Threads of Fate: Virtual Booster

Threads of Fate: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Fatespiller Hydra enters the battlefield with 4 fate counters on it.
Fatespiller Hydra's power and toughness are each equal to the number of fate counters on creatures you control.
{2}{u}{g}: Double the number of fate counters on target creature.
*/*
 U 
Creature – Imp
Haste
Vindictive ({1}{b/r}, Exile this card from your graveyard: Target opponent loses 1 life.)
4/2
 U 
Creature – Insect
Leech 2 (During your upkeep, you may have a creature you control get -2/-2 and this creature gets +2/+2 until your next upkeep.)
Menace
3/1
 U 
Creature – Rhino Shaman
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Whenever one or more creatures you control with fate counters on them attack, scry 1.
4/4
 C 
Creature
Flying
When Dauntless Enabler enters the battlefield, target creature you control gains lifelink until end of turn.
0/2
 C 
Creature – Bear
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
2/2
 C 
Creature – Beast
{1}{w}: Kranioceros* gets +0/+3 until end of turn.
5/2
 C 
Creature – Spirit
Flying
Whenever Scansion Hödekin enters the battlefield or deals combat damage to a player, put a fate counter on it.
Remove a counter from Scansion Hödekin: Target player mills two cards.
1/2
 C 
Sorcery
Devoid (This card has no color.)
Remittance deals 1 damage to target creature for each of that creature's colors.
 C 
Creature – Horror
Whenever a card is put into your graveyard from anywhere, Bilebelcher gains menace until end of turn.
3/2
 C 
Creature – Basilisk
When Desertbreath Basilisk dies, you may pay {2}{b}. If you do, each opponent sacrifices a creature or land.
The young ones are the most dangerous because they're testier.
1/2
{1}{u}{u}
 
 C 
Instant
Counter target spell.
"Class is dismissed."
 C 
Creature – Bat
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
Flying
2/2
 C 
Sorcery
Destroy target artifact, creature, or land.
Island
 
 B 
Basic Land – Island

Fatespiller Hydra (rare)
Imp Gang (uncommon)
Leeching Menace (uncommon)
Rhox Emergent (uncommon)
Dauntless Enabler (common)
Leeching Bear (common)
Kranioceros* (common)
Scansion Hödekin (common)
Remittance (common)
Bilebelcher (common)
Desertbreath Basilisk (common)
Cancel* (common)
Leecher Bats (common)
Total Annihilation (common)
Island (basic)