Phandalor: Virtual Booster

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target legendary nonland permanent.
 U 
Legendary Creature – Human Pirate
Flash
When Tsel'Taal Seadream enters the battlefield, put target creature on top of it's owners library. If that creature is Aquatic, put it onto the bottom of it's owners library instead.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
Born to sail the seas, doomed to fight against them.
2/1
 U 
Artifact Creature – Human Construct
Defender
When Steamworker enters the battlefield, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
0/4
 U 
Creature – Dinosaur
Whenever another Dinosaur creature you control dies, you may have Brontosaur Matriarch fight target creature an opponent controls.
Don't touch their babies...
4/5
 C 
Instant
Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard
 C 
Creature – Elemental
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
 C 
Creature – Elf Knight
When Hound Keeper enters the battlefield, create a 2/2 white and green Wolf creature token.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power.
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Creature – Human Pirate
First Strike
{1}{r}: Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
2/1
 C 
Creature – Elf Druid
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Zombie Fungus
Sustain {1}{b} ({1}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield.
"I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words
1/2
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
First Strike
1/1

Prime Target (rare)
Tsel'Taal Seadream (uncommon)
Steamworker (uncommon)
Brontosaur Matriarch (uncommon)
Sentence for Safety (common)
Stormspawn (common)
Hound Keeper (common)
Plume of Glory (common)
Overseas Outlaw (common)
Reckless Canoneer (common)
Grove Tender (common)
Theft of Vitality (common)
Recurring Fungus (common)
Thrull Totem (common)
Plains (basic)
Soldier (token)