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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Elf Shaman
Flash
Interjector is in vogue during the turn it enters the battlefield.

If Interjector is in vogue Interjector gets +2/+2.
1/2
 U 
Snow Creature – Yeti
Whenever a player casts a nonsnow spell, exile Reclusive Mountain Strider until end of turn.
3/1
 U 
Enchantment
{4}{w}{w}: Create a 2/2 horse token.
 U 
Creature – Faerie Advisor
Flying
At the beginning of each opponent's endstep, cause Intrigue if you cast a spell this turn (each player exiles the top card of their library).
A Series of Unfortunate Events inspired plane- secrecy faction
1/3
 C 
Artifact
{u},{t}: Surveil 1.

Support Mode {1}{u}{u}: Put a stun counter on target tapped creature. (Activate this ability only while Sea Tunnel is tapped.)
 C 
Snow Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {s}
 C 
Instant
Recite a mantra.

Target creature gets -4/-0 until end of turn.
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
 C 
Aerial Instant
Deal 3 damage to any target. If that target is Aquatic, Warm Fronnt can't be countered.
 C 
Artifact
{t}: Gain 2 life.
Memento Mori {1}{w}- If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1.
Alxzarza
 C 
Creature – Cat
Guradianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn.)

The first time a creature exits the battlefield under your control each turn, gain 1 life.
Iojyan, the Tower clan's capital city, of course have a physical sacred tower there. The Tower clan elite are not always there, but the cats are.
1/2
 C 
Creature – Minotaur Warrior
Haste
Twin- When a creature of the same mana value as this creature enters the battlefield, you may have it enter as a copy of this creature until end of turn.
3/2
 C 
Creature – Human Rogue Wizard
When New Eye Token Test enters the battlefield create a 0/1 colorless Eye token.
Eye tokens have {1}{b},{t}: Target sorcery gains "Target opponent discards a card."
1/3
 C 
Creature – Human Warrior
Whenever Cares About Creature Types Test 1 deals combat damage to a player, if Cares About Creature Types Test 1 is a Cleric, you may pay {w}. If you do, gain 3 life.

Whenever Cares About Creature Types Test 1 becomes enchanted, Cares About Creature Types Test 1 becomes a Cleric until end of turn.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Ascended
When Meteoric Ascended enters the battlefield deal 5 damage divided as you choose between any number of targets.
5/5

Interjector (rare)
Reclusive Mountain Strider (uncommon)
Nubiye Fields (uncommon)
Gossipmonger (uncommon)
Sea Tunnel (common)
Snowshoes (common)
Dissuading Chant (common)
Distant Shores (common)
Warm Fronnt (common)
Skeleton Toy #2 (common)
Capital City Tower Cat (common)
Gorzu Mercenary (common)
New Eye Token Test (common)
Cares About Creature Types Test 1 (common)
Swamp (basic)
Meteoric Ascended (token)