Threads of Fate: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile target creature. When you do, you may exile target token.
The Zhavi know not the definition of "maximum sentence" because all sentences are life sentences.
 U 
Creature – Shaman
If a player would draw a card or cards, instead they mill a card, then draw that many cards.
{2}{b}, Exile a creature cards from your graveyard: Create a 1/1 black insect creature token with flying.
2/3
 U 
Creature – Vedalken
{u}, {t}: Draw a card, then discard a card.
Imbue {1}{u} ({1}{u}: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
1/3
 U 
Enchantment – Aura
Enchant permanent
Enchanted permanent gets +1/+1 and has vigilance as long as it's a creature. Otherwise, it has "{1}{u}: Scry 1."
 C 
Instant
Counter target spell that targets you or a permanent you control.
Draw a card.
 C 
Instant
Cast Eagle Eyes only if a creature is attacking or blocking alone.
Destroy target attacking or blocking creature.
I saw that!
 C 
Creature – Dwarf
Dauntless — Whenever Fatefighting Justiciar attacks and you control the creature with the least power, you may pay {1}{r}. If you do, Fatefighting Justiciar gets +3/+0 until end of turn.
0/3
 C 
Creature – Dwarf
Whenever Springjacker enters the battlefield or deals combat damage to a player, put a fate counter on it.
Whenever Springjacker attacks, you may remove a counter from a creature you control, if you do, Springjacker deals 1 damage to target creature or player.
1/2
 C 
Creature – Wizard
Hexproof
Imbue {2}{u} ({2}{u}: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
1/2
 C 
Sorcery
Destroy target creature. Its controller loses life equal to the number of creature cards in your graveyard.
 C 
Instant
Choose one—
• Destroy target artifact or enchantment.
• Target creature gets +5/+5.
 C 
Creature
First strike
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has vigilance.
When enchanted creature dies, create a 1/1 white Soldier creature token with vigilance.
 C 
Instant
Devoid (This card has no color.)
The next time you cast a creature spell this turn, add one mana of any color to your mana pool.
Draw a card.
Swamp
 
 B 
Basic Land – Swamp

Throw the Key Away (rare)
Cemetery Swarmcaller (uncommon)
Contrarian Librarian (uncommon)
Flexible Foresight (uncommon)
Hindering Light* (common)
Eagle Eyes (common)
Fatefighting Justiciar (common)
Springjacker (common)
Spellshield Master (common)
Crush Will (common)
Roughshod Charge (common)
Armed Mountebank (common)
Show of Skills (common)
Invoke Myths (common)
Swamp (basic)