Phandalor: Virtual Booster
| Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Activate abilities of artifacts you control cost
less to activate. This effect can't reduce the mana in that cost to less than one mana."Our generation's noble toiling has reduced the effort required for the next generation's labor!"
– Steamworker patriarch |
When Aggressive Stegosaurus enters the battlefield, it fights target creature an opponent controls. Repeat this process until Aggressive Stegosaurus dies.
It always wants to fight, but sometimes it wants to fight everyone.
5/5
|
![]() : Toxisaur gains Deathtouch this turn.
![]() : Toxisaur fights target creature.2/5
|
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact and each permanent that shares a name with it. Opponents can't activate abilities of artifacts they control this turn. |
|
Resist
(Spells you don't control that target this permanent cost more to cast.)2/2
|
At the beginning of your end step, if you've plundered, draw a card. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
|
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace. |
Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
|
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
|
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
|
: Add . If you control a creature with power 4 or greater, add one mana of any color instead.The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
|
Equip
Equipped creature gets +2/+0 and gains haste. |
|
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature. 3/2
|
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
|
|
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription 2/2
|
Gears of Labor
(rare)
Aggressive Stegosaurus
(uncommon)
Toxisaur
(uncommon)
Dreza's Reclamation
(uncommon)
Knight of One
(common)
Treasure Thief
(common)
Reckless Ravaging
(common)
Hypnotize
(common)
Marsh Hunter
(common)
Crackling Viashino
(common)
Wilderlands Leyhorn
(common)
Axe of Rage
(common)
Raging Necrosaur
(common)
Marsh Stalker
(common)
Island
(basic)
Durnwulf
(token)
less to activate. This effect can't reduce the mana in that cost to less than one mana.

: Toxisaur gains Deathtouch this turn.

: Add