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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Sphinx
Flying, Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
{t}: Counter target spell with a mana value of X or less, where X is the number of cards you've drawn this turn.
4/3
 U 
Legendary Creature – Human Wizard
Haste
Flameburst- The first instant or sorcery spell you cast during your turn gains "Creatures you control get +1/+0 until end of turn."
2/1
 U 
Creature – Sliver
Slivers cards you own have Islandcycling {2} and cycling {2}.

{1}: Until end of turn, Slivers cards have Islandcycling {2} and cycling {2}. Any player may activate this ability.
X-Files plane (Faxolm)
4/4
 U 
Enchantment – Aura
Enchant creature
Put a -1/-1 counter on the enchanted creature at the beginning of your endstep.
 C 
Creature – Zombie Elemental
Haste
When Cindercorpse Runner enters, cause intrigue. (Each player exiles the top card of their library)
X-Files plane (Faxolm)
1/1
 C 
Creature – Merfolk Wizard
Whenever you discard a card, sacrifice Heretical Text Fanatic, draw a card, and descend into the underworld.
1/1
 C 
Artifact Creature – Dog
When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 4 life.
1/1
 C 
Sorcery
Destroy target creature. You gain life equal to that creature's toughness.
Take faction- A Series of Unfortunate Events-inspired plane
 C 
Creature – Giant Wizard
When Iceheart Wretch enters the battlefield, target creature you control gains "whenever this creature deals combat damage to an opponent, carve a blue rune." (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.")
4/4
 C 
Creature – Human
Vigilance
When Jingraj Denizer enters the battlefield, if you have five or more mana in your mana pool, you may put two +1/+1 counters on target creature.
Unlike most other planes, humans and similar species are primitive on Ryavik.
1/1
 C 
Creature – Elf Scout
Disorder (this creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).

If Browningwood Lurker entered the battlefield tapped, you may draw a card.
2/1
 C 
Enchantment
At the beginning of your endstep, if you control five or more tapped creatures, each opponent exiles the top three cards of their library.
No longer in the Bandits' Bravado, Pin's legendary deeds are still remembered and sung of.
 C 
Creature – Human Warrior
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Justice Valkyrie
 
 C 
Creature – Angel Warrior Wizard
Flying
Transform Justice Valkyrie at the end of each combat phase.
3/3
 C 
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste, trample, and +2/+0 until end of turn.
Take faction- A Series of Unfortunate Events-inspired plane
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Ascended
Flying
At the beginning of your upkeep you may tap target permanent.
4/4

Borlisenne, The Second Wave (rare)
Kishenya, The Sixth Flame (uncommon)
Overflow Sliver (uncommon)
Death From Dehydration (uncommon)
Cindercorpse Runner (common)
Heretical Text Fanatic (common)
Greeting Hound Droid (common)
Purloined Vitality (common)
Iceheart Wretch (common)
Jingraj Denizer (common)
Browningwood Lurker (common)
Pin's Legacy (common)
Shieldmaiden of Justice (common)
Dirty Coercion (common)
Plains (basic)
Windstorm Ascended (token)