Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Barbarian
Whenever Mednok the Malevolent attacks, sacrifice any number of creatures you control. For each creature sacrificed this way, Mednok the Malevolent gets +2/+0 and target creature cannot block this turn.
4/4
 
 R 
Creature – Zombie Fungus
Consume
Underwild Collective has flying if a creature it consumed had flying. The same is true for first strike, double strike, deathtouch, lifelink, haste, trample, menace, hexproof, indestructible, vigilance and reach.
4/4
 U 
Creature – Dinosaur
Flash
When Rapid Thrashodon enters the battlefield, destroy target artifact or enchantment.
3/2
 U 
Enchantment
At the beginning of each opponent's end step, Insomniac's Curse deals 1 damage to them for each card put into their hand this turn.
 U 
Creature – Elephant
Trample
{3}{g}: Adapt 2 (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
As long as Ancient Mastodon has one or more +1/+1 counters on it, it has Resist {2}.
It roams the land in solitude, remembering the bygone days when it marched alongside its herd mates.
4/5
 C 
Sorcery
Exile the top card of your library. You may play it this turn.
Fervor – That card costs {b}{r} less to cast if you've cast another spell this turn.
 C 
Creature – Horror Archer
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
{1}{r}
 
 C 
Instant
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Most disputes in Kragstorm can be settled with a Helbolt or two.
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Creature – Homarid
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
The Wavewatcher Song
0/3
 C 
Creature – Homarid
{q}, Sacrifice Aspiring Homarid: Draw a card
All Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Instant
Until end of turn, lands you control gain hexproof.
Draw a card.
 C 
Instant
Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Wolf
2/2

Mednok the Malevolent (mythic, foil)
Underwild Collective (rare)
Rapid Thrashodon (uncommon)
Insomniac's Curse (uncommon)
Ancient Mastodon (uncommon)
Research of the Mad (common)
Marsh Hunter (common)
Helbolt (common)
Land Fissure (common)
Wavewatcher (common)
Aspiring Homarid (common)
Overseas Outlaw (common)
Warn the Land (common)
Sentence for Safety (common)
Island (basic)
Wolf (token)