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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Defiled Forest enters the battlefield tapped.
When Defiled Forest enters the battlefield, add {c} to your mana pool.
{t}: Add {g} or {b} to your mana pool.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, and has lifelink and "{b}, exile a creature card from your graveyard: This creature gets +1/+1 until end of turn."
 U 
Creature – Rhino Shaman
Seek Fate (When you cast this, you may choose land or nonland, then reveal the top card of your library. If you chose correctly, it enters the battlefield with a fate counter on it.)
Whenever one or more creatures you control with fate counters on them attack, scry 1.
4/4
 U 
Instant
As an additional cost to cast Ensconce, put a permanent you control on top of its owner's library.
Counter target spell.
 C 
Sorcery
Put target instant or sorcery card from your graveyard on top of your library.
 C 
Creature – Spirit
{u}, {t}: Tap target creature with power 3 or greater.
1/1
 C 
Sorcery
Reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest back on top of your library in any order.
 C 
Creature – Human Rogue
Leech 1 (During your upkeep, you may have a creature you control get -1/-1 and this creature gets +1/+1 until your next upkeep.)
1/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player, that player discards two cards."
 C 
Creature
Haste
Whenever Sokdar Swiftblade deals combat damage to a player, you may discard two cards. If you do, draw two cards.
"Always kill first. It avoids having to ask questions."
3/3
 C 
Enchantment
When Levitation Trap enters the battlefield, exile target creature until Levitation Trap leaves the battlefield.
 C 
Creature – ZOmbie
Devoid (This card has no color.)
When Hungry Voidmind enters the battlefield, mill a card, then scry X, where X is the number of creatures that died this turn.
2/1
 C 
Sorcery
Destroy target creature. Its controller loses life equal to the number of creature cards in your graveyard.
 C 
Creature – Dwarf
Dauntless — Whenever Fatefighting Justiciar attacks and you control the creature with the least power, you may pay {1}{r}. If you do, Fatefighting Justiciar gets +3/+0 until end of turn.
0/3
Island
 
 B 
Basic Land – Island

Defiled Forest (rare)
Soul Infusion (uncommon)
Rhox Emergent (uncommon)
Ensconce (uncommon)
Reconsider (common)
Hallways Hödekins (common)
Explore the Hermland (common)
Sokdar Ruffian (common)
Permanent Bullying (common)
Sokdar Swiftblade (common)
Levitation Trap (common)
Hungry Voidmind (common)
Crush Will (common)
Fatefighting Justiciar (common)
Island (basic)