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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Ancient Castes White Rare 2{w}{w} Enchantment At the beginning of your end step, judge. (Choose a creature that isn't worthy or unworthy. That creature becomes your choice of worthy or unworthy.)
Worthy creatures you control get +1/+1 for each unworthy creature you control.
0
2 Apprentice Apostle White Common 2{1}{w} Creature – Human Cleric 2 2 Protection from Horrors. 0
3 Azorious Inquisitor White Uncommon 3{2}{w} Creature – Human Soldier 2 2 Imposing- Opponents can't activate abilities of artifacts or creatures as long as Azorious Inquisitor is attacking or attacked this turn. 0
4 Call the Militia White Common 3{2}{w} Instant Create two 1/1 white Soldier creature tokens.
Draw a card.
0
5 Disciple of Athria White Common 2{1}{w} Creature – Human Cleric 2 2 When Disciple of Athria dies, it reincarnates. (Reveal cards from the top of your library until you reveal a creature card with lesser converted mana cost. Put that card on the battlefield. Put this and all cards milled this way on the bottom of your library in a random order.) 5 1599017433 on 02 Sep 2020 by Lev
6 Escape Extinction White Rare 1{w} Instant Up to two target creatures gain indestructible until end of turn. Tap them. 0
7 Griffin Braveheart White Common 4{3}{w} Creature – Griffin 2 3 Flying
Starbound- Griffin Braveheart costs {2} less to cast if you control two or more creatures with flying.
0
8 Griffin Scout White Common 2{w}{w} Creature – Griffin 2 2 Flying 0
9 Hamias, Traveler Aspirant White Rare 2{w}{w} Legendary Creature – Human Scout 2 2 At the beginning of combat on your turn, exile up to one target creature and one target land. Return them to the battlefield at the beginning of your next end step. 0
10 Humble Mentor White Rare 3{1}{w}{w} Creature – Human Advisor 1 1 Creature spells you cast cost {3} less to cast.
Creatures you control have base power and toughness 1/1.
0
11 Lionmaw Charger White Common 3{2}{w} Creature – Human Shaman 2 1 {t}: Target creature gets +2/+1 and becomes a Cat in addition to its other types until end of turn. 0
12 Merraydian Charm White Uncommon 2{1}{w} Instant Choose up to 2:
-Scry 2
-Each player draws a card.
-Exile target creature, then return it to the battlefield under its owner's control.
0
13 Mikosha, Sky's Edge White Uncommon 1{w} Legendary Creature – Bird Noble 1 1 Flying
{4}{w}{w}, {t}: Create a 4/4 white Angel creature token with Flying.
2 1595015235 on 17 Jul 2020 by dude1818
14 Monastery Tactics White Common 2{1}{w} Instant Target creature gets +1/+1 for each noncreature spell you've cast this turn.
Draw a card.
0
15 Order's Blessing White Uncommon 9{7}{w}{w} Enchantment Sublime (This spell costs {x} less to cast, where {x} equals the amount of life you gained this turn.)
Creatures you control get +3/+3.
0
16 Peace Invictus White Mythic 7{5}{w}{w} Enchantment When Peace Invictus enters the battlefield, sacrifice it if you didn't cast it.

If you would lose life, you gain that much life instead.
6 1590383754 on 25 May 2020 by dude1818
17 Pious Automaton White Uncommon 3{2}{w} Artifact Creature – Construct 2 2 Whenever you cast an aura spell, you gain 1 life.
Devout- As long as three or more auras are attached to Pious Automaton, Pious Automaton has indestructible.
0
18 Protective Pegasus White Common 1{w} Creature – Pegasus 1 3 Flying, Defender. 0
19 Reunion at Dawn White Rare 3{1}{w}{w} Sorcery Choose two creature cards in different graveyards. Return them to the battlefield tapped under their owner's controls. 0
20 Shared Rebuilding White Rare 4{2}{w}{w} Sorcery Choose one or more:
-Each player returns a creature card from their graveyard to the battlefield.
-Each player returns an artifact card from their graveyard to the battlefield.
-Each player returns an enchantment card from their graveyard to the battlefield.
0
21 Shepherd of the Midlands White Rare 5{4}{w} Creature – Human Peasant 2 5 Enlightened (Whenever you draw your third card each turn, Shepherd of the Midlands becomes Enlightened.)
When Shepherd of the Midlands becomes Enlightened, the owner of target permanent shuffles it into its owner's library and draws 2 cards.
