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CardName: Homarid Shaman Cost: {1}{U}{U} Type: Creature - Homarid Shaman Pow/Tgh: 2/1 Rules Text: {U},{T}: Tap or untap target permanent. Flavour Text: Set/Rarity: Risen Empires Rare

Homarid Shaman
{1}{u}{u}
 
 R 
Creature – Homarid Shaman
{u},{t}: Tap or untap target permanent.
2/1
Updated on 17 Oct 2014 by Vitenka

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History: [-]

2014-10-17 09:33:57: Vitenka created and commented on the card Homarid Shaman

­Homarid Shaman

More colour hate. More combat stall.

Making it able to tap anything; but only once/turn is much saner.

And.. ah what the heck, this is rare - let's power it up to untap too.

2014-10-17 10:03:37: Vitenka edited Homarid Shaman:

image

Um. But you've made this worse by making it tap to do it. This is now... worse than Puppeteer? I'd normally rather have Fatestitcher too.

Activated tapping any creature multiple times a turn probably can't still cost just {u}, but might be okay at {1}{u} on a rare. Thassa's Ire was quite expensive as Floods go.

Indeed I did - but now it can be used to untap your stuff; including artifacts. Cheaper than Fatestitcher but without unearth suggests it's priced about right, surely?

I mean, it had to be something; it couldn't be "Tap all your islands, win if your opponent is playing green"

Fatestitcher's unearth is pretty irrelevant and doesn't add to his cost. The price to activated-Twiddle a thing totals 4 mana between creature cost and activation cost: Stonybrook Angler = 2+2, Puppeteer = 3+1, Fatestitcher = 4+0. Rimewind Taskmage gets a discount to 2+1 because of the snow restriction; Captain of the Mists gets an overcost to 3+2 because it can sometimes untap.

"Had to be something" is somewhat of the problem, really. A rare Puppeteer for permanents still isn't really rare, but virtually none of the cards in Fallen Empires naturally turn into rares :/

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