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Showing 6 of 6 Land cards

Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)

Show rarities: C U R

 C 
Colour indicator RG Land Creature – Treefolk Plant
(Mana Root isn't a spell and it's affected by summoning sicknes.)
{t}: Add {1} to your mana pool.
{1},{t}: Add {r} or {g} to your mana pool.
0/1
1 comment
2013-01-25 15:30:37 by Alex
 C 
Land
Medicinal Log Camp Enters the battlefield tapped.
{g}{w},{t}, Put a +1/+1 counter on target creature you control, if you gained life this turn put an additional +1/+1 counter on it.
 C 
Land
Prismatic Seat enters the battlefield tapped.
{1},{t}: Add one mana of any color to your mana pool.
 R 
Land
{t}: add {2} mana to your mana pool, use this mana only to cast Prototype creature spells or activated abilites on Prototype creatures.
{4}: Prototype Workshop becomes a 5/5 Artifact Prototype creature until end of turn.
2 comments
last 2013-01-21 15:40:39 by raggarn12345
 R 
Land
{t}: Add {1} mana to your mana pool.
{1}{r}: Rageskull Rock becomes a 1/1 red demon creature with Horde until end of turn.
2 comments
last 2013-01-22 14:11:09 by raggarn12345
 U 
Land
{t}: Add {1} to your mana pool.
{1},{t}: Target creature you control becomes unblockable until end of turn. That creature doesn't untap at the beginning of your next untap step.
The way in is easy, it's the way out that always changes.

Go to section: Colourless (1) White (26) Blue (26) Black (27) Red (25) Green (26) Multicolour (50) Artifact (18) Land (6)

Show rarities: C U R


Haith: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Groups