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CardName: Runebinder Cost: 2WW Type: Creature - Human Wizard Pow/Tgh: 0/0 Rules Text: Runebinder enters the battlefield with two +1/+1 counters on it. {1}, Remove a +1/+1 counter from Runebinder: Search your library for an Aura card and put it onto the battlefield. Then shuffle your library. Flavour Text: Set/Rarity: Concord Rare |
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Needs a clause to say what happens if ~ leaves the battlefield before the ability resolves. See Auratouched Mage for an example.
Makes it pass the wordy threshold, but I guess it's necessary.
Yeah, it's definitely a pain. You could get around it by saying "and attach it to a creature you control", like Stonehewer Giant.
Actually, if we're giving up having to enchant Runebinder, I think we can make it really simple. Going with the Lost Auramancers wording.
Even though I like the idea of Runebinder turning into a 0/0 with two auras on it, it really limited its usage. If you didn't put a p/t boosting aura on with the first activation, the second would be completely useless.