace |
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61 | Lively Grub | Black | Common | Creature – Insect | 1 | 3 | CB02 | At the beginning of your end step, if Lively Grub's power is 0 or less, each opponent loses 1 life and you gain 1 life. | |
62 | Rampart Overwatch | Black | Common | Creature | 3 | 1 | CB07 | When Rampart Overwatch dies, you draw a card and you lose 1 life. | |
63 | Renegade Lawmages | Black | None | Creature – Kor Wizard | 4 | 2 | CB09 |
Whenever Renegade Lawmages enters the battlefield or deals combat damage to a player, put a fate counter on it.
Whenever Renegade Lawmages attacks, you may remove a counter from a creature you control, if you do, target creature gets -1/-0 until end of turn. |
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64 | Scorn ideas | Black | Uncommon | Sorcery | UB01 |
Look at the top five cards of your library. Put any number of them into your graveyard and the rest back on top of your library in any order.
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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65 | Sokdar Bladeswinger | Black | Common | Creature – Berserker | 2 | 3 | CB03 |
Sokdar Bladeswinger can't block.
: Sokdar Bladeswinger gains haste until end of turn. |
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66 | Sokdar Ruffian | Black | Common | Creature – Human Rogue | 1 | 1 | CB01 | Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.) | |
67 | Soul Infusion | Black | Uncommon | Enchantment – Aura | UB04 |
Enchant creature
Enchanted creature gets +1/+1, and has lifelink and ", exile a creature card from your graveyard: This creature gets +1/+1 until end of turn." |
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68 | Throw the Key Away | Black | Rare | Sorcery | RB02 | Exile target creature. When you do, you may exile target token. | |||
69 | Throwaway Thoughts | Black | Common | Sorcery | CB13 |
Target player discards two cards.
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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70 | Vindictive Nibblers | Black | Common | Creature – Rat | 1 | 1 | CB04 |
Deathtouch
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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71 | Armed Mountebank | Red | Common | Creature | 2 | 1 | CR02 | First strike | |
72 | Call in Debts | Red | Common | Instant | CR12 | Counter target instant or sorcery spell. | |||
73 | Cartful of Eggs | Red | Common | Enchantment – Aura | CR14 |
Enchant creature
Enchanted creature has first strike and ": Target creature attacks this turn if able." |
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74 | Cinder District Rescuer | Red | Uncommon | Creature – Viashino | 1 | 1 | UR01 |
When Cinder District Rescuer enters the battlefield, it deals 1 damage to target creature or player.
Dauntless — At the beginning of your upkeep, if you control the creature with the least power, Cinder District Rescuer deals 1 damage to target creature or player. |
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75 | Conflagration of Phoenixes | Red | Mythic | Sorcery | MR01 | Put three 1/1 red Phoenix creatures tokens with flying and haste onto the battlefield. They have "When this creature die, you may return target card named 'Conflagration of Phoenixes' from your graveyard to your hand." | |||
76 | Emberwalker | Red | Common | Creature – Elemental | 3 | 3 | CR05 | ||
77 | Eryun's Petwalker | Red | Common | Creature | 3 | 2 | CR06 | When Eryun's Petwalker enters the battlefield, create a 1/1 black and red devil creature token. | |
78 | Fatefighting Justiciar | Red | Common | Creature – Dwarf | 0 | 3 | CR03 | Dauntless — Whenever Fatefighting Justiciar attacks and you control the creature with the least power, you may pay . If you do, Fatefighting Justiciar gets +3/+0 until end of turn. | |
79 | Flameout | Red | Common | Instant | CR13 |
Flameout deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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80 | Heroic Sacrifice | Red | Uncommon | Instant | UR06 |
As an additional cost to cast Heroic Sacrifice, sacrifice a creature.
