Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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After this phase, there is an additional combat phase. Untap each creature that attacked this turn. At the end of this turn, each player sacrifices each creature they control that attacked or blocked.
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When Sea-Gods' Oracle enters the battlefield, reveal the top five cards of your library. You may put an Aquatic creature card revealed this way into your hand. Put the rest on the bottom of your library in any order. (Serpents, Leviathans and Octopuses are Aquatic.)
3/2
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At the beginning of each opponent's end step, Insomniac's Curse deals 1 damage to them for each card put into their hand this turn.
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Engine's Bounty deals 3 damage to target creature. When it dies this turn, make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
"Take solace in the fact that your death will not be pointless. It is in honor of the Machine's glory!"
– Steamworker |
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Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard |
When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch 2/1
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature. 3/2
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Untap target land.
Draw a card. Awaken 1 – ![]() (If you cast this spell for ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Haste
When Desperate Runner dies, add .Fear is the favorite flavor of the Drezgorian Ancients.
1/1
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Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
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Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature. |
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Menace
6/7
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
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Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription 2/2
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Unstoppable Assault
(rare)
Sea-Gods' Oracle
(uncommon)
Insomniac's Curse
(uncommon)
Engine's Bounty
(uncommon)
Tinkering Project
(common)
Sentence for Safety
(common)
Shambling Gears
(common)
Raging Necrosaur
(common)
Land Fissure
(common)
Desperate Runner
(common)
Marsh Stalker
(common)
Shroud of Darkness
(common)
Shipbound Thug
(common)
Brave the Wilderlands
(common)
Forest
(basic)
Durnwulf
(token)





