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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Gruesome Grove enters the battlefield tapped.
{t}: Add {g}.
{2}{g}{g},{t}: Double the power and toughness of each creature you control. At the beginning of the next endstep, you lose the game.
A Series of Unfortunate Events-inspired plane.
 U 
Instant
Permanents you control with a mana value of 4 or greater gain hexproof and indestructiuble until end of turn.

Recycle (Exile this card from your graveyard: Untap target basic land. Recycle only as a sorcery)
Metal music plane
Doom metal faction
 U 
Artifact Creature – Construct Knight
When Mechanical Gatekeeper enters the battlefield, put the top four cards of your library into your graveyard.
Exile an artifact from your graveyard: Mechanical Gatekeeper gets +3/+3 until end of turn.
1/1
 U 
Creature – Kithkin Advisor
Whenever an opponent casts their second noncreature spell each turn, that player gains a poison counter.
2/2
 C 
Sorcey
Destroy target creature or planeswalker and create a Mystery token (A colorless Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue).
 C 
Creature – Human Cleric
Prowess, lifelink

At the beginning of each endstep, if Spirit Hewn Channeler's power is 4 or greater, you may exile target card from its owner's graveyard.
Battle shonen plane
2/1
 C 
Creature – Human Soldier
Esoteric (Whenever you cast a spell of a different mana value greater than the number of Lore counters on this creature, it gains a Lore counter.)
Whenever Village Gatekeeper or another creature attacks, you may remove a Lore counter from Village Gatekeeper. If you do, that creature gets +1/+1 until end of turn.
folk horror plane
1/2
 C 
Creature – Dragon Child
{1}{r}: Ember Hatchling gets +1/+0 and gains flying until end of turn.
1/1
 C 
Sorcery
Target Forest becomes an 8/8 green legendary God named Frawdallain until end of turn.
Folk horror plane
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
 C 
Instant
Counter target spell, then scry 2.
Solution faction- A Series of Unfortunate Events-inspired plane
{3}{u}
 
 C 
Creature – Bird
Flying
Realm- When Raven 2 enters the battlefield, return target instant or sorcery from your graveyard to your hand if you control three or more islands.
2/1
 C 
Creature – Human Warrior
Zombie Killer has deathtouch as long as Zombie Killer is blocking or being blocked by Zombies.
Ghorzembak
2/2
 C 
Creature – Minotaur Warrior
Whenever Circle Guard blocks, you may pay {w}. If you do, target creature you control gets +1/+2 until end of turn. If you paid with mana from a snow land, that creature only gets +1/+1 instead.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Ascended
When Meteoric Ascended enters the battlefield deal 5 damage divided as you choose between any number of targets.
5/5

Gruesome Grove (rare)
Shrouds of Long Mist (uncommon)
Mechanical Gatekeeper (uncommon)
Speech Director (uncommon)
Foul Crime (common)
Spirit Hewn Channeler (common)
Village Gatekeeper (common)
Ember Hatchling (common)
Awaken the Green (common)
Distant Shores (common)
Circular Statement (common)
Raven 2 (common)
Zombie Killer (common)
Circle Guard (common)
Swamp (basic)
Meteoric Ascended (token)