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
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81 | Imp Gang | Red | Uncommon | Creature – Imp | 4 | 2 | UR02 |
Haste
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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82 | Kranioceros* | Red | Common | Creature – Beast | 5 | 2 | CR08 | : Kranioceros* gets +0/+3 until end of turn. | |
83 | Last Straw | Red | Uncommon | Instant | UR07 | Target creature gets +3/+0 and gains trample until end of turn. If it would deal lethal damage to an attacking creature, you may assign any remaining damage to that creature's controller. | |||
84 | Menacing Dampener | Red | Uncommon | Creature – Giant | 5 | 3 | UR08 |
Menace
: Menacing Dampener gains Dampen until end of turn. (Creatures blocking or blocked by it get -1/-0 until end of turn.) |
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85 | Mob Justice* | Red | Common | Sorcery | CR11 | Mob Justice* deals damage to target player equal to the number of creatures you control. | |||
86 | Overwhelm Odds | Red | Common | Instant | CR10 | Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) | |||
87 | Press Gangs | Red | Common | Sorcery | CR16 |
Create a 1/1 black and red Devil creature token. Until end of turn, whenever a player casts an instant or sorcery spell, create another of those tokens.
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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88 | Prison Smasher | Red | Common | Creature – Giant | 3 | 3 | CR09 |
Trample
Dauntless — Whenever Prison Smasher attacks and you control the creature with the least power, target creature can't block it this turn. |
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89 | Rabble Guy | Red | Common | Creature | 1 | 1 | CR04 | Whenever Rabble Guy attacks, it gets +1/+0 for each other attacking red creature. | |
90 | Sokdar Swiftblade | Red | Common | Creature | 3 | 3 | CR07 |
Haste
Whenever Sokdar Swiftblade deals combat damage to a player, you may discard two cards. If you do, draw two cards. |
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91 | Springjacker | Red | Common | Creature – Dwarf | 1 | 2 | CR01 |
Whenever Springjacker enters the battlefield or deals combat damage to a player, put a fate counter on it.
Whenever Springjacker attacks, you may remove a counter from a creature you control, if you do, Springjacker deals 1 damage to target creature or player. |
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92 | Trumpet Blast* | Red | None | Instant | Attacking creatures get +2/+0 until end of turn. | ||||
93 | Wrap in Magma | Red | Common | Sorcery | CR15 | Target creature gets +1/+0. Creatures with power less than that creature can't block this turn | |||
94 | Wrong Place, Wrong Time | Red | Common | Instant | CR17 | Wrong Place, Wrong Time deals 5 damage to target creature. | |||
95 | Artin Mana Artist | Green | Common | Creature – Bear Shaman | 1 | 2 | CG04 | : Choose land or nonland, then reveal the top card of your library. If you chose correctly, add one mana of any color to your mana pool. Otherwise, add . | |
96 | Awaken the Rampart | Green | Rare | Instant | UG05 | Target land you control becomes a 5/5 Elemental creature with haste and indestructible. It's still a land. (This effect lasts indefinitely.) | |||
97 | Bountiful Harvest* | Green | Common | Sorcery | CG17 | You gain 1 life for each land you control. | |||
98 | Crossroad Fatesharer | Green | Common | Creature – Naga | 2 | 1 | CG03 |
Whenever Crossroad Fatesharer enters the battlefield or deals damage to a player, put a fate counter on it.
: Move a counter from Crossroad Fatesharer onto target creature. That creature gets +1/+1 and gains trample until end of turn. |
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99 | Desertbreath Basilisk | Green | Common | Creature – Basilisk | 1 | 2 | CG01 | When Desertbreath Basilisk dies, you may pay . If you do, each opponent sacrifices a creature or land. | |
100 | Envious Hödekins | Green | Common | Creature – Spirit | 5 | 5 | CG10 | : Envious Hödekins must be blocked this turn if able. | |
101 | Explore the Hermland | Green | Common | Sorcery | CG15 | Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest back on top of your library in any order. | |||
102 | Expound Fate | Green | Rare | Sorcery | RG01 | Distribute X fate counters among any number of target creatures you control. Each of those creature gets +1/+1 until end of turn for each fate counter put on it this way. | |||
103 | Fated Growth | Green | Common | Instant | CG11 |
Target creature gets +2/+2 until end of turn.
That creature gets +4/+4 until end of turn instead if you control a creature with a fate counter on it. |
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104 | Fatepool Reader | Green | Uncommon | Creature | 2 | 1 | : Choose a creature you control. Add one mana of each of that creature's colors to your mana pool. | ||
105 | Fateweaver | Green | Common | Creature – Spider | 3 | 4 | CG07 |
Reach
Fateweaver gets +1/+1 as long as you control a creature with a fate counter on it. |
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106 | Flexible Foresight | Green | Uncommon | Enchantment – Aura | UG04 |
Enchant permanent
Enchanted permanent gets +1/+1 and has vigilance as long as it's a creature. Otherwise, it has ": Scry 1." |
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107 | Fungal Machicolator | Green | Uncommon | Elemental | 3 | 3 | UG01 |
Leech 3 (During your upkeep, you may have a creature you control get -3/-3 and this creature gets +3/+3 until your next upkeep.)