0
22 Solidarity of the Meek White Uncommon 1{w} Sorcery Put a +1/+1 counter on each creature you control with power 2 or less. 0
23 Sparkbinder Mage White Rare 2{w}{w} Creature – Human Wizard 2 1 Planeswalkers enter the battlefield with 1 loyalty. 0
24 Spirit of the Ranks White Uncommon 3{1}{w}{w} Creature – Spirit 3 3 Whenever a creature you control becomes the target of a spell or ability you don't control, draw a card unless its controller pays {2}. 0
25 Valorous Advance White Uncommon 2{1}{w} Instant Creatures you control gain vigilance and lifelink until end of turn. 0
26 Vigor of the Righteous White Uncommon 2{w}{w} Enchantment At the beginning of your end step, untap target creature you control.
{4}{w}{w}, Sacrifice Vigor of the Righteous: Untap each creature you control.
0
27 Aeonic Insights Blue Uncommon 5{4}{u} Instant Continuum (When you cast this spell, you may exile an instant or sorcery card with lesser converted mana cost from your graveyard. If you do, copy that spell.)
Draw 2 cards.
1 1570810262 on 11 Oct 2019 by Vitenka
28 Bioscholar Blue Rare 5{4}{u} Creature – Human Wizard 2 2 United- When Bioscholar enters the battlefield, draw a card for each creature type among non-changeling creatures you control. 0
29 Enter Eternity Blue Mythic 6{4}{u}{u} Instant Exile all spells. Take an extra turn after this one. Exile Enter Eternity. 0
30 Esper Innovations Blue Uncommon 4{3}{u} Instant Draw 2 cards.
Conflux- If 3 or more different colors of mana were spent to cast this, scry 2.
0
31 Ethereal Course Blue Uncommon 2{1}{u} Instant Draw two cards, then discard a card. 0
32 Fusion Officer Blue Common 3{2}{u} Creature – Human Rogue 1 3 Infuse 3 {u}{u} ({u}{u}, Reveal an instant or sorcery card from your hand with converted mana cost 3 or less: Whenever Fusion Officer deals combat damage to a player this turn, you may copy the revealed card and cast it without paying its mana cost. Activate this ability only any time you could cast a sorcery.) 0
33 GIft of Knowledge Blue Uncommon 3{2}{u} Sorcery Shift {1}{w}- This spell targets two players. (You may cast this spell for its shift cost if this condition is fullfilled.)
Each of up to two target players draw 2 cards.
0
34 Imprisoned in the Mind Blue Rare 6{4}{u}{u} Enchantment Creatures your opponents control get -X/-0, where X is the number of cards that player has drawn this turn. 0
35 Knowledge Invictus Blue Mythic 7{5}{u}{u} Enchantment If a spell or ability would cause you to discard cards, you draw that many cards instead. 0
36 Mentor of the Deep Blue Common 2{1}{u} Creature – Merfolk Druid 0 4 Legacy {u} ({u}, Exile Mentor of the Deep from your graveyard: Copy its activated ability.)
{4}, {t}: Target player puts the top 4 cards of their library into their graveyard.
1 1570715244 on 10 Oct 2019 by continuumg
37 Merfolk Tactician Blue Common 3{2}{u} Creature – Merfolk Rogue 3 3 Deploy (You may cast Merfolk Tactician as though it had flash. If you do, put a -1/-1 counter on it as it enters the battlefield.) 0
38 Nullify Blue Uncommon 3{1}{u}{u} Instant Tinker – When you cast Nullify you may tap two artifacts you control. If you do, this spell can't be countered.
Counter target spell.
1 1571422976 on 18 Oct 2019 by continuumg
39 Page Rip Blue Common 4{2}{u}{u} Instant Target creature you control gains hexproof until end of turn.
Draw 2 cards.
0
40 Prototype Submersible Blue Uncommon 4{3}{u} Artifact – Vehicle 3 3 Crew 2
Ballast {1} ({1}: Prototype Submersible gets +1/-1 or -1/+1 until end of turn.)
0
41 Psychosis Blue Uncommon 3{2}{u} Sorcery Kicker {2}{g/b}{g/b}
Target player shuffles their graveyard into their library.
If Psychosis was kicked, that player loses that much life and you gain that much life.
4 1572280200 on 28 Oct 2019 by Link
42 Spell Insight Blue Rare 5{3}{u}{u} Instant Draw cards equal to target spell's converted mana cost. 1 1597940875 on 20 Aug 2020 by SecretInfiltrator
43 Thopt Blue Uncommon 1{u} Instant Scry 1.
Create a 1/1 colorless Thopter creature token with flying.
0
44 Titanic Oracle Blue Common 7{5}{u}{u} Creature – Leviathan 6 7 At the beginning of your end step, draw a card. 0
45 Unwinding Eternity Blue Rare 4{3}{u} Legendary Sorcery (You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Each player shuffles their hand and
graveyard into their library and draws 7 cards.
