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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Destroy up to one target artifact and up to one target enchantment. If no creatures were destroyed this way, deal 3 damage to target player and gain 3 life.
 U 
Creature – Elephant Knight
If Honored Knight is the only creature you control, Honored Knight gains red and black in addition to its other color types and has menace.

Other creatures you control have vigilance.
4/4
 U 
Creature – Human Heretic
{4}: Target creature loses a color. (A creature with no colors is colorless).

Colorless creatures you control have first strike.
2/4
 U 
Creature – Human Rogue
Whenever Palch Hooligan attacks, Palch Hooligan gets +X/+0 until end of turn, where X is the number of cards in exile you own.
A Series of Unfortunate Events-inspired plane -Anarch or Take faction
2/3
 C 
Creature – Hellion
When Hellion #2 enters the battlefield, each player sacrifices a land.
Untitled Tribal Plane
4/4
 C 
Creature – Elf Artificer
When Ratter Mechanist enters the battlefield you may sacrifice a rat you control. If you do, untap target artifact you control.
2/2
 C 
Instant
Exile target attacking creature, gain 5 life, and cause Intrigue (Each player exiles the top card of their library).
Take faction- A Series of Unfortunate Events-inspired plane
 C 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature has deathtouch.
Enhcanted land has "{b},{t}: Exile target card that was put into a graveyard this turn and gain 1 life."
Folk horror plane
 C 
Creature – Hydra
Whenever Hydra Runt becomes the target of a spell or ability you control, put a +1/+1 counter on Hydra Runt.
1/1
 C 
Sorcery
Prayer (As you cast this spell you may tap a creature of a different color. If you do, Burn Heresy gains that creature's colors)
Destroy target enchantment.
If Burn Heresy red, you may also destroy target artifact.
 C 
Instant
Deal 3 damage to any target.

When Starfall occurs, you may cast Apocalypse Lightning from your graveyard. If you do, exile it as it resolves.
 C 
Creature – Wurm
When Stalking Wurm enters, up to one target creature you control gets +1/+1 and gains ward {1} until end of turn.
2/2
 C 
Instant
Target player puts the top seven cards of their library into their graveyard.
Voyage-As this spell resolves, you may exile it and a creature. When you do, that creature gains "{2}{u}: Return this creature to the battlefield and cast a copy of Delirium Trek."
 C 
Aerial Creature – Insect
When Aerial Centipede enters the battlefield, put a Sky counter on up to one target Aerial creature if you control a Forest.
Creatures have "Remove a Sky counter: This creature gains Trample until end of turn."
Aerial vs. Aquatic plane
5/5
Forest
 
 B 
Basic Land – Forest
 T 
Creature – Ascended
Hexproof
At the beginning of your endstep draw a card, then discard a card.
3/3

Prejudiced Obsoletion (rare)
Honored Knight (uncommon)
Atheist Propagandist (uncommon)
Palch Hooligan (uncommon)
Hellion #2 (common)
Ratter Mechanist (common)
You're No One (common)
Blood Fen Baptism (common)
Hydra Runt (common)
Burn Heresy (common)
Apocalypse Lightning (common)
Stalking Wurm (common)
Delirium Trek (common)
Aerial Centipede (common)
Forest (basic)
Rotating Ascended (token)