Trample Whenever Fungal Machicolator deals damage to a player, create a 1/1 green Saproling token. |
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108 | Hedge Hogs | Green | Common | Creature – Boar | 6 | 4 | CG09 | ||
109 | Impress the Greenhorns | Green | Common | Sorcery | CG12 | Choose target creature you control. You gain life equal to that creature's power, then it fights target creature you don't control. | |||
110 | Leeching Bear | Green | Common | Creature – Bear | 2 | 2 | CG02 | Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.) | |
111 | Peregrination* | Green | Uncommon | Sorcery | UG03 | Search your library for up to two basic land cards, reveal those cards, and put one onto the battlefield tapped and the other into your hand. Shuffle your library, then scry 1. | |||
112 | Predict Downfall | Green | Common | Instant | CG13 | Destroy target creature with flying. Scry 1. | |||
113 | Rhox Emergent | Green | Uncommon | Creature – Rhino Shaman | 4 | 4 | UG02 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Whenever one or more creatures you control with fate counters on them attack, scry 1. |
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114 | Roughshod Charge | Green | Common | Instant | CG16 |
Choose one—
• Destroy target artifact or enchantment. • Target creature gets +5/+5. |
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115 | Stairwell Trampler | Green | Common | Creature – Beast | 2 | 1 | CG05 |
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
Trample |
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116 | Unstoppable Fatebeast | Green | Common | Creature – Beast | 3 | 3 | CG08 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Unstoppable Fatebeast has indestructible as long as there is a fate counter on it. |
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117 | Ursine Fateshield | Green | Common | Creature – Bear | 2 | 3 | CG06 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
When Ursine Fateshield enters the battlefield, draw a card if there's a fate counter on it. |
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118 | Wistful Admiration | Green | Common | Sorcery | CG14 | Search your library for up to two basic land cards, reveal them, then shuffle your library and put one of those cards on top of it and the other into your hand. | |||
119 | Aven Cyclonist | Multicolour | Common | Creature – Bird | 2 | 3 | CZ01 |
Flying
Whenever Aven Cyclonist attacks, another target creature you control gains flying until end of turn. Imbue (: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery) |
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120 | Blank the Slate | Multicolour | Uncommon | Enchantment | UZ04 | At the beginning of your end step, if you control a colorless creature, create a 1/1 white bird creature token with flying. | |||
121 | Eglahel, The Tabula Rasa | Multicolour | Rare | Legendary Creature – Angel | 5 | 3 | RZ01 |
Flying
Whenever you cast Eglahel, The Tabula Rasa or a spell that shares a color with Eglahel, you may return target creature an opponent controls to its owner's hand. : Return target creature you control to its owner's hand. |
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122 | Hindering Light* | Multicolour | Common | Instant | CZ02 |
Counter target spell that targets you or a permanent you control.
Draw a card. |
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123 | Misplaced Protectiveness | Multicolour | Rare | Enchantment | Creatures can't become the target of abilities and spells controlled by their controller. | ||||
124 | Teacher of Telekinetics | Multicolour | Uncommon | Creature – Wizard | 3 | 2 | UZ01 |
: Tap target creature.
Other creatures you control have ": Tap target creature." |
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125 | Come at me bro | Multicolour | Uncommon | Creature | 2 | 2 | UZ13 |
First strike
Whenever two or more creatures enter the battlefield at the same time, you draw a card and lose 1 life. |
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126 | Eryun, Squats Mistress | Multicolour | Rare | Legendary Creature – Gorgon | 3 | 2 | RZ10 |
Deathtouch
, : Copy target instant or sorcery spells that shares a color with Eryun, Squats Mistress. You may choose new targets for the copy. : Counter target activated or triggered ability of a creature. |
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127 | Expletion of Botflies | Multicolour | Common | Sorcery | CZ07 |
Create two 1/1 black Insect creature tokens with flying and haste.