0
46 Upward Bound Blue Common 4{2}{u}{u} Enchantment Creatures you control have flying. 0
47 Wall of Ideas Blue Common 2{1}{u} Creature – Wall 0 5 Defender
Thoughtborn- Wall of Ideas gets +0/+1 for each card you've drawn this turn.
0
48 Blood Tyrant's Charm Black Rare 3{b}{b}{b} Instant Choose 1-
-Destroy target creature.
-Destroy target planeswalker.
-Target player discards 2 cards.
0
49 Call of the Void Black Rare 2{1}{b} Sorcery Discard your hand.
Each opponent loses 4 life.
0
50 Death Invictus Black Mythic 7{5}{b}{b} Enchantment If a creature you control would die, return that creature to your hand instead. 0
51 Devolve Black Common 3{2}{b} Instant Remove all counters from target creature, then put two -1/-1 counters on it. 0
52 Disband Black Common 1{b} Instant Destroy target knight, warrior, or soldier. 0
53 Disturb Black Common 1{b} Sorcery Target player discards a card.
Replicate {1}{b}
0
54 Exorcist's Triumph Black Uncommon 4{2}{b}{b} Instant Refract {2}{w}{w}- This spell targets a creature with power 4 or greater. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Destroy target creature.
0
55 Grave Glutton Black Uncommon 5{4}{b} Creature – Zombie 3 3 Whenever a creature card is put into your graveyard from anywhere, you gain 2 life. 0
56 Grim Display Black Uncommon 4{3}{b} Sorcery Destroy target creature.
Adamant- If three or more black mana was spent to cast this spell, choose another creature. Put two -1/-1 counters on that creature.
0
57 Hypocrisy Black Rare 2{1}{b} Enchantment Whenever a creature you control dies, each opponent sacrifices a creature that shares a type with it. 0
58 Lurching Marshwood Black Common 3{2}{b} Creature – Horror 2 2 Shadowborn- Lurching Marshwood can't be blocked as long as a swamp entered the battlefield this turn. 0
59 Mind Leakage Black Common 2{1}{b} Sorcery Target player discards two cards. You lose life equal to the converted mana cost of those cards. 0
60 Patron of the Afterlife Black Rare 6{4}{b}{b} Creature – Demon 3 3 Flying
When Patron of the Afterlife enters the battlefield, judge. (Choose a creature that isn't worthy or unworthy. It becomes your choice of worthy or unworthy.)
Whenever a creature dies, if it was worthy, return it to the battlefield under your control.
0
61 Run Over Black Uncommon 3{1}{b}{b} Instant Destroy target non-vehicle creature. Put a deathtouch counter on a vehicle you control. 0
62 Thought Incision Black Common 3{1}{b}{b} Instant Refract {r}- This spell targets you. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Target player discards a card.
Draw a card.
1 1597076245 on 10 Aug 2020 by SecretInfiltrator
63 Westbarrow Decomposer Black Common 2{1}{b} Creature – Worm 1 1 Ground State {2}{b} ({2}{b}, Discard Westbarrow Decomposer: Return target card that shares a type with Westbarrow Decomposer from your graveyard to your hand. 0
64 Beckon Red Uncommon 1{r} Instant Gain control of target creature with converted mana cost 2 or less until end of turn. Untap it. It gains haste until end of the turn. 0
65 Bolt Catalyst Red Common 2{1}{r} Instant Bolt Catalyst deals 1 damage to any target.
Catalyze- Exile the top card of your library. You may play it this turn.
0
66 Crash // Burn Red Common 1 {r} // {r} Instant // Instant Creatures you control gain trample until end of turn.
Fuse. // Burn deals 2 damage to target creature.
Fuse.
0
67 Emergent Hellion Red Common 4{3}{r} Creature – Hellion 4 3 Sacrifice a creature: Emergent Hellion gains haste until end of turn. Put a reach counter or trample counter on it. 0
68 Emission Titan Red Rare 5{3}{r}{r} Creature – Elemental Giant 4 4 Trample
At the beginning of your upkeep, Emission Titan deals 3 damage to each creature.
0
69 Giant Sorcerer Red Uncommon 7{6}{r} Creature – Giant Wizard 4 5 {t}: Giant Sorcerer deals 4 damage to any target. 0
70 Goblin Bottlethopper Red Uncommon 1{r} Creature – Goblin Rogue 1 1 Possess- Whenever an artifact enters the battlefield under your control, you may exile Goblin Bottlethopper possessing that artifact until that artifact leaves the battlefield.
The possessed artifact has "{t}: This artifact deals 1 damage to any target."
1 1597890308 on 20 Aug 2020 by Lev
71 Goblin Sharpshooter Red Common 1{r} Creature – Goblin Warrior 1 1 Haste
At the beginning of your end step, Goblin Sharpshooter deals 1 damage to target creature or player chosen at random.
