Haith
Haith: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Groups |
Showing 26 of 26 White cards
Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)
Show rarities: C U R M
Target creature gets +2/+2 and First Strike until end of turn.
0 comments
Flying
At the beginning of each player upkeep that player choose creature spells or non-creature spells. That player can only cast the chosen type of spells until end of turn.
At the beginning of each player upkeep that player choose creature spells or non-creature spells. That player can only cast the chosen type of spells until end of turn.
5/7
When Arcane Order enters the battlefield exile another non-creature, non-land permanent.
When Arcane Order leaves the battlefield return the exiled card to the battlefield under it's owners control.
When Arcane Order leaves the battlefield return the exiled card to the battlefield under it's owners control.
Return target aura card from your graveyard to your hand.
Flying, First Strike
3/4
Enchant creature
Enchanted creature gets +2/+2.
When Bodyguard Assignment enters the battlefield put a 1/1 white soldier creature token onto the battlefield.
Enchanted creature gets +2/+2.
When Bodyguard Assignment enters the battlefield put a 1/1 white soldier creature token onto the battlefield.
Put two 1/1 white soldier creature tokens onto the battlefield for each creature that entered the battlefield this turn under target opponents control.






1/1
Lifelink

: Dunewind Healer get flying until end of turn.


1/1
Destroy target enchantment you gain 2 life.
Vigilance, Lifelink
If an opponent controls more creature then you Emperial Arms gets +2/+2
If an opponent controls more creature then you Emperial Arms gets +2/+2
2/2
First Strike
2/1
Vigilance
,
: Tap target creature.


2/1
Enchant Creature
Enchanted creature gets +1/+1, First Strike and Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.)
Enchanted creature gets +1/+1, First Strike and Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.)
0 Whenever a creature you control deals combat damage to a player this turn you may put a loyalty counter on Ophelia The Fair.
-2 You gain 1 life for each loyalty counter on Ophelia The Fair.
-4 Shuffle Ophelia The Fair into your library and draw two cards.
-2 You gain 1 life for each loyalty counter on Ophelia The Fair.
-4 Shuffle Ophelia The Fair into your library and draw two cards.
4
Double Strike


, Shuffle Paladin of Ophelia into your library: draw two cards.



2/2
Exile target attacking creature. Draw a card.
Flying
3/2
Whenever you gain life Pearlshield Warrior gets +1/+1 until end of turn.
1/1

2/2
Creatures you control gains Lifelink until end of turn.
Revive (When Shelter Templar enters the battlefield you may return target creature from your graveyard with converted mana cost equal to or less then the number of permanents with Recover you control to the battlefield.)
2/4
Destroy target blocked creature.
Flying
2/1
Creatures you control get +0/+1
Whenever a white creature enters the battlefield under your control you gain 1 life.
Whenever a white creature enters the battlefield under your control you gain 1 life.
Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.)
Flying
Flying
3/3
Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)
Show rarities: C U R M
Haith: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Groups |