Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Creatures you control get +1/+0 this turn. If Furious Roar was kicked, create four 1/1 green Elk creature tokens with Vigilance. |
Overload
![]() ![]() (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Destroy target nonland permanent. For each permanent destroyed this way, it's controller creates a 3/3 green Beast creature token with Trample. |
Destroy target creature with converted mana cost 4 or less. If it was a Pirate, create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent". |
At the beginning of your end step, put a +1/+1 counter on each creature you control with shroud.
Deep within Ogasha's heart,
Concealed by jungle vines, Lies a land of timeless beauty, That man shall never find! |
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When Engine Meddler enters the battlefield, reveal the top five cards of your library. You may put an artifact card from among them into your hand. Put the rest on the bottom of your library in any order.
1/3
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Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature. |
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Protection from blue, black, red and green.
2/2
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Choose one:
– Return target artifact you control to it's owners hand – Return target artifact card in your graveyard to your hand. |
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist |
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Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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Haste
When Desperate Runner dies, add .Fear is the favorite flavor of the Drezgorian Ancients.
1/1
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Cannot be blocked by creatures with power less than the number of tapped creatures you control.
12/12
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Furious Roar
(rare, foil)
Baloth Stampede
(rare)
Intercontinental Bounty
(uncommon)
Hidden Paradise
(uncommon)
Engine Meddler
(uncommon)
Shroud of Darkness
(common)
Skyclaw Totem
(common)
Enduring Cub
(common)
Guard of Edgefort
(common)
Emergency Repair
(common)
Playful Hatchling
(common)
Potent Artifice
(common)
Stormspawn
(common)
Desperate Runner
(common)
Plains
(basic)
Jysmak
(token)

(You may pay an additional 