0
72 Goblins in a Bottle Red Uncommon 1{r} Artifact When Goblins in a Bottle leaves the battlefield, create two 1/1 red Goblin creature tokens.
{2}{r}{r}, Sacrifice Goblins in a Bottle: It deals 2 damage to any target.
1 1594390443 on 10 Jul 2020 by dude1818
73 Great Escape Red Common 5{3}{r}{r} Sorcery Until end of turn, gain control of up to one target creature with converted mana cost 2 or less and up to one target creature with converted mana cost 5 or greater. Untap them. They gain haste until end of turn. 0
74 Halias, the Flame Assailant Red Uncommon 6{4}{r}{r} Legendary Creature – Orc Rogue 5 4 When Halias, the Flame Assailant enters the battlefield, put a Bounty counter on target creature.
At the beginning of your upkeep, if your opponent controls a creature with a bounty counter on it, Halias deals 3 damage to that creature and 1 damage to each other creature that player controls.
0
75 Hazardous Pillage Red Common 4{2}{r}{r} Instant As an additional cost to cast this spell, discard a card.
Draw 2 cards.
Hazardous Pillage deals 2 damage to any target.
0
76 Igneous Charger Red Common 1{r} Creature – Elemental 2 1 Granitic- Igneous Charger has: "{t}: Igneous Charger deals 1 damage to any target" as long as you control four or more mountains. 0
77 Lightning Blast Red Uncommon 1{r} Instant Refract {1}{w}- This spell targets an attacking or blocking creature. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Lightning Blast deals 3 damage to target creature.
3 1596957670 on 09 Aug 2020 by SecretInfiltrator
78 Malafas, the War Reborn Red Uncommon 5{3}{r}{r} Legendary Creature – Orc Noble 4 3 First strike.
Other creatures you control have first strike.
Creatures attack each combat if able.
1 1593974592 on 05 Jul 2020 by Vitenka
79 Purloin Red Uncommon 2{1}{r} Sorcery Gain control of target artifact until end of turn. Untap it. If it's a creature, it gains haste until end of turn. 0
80 Rage Invictus Red Mythic 4{2}{r}{r} Enchantment If you or a permanent you control would become the target of a spell or ability, if it wasn't chosen at random, reselect that spell or ability's target at random. 0
81 Ranging Cyclops Red Common 5{3}{r}{r} Creature – Cyclops 2 2 Horizon {2}{r}{r} ({2}{r}{r}, Reveal Ranging Cyclops from your hand: Copy its triggered ability.)
When Ranging Cyclops enters the battlefield, it deals 4 damage to target creature.
0
82 Rumbling Boulder Red Common 3{2}{r} Artifact {3}, {t}: Put a velocity counter on Rumbling Boulder. It deals damage to any target equal to the number of velocity counters on Rumbling Boulder. 0
83 Sizzle Red Common 1{r} Instant Sizzle deals 1 damage to any target.
Draw a card.
0
84 Smash // Grab Red Common 1 {r} // {1}{r} Sorcery // Sorcery Destroy target noncreature artifact.
Fuse // Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste.
Fuse
8 1593813247 on 03 Jul 2020 by dude1818
85 Tectonic Upheval Red Rare 6{4}{r}{r} Sorcery Each player sacrifices all lands they control, then reveals cards from the top of their library until they reveal that many land cards. Put all land cards revealed this way on the battlefield and the rest on the bottom of their owner's library in a random order. 0
86 Thunder of the Titans Red Uncommon 1{r} Enchantment Creatures you control with power 4 or greater have haste.
{2}{r}{r}: Put a +1/+1 counter on target creature you control with power 3 or less.
0
87 Titanic Monstrosaur Red Common 6{4}{r}{r} Creature – Dinosaur 6 5 Hone- {r}{r}{r}: Put a first strike, trample, or menace counter on Titanic Monstrosaur. 0
88 Treasure Thief Red Rare 3{2}{r} Creature – Goblin 2 2 Whenever a Goblin you control deals damage to an opponent, create a treasure token. 0
89 Druid of Sar Telas Green Common 1{g} Creature – Elf Druid 1 1 {t}: Add {c}. 0
90 Elvish Naturalist Green Common 3{2}{g} Creature – Elf Druid 2 3 Whenever you cast a creature spell, scry 1. 0
91 Ferocious Raptor Green Common 5{3}{g}{g} Creature – Dinosaur 4 4 Ferocious Raptor costs {2} less to cast if you control a creature with power 4 or greater. 0
92 Grieving Eidolon Green Uncommon 1{g} Enchantment Creature – Spirit 1 1 {t}: Add {g}.
{t}: Add {b}. Grieving Eidolon deals 1 damage to you.
