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Mechanics | Big Mana Pool World Reference
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
Creature – Merfolk Warrior
When Tridenteer enters the battlefield draw a card, then discard a card.
As long as Tridenteer is white, Tridenteer has first strike.

Corrupt {w} ({w}: Put a +1/+1 counter onTridenteer and it becomes white in addition to its other colors. This effect lasts indefinitely.)
Creature – Elf Advisor
Draw a card at the beginning of your endstep if no creatures attacked this turn.
Many elves in the Tallpine forests swear to harm nothing of flesh.
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
Realm- If you control five or more islands the enchanted creature gains "whenever this creature deals combat damage to a player you may draw a card. Then discard a card."
Creature – Angel Warrior
Whenever Balten Herald becomes enchanted, carve a white rune. (Create a white Rune enchantment token with "{w}, Sacrifice this enchantment: Target creature gets +1/+1 and gains lifelink until end of turn.")
Bleed X- As you cast this spell you may pay X life.

Counter target spell with a converted mana cost of 1 or less. If Elder Varueld Blood's Bleed cost was paid, counter target spell with a converted mana cost less than or equal to the amount of life you lost this turn.
Snow Creature – Minotaur Warrior
Frozen (Whenever you cast a non-snow instant or sorcery, thaws until end of turn)

When Nulukanek War-Singer thaws, Nulukanek War-Singer gets +2/+0 until end of turn.
Creature – Bird
Realm- When Raven 2 enters the battlefield, return target instant or sorcery from your graveyard to your hand if you control three or more islands.
Creature – Human Warrior
Purify Red {1}{r} ({1}{r}, Exile this card from your graveyard: Create a 1/1 red spirit token with menace. Purify only as a sorcery.)
Counter target nonblue spell.
Voyage- As this spell resolves, you may exile it and a creature. When you do, that creature gains "{1}{u}{u}: Return this creature to the battlefield and cast a copy of Frezumi's Cunning."
Creature – Dwarf Cleric
Transform Svakur Death Priest at the beginning of each combat phase.
When Svakur Death Priest dies, you lose 3 life.
Hammerheart Hexer
Creature – Dwarf Warrior Wizard
Whenever Hammerheart Hexer deals combat damage to a player, you may pay 2 life. If you do, carve a black rune. (Create a black Rune enchantment token with "{b}, Sacrifice this enchantment: Target creature gets -1/-1 until end of turn.")
Transform Hammerheart Hexer at the end of each combat phase.
Creature – Minotaur Warrior
Whenever Circle Guard blocks, you may pay {w}. If you do, target creature you control gets +1/+2 until end of turn. If you paid with mana from a snow land, that creature only gets +1/+1 instead.
Snow Creature – Germ
Frozen (Whenever you cast a non-snow instant or sorcery, thaws until end of turn).

Whenenver Frozen Pandemic thaws target creature gets -1/-1 until end of turn.
Creature – Human Scout
Calcify {1}{w} ({1}{w}, Exile this creature: Create an <RELEVANT ARTIFACT NAME> token with "{t}: Add {w} or {c}.")
Creature – Elk
Realm- When Rude Moose enters the battlefield, Rude Moose fights target creature if you control three or more forests.
Basic Land – Swamp
Creature – Ascended
Hexproof, first strike
At the beginning of your upkeep flip a coin. If you win the flip deal 2 damage to target creature and draw a card.

Tridenteer (common, foil)
Tallpine Judge (rare)
Mirror Infusion (uncommon)
Balten Herald (uncommon)
Elder Varueld Blood (uncommon)
Nulukanek War-Singer (common)
Raven 2 (common)
Sungleam Swordman (common)
Frezumi's Cunning (common)
Svakur Death Priest (common)
Circle Guard (common)
Frozen Pandemic (common)
Kilseq Rower (common)
Rude Moose (common)
Swamp (basic)
Geyser Ascended (token)