Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one. If you've cast another spell this turn, choose up to two instead:
– Destroy target artifact. – Destroy target creature. – Destroy target nonbasic land. |
During each other player's upkeep, you may put a land from your hand onto the battlefield tapped.
"These cultists have no idea the pain they are causing Dreza. They won't stop until the land itself teaches them!"
– Roilmage |
Destroy target creature with converted mana cost 4 or less. If it was a Pirate, create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent". |
Awakened Grounds enters the battlefield tapped
: Add or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land. |
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Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature. |
When Shepherd of the One enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
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Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
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Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
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Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
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Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+0 this turn. |
Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
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When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
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Protection from blue, black, red and green.
2/2
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First Strike
1/1
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Ancient Wrath
(rare)
Rapid Overgrowth
(uncommon)
Intercontinental Bounty
(uncommon)
Awakened Grounds
(uncommon)
Shroud of Darkness
(common)
Shepherd of the One
(common)
Kragstorm Elemental
(common)
Marsh Stalker
(common)
Cackling Blackbark
(common)
Tinkering Project
(common)
Rally the Guard
(common)
Hypnotize
(common)
Roilmage Apprentice
(common)
Guard of Edgefort
(common)
Swamp
(basic)
Soldier
(token)




: Add
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.