temporary storage: Virtual Booster
You could alternatively have 15 random cards regardless of rarity.
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Vigilance
Aweform ![]() , : Search your library for up to two lands with different names and reveal them. Add both of those cards to your hand, shuffle, then gain 7 life. Activate this ability only if you cast a noncreature spell this turn.battle shonen plane- isekai faction
5/5
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Whenever Hydro Guardian or another Aquatic creature you control blocks, you may sacrifice a Water token. If you do, each opponent mills two cards.
At the beginning of your upkeep, create an aquatic 0/1 colorless Water token with "This creature can't block." 1/3
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Choose a creature type.
Until end of turn, creatures you control of the chosen type have horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.). Ghorzembak
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Soar (This creature soars whenever you cast an instant or sorcery spell. Soaring creatures can't be blocked by creatures who aren't soaring.)
Doublestrike 1/1
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Choose one-
Ability Word Name-if a noncreature permanent was put into a graveyard from the battlefield this turn, you may chosoe both instead. • Target creature gets +3/+3 until end of turn. • Target creature can't be blocked by creatures with a power of 2 or less until end of turn. A Series of Unfortunate Events-inspired plane
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Stripe, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Equipped creature gets +1/+1.
Mass Produce- When Standard Sword becomes equipped to a creature, you may pay its equip cost any number of times. If you do, create that many token copies of Standard Sword, and equip each one to another creature. Equip ![]() |
Bullet-Eater-filler-name(When you cast this spell during an opponent's turn, it costs
less for each creature you control that died this turn)
Destroy target creature. |
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Fodderize- At the beginning of each endstep, if this creature was dealt damage this turn, you may pay
and sacrifice it. If you do, return target nonland permanent to its owner's hand.Urmak
1/2
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Destroy target non-Underworld creature with a mana value of four or less. Descend into the Underworld.
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Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Flying
Transform Justice Valkyrie at the end of each combat phase. 3/3
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: Gain 2 life.
Cemeterize (When this creature would die, you may exile it instead. If you do, put a plains from your hand onto the battlefield tapped). 1/3
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When Common Green Water Token Maker enters the battlefield, create an aquatic 0/1 colorless Water token with "This creature can't block."
Sacrifice three Water tokens: Creatures you control gain trample until end of turn. 2/2
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Rip 1- Target target opponent loses 1 life unless that player has you scry 1 (Whenever you cast a spell with a mana value of 1, this card riffs).
Metal music plane
Heavy/traditional faction 1/1
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Hexproof
At the beginning of your endstep draw a card, then discard a card. 3/3
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Druid of the Endless
(rare)
Hydro Guardian
(uncommon)
Wail of the Dead
(uncommon)
Zip Dive Peregrine
(uncommon)
Instant and Sorcery Mechanic Test #2
(common)
Flame Zagger
(common)
Standard Sword
(common)
Bullet-Eater concept #1
(common)
Fodderized Wizard
(common)
Fall From Grace
(common)
Shieldmaiden of Justice
(common)
Gawathi Forager
(common)
Common Green Water Token Maker
(common)
Sumnor Somnimage
(common)
Swamp
(basic)
Rotating Ascended
(token)


: Search your library for up to two lands with different names and reveal them. Add both of those cards to your hand, shuffle, then gain 7 life. Activate this ability only if you cast a noncreature spell this turn.



