Haith
Haith: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Groups |
Showing 26 of 26 Blue cards
Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)
Show rarities: C U R M
Airomancer gets +1/+1 for each creature with flying you control.


: creatures you control gains flying until end of turn.



1/1
Return target creature you control to your hand. The next creature spell you cast this turn costs
less to cast.







1/1
Illuminate (Whenever this creature attacks you may reveal the top card of your library and cast it without paying it's mana cost if it's converted mana cost is lower or equal to this creatures power.)
1/3
Enchant Creature
When Enhanced Mind enters the battlefield draw a card.
Switch Enchanted creatures power and toughness.
When Enhanced Mind enters the battlefield draw a card.
Switch Enchanted creatures power and toughness.
"Sometimes a pen is a far more dangerous weapon then a sword."
Return target permanent to it's owners hand.
Espionage (This costs
less to cast for each creature you control that dealt combat damage to an opponent this turn.)
Return target non-land permanent to it's owners hand.

Return target non-land permanent to it's owners hand.
Enchant creature
At the beginning of enchanted creatures controllers upkeep that player may pay
, if not tap enchanted creature.
At the beginning of enchanted creatures controllers upkeep that player may pay

Spells you cast have Espionage (This costs
less to cast for each creature you control that dealt combat damage to an opponent this turn.)

Return target spell you control to your hand.
Draw a card.
Draw a card.
Target creature becomes a 1/1 blue creature with the creature type of your choice until end of turn.
Whenever you draw a card put the top card of target player library into his or hers graveyard.
1/2
Put a creature token onto the battlefield that is a copy of target creature spell you don't control.
Target player puts the top 3 cards of his or her library into his o her graveyard.
Draw a card.
Draw a card.
Islandwalk
Mudskipper Kraken can only attack if the defending player controls 4 islands.
: Sacrifice an Island target land becomes and island until end of turn.
Mudskipper Kraken can only attack if the defending player controls 4 islands.

It's okey as long as it's in the water it's. RUUUUUUUUUN! – Famous last words
9/9
Counter target creature spell.
When Riverbank Rogue enters the battlefield target player puts the top 3 cards of his or her library into his or hers graveyard.
,
: Return Riverbank Rogue to it's owners hand.


2/2
Flying
When Shorebreed Swallow enters the battlefield draw a card.
When Shorebreed Swallow enters the battlefield draw a card.
1/1


3/6
Flying
2/4
Flash, Flying
Sonicflight Drake can block only creatures with flying.
Sonicflight Drake can block only creatures with flying.
3/4
Spell Vortex enters the battlefield with 5 Arcane counters.
Remove an Arcane counter from Spell Vortex. counter target spell.
Remove an Arcane counter from Spell Vortex. counter target spell.
Tap two non-land permanents target player controls. They don't untap during that controllers next upkeep.
Espionage (This costs
less to cast for each creature you control that dealt combat damage to an opponent this turn.)
Tap two target creatures they don't untap during it's controllers next upkeep.

Tap two target creatures they don't untap during it's controllers next upkeep.
Espionage (This costs
less to cast for each creature you control that dealt combat damage to an opponent this turn.)
Enchant Creature
You control enchanted creature.

Enchant Creature
You control enchanted creature.
Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)
Show rarities: C U R M
Haith: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Groups |
Airborn Soldier can block only creatures with flying.