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Mechanics | Other non-themed cardsets | Skeleton |
Recent updates to Cards With No Home: (Generated at 2025-05-04 21:04:21)
Changed the name.
I just think I should mention here that "Mind Grind" (two words) is an actual card.
The ability feels off-color. Life-paying is definitely black, but draw-and-discard feels more like a red-blue thing.
This I think is less likely to be printed than Couch Kingdom, because a lot of artifacts don't need to tap for their effects, and in particular equipment get confusing when they're tapped (Because people often tap the equipment along with the creature when the creature gets tapped).
Well hello. Reminds me a little bit of Glimmervoid for no real reason. Seems like that mana ability should have been done by now, nice find.
@yangfiretiger121: In theory, I agree with you. To me, it doesn't make much sense that green would be able to destroy creatures just because they're enchanted. That's a pretty big stretch on green's color pie philosophy.
That said, it's still a precedent. An old one, true. But I don't know any other card that does what Venemous Vines is trying to do, except for Baki's Curse (which really is too old to count for much of anything) and Aura Barbs (which only goes to show that red can do this sort of thing. That said, I would have assumed that red was less likely than green to destroy the enchanted creature.)
Up until two months ago, I would have pointed to all the white cards that destroy auras, and the lack of green cards that do (except Savaen Elves from The Dark. Also old.) Heck, Emerald Charm made an argument that Green doesn't like destroying auras. But Born to the Gods gave us Setessan Starbreaker, so all is right with the world.
That said, Venomous Vines exists. Oh, hold it. I found your counter-argument card: Song of Serenity. Strange that Urza's Saga came out before Judgement did, though. Well, as far as I'm concerned, Venomous Vines is still a precedent. It's one I don't like, but it's there, and Wizards hasn't printed a card yet to negate it. They certainly haven't supported it either, though.
Good find on Venomous Vines, that is a very strange card. As for Aura Blight, I think it would be fine in mono-black. Black has never really had trouble with creature auras per se. I do think the name is a bit off as it seems a bit unclear right now (is the blight affecting the aura, or is it emanating from the aura?), but that's creative stuff.
I'll correct you on that, jmgariepy, because the card you cited wouldn't be green nowadays. Green would have preferred to deal with the base permanent..
Actually, according to Venomous Vines, Green would prefer to destroy the base permanent.
This deals with creatures, though. Sure, the auras are attached to the creature, but they're collateral damage with the current wording.
It doesn't really seem like something black would do on its own, though, does it? Black is specifically not able to deal with enchantments.
i think it's narrow enough to just cost
.
I was trying to insinuate that it should be mono-black, hence the "at all" in my last comment.
That's why it's also black.
I'm not sure this is, actually, green at all because green would much rather destroy the aura than sacrifice the creature it's attached to.
Please note that Scourge of Skola Vale justifies the sacrifice as food for the hydra.
Nice answer to Uril, the Miststalker too, who's similarly frustrating.
Depends on what sort of flavor you're going for.
Draugr will forever make me think of Skyrim.