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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – God Avatar
Onx Theruth, Shining Soul can't be blue or green.
Whenever a creature or planeswalker you control would die, you may pay {w}. If you do, exile the creature instead and put a +1/+1 counter on target creature you control and gain 2 life.
5/5
 U 
Enchantment
{4}{w}{w}: Create a 2/2 horse token.
 U 
Creature – Human Cleric
Purify {2}{b}{b} (Exile Heartbound Priest from your graveyard, {2}{b}{b}: Create a 1/1 black spirit token with lifelink. Purify only as a sorcery)

When Heartbound Priest is purified, each opponent loses X life and you gain X life, where X is the number of creatures you control.
2/1
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains trample and hexproof from green if it's an artifact creature. Otherwise, enchanted creature gains "at the beginning of each endstep, the artifact creature with the greatest power or tied for greatest power deals damage equal to its power to this creature."
 C 
Sorcery
Create a 2/2 white and green dog token.
Command
 C 
Aerial Sorcery
Target creature can't be blocked until end of turn.

Draw a card, then discard a card. If you an Aerial creature was the target of this spell, you don't need to discard a card.
 C 
Creature – Human Soldier
Esoteric (Whenever you cast a spell of a different mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever Village Gatekeeper or another creature attacks, you may remove a Lore counter from Village Gatekeeper. If you do, that creature gets +1/+1 until end of turn.
folk horror plane
1/2
 C 
Instant
Choose one
Whole Truth- If you sacrificed a permanent this turn, you may choose both.
• Destroy target creature.
• Target player loses life equal to the number of creatures that died this turn.
A Series of Unfortunate Events-inspired plane
 C 
Creature – Zombie
Deathtouch, Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
1/2
 C 
Land – Swamp
{t}: Add {b}.
{1} Counter target spell or ability that targets Garden of Reference, Mud.
 C 
Sorcery
If you control an artifact, you may cast Core Splash for {r}.
Core Splash Deal 3 damage to any target.
Fuel (Whenever an artifact creature enters the battlefield under your control, you may exile Core Splash from your graveyard. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
{2}{u}
 
 C 
Creature – Bird
Flying
Realm- When Raven 1 enters the battlefield, draw a card if you control three or more islands.
2/1
 C 
Instant
Deal 2 damage to any target.

Ancient Ways- {1}{r}{r} (Whenever you cast a spell named Sacred Flamebolt, you may pay the Ancient Ways cost. If you do, exile this card from your graveyard and copy that spell. You may choose new targets for the copy.)
folk horror plane
 C 
Creature – Elf Whale Druid
Whenever Salt Water Hermit attacks or blocks, you may untap up two target basic Islands you control.
3/6
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Ascended
Biting Gale Ascended can't start the game in your deck.
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
3/2

Onx Theruth, Shining Soul (rare)
Nubiye Fields (uncommon)
Heartbound Priest (uncommon)
Stolen Green Essence (uncommon)
Join the Pack (common)
Direct Gust (common)
Village Gatekeeper (common)
Murderous Message (common)
Rancid Rotter (common)
Garden of Reference, Mud (common)
Core Splash (common)
Raven 1 (common)
Sacred Flamebolt (common)
Salt Water Hermit (common)
Mountain (basic)
Biting Gale Ascended (token)