Phandalor: Virtual Booster

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Elephant
Trample
{3}{g}: Adapt 2 (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
As long as Ancient Mastodon has one or more +1/+1 counters on it, it has Resist {2}.
It roams the land in solitude, remembering the bygone days when it marched alongside its herd mates.
4/5
 
 R 
Sorcery
After this phase, there is an additional combat phase. Untap each creature that attacked this turn. At the end of this turn, each player sacrifices each creature they control that attacked or blocked.
 U 
Instant
Destroy target creature with converted mana cost 4 or less. If it was a Pirate, create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
 U 
Sorcery
Cannon Frenzy deals 2 damage to all creatures. If you have an ace fleet, Cannon Frenzy deals 2 damage to each creature you don't control instead.
 U 
Land
Awakened Grounds enters the battlefield tapped
{t}: Add {r} or {g}
{3}: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Instant
Prevent all combat damage that would be dealt by sources of a color of your choice this turn.
 C 
Instant
Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
 C 
Sorcery
Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
 C 
Instant
Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Beast
{t}: Add {g}. If you control a creature with power 4 or greater, add one mana of any color instead.
The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Soldier
First Strike
1/1

Ancient Mastodon (uncommon, foil)
Unstoppable Assault (rare)
Intercontinental Bounty (uncommon)
Cannon Frenzy (uncommon)
Awakened Grounds (uncommon)
Underwild Rat (common)
Raging Roamer (common)
Playful Hatchling (common)
Shield of Salvation (common)
Roil Surge (common)
Tinkering Project (common)
Shroud of Darkness (common)
Defend as One (common)
Wilderlands Leyhorn (common)
Mountain (basic)
Soldier (token)