temporary storage: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Cast Object only if you have at least one blue permanent.
Counter target spell. |
Hydra's Duplication costs
less to cast if you control a legendary Hydra.
Double target creature's power and toughness until end of turn. If you control a Hydra, scry 1. Drenth saw what he felt missing.
Tornipuch- allied instant and sorcery side |
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
: Add ![]() if Aerial vs Aquatic Rock is Aerial. Add one mana of any color if Aerial vs Aquatic Rock Aquatic. |
Disorder (this creature enters the battlefield tapped if you control more tapped creatures than untapped creatures).
When Olane's Bloodmage enters the battlefield, each opponent loses X life and you gain X life, where X is the number of tapped creatures you control. |
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Whenever a snow creature blocks Flame Zagger, Flame Zagger deals 1 damage to that creature.
Fire can run free in the Green Stripe, its nature so unfamiliar to the rest of Ulaqat.
3/2
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Enchant creature
Enchanted creature has deathtouch and meance. Fester- If Urge to Hurt would be put into the graveyard because the a creature it was attached to exited the battlefield, transform Urge to Hurt instead X-Files plane (Faxolm)
Enchant player.
Whenever a player attacks the enchanted player, the attacking player may have target creature they control gain deathtouch and menace until end of turn. |
Reach
Wisdom-based mechanic (Whenever this creature would deal combat damage to a player, you may prevent prevent 1 of that damage. If you do, scry 1). 3/4
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Armistice- At the beginning of each endstep, if no damage was deal to players, you may draw a card, then discard a card.
1/1
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Enchant creature
Enchant creature has ward and "Whenever enchanted creature attacks, cause intrigue. (Each player exiles the top card of their library)"X-Files plane (Faxolm)
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: Reveal the top card of your library. If a card with one or more colors was revealed this way, add one mana of one of that card's colors. If a colorless card was revealed this way, uncover a Mystery (Create a colorless Mystery Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue). Put the revealed card on the bottom of your library. Activate only as an instant. |
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
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Prevent all combat damage that would be dealt this turn.
Realm- If you control three or more forests, gain 1 life for each creature you control. |
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Enchant creature
Light (Whenever Eyes to Serve enters the battlefield or another aura is attached to the enchanted creature add ).
Enchanted creature gains vigilance. |
Choose one
Whole Truth- If you sacrificed a permanent this turn, you may choose both. • Destroy target creature. • Target player loses life equal to the number of creatures that died this turn. A Series of Unfortunate Events-inspired plane
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Hexproof
At the beginning of your endstep draw a card, then discard a card. 3/3
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Object
(rare)
Hydra's Duplication
(uncommon)
Aerial vs Aquatic Rock
(uncommon)
Olane's Bloodmage
(uncommon)
Flame Zagger
(common)
Urge to Hurt
(common)
Creature mechanic design
(common)
Treaty Planner
(common)
Evidence Board Enthusiasm
(common)
Ciphered Letter
(common)
Soldier Mechanic Concept
(common)
Rose Interjection
(common)
Eyes to Serve
(common)
Murderous Message
(common)
Forest
(basic)
Rotating Ascended
(token)


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