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Mechanics | Skeleton |
CardName: Menacing Dampener Cost: 4r Type: Creature - Giant Pow/Tgh: 5/3 Rules Text: Menace {3}{b}: Menacing Dampener gains Dampen until end of turn. (Creatures blocking or blocked by it get -1/-0 until end of turn.) Flavour Text: Set/Rarity: Threads of Fate Uncommon |
Code: UR08 Active?: true History: [-] Add your comments: |
up the cost because multiple instances of Dampen stack
Why not add "activate once per turn" so you can cost it more reasonably?
Because I actually like the idea that it can possibly be activated several times? Besides a 5/3 menace for 5 is not exactly a bad card to begin with.