CardName: Homarid
Cost: {2}{U}
Type: Creature - Lobster
Pow/Tgh: 2/2
Rules Text: Homarid enters the battlefield with a tide counter.
While Homarid has two tide counters, it has +1/+1. While it
has three, it has -1/-1. When it has four or more, remove
all but one.
Proliferate at the end of each of your turns.
Flavour Text:
Set/Rarity: Risen Empires Common
Homarid
C
Creature – Lobster
Homarid enters the battlefield with a tide counter.
While Homarid has two tide counters, it has +1/+1. While it has three, it has -1/-1. When it has four or more, remove all but one.
Proliferate at the end of each of your turns.
The tide mechanic. What was I gonna do with this? ... I seem to have removed it from other cards. Humm.
UGH. Well, this wording tells me why I wasn't going to literally recreate the mechanic with proliferate:
~ ETBs with a tide counter.
While ~ has two tide counters, it has +1/+1. While it has three, it has -1/-1. When it has four or more, remove all but one.
Proliferate at the end of each of your turns.
Homarid
The tide mechanic. What was I gonna do with this? ... I seem to have removed it from other cards. Humm.
UGH. Well, this wording tells me why I wasn't going to literally recreate the mechanic with proliferate:
~ ETBs with a tide counter. While ~ has two tide counters, it has +1/+1. While it has three, it has -1/-1. When it has four or more, remove all but one. Proliferate at the end of each of your turns.
So now what do I do with it?