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Showing 41 of 41 White cards
Go to section: White (41) Blue (41) Black (40) Red (40) Green (41) Artifact (19) Land (7)
Show rarities: C U R M
Arcane Armorer enters the battlefield with a +1/+1 counter on it.
, Remove a +1/+1 counter from Arcane Armorer: Target creature you control gains protection from the color of your choice until end of turn.

0/0
Convoke
Vigilance, lifelink
When Aryon, High Commander enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield for each tapped creature you control.
Vigilance, lifelink
When Aryon, High Commander enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield for each tapped creature you control.
5/5
Flying
Lifelink
Lifelink
1/1
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
2/1
Enchant creature
Enchanted creature can't attack or block.
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
Enchanted creature can't attack or block.
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
When Councilor of Harth enters the battlefield, tap all nonwhite creatures and untap all white creatures.

When Councilor of Harth enters the battlefield, tap all nonwhite creatures and untap all white creatures.
4/4
As long as Courageous Leader has a +1/+1 counter on it, other creatures you control get +1/+1.
1/1
Destroy target enchantment.
Destroy each attacking creature.
+1 You gain 2 life. Then if you have more life than an opponent, draw a card.
-1 Tap target creature. That creature doesn’t untap as long as you control Elon Bervue.
-7 You get an emblem with "You cannot lose more than 1 life each turn."
-1 Tap target creature. That creature doesn’t untap as long as you control Elon Bervue.
-7 You get an emblem with "You cannot lose more than 1 life each turn."
4
Creatures can't attack this turn.
Draw a card.
Draw a card.
Flash
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
1/1
Flying
If you would gain life, you gain twice that much life instead.
If you would lose life, you lose half that much life, rounded up, instead.
If you would gain life, you gain twice that much life instead.
If you would lose life, you lose half that much life, rounded up, instead.
4/4
At the beginning of your upkeep, you gain life equal to Guardian Spirit’s power.
1/3
Supply 1, Supply 1
At the beginning of your upkeep, if you control six or more Plains, you may return Harvest Elemental from your graveyard to the battlefield.
At the beginning of your upkeep, if you control six or more Plains, you may return Harvest Elemental from your graveyard to the battlefield.
1/1


Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
As long as Legion Pikemaster has a +1/+1 counter on it, Legion Pikemaster has first strike.
2/2
Counter target spell unless its controller pays
.

Vigilance
2/2
Creatures you control have vigilance.
Creatures spells you cast have convoke.
Creatures spells you cast have convoke.
2/2
1/3
Supply 1 (When this enters the battlefield, put a +1/+1 counter on up to one target creature.)
: Target creature with a +1/+1 counter on it gains flying and lifelink until end of turn.

1/1
Return target permanent you control to its owner’s hand. You gain 4 life.
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
You gain X life. Prevent the next X damage that would be dealt to you this turn.

You gain X life. Prevent the next X damage that would be dealt to you this turn.
When Reverent Taskmaster enters the battlefield, put three 1/1 colorless Worker creature tokens onto the battlefield.
, Tap an untapped creature you control: Prevent the next 1 damage that would be dealt to target creature or player this turn.

3/3


3/3
Runebinder enters the battlefield with two +1/+1 counters on it.
, Remove a +1/+1 counter from Runebinder: Search your library for an Aura card and put it onto the battlefield. Then shuffle your library.

0/0
Exile target nonland permanent.
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
Convoke (Each creature you tap while casting this spell reduces its cost by

Flying
Protection from instants
Protection from instants
2/1
Whenever you gain life, you may return Show of Wealth from your graveyard to your hand.
Supply 1 (When this resolves, you may put a +1/+1 counter on target creature.)
Supply 1 (When this resolves, you may put a +1/+1 counter on target creature.)
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
Flying, first strike

Flying, first strike
3/2
Flying
When Skyguard Reinforcements enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
When Skyguard Reinforcements enters the battlefield, put a 1/1 white Soldier creature token onto the battlefield.
2/1

1/1
Exile target creature that dealt damage to a creature you control this turn.
Creatures you control get +1/+2 until end of turn.
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
Prevent the next 3 damage that would be dealt to target creature or player this turn.

Prevent the next 3 damage that would be dealt to target creature or player this turn.
Put two 1/1 colorless Worker creature tokens onto the battlefield.
You gain 2 life.
You gain 2 life.

Supply 1 (When Trade Regulator enters the battlefield, you may put a +1/+1 counter on target creature.)
1/1
Convoke (Each creature you tap while casting this spell reduces its cost by
or by one mana of that creature’s color.)
Vigilance

Vigilance
2/5
When Vanguard Defender enters the battlefield, return a creature you control to its owner’s hand.
3/3
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Show rarities: C U R M
Concord: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Angelic Benefactor can't have counters placed on it.
Supply 3 (When this enters the battlefield, put three +1/+1 counters on up to one target creature.)
last 2011-05-30 04:45:27 by wolfer