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 R 
Enchantment
At the beginning of your end step, judge. (Choose a creature that isn't worthy or unworthy. That creature becomes your choice of worthy or unworthy.)
Worthy creatures you control get +1/+1 for each unworthy creature you control.
 C 
Creature – Human Cleric
Protection from Horrors.
Apostles are first trained to defend themselves from the common Horrors that lurk in Lalacond forest.
2/2
 U 
Creature – Human Soldier
Imposing- Opponents can't activate abilities of artifacts or creatures as long as Azorious Inquisitor is attacking or attacked this turn.
2/2
 C 
Instant
Create two 1/1 white Soldier creature tokens.
Draw a card.
 C 
Creature – Human Cleric
When Disciple of Athria dies, it reincarnates. (Reveal cards from the top of your library until you reveal a creature card with lesser converted mana cost. Put that card on the battlefield. Put this and all cards milled this way on the bottom of your library in a random order.)
2/2
5 comments
last 2020-09-06 01:15:26 by Lev
 R 
Instant
Up to two target creatures gain indestructible until end of turn. Tap them.
 C 
Creature – Griffin
Flying
Starbound- Griffin Braveheart costs {2} less to cast if you control two or more creatures with flying.
2/3
 C 
Creature – Griffin
Flying
2/2
 R 
Legendary Creature – Human Scout
At the beginning of combat on your turn, exile up to one target creature and one target land. Return them to the battlefield at the beginning of your next end step.
2/2
 R 
Creature – Human Advisor
Creature spells you cast cost {3} less to cast.
Creatures you control have base power and toughness 1/1.
1/1
 C 
Creature – Human Shaman
{t}: Target creature gets +2/+1 and becomes a Cat in addition to its other types until end of turn.
2/1
 U 
Instant
Choose up to 2:
-Scry 2
-Each player draws a card.
-Exile target creature, then return it to the battlefield under its owner's control.
 U 
Legendary Creature – Bird Noble
Flying
{4}{w}{w}, {t}: Create a 4/4 white Angel creature token with Flying.
"Many years ago, Mikosha brought her flock to a sacred bluff. No hunter has laid a hand on her kingdom since."
1/1
2 comments
last 2020-07-18 03:43:22 by Lev
 C 
Instant
Target creature gets +1/+1 for each noncreature spell you've cast this turn.
Draw a card.
 U 
Enchantment
Sublime (This spell costs {x} less to cast, where {x} equals the amount of life you gained this turn.)
Creatures you control get +3/+3.
 M 
Enchantment
When Peace Invictus enters the battlefield, sacrifice it if you didn't cast it.

