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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Elemental Hound
Menace

Whenever word Bataarn and Ganyar attacks word Bataarn and Ganyar deals X damage to target creature or player, where X is the amount of red mana in your mana pool.
5/5
 U 
Creature – Fish
Flash
When Piktomuq Char enters the battlefield untap target creature and remove it from combat.
Young and inexperienced fishers must first learn how slippery fish are.
1/1
 U 
Creature – Elf Warrior
Whenever Second Role Test 2 attacks, if Second Role Test 2 is a Knight, you may {r/b}. If you do, Second Role Test 2 gains menace until end of turn.

Whenever Second Role Test 2 deals combat damage to a player, destroy up to one target artifact or enchantment that player controls.
2/3
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has "{r}: Enchanted creature gets +1/+0 until end of turn."
Realm- If you control five or more mountains, the enchanted creature has menace.
 C 
Instant
Target creature you control phases out. Uncover a mystery. (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.")
X-Files plane
 C 
Creature – Elf Druid
Whenever you cast an instant or sorcery spell, you may sacrifice Surveyor Initiate. If you do, you may put a Forest from your hand onto the battlefield tapped.
Tornipuch allied color side

Only a few know the ancient worldspells- but many have spent their lives so those few were able to learn.
1/1
 C 
Aerial Creature – Lizard
Glide (Whenever you cast an aerial spell, this creature gets +0/+1 and must be blocked by an additional creature this turn).
1/1
 C 
Creature – Kor Soldier
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
 C 
Enchantment
At the beginning of your endstep, if you control five or more tapped creatures, each opponent exiles the top three cards of their library.
No longer in the Bandits' Bravado, Pin's legendary deeds are still remembered and sung of.
 C 
Sorcery
Create a 2/2 white and green dog token.
Command
 C 
Creature – Sliver
Slivers you control have "When this creature dies, scry 1."
X-Files plane (Faxolm)
1/1
 C 
Land – Plains
{t}: Add {w}.
{1}: Counter target spell or ability that targets Garden of Reference, Field.
 C 
Instant
Deal 1 damage to any target.
If a Monument you entered your graveyard from the battlefield this turn, Coffin Torpedo deals 3 damage to any target instead.
 C 
Instant
Destroy target creature.
Movement- If you control an attacking or blocking creature, spells can't be cast and non-mana activated abilities can't be activated until the next main phase.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Ascended
Flying
At the beginning of your upkeep you may tap target permanent.
4/4

word Bataarn and Ganyar (mythic)
Piktomuq Char (uncommon)
Second Role Test 2 (uncommon)
Flame Infusion (uncommon)
Last Seen (common)
Surveyor Initiate (common)
Skinflap Glider (common)
Soldier Mechanic Concept (common)
Pin's Legacy (common)
Join the Pack (common)
Fatesight Sliver (common)
Garden of Reference, Field (common)
Coffin Torpedo (common)
Silencing Slash (common)
Swamp (basic)
Windstorm Ascended (token)