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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
When King's Ransom enters the battlefield, you may ransom target creature (Exile target creature. That creature's controller may pay {2} to return that creature to the battlefield).

Whenever a player pays a ransom, you may put a +1/+1 counter on target creature you control.
 U 
Enchantment
Whenever a creature you control dies, scry 1.

Whenever Starfall happens, transform ~.
 
 U 
Enchantment Creature – Warlock
Whenever a creature you control dies, put a +1/+1 counter on ~ and scry 1.
 U 
Sorcery
Remove up to 2 counters from each permanent with a counter on it.
 U 
Creature – Human Warrior
Counting Coup-Gain control of a permanent an enemy controls to achieve Counting Coup test's CC.
Counting Coup test gets +1/+1, flying and first strike once Counting Coup has been achieved.
2/2
 C 
Sorcery
Put a basic land from your hand onto the battlefield tapped.
Voyage- As this spell resolves, you may exile it and a creature. When you do, the exiled creature gains "{g}{g}{g}: Return this creature from exile and cast a copy of Distant Shores."
 C 
Artifact
{u},{t}: Surveil 1.

Support Mode {1}{u}{u}: Put a stun counter on target tapped creature. (Activate this ability only while Sea Tunnel is tapped.)
 C 
Instant
Exile target creature, then tap each creature sharing a name with the exiled creature.
 C 
Creature – Elf Whale Druid
Whenever Salt Water Hermit attacks or blocks, you may untap up two target basic Islands you control.
3/6
 C 
Creature – Kor Wizard
Martyr- When Brightbinder dies, return up to two target auras from your graveyard to your hand.
2/1
 C 
Sorcery
Destroy target land. If a snow land was destroyed this way, creatures you control get +1/+0 until end of turn.
 C 
Aerial Sorcery
Target creature can't be blocked until end of turn.

Draw a card, then discard a card. If you an Aerial creature was the target of this spell, you don't need to discard a card.
 C 
Creature – Viashino Soldier
If Ascended v2 would exit the battlefield while you control three or more creatures, instead you may exile Ascended v2 put a 2/2 red Avatar with haste and trample from your sideboard onto the battlefield.
2/1
 C 
Instant
Deal 1 damage to everything.

Target creature can't block until end of turn.
Anarch faction- A Series of Unfortunate Events-inspired plane
 C 
Creature – Nightmare Specter
Flying
{1}{b},{t}- Sacrifice Dream Haunter: Target opponent discards a card. Activate this ability only when you could activate a sorcery.
1/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Ascended
When Meteoric Ascended enters the battlefield deal 5 damage divided as you choose between any number of targets.
5/5

King's Ransom (rare)
Card132756 (uncommon)
Lawless Outburst (uncommon)
Counting Coup test (uncommon)
Distant Shores (common)
Sea Tunnel (common)
Submit to Order (common)
Salt Water Hermit (common)
Brightbinder (common)
Defiance by Fire (common)
Direct Gust (common)
Ascended v2 (common)
Panic Abound (common)
Dream Haunter (common)
Plains (basic)
Meteoric Ascended (token)