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Mechanics | Info
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Legendary Creature – Elf Rogue
Flash
First Strike, Deathtouch
2/2
 U 
Creature – Human Knight
First Strike
Protection from Red
2/2
 U 
Creature – Wolf
Wolfpack (When this enters the battlefield, reveal cards from the top of your library until you reveal a Wolf creature card. Put that card into your hand and all other revealed cards on the bottom of your library in a random order).
2/2
 R 
Legendary Creature – Elder Horror
When Shuma-Gorath enters the battlefield, each player gains two Insanity counters.
{0}, gain 2 Insanity counters: The next spell you cast costs {2} less to cast. Any player may activate this ability.
11/11
 R 
Creature – Human Lycanthrope
At the start of your upkeep, transform Werelion if you were dealt combat damage last turn.
1/1
Lionwere
 
 R 
Colour indicator W Creature – Cat Lycanthrope
Double Strike
At the start of your upkeep, transform Lionwere if you were dealt no combat damage last turn.
2/1
 U 
Artifact – Tome
{3}, {t}: Return target creature card from your graveyard to your hand. You gain an Insanity counter.
 U 
Creature – Human Lycanthrope
At the start of your upkeep, transform Wereboar if it dealt combat damage last turn.
2/1
Boarwere
 
 U 
Colour indicator R Creature – Boar Lycanthrope
Intimidate
At the start of your upkeep, transform Boarwere if it has dealt no combat damage since your last upkeep.
3/2
 U 
Artifact – Fortification
Fortified Land has "{t}, Sacrifice an Artifact: Add two mana of any one colour to your mana pool.
Fortify {2} ({2}: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.)
 R 
Creature – Eye Horror
Flying
Eye Tyrant has the abilities of all other Eye creatures on the battlefield, and the abilities of all Eye creature cards in all graveyards.
5/5
 R 
Creature – Wolf
Unite
Whenever Pack Wolf Alpha attacks or blocks as part of a group, other Wolf creatures in that group get +1/+1 until end of turn.
2/2
 U 
Instant
If {w} was spent to cast Life or Death, target creature has lifelink until end of turn.
If {b} was spent to cast Life or Death, target creature has Deathtouch until end of turn.
(Do both if {w}{b} was spent.)
 R 
Enchantment
When Festival of Snakes enters the battlefield, put X 1/1 green Snake creature tokens onto the battlefield.
Whenever a nontoken Snake enters the battlefield under your control, you may pay {2}{g}, if you do put two 1/1 green Snake creature tokens onto the battlefield.
 U 
Instant
For each Artifact that has gone to your graveyard from the battlefield this turn, put a +1/+1 counter on each Artifact creature you control and a charge counter on each non-creature artifact you control.
 R 
Creature – Snake
Flash
When Syphon Python enters the battlefield counter target spell.
{2}{g}{u}{u}, Sacrifice Syphon Python: Counter target spell.
1/1
 R 
Tribal Land – Dragon
Dragon spells you cast cost {1} less to cast.
{t}: Add {1} to your mana pool.
{t}: Add {r} to your mana pool. Spend this mana only to cast Dragon spells or to activate abilities of Dragon creatures you control.
 T 
Ceature – Insect
1/1

Almac Treewalker (rare)
Knight of Law (uncommon)
Wolfpack Alpha (uncommon)
Shuma-Gorath (rare)
Werelion (rare)
Catalogue of Flesh (uncommon)
Wereboar (uncommon)
Manaforge (uncommon)
Eye Tyrant (rare)
Pack Wolf Alpha (rare)
Life or Death (uncommon)
Festival of Snakes (rare)
Artificer's Resolve (uncommon)
Syphon Python (rare)
Dragon's Lair (rare)
INSECT (token)