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Showing 41 of 41 Blue cards

Go to section: White (41) Blue (41) Black (40) Red (40) Green (41) Artifact (19) Land (7)

Show rarities: C U R M

 R 
Creature – Sphinx
Flying
{0}: Counter target spell or ability that targets Adaptive Sphinx. Activate this ability only once a turn.
3/3
 C 
Instant
Counter target creature spell unless its controller pays {2}.
4 comments
last 2011-02-16 15:31:45 by wolfer
 C 
Creature – Drone
2/4
 U 
Creature – Human Merchant
Prevent all combat damage that would be dealt to Baffling Barterer by creatures with +1/+1 counters on them.
1/2
2 comments
last 2011-04-09 23:32:00 by wolfer
 C 
Creature – Merfolk Worker
Islandwalk
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature doesn’t untap during its controller’s untap step.
Whenever a creature becomes tapped, you may attach Binding Chains to that creature.
 U 
Creature – Human Pirate
Creatures you control with power 2 or less are unblockable.
2/2
3 comments
last 2011-04-02 04:46:18 by Latronis
 C 
Creature – Human Merchant
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
When Cunning Merchant enters the battlefield, draw a card.
2/2
4 comments
last 2011-04-09 23:28:26 by wolfer
 R 
Creature – Human Merchant
When Cunning Taskmaster enters the battlefield, put two 1/1 colorless Worker creature tokens onto the battlefield.
{1}{u}, Tap an untapped creature you control: Tap target creature.
3/3
1 comment
2011-03-30 11:23:02 by Alex
 C 
Instant
Target creature attacks you this turn if able.
Draw a card.
4 comments
last 2011-04-10 07:27:06 by wolfer
 R 
Instant
Put a token onto the battlefield that is a copy of target permanent.
10 comments
last 2011-04-24 22:21:16 by Benjamin Draper
 M 
Sorcery
Each player chooses a number of permanents he or she controls equal to the number of permanents controlled by the player who controls the fewest, then returns the rest to his or her hand.
 M 
Planeswalker – Erose
+1 Put a 1/1 colorless Worker creature token onto the battlefield.
-1 Target creature you control becomes a copy of another target creature.
-5 Search your library for a creature card and exile it. Each creature you control becomes a copy of that creature.
3
4 comments
last 2011-07-28 16:35:00 by Link
 U 
Creature – Drake
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Flying
4/4
1 comment
2011-02-04 06:10:45 by Visitor
{1}{u}
 
 C 
Sorcery
Remove all counters from target permanent.
1 comment
2011-04-12 04:13:32 by cgasparoni
 C 
Sorcery
Target player puts the top four cards of his or her library into his or her graveyard.
Supply 1 (Put a +1/+1 counter on up to one target creature.)
 R 
Creature – Spirit
Font of Knowledge can't attack or block.
At the beginning of your upkeep, put a +1/+1 counter on Font of Knowledge. Then, if Font of Knowledge has 20 or more power, you win the game.
1/1
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets -3/-0.
 R 
Creature – Human Advisor
Opponents can't cast spells on turns that you have cast a spell.
1/3
3 comments
last 2011-04-02 05:01:03 by Latronis
 C 
Creature – Human Rogue
Whenever Information Broker deals combat damage to a player, you may look at that player’s hand.
3/3
6 comments
last 2011-04-10 10:32:40 by Latronis
 R 
Enchantment
Whenever you cast an instant or sorcery, draw a card.
You cannot cast instants or sorceries with the same name as cards in your graveyard.
1 comment
2011-03-25 17:55:42 by Alex
 U 
Instant
Choose one — Counter target spell unless its controller pays {x}; or return target nonland permanent with converted mana cost X or less to its owner’s hand.
 R 
Sorcery
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Target opponent puts the top X cards from his or her library into his or her graveyard, where X is the total converted mana cost of cards in your graveyard
 U 
Enchantment
{u}, Remove a +1/+1 counter from a permanent you control: Counter target spell unless it’s controller pays {1}.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.)
 C 
Instant
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Tap each creature target player controls.
2 comments
last 2011-02-17 02:27:25 by wolfer
 M 
Creature – Human Advisor
Whenever a creature enters the battlefield, exile it. Return that card to the battlefield under its owner’s control when Port Overseer leaves the battlefield.
4/4
 C 
Creature – Merfolk Merchant
{t}: Draw a card, then discard a card.
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.)
1/1
 C 
Instant
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Counter target spell.
3 comments
last 2011-02-17 01:53:11 by Jack V
 U 
Creature – Human Worker
{t}: Target creature can’t attack this turn unless its controller pays {2}.
1/1
1 comment
2011-04-12 09:15:08 by Latronis
 C 
Sorcery
Return target permanent to its owner’s hand.
Supply 1 (Put a +1/+1 counter on up to one target creature.)
 U 
Instant
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Draw X cards, then discard X cards.
 R 
Sorcery
Look at the top three cards of your library. For each card, if it has the same name as a card in your hand, you may reveal both cards, and put them into your hand.
Draw three cards.
 C 
Creature – Human Worker
{u}: Ship Rigger gains flying until end of turn.
2/1
 C 
Sorcery
Bargain (This costs {1} less to cast for each card with Bargain in your graveyard.)
Draw two cards.
 C 
Creature – Drake
Flying
{1}{u}: Spellscale Drake gains shroud until end of turn.
3/3
 C 
Creature – Human Merchant
Supply 1 (When this enters the battlefield, you may put a +1/+1 counter on target creature.)
0/4
 U 
Sorcery
Supply 2 (Put two +1/+1 counters on up to one target creature.)
Draw three cards.
 C 
Creature – Human Merchant
Flying
At the beginning of your upkeep, you may move a +1/+1 counter from target creature you control to Tethered Airship.
1/2
1 comment
2011-04-09 22:54:36 by CheaterHater
 U 
Creature – Bird
Flying
Whenever Thieving Owl deals combat damage to a player, if Thieving Owl has a +1/+1 counter on it, draw a card.
1/1
 U 
Creature – Human Wizard
{t}: Look at the top card of each player’s library. For each card, you may put it on the bottom of its owner’s library.
1/3
 C 
Creature – Human Wizard
Unsummoner enters the battlefield with a +1/+1 counter on it.
{u}, Remove a +1/+1 counter from Unsummoner: Return target creature to its owner's hand.
0/0
1 comment
2011-04-09 22:55:03 by CheaterHater

Go to section: White (41) Blue (41) Black (40) Red (40) Green (41) Artifact (19) Land (7)

Show rarities: C U R M


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