Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Smoking Explosion deals damage to target player and each creature they control equal to the number of artifact cards in your graveyard.
 U 
Land
Agitated Steppes enters the battlefield tapped
{t}: Add {r}
{1}{r}, {t}: Target attacking creature you control gets +2/+0 this turn. If it's a land, it gets +4/+0 instead.
 U 
Legendary Creature – Human Pirate
Flash
When Tsel'Taal Seadream enters the battlefield, put target creature on top of it's owners library. If that creature is Aquatic, put it onto the bottom of it's owners library instead.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
Born to sail the seas, doomed to fight against them.
2/1
 U 
Creature – Human Druid
When Rampant Roilmage enters the battlefield, target creature you control deals damage equal to it's power to another target.
Awaken 2 – {2}{g}{g} (If you cast this spell for {2}{g}{g}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
2/2
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Instant
Chant of Rage deals 3 damage to any target.
Fervor – Chant of Rage costs {1} less to cast if you've cast another spell this turn.
 C 
Instant
Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist
 C 
Enchantment – Aura
Enchant creature
When Hypnotize enters the battlefield, draw a card
Enchanted creature gets -4/-0
 C 
Instant
Prevent all combat damage that would be by nonland creatures this turn.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Sorcery
Exile the top card of your library. You may play it this turn.
Fervor – That card costs {b}{r} less to cast if you've cast another spell this turn.
 C 
Creature – Dinosaur
Trample
These beasts are big, strong, angry and far too common.
6/6
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Leviathan
6/6

Smoking Explosion (rare)
Agitated Steppes (uncommon)
Tsel'Taal Seadream (uncommon)
Rampant Roilmage (uncommon)
Marsh Stalker (common)
Grove Savior (common)
Chant of Rage (common)
Potent Artifice (common)
Hypnotize (common)
Rolling Fog (common)
Shipbind (common)
Research of the Mad (common)
Dreaded Colossal-Maw (common)
Playful Hatchling (common)
Swamp (basic)
Leviathan (token)