If you would lose life, you gain that much life instead.
6 comments
last 2020-06-10 02:13:17 by Froggychum
 U 
Artifact Creature – Construct
Whenever you cast an aura spell, you gain 1 life.
Devout- As long as three or more auras are attached to Pious Automaton, Pious Automaton has indestructible.
Steel augmented by faith.
2/2
 C 
Creature – Pegasus
Flying, Defender.
1/3
 R 
Sorcery
Choose two creature cards in different graveyards. Return them to the battlefield tapped under their owner's controls.
 R 
Sorcery
Choose one or more:
-Each player returns a creature card from their graveyard to the battlefield.
-Each player returns an artifact card from their graveyard to the battlefield.
-Each player returns an enchantment card from their graveyard to the battlefield.
 R 
Creature – Human Peasant
Enlightened (Whenever you draw your third card each turn, Shepherd of the Midlands becomes Enlightened.)
When Shepherd of the Midlands becomes Enlightened, the owner of target permanent shuffles it into its owner's library and draws 2 cards.
2/5
 U 
Sorcery
Put a +1/+1 counter on each creature you control with power 2 or less.
 R 
Creature – Human Wizard
Planeswalkers enter the battlefield with 1 loyalty.
2/1
 U 
Creature – Spirit
Whenever a creature you control becomes the target of a spell or ability you don't control, draw a card unless its controller pays {2}.
3/3
 U 
Instant
Creatures you control gain vigilance and lifelink until end of turn.
 U 
Enchantment
At the beginning of your end step, untap target creature you control.
{4}{w}{w}, Sacrifice Vigor of the Righteous: Untap each creature you control.
 U 
Instant
Continuum (When you cast this spell, you may exile an instant or sorcery card with lesser converted mana cost from your graveyard. If you do, copy that spell.)
Draw 2 cards.
1 comment
2019-10-11 16:11:02 by Vitenka
 R 
Creature – Human Wizard
United- When Bioscholar enters the battlefield, draw a card for each creature type among non-changeling creatures you control.
2/2
 M 
Instant
Exile all spells. Take an extra turn after this one. Exile Enter Eternity.
 U 
Instant
Draw 2 cards.
Conflux- If 3 or more different colors of mana were spent to cast this, scry 2.
 U 
Instant
Draw two cards, then discard a card.
 C 
Creature – Human Rogue
Infuse 3 {u}{u} ({u}{u}, Reveal an instant or sorcery card from your hand with converted mana cost 3 or less: Whenever Fusion Officer deals combat damage to a player this turn, you may copy the revealed card and cast it without paying its mana cost. Activate this ability only any time you could cast a sorcery.)
1/3
 U 
Sorcery
Shift {1}{w}- This spell targets two players. (You may cast this spell for its shift cost if this condition is fullfilled.)
Each of up to two target players draw 2 cards.
 R 
Enchantment
Creatures your opponents control get -X/-0, where X is the number of cards that player has drawn this turn.
 M 
Enchantment
If a spell or ability would cause you to discard cards, you draw that many cards instead.
 C 
Creature – Merfolk Druid
Legacy {u} ({u}, Exile Mentor of the Deep from your graveyard: Copy its activated ability.)
{4}, {t}: Target player puts the top 4 cards of their library into their graveyard.
0/4
1 comment
2019-10-10 13:47:24 by continuumg
 C 
Creature – Merfolk Rogue
Deploy (You may cast Merfolk Tactician as though it had flash. If you do, put a -1/-1 counter on it as it enters the battlefield.)
3/3
{1}{u}{u}
 
 U 
Instant
Tinker – When you cast Nullify you may tap two artifacts you control. If you do, this spell can't be countered.
Counter target spell.
1 comment
2019-10-18 18:22:56 by continuumg
 C 
Instant
Target creature you control gains hexproof until end of turn.
Draw 2 cards.
 U 
Artifact – Vehicle
Crew 2
Ballast {1} ({1}: Prototype Submersible gets +1/-1 or -1/+1 until end of turn.)
3/3
 U 
Sorcery
Kicker {2}{g/b}{g/b}
Target player shuffles their graveyard into their library.
If Psychosis was kicked, that player loses that much life and you gain that much life.
4 comments
last 2019-10-28 17:58:29 by Link
 R 
Instant
Draw cards equal to target spell's converted mana cost.
1 comment
2020-08-20 16:27:55 by SecretInfiltrator
{u}
 
 U 
Instant
Scry 1.
Create a 1/1 colorless Thopter creature token with flying.
 C 
Creature – Leviathan
At the beginning of your end step, draw a card.
6/7
 R 
Legendary Sorcery
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Each player shuffles their hand and
graveyard into their library and draws 7 cards.
 C 
Enchantment
Creatures you control have flying.
 C 
Creature – Wall
Defender
Thoughtborn- Wall of Ideas gets +0/+1 for each card you've drawn this turn.
0/5
 R 
Instant
Choose 1-
-Destroy target creature.
-Destroy target planeswalker.
-Target player discards 2 cards.
 R 
Sorcery
Discard your hand.
Each opponent loses 4 life.
 M 
Enchantment
If a creature you control would die, return that creature to your hand instead.
{2}{b}
 
 C 
Instant
Remove all counters from target creature, then put two -1/-1 counters on it.
{b}
 
 C 
Instant
Destroy target knight, warrior, or soldier.
With their common cause gone, ambition and greed filled the vacuum in their hearts.
{b}
 
