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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Vampire Warlock
Flying
Foul-Blood Drinker can't block.
Any player may gain a poison counter. If they do, Foul-Blood Drinker gains indestructible and defender until end of turn. When a player gains a poison counter this way, gain 4 life.
4/4
 U 
Sorcery
Replicate {r}{g} (When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)

Destroy up to one target artifact and up to one target enchantment.
 U 
Legendary Creature – Human Noble
Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a white creature you control enters the battlefield, if an opponent controls more lands than you, search your library for a basic Plains, add it to your hand, then shuffle.
2/4
 U 
Sorcery
Creatures you control get +3/+3 until end of turn.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "Each opponent creates a 3/3 green beast token: Return this creature from exile and cast a copy of Song of Fury"
 C 
Creature – Siren Rogue
When Information Vandal enters the battlefield, spread a Rumor (you may cast a Rumor card from your hand without paying its mana cost if it's the same color as this creature and has a lower mana value)
A Series of Unfortunate Events-inspired plane
2/3
 C 
Sorcery
Create a 2/2 white and green dog token.
Command
 C 
Sorcery
Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
Folk horror plane
 C 
Creature – Vampire Archer
Whenever Spire Sniper attacks, each opponent loses 1 life.

Spire Sniper gains reach as long as Spire Sniper is red. Spire Sniper gains vigilance as long as Spire Sniper is white.
1/4
 C 
Creature – Kor Wizard
Martyr- When Brightbinder dies, return up to two target auras from your graveyard to your hand.
2/1
 C 
Artifact Creature – Construct Warrior
Rust Sentry enters the battlefield with a +1/+1 counter on it.
0/0
 C 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature has deathtouch.
Enhcanted land has "{b},{t}: Exile target card that was put into a graveyard this turn and gain 1 life."
Folk horror plane
 C 
Creature – Insect
Flying

Sunbless {w}({t}, Exile this card until end of turn. Add {w} to your mana pool).
1/2
 C 
Creature – Human Shaman
Wallow ({t}, target swamp taps for an additional {b} until end of turn.)
1/2
 C 
Snow Creature – Elemental
Frostborne (You may cast this spell for {0} during an opponent's turn. If you do, skip your next turn.)

When Icicle Elemental enters the battlefield deal 1 damage to target creature.
1/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Ascended
At the beginning of your upkeep Lava Ascended destroys an artifact at random.
4/4

Foul-Blood Drinker (rare)
Exploding Pitfire (uncommon)
Trichya, the Fourth Tower (uncommon)
Song of Fury (uncommon)
Information Vandal (common)
Join the Pack (common)
Awaken the Green (common)
Spire Sniper (common)
Brightbinder (common)
Rust Sentry (common)
Blood Fen Baptism (common)
Pink Fairymoth (common)
Mudstalker Witch (common)
Icicle Elemental (common)
Island (basic)
Lava Ascended (token)