3 1571668210 on 21 Oct 2019 by dude1818
93 Halt the Sun Green Rare 3{1}{g}{g} Instant Prevent all damage that would be dealt to you and creatures you control this turn.
You and permanents you control gain hexproof until end of turn.
0
94 Hidden Thogmorg Green Uncommon 1{g} Creature – Thogmorg 1 1 Pax- As long as Hidden Thogmorg hasn't attacked, it has hexproof. 0
95 Hungering Ferrovore Green Uncommon 4{2}{g}{g} Creature – Dinosaur Beast 3 3 When Hungering Ferrovore enters the battlefield, sacrifice any number of artifacts. Put twice that many +1/+1 counters on Hungering Ferrovore. 0
96 Immensity of the Titans Green Uncommon 1{g} Enchantment Creatures you control with power 4 or greater have trample.
{2}{g}{g}: Put a +1/+1 counter on target creature you control with power 3 or less.
0
97 Seek Out Green Uncommon 2{g}{g} Sorcery Search your library for two forest cards, reveal them, and put them into your hand. Shuffle your library. 2 1593267615 on 27 Jun 2020 by dude1818
98 Thallioth Green Common 5{3}{g}{g} Creature – Beast 3 4 Reach
{t}: Thallioth fights target creature with Flying.
0
99 Through the Thicket Green Common 1{g} Sorcery You may play an additional land this turn.
If 2 or more creatures you control dealt combat damage to an opponent this turn, draw a card.
0
100 Thrugguloth Green Common 6{4}{g}{g} Creature – Beast 4 4 Vigilance, Trample, Reach 0
101 Tradition Invictus Green Mythic 6{4}{g}{g} Enchantment If a creature you control would be dealt damage, put that many +1/+1 counters on that creature instead. 0
102 Trophic Cascade Green Rare 1{g} Enchantment Whenever a creature with power 6 or greater enters the battlefield under your control, you may sacrifice Trophic Cascade. If you do, put a +1/+1 counter on each creature you control, untap all lands you control, and draw a card. 0
103 Diamond Sphinx Multicolour Uncommon 7{7} Creature – Sphinx Construct 4 4 Flying
Shimmering- Diamond Sphinx is all colors.
Diamond Sphinx gets +1/+1 for each color among other permanents you control.
0
104 Spread the Teachings Multicolour Common 2{w}{u} Sorcery Draw 2 cards. Each opponent draws a card. 0
105 Cognivore Multicolour Rare 3{1}{u}{b} Creature – Horror 2 2 Whenever one or more cards are put into a graveyard from a library, draw a card. 0
106 Cognivore Multicolour Rare 3{1}{u}{b} Creature – Horror 2 2 Whenever one or more cards are put into a graveyard from a library, draw a card. 0
107 Dimir Nightwalker Multicolour Common 2{u}{b} Creature – Human Rogue 2 2 Covert (Dimir Nightwalker can't be blocked except by creatures that share a creature type with it.) 0
108 Entropic End Multicolour Uncommon 4{u}{u}{b}{b} Instant Choose one or both:
-Destroy target creature.
-Counter target spell.
2 1591975645 on 12 Jun 2020 by Froggychum
109 Lijkatov, the Bloodmind Multicolour Rare 3{1}{u}{b} Legendary Creature – Zombie Rogue 1 3 Flash, Flying
Whenever a Rogue you control deals combat damage to a player, choose one:
- You draw a card and lose 1 life.
- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield under your control.
0
110 Davrias Moor, the Cinder Prophet Multicolour Mythic 3{1}{b}{r} Legendary Planeswalker – Davrias 4 {3}: Put a loyalty counter on Davrias Moor, the Cinder Prophet.
0: Scry 1. You lose 1 life.
-1 Each player loses 2 life.
-2: You draw 2 cards and each player loses 2 life.
0
111 Hoard of Imps Multicolour Rare 7{5}{b}{r} Creature – Imp 4 4 Defile (Hoard of Imps costs {x} less to cast, where {x} is the number of cards discarded this turn.)
Deathtouch, haste.
0
112 Rakdos Arena Multicolour Rare 2{b}{r} Enchantment Hellbent- At the beginning of your upkeep, if you have no cards in your hand, draw a card and Rakdos Arena deals 1 damage to you.
{3}{r}, discard a card: Rakdos Arena deals 4 damage to target creature or planeswalker.
1 1592504695 on 18 Jun 2020 by SecretInfiltrator
113 Rakdos Rioteer Multicolour Uncommon 5{3}{b}{r} Creature – Devil 5 3 Haste, trample.
Hellspawn- Rakdos Rioteer gets +1/+0 for each other red creature you control and +1/+0 for each other black creature you control.
