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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Goat God
Haste, Ward- pay 3 life
{r}{r},{t}: Change the target of target spell. If Old Ram God becomes the target of a spell this way, untap it.
Folk horror plane
5/4
 U 
Artifact Creature – Vampire Knight
Whenever Santos Court's Knight deals combat damage to a player, you may pay {b}. If you do, remove all counters from target permanent that player controls, and gain that much life.
2/2
 U 
Artifact Creature – Construct Warrior
When Scrapped Lancer enters the graveyard you may pay {2} and 2 life. If you do, put Scrapped Lancer onto the battlefield, tapped.
4/2
 U 
Artifact Creature – Construct Knight
When Mechanical Gatekeeper enters the battlefield, put the top four cards of your library into your graveyard.
Exile an artifact from your graveyard: Mechanical Gatekeeper gets +3/+3 until end of turn.
1/1
 C 
Creature – Elf Whale Druid
Whenever Salt Water Hermit attacks or blocks, you may untap up two target basic Islands you control.
3/6
 C 
Creature – Archon
Flying
{1}{w}{w},{t}- Sacrifice Warbinder Herald: Until end of turn target creature can't attack or block.
1/1
 C 
Creature – Human Warrior
Haste
{t}: Deal 1 damage to target that target blocking creature or player who controls a blocking creature.
Metal music plane
Thrash faction
3/2
 C 
Creature – Wurm
When Stalking Wurm enters, up to one target creature you control gets +1/+1 and gains ward {1} until end of turn.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchant creature has ward {2} and "Whenever enchanted creature attacks, cause intrigue. (Each player exiles the top card of their library)"
X-Files plane (Faxolm)
 C 
Sorcery
Prayer (As you cast this spell you may tap a creature of a different color. If you do, Burn Heresy gains that creature's colors)
Destroy target enchantment.
If Burn Heresy red, you may also destroy target artifact.
 C 
Creature – Vampire Wizard
Vampire Mechanic #2 Put the top card of your graveyard into your library: Gains flying until end of turn. Use this ability only once each turn.
1/2
 C 
Sorcey
Destroy target creature or planeswalker and create a Mystery token (A colorless Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).
 C 
Creature – Goblin Minion
Despairing 3- Doublestrike (If your life total is 3 or less, Woeful Woods Troll is despairing).
A Series of Unfortunate Events-inpsired plane
2/2
 C 
Creature – Zombie
Deathtouch, Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
1/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Ascended
Biting Gale Ascended can't start the game in your deck.
Flying
Whenever Biting Gale Ascended attacks, creatures opponents control get -3/-0 until end of turn.
3/2

Old Ram God (rare)
Santos Court's Knight (uncommon)
Scrapped Lancer (uncommon)
Mechanical Gatekeeper (uncommon)
Salt Water Hermit (common)
Warbinder Herald (common)
Jolt-Blast Charger (common)
Stalking Wurm (common)
Evidence Board Enthusiasm (common)
Burn Heresy (common)
Zhetao Cloud Jumper (common)
Foul Crime (common)
Razortooth Twins (common)
Rancid Rotter (common)
Mountain (basic)
Biting Gale Ascended (token)