Erfh: Information Age: Virtual Booster

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Mechanics | Turfs | Transport | Faces and Places | Skeleton | Motifs Chart
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
{t}, Pay 1 pop: Generate {u} or {b}.

{1}, {t}, Sacrifice Waterdark Estate: Draw a card.
 U 
Land – Terrain
{t}: Generate {g}.

Whenever an agent attacks you or Dangerwood Grove, it loses flight until end of turn.

Agents occupying Dangerwood Grove get +0/+1.
3/6
 U 
Agent – Anon Citizen
Fan Club President gets +X/+X, where X is the number of victory points you have.
2/2
 U 
Agenda
Whenever a player deploys a project, you may search your hand, junkyard, and/or stockpile for a card with the same name as that project and exile it. If you searched your stockpile this way, shuffle it. You may deploy that card for as long as it remains exiled.
 C 
Event – Force
Bomb Threat deals 3 damage to target agent, player, or Terrain.

Devise {2} ({2}, Reveal Bomb Threat from your hand: It is fast until end of turn.)
 C 
Agenda
At the beginning of your upkeep, you may sacrifice Media Sensation. If you do, score a victory point and agents can't block this turn. (When you have 10 or more victory points, you win the game.)

Devise {2} ({2}, Reveal Media Sensation from your hand: It is fast until end of turn.)
 C 
Agent – Seafolk Soldier
Camouflage Island (Projects and abilities by opponents that control a Island can't target Navy Seal. This can't be blocked if defending player controls a Island.)
2/1
 C 
Agent – Vehicle
Ride {0} (Idle, {0}: Exile an agent you control and put a level counter on Motorcycle. You may pay {2} at any time to reverse this.)

Level 1: 2/2 Haste

Level 2+: 3/3 Speed (Can't be blocked except by agents with speed or blockade.)
1/1
 C 
Land – Island Terrain
({t}: Generate {u}.)

Agents occupying Deep Eddy have islandwalk.
2/5
 C 
Agent – Sandfolk Soldier
Camouflage Plains (Projects and abilities by opponents that control a Plains can't target Desert Warrior. This can't be blocked if defending player controls a Plains.)
2/2
 C 
Agent – Anon Citizen
1/1
 C 
Agent – Kinuitz Advisor
When Project Manager enters the field, choose a motif.

Projects of the chosen motif you deploy cost {1} less to deploy.
2/1
 C 
Object – Equipment
Equipped agent gets +1/+0 and has first strike.

Equip {2}
 C 
Agent – Nord Soldier
First strike

Devise {2} ({2}, Reveal Waivered Recruit from your hand: It is fast until end of turn.)
1/1
Mountain
 
 B 
Basic Land – Mountain

Waterdark Estate (rare)
Dangerwood Grove (uncommon)
Fan Club President (uncommon)
Meme of the Month (uncommon)
Bomb Threat (common)
Media Sensation (common)
Navy Seal (common)
Motorcycle (common)
Deep Eddy (common)
Desert Warrior (common)
Anonymous Citizen (common)
Project Manager (common)
Colt Revolver (common)
Waivered Recruit (common)
Mountain (basic)
Victory (token)