Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card. 2/1
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Flash, Flying, Shroud
Whenever a card is put into an opponent's hand, they reveal that card. Then, you may search your library for a card of the same type and put it into your hand. Then, shuffle. 4/5
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Awakened Grounds enters the battlefield tapped
: Add or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land. |
Afflict 4 (Whenever this creature becomes blocked, defending player loses 4 life.)
Whenever Grimskull Pillager attacks and isn't blocked, it gets +1/+0 this turn for each creature card in target graveyard. 0/5
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Flash
As The True-Name Pilferer enters the battlefield, choose a legendary creature. That creature becomes a 1/1 blue Tentacle and loses all abilities. 1/1
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Choose one:
– Return target artifact you control to it's owners hand – Return target artifact card in your graveyard to your hand. |
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.). 4/2
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Create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life. "Have you seen these deserters?"
– Edgefort guard |
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Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand. It sways the storm to flood the shore.
3/4
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Equip
Equipped creature gets +2/+0 and gains haste. |
Theft of Vitality costs
less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life. |
Shroud
![]() : Return target creature card from your graveyard to it's owners hand.3/3
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Prevent all combat damage that would be by nonland creatures this turn.
Draw a card. |
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1/1
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Underwild Prowler
(common, foil)
Asmavati, Dream Mentor
(rare)
Awakened Grounds
(uncommon)
Grimskull Pillager
(uncommon)
The True-Name Pilferer
(uncommon)
Emergency Repair
(common)
Raging Roamer
(common)
Authorized Inquiry
(common)
Tidal Serpent
(common)
Axe of Rage
(common)
Theft of Vitality
(common)
Marsh Scavenger
(common)
Enduring Cub
(common)
Rolling Fog
(common)
Island
(basic)
Pirate
(token)




: Add
or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.
