Random Ideas: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Goblin
Whenever a Goblin you control deals damage to an opponent, create a treasure token.
2/2
 U 
Creature – Human Soldier
Imposing- Opponents can't activate abilities of artifacts or creatures as long as Azorious Inquisitor is attacking or attacked this turn.
2/2
 U 
Creature – Goblin Warrior
First Strike, Haste
Warrior Bond-Whenever another Warrior enters the battlefield, scry 1. Mardu Battle-Prophet gets +1/+0 until end of turn.
2/2
 U 
Artifact Creature – Assembly-Worker
Sacrifice Clocksmith's Servant: Add {c} to your mana pool.
Sacrifice Clocksmith's Servant : Add {c}{c} to your mana pool. Spend this mana only to cast Artifact spells or activate abilities of Artifacts.
1/2
{r}
 
 C 
Instant
Sizzle deals 1 damage to any target.
Draw a card.
 C 
Instant
As an additional cost to cast this spell, discard a card.
Draw 2 cards.
Hazardous Pillage deals 2 damage to any target.
 C 
Instant
Create two 1/1 white Soldier creature tokens.
Draw a card.
{r}
 
 C 
Sorcery
Destroy target noncreature artifact.
Fuse
Grab
{1}{r}
 
 C 
Sorcery
Gain control of target creature with converted mana cost 3 or less until end of turn. Untap it. It gains haste.
Fuse
 C 
Creature – Worm
Ground State {2}{b} ({2}{b}, Discard Westbarrow Decomposer: Return target card that shares a type with Westbarrow Decomposer from your graveyard to your hand.
1/1
 C 
Creature – Merfolk Druid
Legacy {u} ({u}, Exile Mentor of the Deep from your graveyard: Copy its activated ability.)
{4}, {t}: Target player puts the top 4 cards of their library into their graveyard.
0/4
 C 
Instant
Target creature gets +1/+1 for each noncreature spell you've cast this turn.
Draw a card.
 C 
Creature – Human Rogue
Covert (Dimir Nightwalker can't be blocked except by creatures that share a creature type with it.)
2/2
 C 
Sorcery
You may play an additional land this turn.
If 2 or more creatures you control dealt combat damage to an opponent this turn, draw a card.
 C 
Creature – Wall
Defender
Thoughtborn- Wall of Ideas gets +0/+1 for each card you've drawn this turn.
0/5
Swamp
 
 B 
Basic Land – Swamp

Treasure Thief (rare)
Azorious Inquisitor (uncommon)
Mardu Battle-Prophet (uncommon)
Clocksmith's Servant (uncommon)
Sizzle (common)
Hazardous Pillage (common)
Call the Militia (common)
Smash // Grab (common)
Westbarrow Decomposer (common)
Mentor of the Deep (common)
Monastery Tactics (common)
Dimir Nightwalker (common)
Through the Thicket (common)
Wall of Ideas (common)
Swamp (basic)