 C 
Sorcery
Target player discards a card.
Replicate {1}{b}
 U 
Instant
Refract {2}{w}{w}- This spell targets a creature with power 4 or greater. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Destroy target creature.
 U 
Creature – Zombie
Whenever a creature card is put into your graveyard from anywhere, you gain 2 life.
3/3
 U 
Sorcery
Destroy target creature.
Adamant- If three or more black mana was spent to cast this spell, choose another creature. Put two -1/-1 counters on that creature.
 R 
Enchantment
Whenever a creature you control dies, each opponent sacrifices a creature that shares a type with it.
 C 
Creature – Horror
Shadowborn- Lurching Marshwood can't be blocked as long as a swamp entered the battlefield this turn.
2/2
 C 
Sorcery
Target player discards two cards. You lose life equal to the converted mana cost of those cards.
 R 
Creature – Demon
Flying
When Patron of the Afterlife enters the battlefield, judge. (Choose a creature that isn't worthy or unworthy. It becomes your choice of worthy or unworthy.)
Whenever a creature dies, if it was worthy, return it to the battlefield under your control.
3/3
 U 
Instant
Destroy target non-vehicle creature. Put a deathtouch counter on a vehicle you control.
 C 
Instant
Refract {r}- This spell targets you. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Target player discards a card.
Draw a card.
1 comment
2020-08-10 16:17:25 by SecretInfiltrator
 C 
Creature – Worm
Ground State {2}{b} ({2}{b}, Discard Westbarrow Decomposer: Return target card that shares a type with Westbarrow Decomposer from your graveyard to your hand.
1/1
{r}
 
 U 
Instant
Gain control of target creature with converted mana cost 2 or less until end of turn. Untap it. It gains haste until end of the turn.
 C 
Instant
Bolt Catalyst deals 1 damage to any target.
Catalyze- Exile the top card of your library. You may play it this turn.
{r}
 
 C 
Instant
Creatures you control gain trample until end of turn.
Fuse.
Burn
{r}
 
 C 
Instant
Burn deals 2 damage to target creature.
Fuse.
 C 
Creature – Hellion
Sacrifice a creature: Emergent Hellion gains haste until end of turn. Put a reach counter or trample counter on it.
4/3
 R 
Creature – Elemental Giant
Trample
At the beginning of your upkeep, Emission Titan deals 3 damage to each creature.
4/4
 U 
Creature – Giant Wizard
{t}: Giant Sorcerer deals 4 damage to any target.
4/5
 U 
Creature – Goblin Rogue
Possess- Whenever an artifact enters the battlefield under your control, you may exile Goblin Bottlethopper possessing that artifact until that artifact leaves the battlefield.
The possessed artifact has "{t}: This artifact deals 1 damage to any target."
1/1
1 comment
2020-08-20 02:25:08 by Lev
 C 
Creature – Goblin Warrior
Haste
At the beginning of your end step, Goblin Sharpshooter deals 1 damage to target creature or player chosen at random.
1/1
 U 
Artifact
When Goblins in a Bottle leaves the battlefield, create two 1/1 red Goblin creature tokens.
{2}{r}{r}, Sacrifice Goblins in a Bottle: It deals 2 damage to any target.
1 comment
2020-07-10 14:14:03 by dude1818
 C 
Sorcery
Until end of turn, gain control of up to one target creature with converted mana cost 2 or less and up to one target creature with converted mana cost 5 or greater. Untap them. They gain haste until end of turn.
 U 
Legendary Creature – Orc Rogue
When Halias, the Flame Assailant enters the battlefield, put a Bounty counter on target creature.
At the beginning of your upkeep, if your opponent controls a creature with a bounty counter on it, Halias deals 3 damage to that creature and 1 damage to each other creature that player controls.
5/4
 C 
Instant
As an additional cost to cast this spell, discard a card.
Draw 2 cards.
Hazardous Pillage deals 2 damage to any target.
 C 
Creature – Elemental
Granitic- Igneous Charger has: "{t}: Igneous Charger deals 1 damage to any target" as long as you control four or more mountains.
2/1
 U 
Instant
Refract {1}{w}- This spell targets an attacking or blocking creature. (You may cast this spell for its Refract cost if this condition is fullfilled.)
Lightning Blast deals 3 damage to target creature.
3 comments
last 2020-08-10 02:37:50 by Lev
 U 
Legendary Creature – Orc Noble
First strike.
Other creatures you control have first strike.
Creatures attack each combat if able.
4/3
1 comment
2020-07-05 18:43:12 by Vitenka
{1}{r}
 
