Threads of Fate: Virtual Booster
| Threads of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Scorched Squats enters the battlefield tapped.
When Scorched Squats enters the battlefield, add to your mana pool.
: Add or to your mana pool. |
First strike
Whenever two or more creatures enter the battlefield at the same time, you draw a card and lose 1 life. 2/2
|
Counter target creature spell. Create a 2/2 green Bear creature token.
|
Untap all creatures you control. They gain lifelink until end of turn.
Dauntless — If you control the creature with the least power, prevent all damage that would be dealt to those creatures. |
Prowess
Imbue ( : Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)2/2
|
|
Wrong Place, Wrong Time deals 5 damage to target creature.
|
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
Flying 2/2
|
Exile target enchantment. Scry 1.
|
Flying
Whenever Scansion Hödekin enters the battlefield or deals combat damage to a player, put a fate counter on it. Remove a counter from Scansion Hödekin: Target player mills two cards. 1/2
|
Flameout deals 2 damage to target creature or player. If a creature dealt damage this way would die this turn, exile it instead.
Vindictive ( ![]() , Exile this card from your graveyard: Target opponent loses 1 life.) |
|
Return up to two target creature cards from your graveyard to your hand.
|
Choose one—
• Destroy target artifact or enchantment. • Target creature gets +5/+5. |
Flying
Whenever Aven Cyclonist attacks, another target creature you control gains flying until end of turn. Imbue ![]() ![]() (![]() ![]() : Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)2/3
|
Devoid (This card has no color.)
1/4
|
|
Scorched Squats
(rare)
Come at me bro
(uncommon)
Ursine Gumption
(uncommon)
Subvert Surveillance
(uncommon)
Ansbel Tactician
(common)
Wrong Place, Wrong Time
(common)
Leecher Bats
(common)
Expurgate
(common)
Scansion Hödekin
(common)
Flameout
(common)
Dutiful Return*
(common)
Roughshod Charge
(common)
Aven Cyclonist
(common)
New Man
(common)
Swamp
(basic)
to your mana pool.
: Add
or
to your mana pool.




, Exile this card from your graveyard: Target opponent loses 1 life.)