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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human
Jack of All Trades gets +1/+1 for each creature type it has.

At the beginning of your endstep, if Jack of All Trades is three or more creature types, draw a card.
Katonah's plane
2/4
 U 
Instant
Choose one-
•Exile target artifact or enchantment.
•Other noncreature spells cost an additional {1} to cast until end of turn.

Whole Truth- If you have three or more creatures, you may choose both instead.
A Series of Unfortunate Events-inspired plane
 U 
Creature – Naga Wizard
Whenever you cast your first instant or sorcery spell during your turn, draw a card.
4/4
 U 
Creature – Human Spy
When Blank Badged Impersonator enters, it gains all activated and triggered abilities of another target human you control until end of turn.
X-Files plane
1/1
 C 
Sorcery
Destroy target artifact, gain 2 life, and cause Intrigue (Each player exiles the top card of their library).
A Series of Unfortunate Events inspired plane
 C 
Creature
Order- If no permanents left the battlefield during your turn gain 3 life at the beginning of your endstep.
2/1
{3}{u}
 
 C 
Creature – Bird
Flying
Realm- When Raven 2 enters the battlefield, return target instant or sorcery from your graveyard to your hand if you control three or more islands.
2/1
 C 
Artifact – Monument
As Mausoleum enters the battlefield, exile a creature from your graveyard.
{t}: Gain 1 life and add {c}.
 C 
Creature – Giant Wizard
When Iceheart Wretch enters the battlefield, target creature you control gains "whenever this creature deals combat damage to an opponent, carve a blue rune." (Create a blue Rune enchantment token with "{u}, Sacrifice this enchantment: Tap or untap target creature.")
4/4
 C 
Creature – Human Warrior
Whenever Cares About Creature Types Test 1 deals combat damage to a player, if Cares About Creature Types Test 1 is a Cleric, you may pay {w}. If you do, gain 3 life.

Whenever Cares About Creature Types Test 1 becomes enchanted, Cares About Creature Types Test 1 becomes a Cleric until end of turn.
2/2
 C 
Sorcery
Choose one-
Ability Word Name-if a noncreature permanent was put into a graveyard from the battlefield this turn, you may chosoe both instead.
• Target creature gets +3/+3 until end of turn.
• Target creature can't be blocked by creatures with a power of 2 or less until end of turn.
A Series of Unfortunate Events-inspired plane
 C 
Creature – Human Shaman
Wallow ({t}, target swamp taps for an additional {b} until end of turn.)
1/2
 C 
Sorcery
If you control an artifact, you may cast Core Splash for {r}.
Core Splash Deal 3 damage to any target.
Fuel (Whenever an artifact creature enters the battlefield under your control, you may exile Core Splash from your graveyard. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
 C 
Sorcery
Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
Folk horror plane
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Ascended
Flying
At the beginning of your upkeep you may tap target permanent.
4/4

Jack of All Trades (rare)
Stoic Stance (uncommon)
Flame-Clan Initaite (uncommon)
Blank Badged Impersonator (uncommon)
Vandalize the Truth (common)
Brashborough Order Test (common)
Raven 2 (common)
Mausoleum (common)
Iceheart Wretch (common)
Cares About Creature Types Test 1 (common)
Instant and Sorcery Mechanic Test #2 (common)
Mudstalker Witch (common)
Core Splash (common)
Awaken the Green (common)
Mountain (basic)
Windstorm Ascended (token)