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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin Wizard
Haste
Whenever an instant or sorcery spell you cast deals damage to a target, you sacrifice a Goblin. If you do, add {r}{r}{r}.
Tornipuch allied color instant/sorcery side
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains flying and hexproof from blue if its an artifact creature. Otherwise, enchanted creature gets -5/-0 and gains "this creature doesn't untap during its controller's untap step unless its controller pays {1}."
 U 
Legendary Creature – Rhino
Ossoln, the Fourth Silk can't be blocked by creatures with a power of 2 or less.
Triumph- Whenever a creature that was dealt combat damage this turn by Ossoln dies, you may put a land from your hand onto the battlefield tapped, then gain life equal to the number of lands you control.
5/7
 U 
Creature – Bird
Soar (This creature soars whenever you cast an instant or sorcery spell. Soaring creatures can't be blocked by creatures who aren't soaring.)
Doublestrike
1/1
 C 
Creature – Dragon
Flying
Whenever you cast an instant or sorcery spell, you may pay {r} or sacrifice a Goblin. If you do, Snarling Whelp gains menace until end of turn.
Of course infant dragons eat just like the adults.
2/2
 C 
Instant
Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
Take faction- A Series of Unfortunate Events-inspired plane
 C 
Creature – Elemental Horror
Defender, Ward- Pay 2 life
Pay 4 life or sacrifice a creature: Maddening Darkness loses defender until end of turn.
Folk horror plane
7/7
 C 
Creature – Merfolk Wizard
Whenever you discard a card, sacrifice Heretical Text Fanatic, draw a card, and descend into the underworld.
1/1
{2}{u}
 
 C 
Creature – Bird
Flying
Realm- When Raven 1 enters the battlefield, draw a card if you control three or more islands.
2/1
 C 
Sorcery – Voyage
Deal 2 damage to any target.
Voyage- Exile a creature as this spell resolves. If you do, deal 4 damage to target creature.
 C 
Artifact
{g},{t}: Untap target land and create a Food token.

Support Mode {1}{g}{g}: Put a +1/+1 counter on up to one target creature. (Activate this ability only while Scopeshaper is tapped.)
 C 
Creature – Minotaur Warrior
Whenever Circle Guard blocks, you may pay {w}. If you do, target creature you control gets +1/+2 until end of turn. If you paid with mana from a snow land, that creature only gets +1/+1 instead.
2/2
 C 
Instant
Counter target nonblue spell.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{u}{u}: Return this creature to the battlefield and cast a copy of Frezumi's Cunning."
 C 
Creature – Satyr Shaman
When ~ enters the battlefield, put a random card from your hand on the bottom of your library. If a card was put on the bottom of your library this way, draw a card.
Folk horror plane
2/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Ascended
Hexproof, first strike
At the beginning of your upkeep flip a coin. If you win the flip deal 2 damage to target creature and draw a card.
4/4

Purefire Sage (rare)
Stolen Blue Essence (uncommon)
Ossoln, the Fourth Silk (uncommon)
Zip Dive Peregrine (uncommon)
Snarling Whelp (common)
You're No One (common)
Maddening Darkness (common)
Heretical Text Fanatic (common)
Raven 1 (common)
Journey to Enheim (common)
Scopeshaper (common)
Circle Guard (common)
Frezumi's Cunning (common)
Card144164 (common)
Mountain (basic)
Geyser Ascended (token)