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Recent updates to temporary storage: (Generated at 2024-05-20 14:51:36)
> "Until end of turn target creature has doublestrike until end of turn"
I get that you want to emphasize the theme of twos and doubling, but one "until end of turn" should suffice.
On the plus side "double strike" are two words.
The potential 4-for-1 on top of the additional damage requires a specific board state, but hurts quite a lot.
See Threatening Reality.
See Chief Marshal Brasikov. Did consider "Whenever this creature is dealt damage, you may..." instead of waiting until endstep. Damage doesn't use the stack anymore, right? So that version should be fine and better than this endstep version, correct?
Also ability word name is development name.
See Thoughts of the Wandering.
See Studious Spirit.
See González Court's Recruiter.
See Alert System Prophet.
See Santos Court's Knight.
See Sunken Kingdom Salvager.
See Recycling Pit.
See The Unbridled Force. Really just goofin' with the one-cost starting loyalty 1. Maybe 2 drop, but idk what this should actually cost.
See Ialma mk III.
See Energy Ripper.
See Energy Harvester..
It is, on the other hand, a very nicely self-documenting dev-name :)
Putting the effect in the name and then repeating the name in the cost is kinda confusing. It's like calling your creature "An Artifact" and then have several abilities that read "sacrifice An Aritfact or an enchantment".