Threads of Fate: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Gallows of the Justs enters the battlefield tapped.
When Gallows of the Justs enters the battlefield, add {c} to your mana pool.
{t}: Add {r} or {w} to your mana pool.
 U 
Creature – Wizard
{t}: Tap target creature.
Other creatures you control have "{t}: Tap target creature."
3/2
 U 
Creature – Giant
Menace
{3}{b}: Menacing Dampener gains Dampen until end of turn. (Creatures blocking or blocked by it get -1/-0 until end of turn.)
5/3
 U 
Creature – Vedalken
{u}, {t}: Draw a card, then discard a card.
Imbue {1}{u} ({1}{u}: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
1/3
 C 
Creature – Basilisk
When Desertbreath Basilisk dies, you may pay {2}{b}. If you do, each opponent sacrifices a creature or land.
The young ones are the most dangerous because they're testier.
1/2
 C 
Creature – Bear
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
When Ursine Fateshield enters the battlefield, draw a card if there's a fate counter on it.
2/3
 C 
Creature – ZOmbie
Devoid (This card has no color.)
When Hungry Voidmind enters the battlefield, mill a card, then scry X, where X is the number of creatures that died this turn.
2/1
 C 
Instant
Choose one—
• Destroy target artifact or enchantment.
• Target creature gets +5/+5.
 C 
Creature – Bat
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
Flying
2/2
 C 
Creature – Beast
Vigilance
Imbue {w} ({w}: Until your next turn, target creature gains this creature's colors and other abilities while this creature loses them. Imbue only as a sorcery)
2/4
 C 
Instant
Creature you control with base power 2 or less gain indestructible until end of turn.
 C 
Instant
Draw two cards.
 C 
Creature – Elemental
3/3
 C 
Sorcery
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library.)
Target creature you control gains flying until end of turn. If you sought fate correctly, each creature you control gains flying until end of turn instead.
Forest
 
 B 
Basic Land – Forest

Gallows of the Justs (rare)
Teacher of Telekinetics (uncommon)
Menacing Dampener (uncommon)
Contrarian Librarian (uncommon)
Desertbreath Basilisk (common)
Ursine Fateshield (common)
Hungry Voidmind (common)
Roughshod Charge (common)
Leecher Bats (common)
Imbuefield Ox (common)
Tactical Review (common)
Weave Fate* (common)
Emberwalker (common)
Reach for the Skies (common)
Forest (basic)