Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Whenever equipped creature deals combat damage to a player, create a 1/1 black Imp creature token with flying and lifelink for each creature card in your graveyard. All lost things eventually find their way down to the Underwilds. The prizes of kings are no exceptions.
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Flash
When Rapid Thrashodon enters the battlefield, destroy target artifact or enchantment. 3/2
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Flash, Enchant permanent.
Whenever enchanted permanent deals damage to a player, that player discards a card. |
Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever a creature is consumed, create a 2/2 green Ooze creature token. Everything it absorbs is expunged as a duplicate of itself.
2/2
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Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
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Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
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At the beginning of your end step, if you've plundered, draw a card. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
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Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
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Create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life. "Have you seen these deserters?"
– Edgefort guard |
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
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Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
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When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch 2/1
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Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card. |
Lifelink, Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Panther sustains, return it to your hand. 3/2
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, Sacrifice this token: The next spell you cast this turn costs less1/1
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Izenvirg's Scepter
(rare)
Rapid Thrashodon
(uncommon)
Curse of Madness
(uncommon)
Underwild Multiplier
(uncommon)
Marsh Stalker
(common)
Marsh Hunter
(common)
Treasure Thief
(common)
Roil Surge
(common)
Authorized Inquiry
(common)
Primal Revival
(common)
Crackling Viashino
(common)
Shambling Gears
(common)
Induce Sleep
(common)
Underwild Panther
(common)
Mountain
(basic)
Cleric
(token)



, Sacrifice this token: The next spell you cast this turn costs