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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
As an additional cost to cast Wheel-type, discard your hand.

Draw X cards, where X is the number of cards discarded casting Wheel-type. Then add {r} for each card you drew.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and has flying.
Role- At the beginning of your endstep, if you control no creatures with flying, you may exile a blue or white card from your hand. If you do, return Wings of Surveillance from your graveyard to the battlefield.
 U 
Instant
Counter target spell, then have a Shootout. (Each player may discard a card from their hand. The player who discarded the cad with the higher converted mana cost wins the shootout).
If you win the Shootout, exile any spell that would be put into a graveyard this way.
 U 
Creature – Illusion Wall
Flash, defender
Whenever a creature deals combat damage to Aung's Time Gate, put that creature on the bottom of its owner's library.
0/3
 C 
Creature – Zombie Ooze
Gravecrawler (Once per turn, if you haven't cast a card named Slimerot Risen from your graveyard, you may cast Slimerot Risen from your graveyard. If you do, it enters the battlefield tapped and you lose 2 life.)
Every Grave Clan Member knows that death can be a very long time.
2/2
 C 
Creature – Salamander Wizard
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card)
A Series of Unfortunate Events-inspired plane
1/1
 C 
Instant
Exile target creature, then tap each creature sharing a name with the exiled creature.
 C 
Creature – Elf Scout
Disorder (this creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).

If Browningwood Lurker entered the battlefield tapped, you may draw a card.
2/1
 C 
Creature – Kor Warrior
Whenever a player descends into the underworld, Incorruptible Paladin gets +1/+1 until end of turn.
1/1
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
Take faction- A Series of Unfortunate Events-inspired plane
 C 
Instant
Memorial (Put a Monument from your hand or sideboard into exile. That monument costs {2} less to play)
Prevent all combat damage that would be dealt this turn.
 C 
Instant
Gain 8 life. If at least four creatures you control are attacking, gain 16 life instead.
 C 
Creature – Giant Wizard
When Iceheart Wretch enters the battlefield, target creature you control gains "whenever this creature deals combat damage to an opponent, carve a blue rune." (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.")
4/4
 C 
Snow Creature – Germ
Frozen (Whenever you cast a non-snow instant or sorcery, thaws until end of turn).

Whenenver Frozen Pandemic thaws target creature gets -1/-1 until end of turn.
0/1
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Ascended
Hexproof
At the beginning of your endstep draw a card, then discard a card.
3/3

Wheel-type (rare)
Wings of Surveillance (uncommon)
Brainblast (uncommon)
Aung's Time Gate (uncommon)
Slimerot Risen (common)
Scheming Mander (common)
Submit to Order (common)
Browningwood Lurker (common)
Incorruptible Paladin (common)
Dirty Coercion (common)
Drink Away Sorrows (common)
Bounty's Blessing (common)
Iceheart Wretch (common)
Frozen Pandemic (common)
Forest (basic)
Rotating Ascended (token)