0
114 Spark Ignition Multicolour Uncommon 2{b}{r} Instant Spark Ignition deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, shuffle it into its owner's library instead. 0
115 Albion, Unwavering Multicolour Rare 4{2}{r}{g} Legendary Creature – Human Warrior 1 4 Double Strike
{1}{r}: Albion, Unwavering gets +1/+0 until end of turn.
Whenever Albion deals damage to a player, destroy target artifact or enchantment that player controls.
0
116 Instinct Unbound Multicolour Rare 7{5}{r}{g} Sorcery Each player reveals their hand and puts all creature cards from among them onto the battlefield.
For the rest of the game, creatures have haste.
0
117 Selesnya Missionary Multicolour Uncommon 3{1}{w}{g} Creature – Elf Cleric 1 3 Kindered (Whenever Selesnya Missionary deals combat damage to a player, you may look at the top card of your library. You may reveal it and put it into your hand if it's a creature.) 0
118 Complacent Demise Multicolour Rare 6{2}{w}{w}{b}{b} Sorcery For each opponent, choose a creature with the greatest power among creatures they control and exile the rest. 0
119 Glaring Absence Multicolour Rare 3{1}{w}{b} Sorcery Choose 1-
-Exile target creature. Its controller investigates.
-Exile target noncreature, nonland permanent. Its controller creates a 1/1 white soldier creature token.
2 1593950071 on 05 Jul 2020 by Sorrow
120 Helix Strike Multicolour Uncommon 2{w}{b} Instant Target creature gets -3/-3 until end of turn. You gain 3 life. 1 1592791219 on 22 Jun 2020 by dude1818
121 The Myrriad Multicolour Mythic 7{5}{w}{b} Legendary Artifact When The Myrriad enters the battlefield enters the battlefield, choose a color.
Creatures you control get +X/+X and creatures you don't control get -X/-X, where X is the number of creatures you control of the chosen color.
0
122 The Prison Throne Multicolour Rare 2{w}{b} Legendary Artifact – Equipment Equipped creature can't attack or block and has: "{w/b}, {t}: Creatures you control get +1/+1 until end of turn. Creatures you don't control get -1/-1 until end of turn."
Equip {2}
0
123 Dissolving Ooze Multicolour Uncommon 4{2}{g}{b} Creature – Ooze 3 3 At the beginning of your end step, put a -1/-1 counter on Dissolving Ooze, then each other creature gets -X/-X until end of turn, where X is the number of -1/-1 counters on Dissolving Ooze. 0
124 Aether Transmutation Multicolour Uncommon 4{g}{g}{u}{u} Instant Choose one or both:
-Counter target spell.
-Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
0
125 Biosteel Adept Multicolour Common 3{1}{u}{g} Artifact Creature – Construct Mutant 1 1 Whenever you cast an artifact or creature spell, put a +1/+1 counter on Biosteel Adept. 0
126 Simic Omnikrasis Multicolour Uncommon 5{3}{g}{u} Creature – Shapeshifter 3 3 Flying, Changeling
Substitute {1}{g}{u} ({1}{g}{u}, return a creature you control to your hand: You may cast Simic Omnikrasis without paying its mana cost as though it had flash.)
0
127 Soig, Oxtopose Outcast Multicolour Rare 5{3}{u}{g} Legendary Creature – Human Cleric 3 3 At the beginning of your end step, draw a card for each player who controls a creature with no abilities.
{t}: Target creature loses all abilities until end of turn.
0
128 Spell Transmutation Multicolour Rare 6{2}{u}{u}{g}{g} Instant Counter target spell.
You may put a creature card from your hand onto the battlefield.
0
129 Breach from Within Multicolour Uncommon 7{5}{u}{r} Sorcery Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Creatures you control can't be blocked this turn. 0
130 Fruits of Innovation Multicolour Rare 4{x}{r}{r}{u}{u} Instant Scrap {2} (Each artifact you sacrifice after you're done activating mana abilities pays for {2}.)
Reveal the top X cards of your library. You may put any number of artifact cards from among them onto the battlefield and the rest in your graveyard.
0
131 Izzet Catalyst Multicolour Uncommon 2{u}{r} Instant Choose one:
-Kick target spell.
-Overload target spell.
-Switch target creature's power and toughness until end of turn.
0
132 Reverse Gravity Multicolour Rare 2{u}{r} Sorcery Exile target nonland permanent, then return that permanent to the battlefield tapped. For each permanent exiled this way, Reverse Gravity deals damage equal to that permanent's converted mana cost to a creature, player, or planeswalker chosen at random.
