Clockwork Wings
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Showing 50 of 81 Artifact cards
Go to section: White (29) Blue (26) Black (29) Red (27) Green (26) Artifact (81) Land (29)
Show rarities: C U R M
: Target creature gets +1/+0 until end of turn.
: Target creature gets +0/+1 until end of turn.
: Target creature gets +0/+1 until end of turn.
: Add [Chemical] to your power pool.
[Chemical]: Add or to your mana pool. Amber-Preserved Relic deals 1 damage to you.
[Chemical]: Add or to your mana pool. Amber-Preserved Relic deals 1 damage to you.
, : Exile the top X cards of your library. For each different converted mana cost among those cards, put a 1/1 black Thrull creature token onto the battlefield.
Flying
Whenever damage is dealt to Autocorrecting Tilt-Rotor, for each damage dealt, draw two cards then discard a card.
Whenever damage is dealt to Autocorrecting Tilt-Rotor, for each damage dealt, draw two cards then discard a card.
Keeping it in the air is a constant source of inspiration.
Illus. Alex Jenyon
2/2
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
As long as connected artifact isn't already a creature, connected artifact is a creature with power and toughness each equal to its converted mana cost. (An Equipment or Connector that's a creature can't be attached to anything.)
As long as connected artifact isn't already a creature, connected artifact is a creature with power and toughness each equal to its converted mana cost. (An Equipment or Connector that's a creature can't be attached to anything.)
Deathtrap 5 (When this permanent is put into a graveyard from the battlefield, it deals 5 damage to target creature or player.)
"Such a pretty amulet? For me? You shouldn't have!"
: Add [Radiation] to your power pool.
[Radiation]: Add or to your mana pool. Beam-Focus Relic deals 1 damage to you.
[Radiation]: Add or to your mana pool. Beam-Focus Relic deals 1 damage to you.
[Radiation] or : Put a 1/1 black Thrull creature token onto the battlefield. Add [Chemical] to your power pool.
Flying
, Sacrifice an artifact: Add [Radiation] to your power pool.
[Radiation], Sacrifice an artifact: Blazebeam Manticore deals 4 damage to target creature or player.
, Sacrifice an artifact: Add [Radiation] to your power pool.
[Radiation], Sacrifice an artifact: Blazebeam Manticore deals 4 damage to target creature or player.
Illus. Alexander Smolyakov
5/5
Flying
Brass Crow doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Crow.
Brass Crow doesn't untap during your untap step.
At the beginning of your upkeep, you may pay . If you do, untap Brass Crow.
Illus. James Corbett
2/1
: Brassling gains flying until end of turn.
: Untap Brassling.
: Brassling is indestructible this turn.
: Brassling gets +1/-1 until end of turn.
: Brassling gets -1/+1 until end of turn.
: Untap Brassling.
: Brassling is indestructible this turn.
: Brassling gets +1/-1 until end of turn.
: Brassling gets -1/+1 until end of turn.
Illus. impsandthings
3/3
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, tap Calistronic Galvaniser. If you do, put a +1/+1 counter on target creature.
Whenever connected artifact becomes tapped, tap Calistronic Galvaniser. If you do, put a +1/+1 counter on target creature.
Flying
: Exile target creature you control with flying.
: Return target card exiled with Carrier Zeppelin to the battlefield under its owner's control.
: Exile target creature you control with flying.
: Return target card exiled with Carrier Zeppelin to the battlefield under its owner's control.
Illus. Phil & Kaja Foglio
4/4
Equip
Whenever equipped creature deals damage, you may draw a card.
Whenever equipped creature deals damage, you may draw a card.
Equip
Equipped creature gets +6/+6 and has flying, first strike, vigilance, trample, haste, and protection from black and from red.
Equipped creature gets +6/+6 and has flying, first strike, vigilance, trample, haste, and protection from black and from red.
Equip (1)
Whenever equipped creature attacks, if you control a creature with flying, equipped creature gains flying and gets +1/+1 until end of turn.
Whenever equipped creature attacks, if you control a creature with flying, equipped creature gains flying and gets +1/+1 until end of turn.
[Torque] or : Clockwork Crankgun deals 1 damage to target creature.
Flying
, : Draw a card.
, : Draw a card.
Illus. Punslinger
0/3
, , Sacrifice a permanent: Search your library for a card and put it into your hand. Then shuffle your library.
You will renounce all your possessions for the sake of ever greater ideas.
(3), Sacrifice Confection Contraption: Gain 1 life for each card in your graveyard.
Professor Featherstone's high-speed cake parties are famous throughout the district.
Illus. Bill Gould
1/2
Illus. Stephane Halleux
2/3
At the beginning of your upkeep, sacrifice a permanent.
Whenever Corrosive Shamble deals combat damage to a player, each player sacrifices a permanent.
Whenever Corrosive Shamble deals combat damage to a player, each player sacrifices a permanent.
2/2
: Add to your mana pool.
As long as Crenellator is untapped, creatures you control get +0/+1.
