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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Wolf
Vigilance

Whenever a creature enters the battlefield under an opponent's control, Guard Wolves gets +1/+1 until end of turn.
Folk horror plane
2/1
 U 
Creature – Zombie
Hunger- At the beginning of your endstep, if this creature attacked and didn't deal combat damage to a player, you may destroy target artifact or enchantment.
Ghorzembak (zombie plane)
5/5
 U 
Creature – Human Knight
When Cadrick's Harrier enters the battlefield ransom you may ransom target creature with power 2 or less (Exile target creature with power 2 or less. That creature's controller may pay {2} to return that creature to the battlefield).
4/3
 U 
Legendary Creature – Orc Shaman
First strike, Ward- pay 2 life
Flameburst- The first instant or sorcery spell you cast during your turn gains "Deal 1 damage to up to two target creatures or planeswalkers."
4/5
 C 
Sorcey
Destroy target creature or planeswalker and create a Mystery token (A colorless Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).
 C 
Aerial Creature – Kor Wizard
Gust- When Jetstream Aeronaut would deal combat damage to a player you may sacrifice Jetstream Aeronaut. If you do, return target permanent to its owner's hand.
2/2
 C 
Creature – Spirit
You may cast Unworld Entity from your graveyard as if it has flash if it entered your graveyard from anywhere other than the battlefield this turn.

Flying
X-Files plane (Faxolm)
2/1
 C 
Creature – Goblin Rogue
Whenever a card enters the battlefield from exile, Clantom Hoodlum gets +2/+0 until end of turn.
A Series of Unfortunate Events-inspired plane
1/2
 C 
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
When Svakur Death Priest dies, you lose 3 life.
2/5
Hammerheart Hexer
 
 C 
Creature – Dwarf Warrior Wizard
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, carve a black rune. (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until end of turn.")
Transform Hammerheart Hexer at the end of each combat phase.
4/4
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
 C 
Sorcery
Destroy target land and create a Mystery token. If you a nonbasic land was destroyed this way, create two Mystery tokens instead.
A Series of Unfortunate Events-inspired plane
 C 
Enchantment – Aura
Enchant creature

Light (Whenever Eyes to Serve enters the battlefield or another aura is attached to the enchanted creature add {w}).
Enchanted creature gains vigilance.
 C 
Underworld Creature – Insect Wizard
(Underworld spells can only be cast if you've descended into the Underworld this turn.)
When Damned Scholar enters the battlefield, draw a card.
1/1
 C 
Creature – Salamander Wizard
Deceit (When this leaves the battlefield you may pay {2}. If you do, draw a card)
A Series of Unfortunate Events-inspired plane
1/1
Island
 
 B 
Basic Land – Island
 T 
Artifact
When Tombstone enters the battlefield, exile target creature from a graveyard until Tombstone leaves the battlefield.

Guard Wolves (rare)
Door-Breaker Zombie (uncommon)
Cadrick's Harrier (uncommon)
Dzornis- The Fifth Flame (uncommon)
Foul Crime (common)
Jetstream Aeronaut (common)
Unworld Entity (common)
Clantom Hoodlum (common)
Svakur Death Priest (common)
Distant Shores (common)
Ruinous Scheme (common)
Eyes to Serve (common)
Damned Scholar (common)
Scheming Mander (common)
Island (basic)
Tombstone (token)