Overload {3}{u}{u}{r}{r}
0
133 Sol, Rogue Servitor Multicolour Rare 3{1}{u}{r} Legendary Artifact Creature – Rogue Construct 2 2 Flash, Haste
When Sol, Rogue Servitor enters the battlefield, if it's not your turn, it deals damage equal to its power to any target.
{u}{r}: Exile Sol. Return it to the battlefield at the beginning of the next end step.
3 1599589648 on 08 Sep 2020 by SecretInfiltrator
134 Spellsplinter Multicolour Uncommon 4{1}{u}{r}{r} Instant Copy target spell twice. You may choose new targets for the copy. 0
135 Battering Mage Multicolour Uncommon 3{1}{r}{w} Creature – Minotaur Wizard 2 2 Displace (Whenever Battering Mage deals combat damage to a player, you may exile Battering Mage, then return it to the battlefield tapped.)
When Battering Mage enters the battlefield, it deals 2 damage to any target.
0
136 Boros Elite Multicolour Uncommon 2{r}{w} Creature – Human Soldier 3 1 Lifelink, haste. 0
137 Cunning General Multicolour Rare 5{3}{r}{w} Creature – Minotaur Warrior 4 4 Cunning Plan (Whenever Cunning General deals damage to a player, choose one that hasn't been chosen)
-Create 3 1/1 red and white Warrior creature tokens.
-Scry 3
- Cunning General deals 3 damage to any target
0
138 Mardu Battle-Prophet Multicolour Uncommon 4{2}{r}{w} Creature – Goblin Warrior 2 2 First Strike, Haste
Warrior Bond-Whenever another Warrior enters the battlefield, scry 1. Mardu Battle-Prophet gets +1/+0 until end of turn.
0
139 Thykos, Akroan Duelist Multicolour Rare 3{1}{r}{w} Legendary Creature – Human Warrior 2 3 First Strike
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever the chosen creature deals combat damage to a player this turn, draw two cards.
0
140 Enter the World-Core Multicolour Rare 4{1}{u}{r}{b} Sorcery Search your library for up to two permanent cards with converted mana cost 0 and put them onto the battlefield. Shuffle your library. 0
141 Pax Titanica Multicolour Rare 3{r}{g}{w} Legendary Enchantment Creatures can't attack you or planeswalkers you control unless their controller pays {x}, where X is the greatest power among creatures you control. 0
142 Bairu, the Great Barrier Multicolour Rare 6{3}{u}{g}{w} Legendary Artifact Creature – Wall 2 6 Defender
At the beginning of your end step, create a token copy of Bairu, the Great Barrier, except it isn't legendary.
0
143 Errant Adventurer Multicolour Uncommon 4{1}{u}{g}{w} Creature – Rhox Soldier 4 3 Trample
Wander (Whenever Errant Adventurer attacks, if it doesn’t have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield.)
0
144 Erosion of the Heart Multicolour Rare 6{w}{w}{b}{b}{r}{r} Enchantment Nonland permanents your opponents control have: "At the beginning of your upkeep, sacrifice this permanent unless you pay {4}." 0
145 Rodark of the Cult Coalition Multicolour Mythic 5{2}{w}{b}{r} Legendary Creature – Orc Advisor 3 5 Vigilance, Haste
{t}: Destroy target creature with power 4 or greater.
{b}{r}{w}: Target creature gets +3/+3 until end of turn.
0
146 Elena, Cunning Trainee Multicolour Rare 3{g}{u}{r} Legendary Artifact Creature – Human Wizard 2 2 Elena, Cunning Trainee has the activated and keyword abilities of each other artifact and each other creature you control. 4 1599522988 on 07 Sep 2020 by Link
147 Yigthos, Ancient Shellbeast Multicolour Rare 8{5}{r}{g}{u} Legendary Creature – Elder Turtle 4 8 Haste, hexproof, trample.
Turtles you control get +1/+1 and have hexproof, trample, and haste.
{u}: Target turtle you control assigns combat damage equal to its toughness this turn.
0
148 Sukkamet of the Cult Coalition Multicolour Mythic 5{2}{w}{b}{g} Legendary Creature – Human Advisor 1 6 Deathtouch, lifelink.
{t}: Creatures you control gain first strike until end of turn.
{g}{b}{w}: Target creature you control gains deathtouch and lifelink until end of turn.
0
149 Uccamot, the Growing Dark Multicolour Rare 6{3}{w}{b}{g} Legendary Creature – Horror Avatar 6 6 Vigilance, Deathtouch, Trample.
As long as your life total is less than 13, non-human creatures you control get +X/+X, where X is 13 minus your life total.
0
150 Aglio of the Cult Coalition Multicolour Mythic 5{2}{w}{u}{r} Legendary Creature – Dwarf Advisor 4 3 Flying, first strike
{t}: Untap all other creatures you control not named Aglio of the Cult Coalition.
