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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
At the beginning of your endstep, you may remove up to three counters divided as you choose between any number of permanents.
 U 
Sorcery
Double the power of each Warrior you control until end of turn.
 U 
Creature – Human Knight
When Cadrick's Harrier enters the battlefield ransom you may ransom target creature with power 2 or less (Exile target creature with power 2 or less. That creature's controller may pay {2} to return that creature to the battlefield).
4/3
 U 
Aerial Creature – Whale
Hexproof from Aquatic
The whales lived in the water before the skies. What can the water do to them now?
6/6
 C 
Sorcery
Blood Price (As you cast this spell, you may pay 2 life)

Deal 3 damage to any target. If you paid Grimmflame's Blood Price, if that target would be put in a graveyard this turn, exile target and scry 1.
 C 
Aquatic Creature – Crocodile Beast
Swim (this creature gets +1/+1 if there are more aquatic permanents than aerial permanents)
Khunis Bellow-Beast gets +2/+2 when blocking or being blocked by aerial creatures.
3/3
 C 
Creature – Gargoyle
Flying, prowess
Nehpilim Ravnica
The djinn at the poles began sending gifts.
1/2
 C 
Creature – Cat
Guradianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn.)

The first time a creature exits the battlefield under your control each turn, gain 1 life.
Iojyan, the Tower clan's capital city, of course have a physical sacred tower there. The Tower clan elite are not always there, but the cats are.
1/2
 C 
Aquatic Creature – Whale
When Common Green Water Token Maker enters the battlefield, create an aquatic 0/1 colorless Water token with "This creature can't block."

Sacrifice three Water tokens: Creatures you control gain trample until end of turn.
2/2
 C 
Creature – Hooman Wizard
Lifelink
{t},- Sacrifice Remove a Starfall Counter body: Remove a Starfall counter.
1/1
 C 
Creature – Kor Soldier
Replace Rank- If a tapped creature you control with the same mana value would exit the battlefield, you may exile it. If you do, put this card from your hand onto the battlefield.
2/2
 C 
Creature – Elf Artificer
When Ratter Mechanist enters the battlefield you may sacrifice a rat you control. If you do, untap target artifact you control.
2/2
 C 
Creature – Human Wizard Citizen
Decipher- Whenever a spell or ability an opponent casts deals damage to you or a permanent you control, you may draw a card, then discard a card.
2/2
 C 
Enchantment – Aura
Enchant creature or land
Blessing (If this Aura would be put into the graveyard from the battlefield, you may attach it to a land you haven't attached an Aura to this turn you control instead)
Enchanted creature has deathtouch.
Enhcanted land has "{b},{t}: Exile target card that was put into a graveyard this turn and gain 1 life."
Folk horror plane
Plains
 
 B 
Basic Land – Plains
 T 
Artifact
When Tombstone enters the battlefield, exile target creature from a graveyard until Tombstone leaves the battlefield.

The Rusting (rare)
Warrior's Fury (uncommon)
Cadrick's Harrier (uncommon)
Gas Whale (uncommon)
Grimmflame (common)
Khunis Bellow-Beast (common)
Zazrite Gargoyle (common)
Capital City Tower Cat (common)
Common Green Water Token Maker (common)
Remove a Starfall Counter body (common)
Soldier Mechanic Concept (common)
Ratter Mechanist (common)
Frownsmist Librarian (common)
Blood Fen Baptism (common)
Plains (basic)
Tombstone (token)