 U 
Sorcery
Gain control of target artifact until end of turn. Untap it. If it's a creature, it gains haste until end of turn.
 M 
Enchantment
If you or a permanent you control would become the target of a spell or ability, if it wasn't chosen at random, reselect that spell or ability's target at random.
 C 
Creature – Cyclops
Horizon {2}{r}{r} ({2}{r}{r}, Reveal Ranging Cyclops from your hand: Copy its triggered ability.)
When Ranging Cyclops enters the battlefield, it deals 4 damage to target creature.
2/2
 C 
Artifact
{3}, {t}: Put a velocity counter on Rumbling Boulder. It deals damage to any target equal to the number of velocity counters on Rumbling Boulder.
{r}
 
 C 
Instant
Sizzle deals 1 damage to any target.
Draw a card.
{r}
 
 C 
Sorcery
Destroy target noncreature artifact.
Fuse
Grab
{1}{r}
 
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste.
Fuse
8 comments
last 2020-07-04 17:06:38 by dude1818
 R 
Sorcery
Each player sacrifices all lands they control, then reveals cards from the top of their library until they reveal that many land cards. Put all land cards revealed this way on the battlefield and the rest on the bottom of their owner's library in a random order.
 U 
Enchantment
Creatures you control with power 4 or greater have haste.
{2}{r}{r}: Put a +1/+1 counter on target creature you control with power 3 or less.
 C 
Creature – Dinosaur
Hone- {r}{r}{r}: Put a first strike, trample, or menace counter on Titanic Monstrosaur.
6/5
 R 
Creature – Goblin
Whenever a Goblin you control deals damage to an opponent, create a treasure token.
2/2
 C 
Creature – Elf Druid
{t}: Add {c}.
1/1
 C 
Creature – Elf Druid
Whenever you cast a creature spell, scry 1.
2/3
 C 
Creature – Dinosaur
Ferocious Raptor costs {2} less to cast if you control a creature with power 4 or greater.
4/4
 U 
Enchantment Creature – Spirit
{t}: Add {g}.
{t}: Add {b}. Grieving Eidolon deals 1 damage to you.
1/1
3 comments
last 2019-10-22 14:46:57 by Lev
 R 
Instant
Prevent all damage that would be dealt to you and creatures you control this turn.
You and permanents you control gain hexproof until end of turn.
 U 
Creature – Thogmorg
Pax- As long as Hidden Thogmorg hasn't attacked, it has hexproof.
1/1
 U 
Creature – Dinosaur Beast
When Hungering Ferrovore enters the battlefield, sacrifice any number of artifacts. Put twice that many +1/+1 counters on Hungering Ferrovore.
3/3
 U 
Enchantment
Creatures you control with power 4 or greater have trample.
{2}{g}{g}: Put a +1/+1 counter on target creature you control with power 3 or less.
 U 
Sorcery
Search your library for two forest cards, reveal them, and put them into your hand. Shuffle your library.
2 comments
last 2020-06-28 02:15:37 by Lev
 C 
Creature – Beast
Reach
{t}: Thallioth fights target creature with Flying.
3/4
 C 
Sorcery
You may play an additional land this turn.
If 2 or more creatures you control dealt combat damage to an opponent this turn, draw a card.
 C 
Creature – Beast
Vigilance, Trample, Reach
4/4
 M 
Enchantment
If a creature you control would be dealt damage, put that many +1/+1 counters on that creature instead.
 R 
Enchantment
Whenever a creature with power 6 or greater enters the battlefield under your control, you may sacrifice Trophic Cascade. If you do, put a +1/+1 counter on each creature you control, untap all lands you control, and draw a card.
 U 
Creature – Sphinx Construct
Flying
Shimmering- Diamond Sphinx is all colors.
Diamond Sphinx gets +1/+1 for each color among other permanents you control.
4/4
 C 
Sorcery
Draw 2 cards. Each opponent draws a card.
Once a decade, a man will change his nation. Once a century, a man will change his civilization. Once an eon, a man will change the world.
 R 
Creature – Horror
Whenever one or more cards are put into a graveyard from a library, draw a card.
"Madness is its appetizer."
2/2
 R 
Creature – Horror