{w}{u}{r}: Scry X, where X is the number of untapped creatures you control.
0
151 Ritual of Steel Multicolour Uncommon 3{u/r}{u/r}{w} Sorcery Put a +1/+1 counter on each creature you control. Then put another +1/+1 counter on each artifact creature you control. 0
152 History of Ooo Multicolour Rare 5{2}{u}{b}{g} Enchantment – Saga 1: Destroy all creatures.
2: Draw 2 cards.
3: Each player may put a creature card from their hand onto the battlefield.
0
153 Kastoga of the Cult Coalition Multicolour Mythic 5{2}{u}{g}{b} Legendary Creature – Naga Advisor 4 4 Reach, trample.
{t}: Return a creature card from your graveyard to your hand.
{1}{u}{g}{b}: You may put a creature card from your hand onto the battlefield.
0
154 Putrified Rat Multicolour Uncommon 3{u}{g}{b} Creature – Rat 1 1 When Putrified Rat dies, each opponent discards X cards and you draw X cards, where X is Putrified Rat's power. 0
155 Aglias Thoor Multicolour Mythic 6{2}{w}{u}{b}{r} Legendary Creature – Horror 4 4 Whenever you cast a noncreature spell, each opponent discards a card, sacrifices a creature, loses 2 life, and can't cast more than one spell during your next turn. 0
156 Roam the Underlands Hybrid Uncommon 3{1}{g}{g/b} Instant Mill four cards.
Return a land card from your graveyard to the battlefield tapped.
0
157 Clocksmith's Servant Artifact Uncommon 2{2} Artifact Creature – Assembly-Worker 1 2 Sacrifice Clocksmith's Servant: Add {c} to your mana pool.
Sacrifice Clocksmith's Servant : Add {c}{c} to your mana pool. Spend this mana only to cast Artifact spells or activate abilities of Artifacts.
0
158 Cryptic Caligraph Artifact Uncommon 1{1} Artifact {t}: Each player may scry 1. 0
159 Lucratite Artifact Common 0{0} Artifact {7}: Until end of turn, Lucratite becomes a 7/7 Golem artifact creature in addition to its other types.
When Lucratite is put into a graveyard from the battlefield, draw a card.
0
160 Makriov's Spellbook Artifact Rare 3{3} Legendary Artifact Makriov's Spellbook enters the battlefield tapped.
When Makriov's Spellbook enters the battlefield, search your library for up to three instant or sorcery cards with converted mana cost 1 and exile them. Shuffle your library.
{t}: You may cast a card exiled with Makriov's Spellbook without paying its mana cost.
0
161 Mega-Mecha-George-Washington Artifact Mythic 8{8} Artifact – Vehicle 6 6 Crew 4
{4}{r}{r}: Mega-Mecha-George-Washington Deals 8 damage to target creature.
{4}{w}{w}: Destroy up to two target attacking creatures.
{4}{u}{u}: Draw 4 cards.
1 1571758009 on 22 Oct 2019 by Lev
162 Myr Battlestar Artifact Uncommon 5{5} Artifact Creature – Myr 3 3 Myr Herald 2 (When this creature attacks, create 2 1/1 Myr creature tokens tapped and attacking. Sacrifice them at the beginning of the next end step.) 0
163 Prismaticore Artifact Rare 7{7} Artifact Creature – Masticore 5 5 When Prismaticore enters the battlefield, for each colored mana among mana costs of permanents you control, add one mana of that color.
{2}: Prismaticore deals 1 damage to any target.
0
164 Prophetic Eye Artifact Common 1{1} Artifact – Equipment When equipped creature deals combat damage to a player, scry 3.
Equip {3}
0
165 Steel Elemental Artifact Rare 3{3} Artifact Creature – Elemental Construct 3 1 First strike, hexproof from colored spells. 0
166 Lowland Outpost Land Uncommon 0 Land – Bastion Lowland Outpost enters the battlefield tapped.
{t}: Add {w}.
{6},{t}: Creatures you control get +1/+1 until end of turn for each Bastion you control.
0
167 Steppe Bastion Land Uncommon 0 Land – Fortress Pay 1 life, {t}: Add {w}.
As long as Steppe Bastion is tapped, blocking creatures you control get +0/+1.
0
168 Taffy Jungle Land Common 0 Artifact Land – Food Forest Taffy Jungle enters the battlefield tapped.
{t}: Add {g}.
{2},{t}, Sacrifice Taffy Jungle: You gain 3 life.
0
169 Temple of the False Pantheon Land Rare 0 Land {t}: Add {c}.
{t}: Add one mana of any color. Activate this ability only if you control five or more lands.
0
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