Vindictive (, Exile this card from your graveyard: Target opponent loses 1 life.) |
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128 | Total Annihilation | Multicolour | Common | Sorcery | CZ08 | Destroy target artifact, creature, or land. | |||
129 | Worth the Price | Multicolour | Uncommon | Sorcery | Reveal the top four cards of your library. Put all nonland cards revealed this way into your hand and the rest into your graveyard. You lose life equal to the number of cards put into your hand this way. | ||||
130 | Arrlak, Hand of Ob Nixilis | Multicolour | Rare | Legendary Creature – Demon | 4 | 4 | RZ07 |
Menace
At the beginning of your upkeep, target creature that shares a color with Arrlak, Hand of Ob Nixilis gains indestructible. (This effect doesn't end.) : Target creature gets -2/-2 and Arrlak gets +2/+2 until end of turn. Activate this ability only once each turn. |
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131 | Artin Haruspex | Multicolour | Uncommon | Creature – Bear | 2 | 1 | UZ10 |
When Artin Haruspex dies, choose one —
• Target player gains 1 life and draws a card. • Target player loses 1 life and discards a card. |
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132 | Exacting Bribes | Multicolour | Uncommon | Sorcery |
Choose target player, then choose one or more —
• That player sacrifices a creature. • That player sacrifices an artifact. • That player sacrifices an enchantment. |
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133 | Permanent Bullying | Multicolour | Common | Enchantment – Aura | CZ06 |
Enchant creature
Enchanted creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player, that player discards two cards." |
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134 | Rampart Crawler | Multicolour | Common | Creature – Horror | 4 | 4 | CZ05 |
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
When Rampart Crawler dies, you may put any number of other target creature cards from your graveyard on top of your library. |
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135 | Selective Enforcement | Multicolour | Uncommon | Sorcery | UZ09 |
Each creature that's white, blue, or red gets -2/-2 until end of turn.
Exile all cards from target player's graveyard. |
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136 | Counsel from the Oracles | Multicolour | Common | Instant | CZ04 | Prevent all combat damage that would be dealt this turn. Scry 2. | |||
137 | Fatespiller Hydra | Multicolour | Rare | Creature – Hydra | * | * | RZ06 |
Fatespiller Hydra enters the battlefield with 4 fate counters on it.
Fatespiller Hydra's power and toughness are each equal to the number of fate counters on creatures you control. : Double the number of fate counters on target creature. |
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138 | Mekulek, the Fateshaper | Multicolour | Rare | Legendary Creature – Merfolk Wizard | 4 | 3 | RZ05 |
Mekulek, the Fateshaper enters the battlefield with two fate counters on it.
Creatures you control that share a color with Mekulek enter the battlefield with a fate counter on them. , Remove two fate counters from among creatures you control: Draw a card. |
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139 | Oracular Hornbeast | Multicolour | Common | Creature – Beast | 4 | 4 | CZ03 |
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Creatures you control with fate counters on them have Trample. |
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140 | Overlay History | Multicolour | Uncommon | Sorcery | UZ05 | Exchange the top two cards of your library with two target cards in your graveyard. | |||
141 | Ursine Gumption | Multicolour | Uncommon | Instant | UZ06 | Counter target creature spell. Create a 2/2 green Bear creature token. | |||
142 | Army of the Vanished | Multicolour | Rare | Enchantment | RZ14 | If a nontoken creature would enter the battlefield, instead exile it, then that creature's controller creates a 1/1 white soldier creature token with vigilance for each card that has been exiled by Army of the Vanished. Those tokens gain haste until end of turn. | |||
143 | Cindersword Dwarf | Multicolour | Common | Creature – Dwarf | 3 | 2 | CZ09 | Dauntless — When Cindersword Dwarf enters the battlefield, if you control the creature with the least power, it deals 2 damage to target opponent and you gain 2 life. | |
144 | Court of Public Opinion | Multicolour | Rare | Enchantment |
If a source would deal exactly 1 damage to a player, it deals two damage instead.
If a source would deal damage to a creature, prevent all but 2 of that damage. |
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145 | Find the Unassuming | Multicolour | Uncommon | Instant | UZ17 | Destroy target artifact or enchantment. If it's attached to another permanent, instead exile that artifact or enchantment and destroy that permanent. | |||
146 | Plafko, Smiter of the Compact | Multicolour | Rare | Legendary Creature – Dwarf Knight | 2 | 3 | RZ13 |
Whenever a creature that shares a color with Plafko, Smiter of the Compact enters the battlefield under your control, you may pay . If you do, that creature gains haste and vigilance until end of turn.
