Erfh: Information Age: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Ride
(Idle, : Exile an agent you control and put a level counter on Bulldozer. You may pay at any time to reverse this.)
Level 1-2: 5/3 When Bulldozer attacks a Terrain, it gets +2/+0 and trample until end of turn. Level 3+: 6/4 Trample 3/3
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Whenever an agent becomes tapped, you may gain 1 pop.
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Flight (This can block only agents with flight. This can only be blocked by agents with flight or anti-flight.)
Inform 2 (Whenever Aerial Patrol attacks and isn't blocked, draw two cards.) 4/3
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Fan Club President gets +X/+X, where X is the number of victory points you have.
2/2
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Whenever a player deploys a project, you may search your hand, junkyard, and/or stockpile for a card with the same name as that project and exile it. If you searched your stockpile this way, shuffle it. You may deploy that card for as long as it remains exiled.
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Ride
(Idle, : Exile an agent you control and put a level counter on Motorcycle. You may pay at any time to reverse this.)
Level 1: 2/2 Haste Level 2+: 3/3 Speed (Can't be blocked except by agents with speed or blockade.) 1/1
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(
: Generate .)
Agents occupying Deep Eddy have islandwalk. 2/5
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At the beginning of your upkeep, you may sacrifice Arms Race. If you do, score two victory points and may search your stockpile for an object card and draw that card. Then shuffle your stockpile. (When you have 10 or more victory points, you win the game.)
Devise ( , Reveal Arms Race from your hand: It is fast until end of turn.) |
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Whenever equipped agent attacks a Terrain, it can be blocked only by agents occupying it.
Equip ![]() |
When Ardent Supporter enters the field, you gain 1 pop for each victory point you have.
2/2
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At the beginning of your upkeep, you may sacrifice Media Sensation. If you do, score a victory point and agents can't block this turn. (When you have 10 or more victory points, you win the game.)
Devise ( , Reveal Media Sensation from your hand: It is fast until end of turn.) |
Camouflage Forest (Projects and abilities by opponents that control a Forest can't target Jungle Guerrilla. This can't be blocked if defending player controls a Forest.)
3/3
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At the beginning of your upkeep, you may sacrifice Dogma. If you do, destroy target agent or agenda and score a victory point. (When you have 10 or more victory points, you win the game.)
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Bulldozer
(common, foil)
Viral Video
(rare)
Aerial Patrol
(uncommon)
Fan Club President
(uncommon)
Meme of the Month
(uncommon)
Motorcycle
(common)
Deep Eddy
(common)
Arms Race
(common)
GPS
(common)
Ardent Supporter
(common)
Media Sensation
(common)
Jungle Guerrilla
(common)
Speedy Gonzo
(common)
Dogma
(common)
Forest
(basic)
Victory
(token)
(Idle,



(Idle,
: Generate



