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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Snow Creature – Dragon
Flying

{r}{s}: Deal 1 damage to each creature you don't control that wasn't dealt damage this turn. Activate this ability only if Iceblast Wyrm attacked this turn.
5/5
 U 
Snow Creature – Walrus
When Yukanaq Walrus dies you may reveal the top card of your library. If an artifact is revealed this way, you may add that card to your hand. If a snow artifact was revealed this way, you may put that card onto the battlefield instead.
3/3
 U 
Creature – Wolf
When Deep Foliage Wolf enters the battlefield, put a Lore counter on up to one target land you control.

Lands with Lore counters have "{t}: Target creature gains Ward {1} until end of turn."
Folk horror plane
2/2
 U 
Instant
Until end of turn, prevent all damage that would be dealt to creatures and planeswalkers you control.

Creatures and planeswalkers you control gain hexproof until end of turn.
 C 
Creature – Human Shaman
Wallow ({t}, target swamp taps for an additional {b} until end of turn.)
1/2
 C 
Sorcery
If you control an artifact, you may cast Core Splash for {r}.
Core Splash Deal 3 damage to any target.
Fuel (Whenever an artifact creature enters the battlefield under your control, you may exile Core Splash from your graveyard. If you do, that creature enters the battlefield with an additional +1/+1 counter.)
 C 
Creature – Vedalken Soldier
Flash, Bullet-Eater(This spell costs {1} less for each creature you control that died this turn).

When Okay, but Blue can't get a 2/2 for U enters the battlefield, target creature you control can't be blocked until end of turn.
2/2
 C 
Creature – Wolf
Triumph- Whenever a creature that was dealt damage this turn by Pathfinding Wolf dies, scry 1 and gain 2 life.
So long as wolves still prowl the Great Durvew Woodlands the Silk Clan will never be lost.
2/2
 C 
Creature – Phoenix Elemental
Haste
When Sparkling enters the battlefield, Sparkling gains flying until end of turn.
Whenever you spend mana to activate the ability of an artifact you control during your turn, you may cast Sparkling from your graveyard for {1}{r}.
1/1
 C 
Creature – Zombie
Deathtouch, Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
1/2
 C 
Artifact – Monument
As Mausoleum enters the battlefield, exile a creature from your graveyard.
{t}: Gain 1 life and add {c}.
 C 
Creature – Human Warrior
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Justice Valkyrie
 
 C 
Creature – Angel Warrior Wizard
Flying
Transform Justice Valkyrie at the end of each combat phase.
3/3
 C 
Creature – Spirit
Flying
Sacrifice Studious Spirit: Tap target artifact. That artifact doesn't untap during its controller's next untap step.
Cortraevas
1/2
 C 
Instant
Up to three target creatures get +1/+2 and gain lifelink until end of turn.
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Ascended
Hexproof, first strike
At the beginning of your upkeep flip a coin. If you win the flip deal 2 damage to target creature and draw a card.
4/4

Iceblast Wyrm (rare)
Yukanaq Walrus (uncommon)
Deep Foliage Wolf (uncommon)
Hood of the Naga (uncommon)
Mudstalker Witch (common)
Core Splash (common)
Okay, but Blue can't get a 2/2 for U (common)
Pathfinding Wolf (common)
Sparkling (common)
Rancid Rotter (common)
Mausoleum (common)
Shieldmaiden of Justice (common)
Studious Spirit (common)
Given to Gain (common)
Plains (basic)
Geyser Ascended (token)