temporary storage: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Reach
At the beginning of each combat phase, target creature you control gets +1/+1 and gains reach until end of turn. If Aged Fletcher would die due to a spell, ability, or damage, transform Aged Fletcher instead. 3/6
Indestructible
Wherever you cast an instant or sorcery choose 1: •Destroy target artifact or enchantment. •Deal 3 damage to any target. 6/6
|
Target creature gets +3/+0 until end of turn.
Until end of turn, whenever a creature blocks, that creatures controllers loses 1 life. |
Whenever Danalvin Knight attacks, if there are more Aerial permanents than Aquatic permanents, Aerial creatures get +2/+0 until end of turn.
Aerial vs Aquatic plane
5/3
|
As long as you have a poison counter, Viper of Addiction has deathtouch.
Whenever Viper of Addiction deals combat damage to a player, if you have three or more poison counters, draw a card. 1/4
|
|
Deal 1 damage to everything.
Target creature can't block until end of turn. Anarch faction- A Series of Unfortunate Events-inspired plane
|
Gust- When Jetstream Aeronaut would deal combat damage to a player you may sacrifice Jetstream Aeronaut. If you do, return target permanent to its owner's hand.
2/2
|
Overthink (The first time you would draw a card outside of your draw step each turn, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
The walruses on coast of Orora alone draw thousands of tourists to the Wave Clan's capital.
1/3
|
Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Stripe, its nature so unfamiliar to the rest of Ulaqat.
3/2
|
|
Flameburst- The first instant or sorcery spell you cast each turn gains "Add
. Until end of turn, you don't lose this mana as steps and phases end.""Do not step on the colony. They're more valuable than a worthless recruit like you."- Kishenya, The Sixth Flame
2/1
|
Allegiance (Damage that would be dealt to an untapped creature is dealt to this creature instead.)
2/1
|
If Core Adherent would die, shuffle Core Adherent into your library instead.
Cortraevas
2/2
|
Return all creature cards exiled by monuments you control to their owner's hands.
|
|
Flying
Psychopomp- Whenever another creature dies, gain 1 life. 1/2
|
Whenever Deepwood Stag gains a counter, Deepwood Stag gains trample until end of turn.
5/5
|
|
When Meteoric Ascended enters the battlefield deal 5 damage divided as you choose between any number of targets.
5/5
|
Aged Fletcher
(mythic)
Aggressive Burn
(uncommon)
Danalvin Knight
(uncommon)
Viper of Addiction
(uncommon)
Panic Abound
(common)
Jetstream Aeronaut
(common)
Salt Breech Walrus
(common)
Flame Zagger
(common)
Boltfuel Ant
(common)
Allegiance test
(common)
Core Adherent
(common)
Grave Robbing
(common)
Soul Flight Attendant
(common)
Deepwood Stag
(common)
Swamp
(basic)
Meteoric Ascended
(token)





