Threads of Fate: Virtual Booster
Threads of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Fatespiller Hydra enters the battlefield with 4 fate counters on it.
Fatespiller Hydra's power and toughness are each equal to the number of fate counters on creatures you control. ![]() ![]() ![]() */*
|
Haste
Vindictive ( ![]() ![]() 4/2
|
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
Menace 3/1
|
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Whenever one or more creatures you control with fate counters on them attack, scry 1. 4/4
|
Flying
When Dauntless Enabler enters the battlefield, target creature you control gains lifelink until end of turn. 0/2
|
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
2/2
|
![]() ![]() 5/2
|
Flying
Whenever Scansion Hödekin enters the battlefield or deals combat damage to a player, put a fate counter on it. Remove a counter from Scansion Hödekin: Target player mills two cards. 1/2
|
Devoid (This card has no color.)
Remittance deals 1 damage to target creature for each of that creature's colors. |
Whenever a card is put into your graveyard from anywhere, Bilebelcher gains menace until end of turn.
3/2
|
When Desertbreath Basilisk dies, you may pay
![]() ![]() The young ones are the most dangerous because they're testier.
1/2
|
Counter target spell.
"Class is dismissed."
|
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
Flying 2/2
|
Destroy target artifact, creature, or land.
|
|
Fatespiller Hydra
(rare)
Imp Gang
(uncommon)
Leeching Menace
(uncommon)
Rhox Emergent
(uncommon)
Dauntless Enabler
(common)
Leeching Bear
(common)
Kranioceros*
(common)
Scansion Hödekin
(common)
Remittance
(common)
Bilebelcher
(common)
Desertbreath Basilisk
(common)
Cancel*
(common)
Leecher Bats
(common)
Total Annihilation
(common)
Island
(basic)