Whenever one or more cards are put into a graveyard from a library, draw a card.
"Madness is its appetizer."
2/2
 C 
Creature – Human Rogue
Covert (Dimir Nightwalker can't be blocked except by creatures that share a creature type with it.)
2/2
 U 
Instant
Choose one or both:
-Destroy target creature.
-Counter target spell.
Sooner or later, everything will return to dust. It is simply a matter of time.
2 comments
last 2020-06-12 21:19:27 by Lev
 R 
Legendary Creature – Zombie Rogue
Flash, Flying
Whenever a Rogue you control deals combat damage to a player, choose one:
- You draw a card and lose 1 life.
- Return target creature card with converted mana cost 2 or less from your graveyard to the battlefield under your control.
1/3
 M 
Legendary Planeswalker – Davrias
{3}: Put a loyalty counter on Davrias Moor, the Cinder Prophet.
0: Scry 1. You lose 1 life.
-1 Each player loses 2 life.
-2: You draw 2 cards and each player loses 2 life.
4
 R 
Creature – Imp
Defile (Hoard of Imps costs {x} less to cast, where {x} is the number of cards discarded this turn.)
Deathtouch, haste.
4/4
 R 
Enchantment
Hellbent- At the beginning of your upkeep, if you have no cards in your hand, draw a card and Rakdos Arena deals 1 damage to you.
{3}{r}, discard a card: Rakdos Arena deals 4 damage to target creature or planeswalker.
1 comment
2020-06-18 18:24:55 by SecretInfiltrator
 U 
Creature – Devil
Haste, trample.
Hellspawn- Rakdos Rioteer gets +1/+0 for each other red creature you control and +1/+0 for each other black creature you control.
5/3
 U 
Instant
Spark Ignition deals 4 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, shuffle it into its owner's library instead.
 R 
Legendary Creature – Human Warrior
Double Strike
{1}{r}: Albion, Unwavering gets +1/+0 until end of turn.
Whenever Albion deals damage to a player, destroy target artifact or enchantment that player controls.
1/4
 R 
Sorcery
Each player reveals their hand and puts all creature cards from among them onto the battlefield.
For the rest of the game, creatures have haste.
 U 
Creature – Elf Cleric
Kindered (Whenever Selesnya Missionary deals combat damage to a player, you may look at the top card of your library. You may reveal it and put it into your hand if it's a creature.)
1/3
 R 
Sorcery
For each opponent, choose a creature with the greatest power among creatures they control and exile the rest.
"Their lassitude was their downfall. Let this be a lesson to them."
 R 
Sorcery
Choose 1-
-Exile target creature. Its controller investigates.
-Exile target noncreature, nonland permanent. Its controller creates a 1/1 white soldier creature token.
2 comments
last 2020-07-05 16:34:41 by Lev
 U 
Instant
Target creature gets -3/-3 until end of turn. You gain 3 life.
1 comment
2020-06-22 02:00:19 by dude1818
 M 
Legendary Artifact
When The Myrriad enters the battlefield enters the battlefield, choose a color.
Creatures you control get +X/+X and creatures you don't control get -X/-X, where X is the number of creatures you control of the chosen color.
"An artifact that once was so much more."
 R 
Legendary Artifact – Equipment
Equipped creature can't attack or block and has: "{w/b}, {t}: Creatures you control get +1/+1 until end of turn. Creatures you don't control get -1/-1 until end of turn."
Equip {2}
 U 
Creature – Ooze
At the beginning of your end step, put a -1/-1 counter on Dissolving Ooze, then each other creature gets -X/-X until end of turn, where X is the number of -1/-1 counters on Dissolving Ooze.
3/3
 U 
Instant
Choose one or both:
-Counter target spell.
-Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
 C 
Artifact Creature – Construct Mutant
Whenever you cast an artifact or creature spell, put a +1/+1 counter on Biosteel Adept.
1/1
 U 
Creature – Shapeshifter
Flying, Changeling
Substitute {1}{g}{u} ({1}{g}{u}, return a creature you control to your hand: You may cast Simic Omnikrasis without paying its mana cost as though it had flash.)
