temporary storage: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Quick
![]() ![]() (You may cast this spell as if it had flash for its Quick cost. If you do, it enters the battlefield tapped.)
At the beginning of each endstep, if Railway Robber is tapped, destroy target artifact. 2/3
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Enchant creature
Enchanted creature gets +1/+1 and gains trample and hexproof from green if it's an artifact creature. Otherwise, enchanted creature gains "at the beginning of each endstep, the artifact creature with the greatest power or tied for greatest power deals damage equal to its power to this creature." |
Tidal (This permanent is Aquatic if there more Aquatic permanents on the battlefield. This permanent is Aerial if there are more Aerial permanents on the battlefield.)
: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
: Scry 1. Activate this ability only if Supertall Seagrass is Aerial.0/3
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Flying
At the beginning of each upkeep, you may exile target card from a graveyard. If you exiled a card your graveyard, Starshine Salt Recruit gains vigilance until end of turn. Otherwise, Starshine Salt Recruit gains lifelink until end of turn. Battle shonen plane
2/1
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Decipher- Whenever a spell or ability an opponent casts deals damage to you or a permanent you control, you may draw a card, then discard a card.
2/2
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Destroy target non-Underworld creature with a mana value of four or less. Descend into the Underworld.
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Triumph- Whenever a creature that was dealt damage this turn by Pathfinding Wolf dies, scry 1 and gain 2 life.
So long as wolves still prowl the Great Durvew Woodlands the Silk Clan will never be lost.
2/2
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When Greeting Hound Droid enters the battlefield reveal the top card of your library. If a creature was revealed this way, put a +1/+1 counter on Greeting Hound Droid. Otherwise, gain 4 life.
1/1
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Reach
Wisdom-based mechanic (Whenever this creature would deal combat damage to a player, you may prevent prevent 1 of that damage. If you do, scry 1). 3/4
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Elegy- Whenever another creature you control dies, you may untap this creature. If you do, untap each artifact you control.
2/1
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Whenever Spire Sniper attacks, each opponent loses 1 life.
Spire Sniper gains reach as long as Spire Sniper is red. Spire Sniper gains vigilance as long as Spire Sniper is white. 1/4
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Frozen (Whenever you cast a non-snow instant or sorcery, thaws until end of turn)
When Nulukanek War-Singer thaws, Nulukanek War-Singer gets +2/+0 until end of turn. 2/1
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: Reveal the top card of your library. If a card with one or more colors was revealed this way, add one mana of one of that card's colors. If a colorless card was revealed this way, uncover a Mystery (Create a colorless Mystery Enchantment token with "As long as you control this, you may play cards opponent's own that were exiled with Intrigue). Put the revealed card on the bottom of your library. Activate only as an instant. |
: Gain 2 life.
Memento Mori ![]() - If Skeleton Toy #2's Memento Mori cost was paid, at the beginning of the next endstep gain 5 life if a creature you control died this turn. Otherwise, scry 1.Alxzarza
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Hexproof, first strike
At the beginning of your upkeep flip a coin. If you win the flip deal 2 damage to target creature and draw a card. 4/4
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Railway Robber
(rare)
Stolen Green Essence
(uncommon)
Supertall Seagrass
(uncommon)
Starshine Salt Recruit
(uncommon)
Frownsmist Librarian
(common)
Fall From Grace
(common)
Pathfinding Wolf
(common)
Greeting Hound Droid
(common)
Creature mechanic design
(common)
Sad Person
(common)
Spire Sniper
(common)
Nulukanek War-Singer
(common)
Ciphered Letter
(common)
Skeleton Toy #2
(common)
Swamp
(basic)
Geyser Ascended
(token)



: Tap target creature. Activate this ability only if Supertall Seagrass is Aquatic.