, : Tap target creature and target land. They don't untap during their controller's next untap step. |
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147 | Rebelling Sapper | Multicolour | Uncommon | Creature – Dwarf Warrior | 4 | 2 | UZ18 |
Menace
Rebelling Sapper can block an additional creature each combat. |
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148 | Reinforcement Whispers | Multicolour | Common | Enchantment – Aura | CZ10 |
Enchant creature
Enchanted creature has haste and ", : Create a 1/1 white creature token with vigilance." |
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149 | Cimis Memorial | Artifact | Uncommon | Artifact | UA02 |
When Cimis Memorial enters the battlefield, prevent all damage that would be dealt to and dealt by target creature this turn.
: Add or to your mana pool. |
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150 | Gilrog Memorial | Artifact | Uncommon | Artifact | UA03 |
When Gilrog Memorial enters the battlefield, exile all cards from target player's graveyard.
: Add or to your mana pool. |
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151 | Sokdar Memorial | Artifact | Uncommon | Artifact | UA04 |
When Sokdar Memorial enters the battlefield, it deals 1 damage to target creature.
: Add or to your mana pool. |
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152 | Sorba Memorial | Artifact | Uncommon | Artifact | UA05 |
When Sorba Memorial enters the battlefield, target creature can't attack or block until your next turn.
: Add or to your mana pool. |
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153 | Suiroza Memorial | Artifact | Uncommon | Artifact | UA01 |
When Suiroza Memorial enters the battlefield, tap target creature.
: Add or to your mana pool. |
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154 | Crumbling Vestige* | Land | Common | Land | CL01 |
Crumbling Vestige enters the battlefield tapped.
When Crumbling Vestige enters the battlefield, add one mana of any color to your mana pool. : Add to your mana pool. |
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155 | Defiled Forest | Land | Rare | Land | RL03 |
Defiled Forest enters the battlefield tapped.
When Defiled Forest enters the battlefield, add to your mana pool. : Add or to your mana pool. |
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156 | Gallows of the Justs | Land | Rare | Land | RL05 |
Gallows of the Justs enters the battlefield tapped.
When Gallows of the Justs enters the battlefield, add to your mana pool. : Add or to your mana pool. |
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157 | Grassy Dunetop | Land | Rare | Land | RL01 |
Grassy Dunetop enters the battlefield tapped.
When Grassy Dunetop enters the battlefield, add to your mana pool. : Add or to your mana pool. |
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158 | Oceanic Mangrove | Land | Rare | Land | RL02 |
Oceanic Mangrove enters the battlefield tapped.
When Oceanic Mangrove enters the battlefield, add to your mana pool. : Add or to your mana pool. |
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159 | Scorched Squats | Land | Rare | Land | RL04 |
Scorched Squats enters the battlefield tapped.
When Scorched Squats enters the battlefield, add to your mana pool. : Add or to your mana pool. |
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160 | Remittance | Colourless Red | Common | Sorcery | CH04 |
Devoid (This card has no color.)
Remittance deals 1 damage to target creature for each of that creature's colors. |
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161 | Sigil of the Fatebreakers | Colourless White | Common | Enchantment – Aura | CH01 |
Devoid (This card has no color.)
Enchant creature Enchanted creature is colorless and gets -2/+2. |
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162 | Imprimatur Hödekin | Colourless Blue | Common | Creature – Spirit | 2 | 1 | CH02 |
Devoid (This card has no color.)
You may have Imprimatur Hödekin enter the battlefield tapped. When you do, tap target creature. That creature doesn't untap during its controller's next untap step. |
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163 | New Man | Colourless Blue | Common | Creature – Human Soldier | 1 | 4 | CU07 | Devoid (This card has no color.) | |
164 | Hungry Voidmind | Colourless Black | Common | Creature – ZOmbie | 2 | 1 | CH03 |
Devoid (This card has no color.)
When Hungry Voidmind enters the battlefield, mill a card, then scry X, where X is the number of creatures that died this turn. |
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165 | Invoke Myths | Colourless Green | Common | Instant | CH05 |
Devoid (This card has no color.)
The next time you cast a creature spell this turn, add one mana of any color to your mana pool. Draw a card. |
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Mechanics | Skeleton |