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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Deal 3 damage to each creature.
Realm- If you control five or more mountains, deal 4 damage to each creature instead.
 U 
Creature – Human Heretic
{4}: Target creature loses a color. (A creature with no colors is colorless).

Colorless creatures you control have first strike.
2/4
 U 
Enchantment – Aura
Enchant creature
Put a -1/-1 counter on the enchanted creature at the beginning of your endstep.
 U 
Legendary Creature – Human Knight
Vigilance, Guardianship (Whenever this creature attacks or blocks, you may exile another creature you control until end of turn).
Whenever a creature with a power of 1 or less enters the battlefield under your control, gain 2 life.
3/3
 C 
Sorcery
For each noncreature token you control, create a 1/1 red Goblin token with haste. Exile those tokens at the beginning of the next endstep.
A Series of Unfortunate Events-inspired plane
 C 
Creature – Faerie Rogue
Flying
When Bewitching Lorelei enters the battlefield ransom you may ransom target tapped creature (Exile target tapped creature. Its owner may pay {2} to return that creature to the battlefield.)
1/1
 C 
Creature – Vampire Archer
Whenever Spire Sniper attacks, each opponent loses 1 life.

Spire Sniper gains reach as long as Spire Sniper is red. Spire Sniper gains vigilance as long as Spire Sniper is white.
1/4
 C 
Creature – Human Warrior
Transform Shieldmaiden of Justice at the beginning of each combat phase.
2/5
Justice Valkyrie
 
 C 
Creature – Angel Warrior Wizard
Flying
Transform Justice Valkyrie at the end of each combat phase.
3/3
 C 
Creature – Crab
{t}: Surveil 1. If you put a card with a mana value of 4 or greater into your graveyard this way, each opponent mills two cards.

Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
0/4
 C 
Creature – Elf Druid
Whenever you cast an instant or sorcery spell, you may sacrifice Surveyor Initiate. If you do, you may put a Forest from your hand onto the battlefield tapped.
Tornipuch allied color side

Only a few know the ancient worldspells- but many have spent their lives so those few were able to learn.
1/1
 C 
Sorcery
Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
 C 
Creature – Sliver
Slivers you control have "When this creature dies, scry 1."
X-Files plane (Faxolm)
1/1
 C 
Creature – Zombie
Horde (Whenever this creature becomes tapped, another target creature you control that shares a creature type with it gets +1/+1 until end of turn.)
Ghorzembak (zombie plane)
1/1
 C 
Creature – Wolf
Triumph- Whenever a creature that was dealt damage this turn by Pathfinding Wolf dies, scry 1 and gain 2 life.
So long as wolves still prowl the Great Durvew Woodlands the Silk Clan will never be lost.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Ascended
Hexproof, first strike
At the beginning of your upkeep flip a coin. If you win the flip deal 2 damage to target creature and draw a card.
4/4

Fires of Enheim (rare)
Atheist Propagandist (uncommon)
Death From Dehydration (uncommon)
Neskur, The Sixth Tower (uncommon)
Tomlars' Gang (common)
Bewitching Lorelei (common)
Spire Sniper (common)
Shieldmaiden of Justice (common)
Stone Drone Decapod (common)
Surveyor Initiate (common)
Defiance by Fire (common)
Fatesight Sliver (common)
Generic Zombie (common)
Pathfinding Wolf (common)
Plains (basic)
Geyser Ascended (token)