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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Satyr Soldier
Whenever Burrash Infantry is dealt damage, create a token copy of Burrash Infantry. Then, sacrifice all creatures named Burrash Infantry that were dealt damage this turn.
2/2
 U 
Sorcery
As an additional cost to cast Brain Feast, sacrifice a creature you control.

Target player discards two cards at random.
 U 
Instant
Choose 1
•Return a creature from your graveyard to your hand, then destroy up to one target artifact or enchantment.
•Put a +1/+1 counter on up to one target creature you control, then target player sacrifices a creature.
 U 
Instant
Target creature you control fights target creature you don't control.

Dead End- If you cast I'm Strong You Know during the endstep, target creature you control gets +2/+2
Survival Game plane
 C 
Snow Instant
As an additional cost to cast Grim Gains, sacrifice a creature you control.

Target creature you control gets +2/+2 and becomes indestructible until end of turn.
 C 
Snow Artifact – Equipment
Equipped creature gets +1/+1 whenever blocking or being blocked by a snow creature.

Equip {s}
 C 
Creature – Zarri Warrior
Elbow Grease {g} (You may tap this card to pay {g} to activate the ability of an artifact you control).

Whenever you activate the ability of an artifact with Scrap Wilds Marshall's Elbow Grease, put a +1/+1 counter on Scrap Wilds Marshall.
2/1
 C 
Creature – Goblin Actor Rogue
When Distracting Charlatan enters the battlefield, target creature can't block until end of turn.
Twin (Twin- When a creature of the same mana value as this creature enters the battlefield, you may have it enter as a copy of this creature until end of turn.)
1/1
 C 
Sorcery
Each player may put a basic land from their hand onto the battlefield tapped. If at least one opponent put a land onto the battlefield this way, draw a card.
Solution faction- A Series of Unfortunate Events-inspired plane
 C 
Creature – Zombie
Haste, prowess
Bloodboil Sprinter can't block.
Ghorzembak
2/1
 C 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature has deathtouch.
Enhcanted land has "{b},{t}: Exile target card that was put into a graveyard this turn and gain 1 life."
Folk horror plane
 C 
Creature – Human Warrior
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Justice Valkyrie
 
 C 
Creature – Angel Warrior Wizard
Flying
Transform Justice Valkyrie at the end of each combat phase.
3/3
 C 
Creature – Human Laborer
Whenever you Command, you may gain 2 life instead.
Untitled Tribal Plane
1/3
 C 
Creature – Sphinx
Flying, prowess
0/1
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Ascended
Hexproof
At the beginning of your endstep draw a card, then discard a card.
3/3

Burrash Infantry (rare)
Brain Feast (uncommon)
Wazykt's Edict (uncommon)
I'm Strong You Know (uncommon)
Grim Gains (common)
Snowshoes (common)
Scrap Wilds Marshall (common)
Distracting Charlatan (common)
Answer's Foundation (common)
Bloodboil Sprinter (common)
Blood Fen Baptism (common)
Shieldmaiden of Justice (common)
Gatherer (common)
Greymane of the Skies (common)
Plains (basic)
Rotating Ascended (token)