Risen Empires: Comments

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I just wondered what "modernizing" means here. It looks like primarily power level adjustments right now.

Making it something that could be printed today. Which, yeah, is largely power adjustements; but also nwo and streamlining some cruft.

Maro podcast talked about factions; and stressed over and over the need for some synergy between them to make two-colour playable.

Which is a fair point.

To add that to this set... I think we change some of the thallid high-tide mechanic to play interestingly with the orc cowardice mechanic. Give an opponent high tide?

And to play another way - if we have propogate or similar counter manipulation; that would play well into itsown high tide, and also let it co-operate with green's thallid-swarm mechanic. So we'll give that to the merfolk.

White+Black already kinda co-operate, with their mirrored similar mechanics. But maybe play it up a bit? And I still need to figure out the non-leitbur half-side in white.

Dwarf + Cityfolk just play together well; that should be ok.

Elf and Thrull? How does that go together? Which demographic can it please?

Same for green black?

I am bemused that Fallen Empires had both Equipment and Crewed Vehicles years and years before they got made into actual things.

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