3/3
 R 
Legendary Creature – Human Cleric
At the beginning of your end step, draw a card for each player who controls a creature with no abilities.
{t}: Target creature loses all abilities until end of turn.
3/3
 R 
Instant
Counter target spell.
You may put a creature card from your hand onto the battlefield.
 U 
Sorcery
Gain control of target creature until end of turn. Untap it. It gains haste until end of turn. Creatures you control can't be blocked this turn.
 R 
Instant
Scrap {2} (Each artifact you sacrifice after you're done activating mana abilities pays for {2}.)
Reveal the top X cards of your library. You may put any number of artifact cards from among them onto the battlefield and the rest in your graveyard.
 U 
Instant
Choose one:
-Kick target spell.
-Overload target spell.
-Switch target creature's power and toughness until end of turn.
 R 
Sorcery
Exile target nonland permanent, then return that permanent to the battlefield tapped. For each permanent exiled this way, Reverse Gravity deals damage equal to that permanent's converted mana cost to a creature, player, or planeswalker chosen at random.
Overload {3}{u}{u}{r}{r}
 R 
Legendary Artifact Creature – Rogue Construct
Flash, Haste
When Sol, Rogue Servitor enters the battlefield, if it's not your turn, it deals damage equal to its power to any target.
{u}{r}: Exile Sol. Return it to the battlefield at the beginning of the next end step.
2/2
3 comments
last 2020-09-09 16:42:40 by Lev
 U 
Instant
Copy target spell twice. You may choose new targets for the copy.
 U 
Creature – Minotaur Wizard
Displace (Whenever Battering Mage deals combat damage to a player, you may exile Battering Mage, then return it to the battlefield tapped.)
When Battering Mage enters the battlefield, it deals 2 damage to any target.
2/2
 U 
Creature – Human Soldier
Lifelink, haste.
3/1
 R 
Creature – Minotaur Warrior
Cunning Plan (Whenever Cunning General deals damage to a player, choose one that hasn't been chosen)
-Create 3 1/1 red and white Warrior creature tokens.
-Scry 3
- Cunning General deals 3 damage to any target
4/4
 U 
Creature – Goblin Warrior
First Strike, Haste
Warrior Bond-Whenever another Warrior enters the battlefield, scry 1. Mardu Battle-Prophet gets +1/+0 until end of turn.
2/2
 R 
Legendary Creature – Human Warrior
First Strike
At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever the chosen creature deals combat damage to a player this turn, draw two cards.
2/3
 R 
Sorcery
Search your library for up to two permanent cards with converted mana cost 0 and put them onto the battlefield. Shuffle your library.
 R 
Legendary Enchantment
Creatures can't attack you or planeswalkers you control unless their controller pays {x}, where X is the greatest power among creatures you control.
 R 
Legendary Artifact Creature – Wall
Defender
At the beginning of your end step, create a token copy of Bairu, the Great Barrier, except it isn't legendary.
2/6
 U 
Creature – Rhox Soldier
Trample
Wander (Whenever Errant Adventurer attacks, if it doesn’t have a +1/+1 counter on it, you may put one on it and put a land from your hand onto the battlefield.)
4/3
 R 
Enchantment
Nonland permanents your opponents control have: "At the beginning of your upkeep, sacrifice this permanent unless you pay {4}."
 M 
Legendary Creature – Orc Advisor
Vigilance, Haste
{t}: Destroy target creature with power 4 or greater.
{b}{r}{w}: Target creature gets +3/+3 until end of turn.
3/5
 R 
Legendary Artifact Creature – Human Wizard
Elena, Cunning Trainee has the activated and keyword abilities of each other artifact and each other creature you control.
2/2
4 comments
last 2020-09-09 16:43:48 by Lev
 R 
Legendary Creature – Elder Turtle
Haste, hexproof, trample.
Turtles you control get +1/+1 and have hexproof, trample, and haste.
{u}: Target turtle you control assigns combat damage equal to its toughness this turn.
