temporary storage: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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You may cast Community Call for
![]() ![]() if you control a Hydra and an Angel.
Create a 1/1 green Hydra token with two +1/+1 counters on it and create a 3/3 white Angel token with flying. Then, gain 2 life for each token you control. |
Disorder (this creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).
When Olane's Bloodmage enters the battlefield, each opponent loses X life and you gain X life, where X is the number of tapped creatures you control. |
Purify
![]() (![]() , Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
Creature tokens you control get +1/+0. 2/3
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Iron Cannon doesn't untap during your untap step.
Sacrifice an artifact, : Iron Cannon deals 3 damage to any target.
Tap an untapped creature you control: Untap Iron Cannon. |
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Until end of turn, target creature becomes a Warrior in addition to its other types and gets +2/+1 and gains first strike.
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Deal 3 damage to any target.
When Starfall occurs, you may cast Apocalypse Lightning from your graveyard. If you do, exile it as it resolves. |
Dive 2 (Whenever this creature attacks or blocks, it gets +2/-2 until end of turn).
4/4
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Flying
Psychopomp- Whenever another creature dies, gain 1 life. 1/2
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When Aerial Centipede enters the battlefield, put a Sky counter on up to one target Aerial creature if you control a Forest.
Creatures have "Remove a Sky counter: This creature gains Trample until end of turn." Aerial vs. Aquatic plane
5/5
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When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 4 life.
1/1
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Tap target permanent. That permanent doesn't untap during its controller's next untap step.
Voyage As this spell resolves, you may exile it and a creature. When you do, that creature gains " , tap an untapped creature you control: Return this creature to the battlefield and cast a copy of Northern Ice." |
Overthink (The first time you would draw a card outside of your draw step each turn, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
The walruses on coast of Orora alone draw thousands of tourists to the Wave Clan's capital.
1/3
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Deal 2 damage to any target.
Voyage- Exile a creature as this spell resolves. If you do, deal 4 damage to target creature. |
Triumph- Whenever a creature that was dealt damage this turn by Pathfinding Wolf dies, scry 1 and gain 2 life.
So long as wolves still prowl the Great Durvew Woodlands the Silk Clan will never be lost.
2/2
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When Tombstone enters the battlefield, exile target creature from a graveyard until Tombstone leaves the battlefield.
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Community Call
(rare)
Olane's Bloodmage
(uncommon)
Ember Soulsinger
(uncommon)
Iron Cannon
(uncommon)
Creature Type Instant Support
(common)
Apocalypse Lightning
(common)
Dive Test
(common)
Soul Flight Attendant
(common)
Aerial Centipede
(common)
Greeting Hound Droid
(common)
Northern Ice
(common)
Salt Breech Walrus
(common)
Journey to Enheim
(common)
Pathfinding Wolf
(common)
Mountain
(basic)
Tombstone
(token)




: Iron Cannon deals 3 damage to any target.

