Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy target nonbasic land.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
'One day, the Eternal Storm was angry, and it let loose its wrath. That was the day the Southernmost Peak was no more!'
– Viashino elder
 U 
Legendary Creature – Human Soldier
{w}: Target creature you control gains protection from any color of your choice this turn. Activate this ability from your graveyard or from the battlefield.
{2}{r}: Target creature you control deals damage equal to it's power to target creature that doesn't share a color with it. Activate this ability from your graveyard or from the battlefield.
3/3
 U 
Sorcery
Search your library for a land card and put it into your hand.
Awaken 2 – {3}{g} (If you cast this spell for {3}{g}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
The roilmages believe in an entity called Dreza, perhaps the worldsoul of this plane.
 U 
Enchantment
Flash
{1}{g}, Sacrifice Dreza's Temperament: Untap all lands you control.
{3}{r}, Sacrifice Dreza's Temperament: Destroy target nonbasic land.
 C 
Creature – Goblin
Fervor – When Cultist Goblin enters the battlefield, if you've cast another spell this turn, Cultist Goblin gets +2/+0 and gains Haste this turn.
1/1
 C 
Instant
Create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
It's not always wise to ask questions...
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Instant
Untap up to two target creatures and/or artifacts.
Draw a card.
 C 
Instant
Choose one:
– Return target artifact you control to it's owners hand
– Return target artifact card in your graveyard to your hand.
 C 
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/+0 and gains haste.
 C 
Creature – Beast
{4}{g}: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Bloating Baloth has Trample as long as it has one or more +1/+1 counters on it.
3/4
 C 
Creature – Human Barbarian
When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
 C 
Artifact
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Durnwulf
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription
2/2

Devastation Rain (rare)
Marno Boroviak, Edgefort's General (uncommon)
Dreza's Call (uncommon)
Dreza's Temperament (uncommon)
Cultist Goblin (common)
Reckless Inquiry (common)
Knight of One (common)
Refresh Energy (common)
Emergency Repair (common)
Power Gorge (common)
Axe of Rage (common)
Bloating Baloth (common)
Madankir Pillager (common)
Skyclaw Totem (common)
Island (basic)
Durnwulf (token)