4/8
 M 
Legendary Creature – Human Advisor
Deathtouch, lifelink.
{t}: Creatures you control gain first strike until end of turn.
{g}{b}{w}: Target creature you control gains deathtouch and lifelink until end of turn.
1/6
 R 
Legendary Creature – Horror Avatar
Vigilance, Deathtouch, Trample.
As long as your life total is less than 13, non-human creatures you control get +X/+X, where X is 13 minus your life total.
6/6
 M 
Legendary Creature – Dwarf Advisor
Flying, first strike
{t}: Untap all other creatures you control not named Aglio of the Cult Coalition.
{w}{u}{r}: Scry X, where X is the number of untapped creatures you control.
4/3
 U 
Sorcery
Put a +1/+1 counter on each creature you control. Then put another +1/+1 counter on each artifact creature you control.
 R 
Enchantment – Saga
1: Destroy all creatures.
2: Draw 2 cards.
3: Each player may put a creature card from their hand onto the battlefield.
 M 
Legendary Creature – Naga Advisor
Reach, trample.
{t}: Return a creature card from your graveyard to your hand.
{1}{u}{g}{b}: You may put a creature card from your hand onto the battlefield.
4/4
 U 
Creature – Rat
When Putrified Rat dies, each opponent discards X cards and you draw X cards, where X is Putrified Rat's power.
1/1
 M 
Legendary Creature – Horror
Whenever you cast a noncreature spell, each opponent discards a card, sacrifices a creature, loses 2 life, and can't cast more than one spell during your next turn.
4/4
 U 
Instant
Mill four cards.
Return a land card from your graveyard to the battlefield tapped.
 U 
Artifact Creature – Assembly-Worker
Sacrifice Clocksmith's Servant: Add {c} to your mana pool.
Sacrifice Clocksmith's Servant : Add {c}{c} to your mana pool. Spend this mana only to cast Artifact spells or activate abilities of Artifacts.
1/2
 U 
Artifact
{t}: Each player may scry 1.
 C 
Artifact
{7}: Until end of turn, Lucratite becomes a 7/7 Golem artifact creature in addition to its other types.
When Lucratite is put into a graveyard from the battlefield, draw a card.
 R 
Legendary Artifact
Makriov's Spellbook enters the battlefield tapped.
When Makriov's Spellbook enters the battlefield, search your library for up to three instant or sorcery cards with converted mana cost 1 and exile them. Shuffle your library.
{t}: You may cast a card exiled with Makriov's Spellbook without paying its mana cost.
 M 
Artifact – Vehicle
Crew 4
{4}{r}{r}: Mega-Mecha-George-Washington Deals 8 damage to target creature.
{4}{w}{w}: Destroy up to two target attacking creatures.
{4}{u}{u}: Draw 4 cards.
6/6
1 comment
2019-10-22 15:26:49 by Lev
 U 
Artifact Creature – Myr
Myr Herald 2 (When this creature attacks, create 2 1/1 Myr creature tokens tapped and attacking. Sacrifice them at the beginning of the next end step.)
3/3
 R 
Artifact Creature – Masticore
When Prismaticore enters the battlefield, for each colored mana among mana costs of permanents you control, add one mana of that color.
{2}: Prismaticore deals 1 damage to any target.
5/5
 C 
Artifact – Equipment
When equipped creature deals combat damage to a player, scry 3.
Equip {3}
 R 
Artifact Creature – Elemental Construct
First strike, hexproof from colored spells.
"The fallen cities of Maledia were reclaimed by nature, but not in the way one might expect."
3/1
 U 
Land – Bastion
Lowland Outpost enters the battlefield tapped.
{t}: Add {w}.
{6},{t}: Creatures you control get +1/+1 until end of turn for each Bastion you control.
 U 
Land – Fortress
Pay 1 life, {t}: Add {w}.
As long as Steppe Bastion is tapped, blocking creatures you control get +0/+1.
 C 
Artifact Land – Food Forest
Taffy Jungle enters the battlefield tapped.
{t}: Add {g}.
{2},{t}, Sacrifice Taffy Jungle: You gain 3 life.
 R 
Land
{t}: Add {c}.
{t}: Add one mana of any color. Activate this ability only if you control five or more lands.

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