As long as Crenellator is untapped, creatures you control get +0/+1.
2/2
[Radiation][Steam][Chemical][Electrical][Torque], : Destroy target permanent.
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped or untapped, add to your mana pool.
Whenever connected artifact becomes tapped or untapped, add to your mana pool.
: Add [Steam] to your power pool.
[Steam]: Add or to your mana pool. Evaporation-Engine Relic deals 1 damage to you.
[Steam]: Add or to your mana pool. Evaporation-Engine Relic deals 1 damage to you.
Equip and connect abilities targeting Extensible Automaton cost up to less to activate.
"I hear that the inventors in Pernshire have made some delightful attachments, so I've tried to ensure I can add them as easily as possible..."
3/3
Flying
When Floating Fortress becomes blocked by one or more creatures, destroy one of those creatures.
When Floating Fortress becomes blocked by one or more creatures, destroy one of those creatures.
Baron von Striechfiss's imposing fortress brings terror to all who see it looming in the sky.
Illus. Jesper Ejsing
10/10
: Add [Torque] to your power pool.
[Torque]: Add or to your mana pool. Flywheel Relic deals 1 damage to you.
[Torque]: Add or to your mana pool. Flywheel Relic deals 1 damage to you.
Flying
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
Glintwing Junction gets +1/+0 as long as you control an Equipment.
Glintwing Junction gets +1/+0 as long as you control a Connector.
Even the wings are themselves sockets to attach to other devices.
0/1
Flying
"Is it not impressive how much sharpened steel these filigree wings can levitate?"
Illus. Clement Ader
3/1
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Equip (2)
Whenever equipped creature deals combat damage to a player, you may return target creature card from your graveyard to your hand.
Equip (2)
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
[Torque] or : Untap connected artifact. Add [Steam] to your power pool.
[Torque] or : Untap connected artifact. Add [Steam] to your power pool.
Flying
When Hydrogen Blimp becomes the target of a spell or ability, sacrifice it.
When Hydrogen Blimp becomes the target of a spell or ability, sacrifice it.
4/1
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, you may pay . If you do, untap target nonartifact creature.
Whenever connected artifact becomes tapped, you may pay . If you do, untap target nonartifact creature.
Equip (3)
Equipped creature gets +2/+0 and has trample.
Equipped creature gets +2/+0 and has trample.
: The next time target player would draw a card this turn, instead that player looks at the top two cards of his or her library, puts one into his or her graveyard, and draws the other.
Illus. Patrice Murciano
[Torque] or : Target player puts the top three cards of his or her library into his or her graveyard.
(T): Add one mana of any colour to your mana pool.
[Torque]: Untap Irrigation Spraywheel.
[Torque]: Untap Irrigation Spraywheel.
: Target creature gains flying until end of turn.
0/2
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
Whenever connected artifact becomes tapped, tap Lily-Petal Dispenser and gain 2 life.
Whenever connected artifact becomes tapped, tap Lily-Petal Dispenser and gain 2 life.
Flying, vigilance
3/2
Flying
[Radiation]: Target player loses 2 life.
[Radiation]: Target player loses 2 life.
Illus. City of Heroes
1/1
If a card would enter the battlefield under an opponent's control, put that card into its owner's graveyard instead.
Illus. Andrew Kim
8/8
Flying
"I'm sorry, sir, but until you can build a functioning ornithopter, no guild of mechanicians in the city will give you the time of day. Please depart."
Illus. Leonardo da Vinci
0/2
Connect (: Attach to target artifact you control. Connect only as a sorcery.)
Connected artifact has ", : This artifact deals 1 damage to target creature or player."
Connected artifact has ", : This artifact deals 1 damage to target creature or player."
It's startling how many devices can be adapted to the purpose of harming people.
: Put the top card of your library into your graveyard. If that card is a land card, creatures you control get -1/-1 until end of turn. Otherwise, untap Oscillatory Overseer and creatures you control get +1/+1 until end of turn.
1/1
Equip
Equipped creature gets +2/+0 and has double strike.
Whenever equipped creature deals damage for the second time in a turn, destroy it.
Equipped creature gets +2/+0 and has double strike.
Whenever equipped creature deals damage for the second time in a turn, destroy it.
Equip
[Torque] or : Equipped creature gains flying and +1/+0 until end of turn.
[Torque] or : Equipped creature gains flying and +1/+0 until end of turn.
Illus. Ayers, 1885
Go to section: White (29) Blue (26) Black (29) Red (27) Green (26) Artifact (81) Land (29)
Show rarities: C U R M
Clockwork Wings: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Mechanic ideas - artifacts | Setting | Proxies for printing | Power sync | Decklists |
Sacrifice a creature: Add [Chemical] to your power pool.
Sacrifice an enchantment: Add [Radiation] to your power pool.
Sacrifice a land: Add [Steam] to your power pool.
Discard a card: Add [Torque] to your power pool.
last 2011-01-25 13:28:56 by Chris