temporary storage
temporary storage by Sorrow
1015 cards in Multiverse
253 with no rarity, 253 commons, 225 uncommons,
206 rares, 71 mythics, 7 tokens
2 token red, 3 token blue, 11 colourless, 1 token hybrid bluered, 1 token artifact, 167 white, 152 blue,
157 black, 172 red, 163 green, 100 multicolour, 9 hybrid, 55 artifact, 22 land
1225 comments total
bleh
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Mechanics | Cult World references | Aerial vs. Aquatic mechanical ideas | Clan Lore and Individuals | Katonah's Plane Tests & Details |
The set creator would like to draw your attention to these comments:
On Preservationist Chimist (reply):
on 18 Feb 2022
by
Sorrow:
I did not consider there being a lack of of Starfall counters when this drops. That was a definite oversight on my part. What do you think about this alternative Whenever you cast an enchantment begin Starfall (If there are no Starfall counters, create five Starfall counters. Otherwise, add a Starfall counter. One Starfall counter is removed each upkeep. When the last Starfall counter is removed, destroy two of each permanent type at random). |
On Countdown Celebrant (reply):
on 17 Feb 2022
by
Sorrow:
See Apocalypse Lightning. So I know Starfall is an event, but the threat/promise of Starfall should feel cataclysmic, but also something that could be a crazy boon or danger to each color and each player. Not a huge fan of this for the event. I'd like to hear what others would feel. I'm looking for end-times feelings. Other ideas included each player discarding three cards and drawing three cards while also exiling three nonland permanents. |
On Creature mechanic design (reply): |
Recently active cards: (all recent activity)
-1:Until your next upkeep, Drenth, A Mind and Soul Apart becomes a copy of target artifact with ward

-1: Name a nonland card. Each opponent gains an emblem with “Whenever a card with this name enters under your control, gain an Influence counter and draw a card. Whenever an opponent has three or more Influence counters, transform Drenth.

-3: Create a token copy of target creature except it’s an artifact Hydra in addition to its other types.
-4: Create a token copy of Drenth. It enters with as many loyalty counters as this card has.






Whenever you cast an instant or sorcery spell, you may pay



Whenever you cast an instant or sorcery spell you may pay

Yes, the backside is enemy-color. A lone head of Drenth, a hydra planeswalker, that was created during his time in the Second World on Deshub, ended up on the instant and sorcery side. While Drenth, Severed ended up on th enemy-color artifact side, that side lost the spark. This lone head gains the power to influence to create itself in them. The lone head will manage to regain the rest of himself that had been lost on the other side of Tornipuch.
See Dragon of Bounty.
See Raging Demon.
See Sphinx Dark Dealings.
See Angel of Knowledge.
See Old Eagle God of Glasman. Modal instant/ sorcery card to represent the two sides to the gods of Glasmarn.
Instant is two wings symbolizing unity for their whole (the planeswalker player).
The sorcery is the hypocrisy- the antagonists manage to set up and become more powerful and dangerous. Is the Old Eagle God too weak? Is it even a god?
Yesterday I was tinkering with the ideas for a return to Glasmarn. In Traditions of Glasmarn, I was mostly going off of folk horror vibes and aesthetics- the land and its inhabitants was built to capture those ideas.
The idea for a return to Glasmarn, focusing on the Imperial Table actually trying to take over and transform Glasmarn into another state of the empire and what that destruction would look like for Glasmarn and how, in-turn, it would be inflicted back upon the empire.
I was interested in using concepts something positive and something destructive to explore these ideas. Traditions of Glasmarn had 15 gods- three different cycles of gods to represent different concepts of divinity in folk horror. The ideas for this return wouldn't be able to handle fifteen gods, so this set would likely cut the number of gods down to five (whether the other gods are still in existence is a different question). White was the hardest to find a negative expression for. Unity was the choice for white's positive focus, but the negative focus for white eluded me, so i settled on hypocrisy. I don't feel this captures hypocrisy and I'm a disappointed bt tbat.
See Right of the Powerful.
See Sphinx's Hidden Meaning.
See Draconic Stormpower.