Phandalor: Mechanics

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore

: Serpents, Leviathans and Octopuses are Aquatic. Used on 10 cards: Tidal Mists, Priest of The Sea-Gods, Sea-Gods' Oracle, Tsel'Taal Seadream, Bellowtide, the Enormous, Wavewatcher, Bellowtide's Call, Heart of the Sea, Glacial Mimic, Prized Catch

­{u}

Fervor: Used on 7 cards: Chant of Rage, Research of the Mad, Chant of Madness, Cultist Goblin, Cultist Punisher, Eternal Corruption, Pyromancer's Invocation

­{b}{r}

Offering to the Machine: Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped. Used on 7 cards: Steamworker, The Falling Apart, Lineage Motor, Guardian of Pulsation, Engine's Bounty, Devoted Automaton, Coastal Ruins

­{u}{r}

Fatigue: Used on 4 cards: Induce Sleep, Memory Eraser, Mesmerizing Blast, Feaster of Dreams

­{u}{b}

Hellstorm: As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy. Used on 5 cards: Devastation Rain, Helbolt, Epiphany in The Chaos, Storm's Eye, Storm Spawning

­{u}{r}

Call of the Sea: PARAM2, tap PARAM1ASWORDS creatures you control: Put this card from your hand onto the battlefield tapped. Used on 5 cards: Harbinger of Reverence, Deep-Dwelling Elder, Bellowtide, the Enormous, Young Leviathan, Will-Seizing Serpent

­{u}

Sustain: PARAM1: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery. Used on 9 cards: Underwild Panther, Underwild Rat, Underwild Tutor, Undying Familiar, Enduring Cub, Recurring Fungus, Underwild Prowler, Underwild Horde, Raging Necrosaur

­{b}{g}

Consume: As this creature enters the battlefield, discard any number of creature cards. Used on 5 cards: Mossmound Horror, Izenvirg, Underwild Lich, Underwild Vampire, Underwild Multiplier, Underwild Collective

­{b}{g}

: Create a token that's a copy of a creature token you control. Used on 4 cards: Midwife of the Grove, Blessing of the One, Grove Gathering, Windfall Treant

­{w}{g}

Resist: Spells you don't control that target this permanent cost PARAM1 more to cast. Used on 7 cards: Knight of One, Aelfyn Dyira the One, Paradise of One, Grove Savior, Arcadian Godstomper, Ancient Mastodon, Hinder Development

­{w}{g}

: Choose any number of permanents and/or players, then give each another counter of each kind already there. Used on 2 cards: Shepherd of the One, Blessing of the One

­{w}{g}

: You have an ace fleet as long as you control six or more creatures. Used on 2 cards: Dreaded Captain, Shipyard of The Dead

­{u}{b}{r}

: You've plundered if one or more creatures you control have dealt combat damage to a player this turn. Used on 4 cards: Athul Idmarrow, Soul Thief, Treasure Thief, Reckless Canoneer, Cabin Brute

­{u}{b}{r}




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".