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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Sorcey
Destroy target creature or planeswalker and create a Mystery token (A colorless Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).
 
 R 
Instant
Until end of turn, spells and abilities can't prevent you from gaining life.

Create X 1/1 green Elf creature tokens, where X is the number of lands you control, then gain 1 life for each creature and land you control.
Tornipuch allied-color instant and sorcery side
 U 
Creature – Merfolk Wizard
The first time you cast an instant or sorcery spell each turn, you may scry 2.
Tornipuch- allied-color instant and sorcery side
1/3
 U 
Creature – Human Knight
When Knight to Vampire dies put a 2/2 black vampire knight with lifelink until end of turn.
2/2
 U 
Sorcery
Blood Price (As you cast this spell, you may pay 2 life)

Target opponent discards a card. If Memory Ache's Blood Price was paid, that player loses two life if they discard a land card this way.
 C 
Creature – Nightmare Specter
Flying
{1}{b},{t}- Sacrifice Dream Haunter: Target opponent discards a card. Activate this ability only when you could activate a sorcery.
1/2
 C 
Creature – Naga Warrior
Epoch 1 (This creature enters the battlefield with 1 -1/-1 counter on it. At the beginning of your upkeep, remove a -1/-1 counter from this creature).
Naga with a Bow has deathtouch and reach as long as Naga with a Bow has no -1/1-1 counters on it.
1/3
 C 
Creature – Rhino
Trample
Whenever Shadow Stomper deals combat damage to a player, you may sacrifice a Mystery token and pay {2}. If you do, draw a card.
A Series of Unfortunate Events-inspired plane -Anarch Faction
4/4
 C 
Instant
Salvage 2 (When you cast this spell, put the top 2 cards of your library into your graveyard, then return a card at random from your graveyard to hand).

Exile target creature, then return it to the battlefield tapped.
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
Take faction- A Series of Unfortunate Events-inspired plane
 C 
Aerial Creature – Lizard
Glide (Whenever you cast an aerial spell, this creature gets +0/+1 and must be blocked by an additional creature this turn).
1/1
 C 
Creature – Human Knight
As long as you control a green permanent and a black permanent Crusader of Hornkaras gains deathtouch.
2/2
 C 
Creature – Kor Soldier
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
 C 
Creature – Elemental Horror
Defender, Ward- Pay 2 life
Pay 4 life or sacrifice a creature: Maddening Darkness loses defender until end of turn.
Folk horror plane
7/7
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Ascended
When Meteoric Ascended enters the battlefield deal 5 damage divided as you choose between any number of targets.
5/5

Foul Crime (common, foil)
Heartspring's Call (rare)
Fate Finder (uncommon)
Knight to Vampire (uncommon)
Memory Ache (uncommon)
Dream Haunter (common)
Naga with a Bow (common)
Shadow Stomper (common)
Impromptu Journey (common)
Dirty Coercion (common)
Skinflap Glider (common)
Crusader of Hornkaras (common)
Soldier Mechanic Concept (common)
Maddening Darkness (common)
Island (basic)
Meteoric Ascended (token)