Erfh: Information Age: Transport

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Rules for Transport

FAQ

Transport is a permanent card type. It may or may not be appear along with agent or object.

Transport cards come with the keyword ability Ride--much like Magic's Crew ability.

If a non-agent Transport is ridden, it becomes an agent for that turn. Like other permanents, transports enter the field lagged. So if ridden on the same turn that they enter the field, they can't attack unless it has haste or become unlagged.

Agent transports usually get a bonus for being ridden.

OLDER RULES

Vehicle is a subtype of creature.

Creatures may ride a vehicle with the ride keyword ability. To ride, exile that creature and put a level counter on the vehicle. You may pay {2} at any time to reverse this process, that is, return the exiled creature to the battlefield under your control and remove a level counter from the vehicle.

Updated on 29 Jun 2017 by amuseum