temporary storage
temporary storage by Sorrow
1144 cards in Multiverse
256 with no rarity, 287 commons, 265 uncommons,
243 rares, 86 mythics, 7 tokens
2 token red, 3 token blue, 14 colourless, 1 token hybrid bluered, 1 token artifact, 185 white, 167 blue,
175 black, 186 red, 177 green, 138 multicolour, 13 hybrid, 60 artifact, 22 land
1342 comments total
bleh
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| Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
The set creator would like to draw your attention to these comments:
|
On Preservationist Chimist (reply):
on 18 Feb 2022
by
Sorrow:
I did not consider there being a lack of of Starfall counters when this drops. That was a definite oversight on my part. What do you think about this alternative Whenever you cast an enchantment begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random). |
On Countdown Celebrant (reply):
on 17 Feb 2022
by
Sorrow:
See Apocalypse Lightning. So I know Starfall is an event, but the threat/promise of Starfall should feel cataclysmic, but also something that could be a crazy boon or danger to each color and each player. Not a huge fan of this for the event. I'd like to hear what others would feel. I'm looking for end-times feelings. Other ideas included each player discarding three cards and drawing three cards while also exiling three nonland permanents. |
On Creature mechanic design (reply): |
Recently active cards: (all recent activity)
: Unshaper Architect gains deathtouch until end of turn.
Voidshape At the beginning of your endstep, scry X, where X is the number of cards that were exiled from anywhere this turn.
Enchanted creature has trample, ward
, and "Whenever this creature deals combat damage to a player, you may put a land from hand onto the battlefield. Then, untap all lands you control."Enchanted creature has prowess and "Whenever this creature attacks, deal 3 damage to any target."
Enchanted creature has deathtouch and "Whenever this creature deals combat damage to a player, you may return target creature with a power of X less or less from your graveyard to the battlefield, where X is the amount of combat Black Sun Tapestry dealt this turn."
Enchanted creature has flying, ward
, and "whenever this creature deals combat damage to a player, draw 2 cards."




See Green Sun Plough.
See Red Sun Javelin.
See Black Sun Tapestry.
See Blue Sun Wrist Dial.
See White Sun Trumpet.
See Telcaz, Spawnbroken.
See Notulu, Wisdom to All.
See Holden, Outworld Fearmonger.
See Vicente, Burdened Mind.
See Notulu, Wisdom to All.