temporary storage
temporary storage by Sorrow
946 cards in Multiverse
249 with no rarity, 225 commons, 212 uncommons,
186 rares, 67 mythics, 7 tokens
2 token red, 3 token blue, 11 colourless, 1 token hybrid bluered, 1 token artifact, 156 white, 143 blue,
146 black, 163 red, 152 green, 82 multicolour, 9 hybrid, 55 artifact, 22 land
1158 comments total
bleh
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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
The set creator would like to draw your attention to these comments:
On Preservationist Chimist (reply):
on 18 Feb 2022
by
Sorrow:
I did not consider there being a lack of of Starfall counters when this drops. That was a definite oversight on my part. What do you think about this alternative Whenever you cast an enchantment begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random). |
On Countdown Celebrant (reply):
on 17 Feb 2022
by
Sorrow:
See Apocalypse Lightning. So I know Starfall is an event, but the threat/promise of Starfall should feel cataclysmic, but also something that could be a crazy boon or danger to each color and each player. Not a huge fan of this for the event. I'd like to hear what others would feel. I'm looking for end-times feelings. Other ideas included each player discarding three cards and drawing three cards while also exiling three nonland permanents. |
On Creature mechanic design (reply): |
Recently active cards: (all recent activity)
-2: Distribute two +1/+1 counters among any number creatures you control.
-8: You gain an emblem with "At the beginning of your upkeep, target creature you control deals damage equal to its to power to target creature you don't control."
-5: Until the beginning of your next upkeep, creatures you don't control get -X/-0, where X is the number of cards you've drawn this turn.
-10: You gain an emblem with "Whenever you cast your first instant or sorcery spell each turn, surveil 1, then draw a card."
-3: Create a 5/5 white Angel token.
-9: You gain an emblem with "Whenever a nontoken creature you control enters, create a 5/5 white Angel token with flying."
-4: Exile target player's graveyard and create two black 2/2 Zombie tokens.
-10:You gain an emblem with "At the beginning of your, put target creature from a graveyard onto the battlefield. You lose life equal to its mana value."
-5: Until end of turn, whenever you cast an instant or sorcery spell, copy it. You may choose new targets for the copies.
-11: You gain an emblem with "Whenever you cast an instant or sorcery spell for the first time each turn, deal 5 damage to any target."
See Ossoln, the Fourth Silk.
See Orzmon, The Fourth Wave.
See Trichya, the Fourth Tower.
See Hojia, The Fourth Grave.
See Dowser Dust Pixie. I swear, this is not intended as a Demon Slayer reference. He's a monk! Yeah, I know the Stone Hashira was a monk. It's not supposed to be him. It just sounded like a Pathfinder martial arts style.
See Stone Drone Decapod. whoops, I forgot doom is supposed to be . Recycle doesn't fit that color pairing at all, so back to design.
See Shrouds of Long Mist.
Returning mechanic from my set Envertol
See Jolt-Blast Charger.
See Glyph of Misdirection. Perfect name?