Risen Empires

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Showing 18 of 18 Blue cards

Go to section: Colourless (2) White (16) Blue (18) Black (17) Red (18) Green (18) Artifact (9) Land (11)

Show rarities: C U R

 U 
Creature – Merfolk
{t}: Scry 2
{1}, Sacrifice Conch Players: Draw a card.
Illus. Savanna Redman
1/2
6 comments
last 2020-01-30 12:05:06 by Vitenka
 R 
Creature – Homarid
Trample, Hexproof
Upkeep: Bury the top two cards of your library.
While Deep Spawn is untapped, opponents cretaures have -1/-0
Illus. Disney
6/6
1 comment
2019-09-30 09:06:44 by Vitenka
 U 
Sorcery
Until end of turn, other spells cost {u} less to cast.
Exile High Tide.
2 comments
last 2019-10-17 06:25:08 by Camruth
{2}{u}
 
 C 
Creature – Lobster
Homarid enters the battlefield with a tide counter.
While Homarid has two tide counters, it has +1/+1. While it has three, it has -1/-1. When it has four or more, remove all but one.
Proliferate at the end of each of your turns.
2/2
1 comment
2019-10-09 08:36:03 by Vitenka
 R 
Creature – Homarid Shaman
{u},{t}: Tap or untap target permanent.
2/1
4 comments
last 2014-10-17 11:33:09 by Alex
 U 
Enchantment
{1}{u}{u}: Put a 1/1 blue Homarid token into play. Then proliferate.
1 comment
2019-10-10 08:29:37 by Vitenka
 C 
Creature – Homarid Soldier
{u},{t}: Homarid Warrior gains hexproof until end of turn
3/3
1 comment
2014-10-14 09:03:14 by Vitenka
 C 
Creature – Merfolk Cleric
{1}: Add {u} to your mana pool
1/1
1 comment
2019-11-26 11:06:05 by Vitenka
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature does not untap as normal in its owner's untap phase. It gains -
{x}: Untap this creature. X is the creature's converted mana cost.
5 comments
last 2014-10-17 09:18:18 by Vitenka
 R 
Creature – Merfolk Knight
Prowess
{u}: Order of Vodalia gains flying until end of turn
2/2
7 comments
last 2018-09-28 10:54:01 by Alex
 C 
Creature – Merfolk
Unblockable, Flash
Art from the human settlements depicted mermen above the waters. This was thought to be fanciful, until records of the battle were found
-- Tales of Sarpadia, Volume I
2/1
6 comments
last 2018-09-27 11:12:05 by Vitenka
 U 
Creature – Merfolk
You control target creature until Seasinger leaves play.
0/1
1 comment
2019-11-08 09:26:06 by Vitenka
 U 
Creature – Merfolk Cleric
Soulbond
Svyelunite Priest's partner has hexproof.
{u}{u}{t} as a sorcery: Partner to target creature. (Svyelunite Priest is no longer attached to its previous partner)
1/1
2 comments
last 2019-10-17 06:26:49 by Camruth
 U 
Enchantment
{u}{u}{t}: attacking cretaures get -1/-0 until end of turn.
1 comment
2019-11-19 14:57:46 by Vitenka
 U 
Legendary Enchantment
Tidal Influence enters the battlefield with a tide counter.
While Tidal Influence has two tide counters, your creatures have +1/+1. While it has three, they have -1/-1. When it has four or more, remove all but one.
At the end of your turn – proliferate.
3 comments
last 2019-11-21 19:38:40 by continuumg
 U 
Creature – Merfolk Wizard
In your upkeep choose whether – until your next turn – all spells are cheaper, or more expensive, by {1}
Vodalian Mages were invaluable in magical combat. Unfortunately, the Homarids raided with strength, numbers, and very little magic.
Illus. Jonathon Earl Bowser
1/1
1 comment
2018-09-27 10:25:32 by Vitenka
 C 
Creature – Merfolk Soldier
1/3
5 comments
last 2019-01-14 11:02:45 by Vitenka
 R 
Creature – Merfolk Wall
Defender
Tap a Merfolk you control: Until end of turn Vodalian War Machine has +2/+1 and can attack this turn as though it didn't have defender.
0/4
4 comments
last 2019-11-26 03:50:41 by jmgariepy

Go to section: Colourless (2) White (16) Blue (18) Black (17) Red (18) Green (18) Artifact (9) Land (11)

Show rarities: C U R


Risen Empires: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity