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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, Cursed to Erupt deals 3 damage to enchanted player and to target creature or planeswalker they control unless they sacrifice a land. When a land is sacrifced this way, exile it and transform Cursed to Erupt.
X-Files plane (Faxolm)
Hivemindless Hellion
 
 R 
Enchantment Creature – Hellion
First strike, Ward- Pay 3 life

When Hivemindless Hellion dies you may exile a land you control. If you do, each opponent exiles two lands they control.
7/7
 U 
Enchantment – Case
When this card transforms, if it has a rerun counter on it, this case is solved.
At the beginning of combat on your turn, target creature gets +1/+0 until end of turn.

To solve — At least three or creatures dealt combat damage to an opponent during your turn. (If unsolved, solve at the beginning of your end step.)

Solved — At the beginning of combat on your turn, up to three target creatures you control gain get +1/+0 and gain first strike.

Next Episode {w} (Transform Stormrun Summit. Then this card gains a rerun counter. Activate this ability only if Stormrun Summit is solved)
Dracolance Joust
{2}{w}
 
 U 
Enchantment – Case
When this card transforms, if it has a rerun counter on it, this case is solved.
At the beginning of combat on your turn up to one target creatures you control gets +1/+3 and gains flying until end of turn.

To solve — at least three creatures you control dealt combat damage during a turn. (If unsolved, solve at the beginning of your end step.)

Solved — Create a 1/1 white Agent token at the beginning of combat on your turn.

Next Episode {r} (Transform Dracolance Joust. It gains a rerun counter. Activate this ability only if Dracolance Joust is solved)
 U 
Enchantment – Aura
Enchant creature
Permeate ((enchanted permanent gain this enchantment's colors)
)
Enchanted creature has hexproof from its colors.
 U 
Legendary Creature – Human Wizard
Overthink (Whenever you would draw a card outside of your draw step, you may draw an additional card. If you do, put two cards from your hand on the bottom of your library.)
{u},{t}: Creatures you don't control get -X/-0 until end of turn, where X is the number of cards you've drawn this turn.
0/3
 C 
Sorcery – Voyage
Deal 2 damage to any target.
Voyage- Exile a creature as this spell resolves. If you do, deal 4 damage to target creature.
 C 
Artifact Creature – Citizen
Slag (If this creature would die, put it on the bottom of your library. When you do, put a +1/+1 counter on target artifact creature you control.)
Cortraevas
1/1
 C 
Creature – Human Soldier
Esoteric (Whenever you cast a spell of a different mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever Village Gatekeeper or another creature attacks, you may remove a Lore counter from Village Gatekeeper. If you do, that creature gets +1/+1 until end of turn.
folk horror plane
1/2
 C 
Instant
Draw two cards

Ancient Ways- {u}{u}{u}(Whenever you cast a spell named Hazy Visions, you may pay the Ancient Ways cost. If you do, exile this card and copy that spell. You may choose new targets for the copy.)
folk horror plane
 C 
Creature – Human
Vigilance
When Jingraj Denizer enters the battlefield, if you have five or more mana in your mana pool, you may put two +1/+1 counters on target creature.
Unlike most other planes, humans and similar species are primitive on Ryavik.
1/1
 C 
Enchantment
At the beginning of your endstep, if you control five or more tapped creatures, each opponent exiles the top three cards of their library.
No longer in the Bandits' Bravado, Pin's legendary deeds are still remembered and sung of.
 C 
Creature – Human Knight
Allegiance (Damage that would be dealt to an untapped creature is dealt to this creature instead.)
2/1
 C 
Creature – Elf Artificer
When Ratter Mechanist enters the battlefield you may sacrifice a rat you control. If you do, untap target artifact you control.
2/2
 C 
Sorcery
Return all creature cards exiled by monuments you control to their owner's hands.
 C 
Creature – Elk
Whenever Deepwood Stag gains a counter, Deepwood Stag gains trample until end of turn.
5/5
Plains
 
 B 
Basic Land – Plains
 T 
Creature – Ascended
Hexproof
At the beginning of your endstep draw a card, then discard a card.
3/3

Cursed to Erupt (rare)
Stormrun Summit (uncommon)
Stained-Glass Necklace (uncommon)
Orzmon, The Fourth Wave (uncommon)
Journey to Enheim (common)
Cortraevas Citizen (common)
Village Gatekeeper (common)
Hazy Visions (common)
Jingraj Denizer (common)
Pin's Legacy (common)
Allegiance test (common)
Ratter Mechanist (common)
Grave Robbing (common)
Deepwood Stag (common)
Plains (basic)
Rotating Ascended (token)