Snap: Virtual Booster
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
Deflect 2
Other Turtles you control get +1/+2. His shell is so hard that most blows are deflected back at their originators.
2/3
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Equipped Creature gets -1/-0 and has shadow
Equip ![]() |
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Illus. molybdenumgp03 at deviantART
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Scree Slope enters the battlefield tapped.
When Scree Slope enters the battlefield, target creature can't block until end of turn. ![]() ![]() |
As an additional cost to play Rain of Stone, sacrifice a land.
Destroy target land. I warned you not to build there...
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Multimorph
![]() ![]() ![]() 2/2
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Assault
![]() ![]() ![]() 3/2
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Ambush (Whenever Orc Bushwhacker blocks a creature it deals damage equal to its base power to that creature).
Unlike Goblins, Orcs can actually set up effective ambushes.
2/2
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Defender
Deathtouch Vipervines are dangerous to cultivate and even more dangerous to try and pass through.
1/4
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Fungal Forest enters the battlefield tapped.
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Equipped creature has vigilance.
Equip ![]() ![]() |
Untap all combat creatures you control, they get +1/+1 until end of turn.
"alright you maggots, fall in!" Colour Sergeant Orke.
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Eye of the Deep can't attack unless defending player controls an Island.
![]() 2/4
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Ninjutsu
![]() ![]() Whenever Tortle Shinobi deals combat damage to a player, you may draw a card and then discard a card. 2/3
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?
1/1
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Tortle Ironshell
(rare)
Shadow Mantle
(uncommon)
Aysen Cathedral
(uncommon)
Scree Slope
(uncommon)
Rain of Stone
(common)
Plague Zombie
(common)
Barbarian Raiders
(common)
Orc Bushwhacker
(common)
Vipervine Trellis
(common)
Fungal Forest
(common)
Arcum's Sled
(common)
Combat Readiness
(common)
Eye of the Deep
(common)
Tortle Shinobi
(common)
Mountain
(basic)
Minion
(token)