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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Merfolk Wizard
Flash, Ward {3}
{2}{u},{t}- Sacrifice Lake Chronicler: Spells cast during the combat phase this turn cost an additional {1}{u} to cost.
Folk horror plane
1/2
 U 
Creature – Human Heretic
{4}: Target creature loses a color. (A creature with no colors is colorless).

Colorless creatures you control have first strike.
2/4
 U 
Enchantment – Aura
Enchant land

Whenever enchanted land becomes tapped its controller loses two life and you add {g}{b} to your mana pool.
 U 
Creature – Goblin Cleric
Divine spells can't be countered by spells or abilities your opponents control.

Whenever you cast a divine spell, deal up to 1 damage to any target.
folk horror plane
2/1
 C 
Instant
Counter target spell.

Dead End- If you cast Thwarting Gambit during the endstep, you may scry 2.
Survival Game plane
 C 
Creature – Angel
Flying
When Angel of the First Landing enters the battlefield, untap up to one target creature you control.
1/1
 C 
Instant
Counter target spell, then scry 2.
Solution faction- A Series of Unfortunate Events-inspired plane
 C 
Creature – Vampire Archer
Whenever Spire Sniper attacks, each opponent loses 1 life.

Spire Sniper gains reach as long as Spire Sniper is red. Spire Sniper gains vigilance as long as Spire Sniper is white.
1/4
 C 
Creature – Dog Soldier
Sacrifice Sniffer Dogs: Destroy target artifact or enchantment.
Man's best friend would let humans protect Faxolm by themselves.
2/1
 C 
Sorcey
Destroy target creature or planeswalker and create a Mystery token (A colorless Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).
 C 
Sorcery
Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
Folk horror plane
 C 
Sorcery
Destroy target artifact, gain 2 life, and cause Intrigue (Each player exiles the top card of their library).
A Series of Unfortunate Events inspired plane
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
 C 
Creature – Satyr Berserker
Kazwin's Ravager gets +1/+0 for each color it has beyond Red.
Impure {1}{u} (If Kazwin's Ravager isn't Impure, it becomes Impure. Put a +1/+1 counter on it and it becomes blue in addition to its other colors.)
2/1
Island
 
 B 
Basic Land – Island
 T 
Creature – Ascended
Hexproof
At the beginning of your endstep draw a card, then discard a card.
3/3

Lake Chronicler (rare)
Atheist Propagandist (uncommon)
Gravevine Curse (uncommon)
Lightning Priest (uncommon)
Thwarting Gambit (common)
Angel of the First Landing (common)
Circular Statement (common)
Spire Sniper (common)
Sniffer Dogs (common)
Foul Crime (common)
Awaken the Green (common)
Vandalize the Truth (common)
Distant Shores (common)
Kazwin's Ravager (common)
Island (basic)
Rotating Ascended (token)