temporary storage: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Underworld spells can only be cast if you've descended into the Underworld this turn.)
Flying Whenever a player descends into the Underworld, gain 2 life. 2/2
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: Add one mana of any color.
Gloom- At the beginning of your endstep, if you cast no spells and activated no nonmana abilities, search your library for a basic land, reveal it, add it your hand, then shuffle. 1/1
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Hexproof from Aquatic
The whales lived in the water before the skies. What can the water do to them now?
6/6
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When Hunt Extraordinaire enters the battlefield, Hunt Extraordinaire fights target creature you don't control.
Whenever you commit heresy, transform Hunt Extraordinaire. At the beginning of your endstep, commit heresy if no creatures died this turn. Return to Szykielwa
3/3
Clever Spearmate can't be blocked.
3/3
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Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
: Scry 1. Activate this ability only if Supertall Seagrass is Aerial.0/3
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Technical 2 ( If the target has a mana value or power of 2, Glyph of Misdirection is technical)
Target creature gets -4/-0 until end of turn. If Glyph of Misdirection is technical, that creature's controller reveals their hand. Metal music plane
Death metal faction 0/3
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When ~ enters the battlefield, put a random card from your hand on the bottom of your library. If a card was put on the bottom of your library this way, draw a card.
Folk horror plane
2/1
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Exile target creature, then tap each creature sharing a name with the exiled creature.
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Whenever Spire Sniper attacks, each opponent loses 1 life.
Spire Sniper gains reach as long as Spire Sniper is red. Spire Sniper gains vigilance as long as Spire Sniper is white. 1/4
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Deal 5 damage to target creature. If excess damage was dealt this way, exile the top card of your library. Until the end of your next turn, you may play that card.
Reverb ,- Exile this card from your graveyard: Exile the top card of your library. Until the end of your next turn you play that card. Activate this ability only if Prophecy Pyre didn't enter your graveyard this turn.Tornipuch- Seeking the Abstruse
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, : Untap target land and create a Food token.
Support Mode ![]() ![]() : Put a +1/+1 counter on up to one target creature. (Activate this ability only while Scopeshaper is tapped.) |
Frostborne (You may cast this spell for
during an opponent's turn. If you do, skip your next turn.)4/4
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Slivers you control have "When this creature dies, scry 1."
X-Files plane (Faxolm)
1/1
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Prayer (As you cast this spell you may tap a creature of a different color. If you do, Burn Heresy gains that creature's colors)
Destroy target enchantment. If Burn Heresy red, you may also destroy target artifact. |
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At the beginning of your upkeep Lava Ascended destroys an artifact at random.
4/4
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Underworld Angel
(uncommon, foil)
Bored Pathfinder
(rare)
Gas Whale
(uncommon)
Hunt Extraordinaire
(uncommon)
Supertall Seagrass
(uncommon)
Glyph of Misdirection
(common)
Card144164
(common)
Submit to Order
(common)
Spire Sniper
(common)
Prophecy Pyre
(common)
Scopeshaper
(common)
Taiga Strider
(common)
Fatesight Sliver
(common)
Burn Heresy
(common)
Island
(basic)
Lava Ascended
(token)


: Add one mana of any color.



during an opponent's turn. If you do, skip your next turn.)