Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Angel Druid
Flying, Vigilance, Resist {3} (Spells you don't control that target this permanent cost {3} more to cast.)
Whenever another nontoken creature enters the battlefield under your control, you may populate. If you don't, proliferate.
At the center of the One Grove where no soul may tread, she remains. The first angel to walk Phandalor and the cause of it's Shattering.
4/4
 U 
Instant
Until end of turn, whenever a creature you control leaves the battlefield, create a 1/1 white and green Elk creature token with vigilance.
The One has granted the Elks eternal serenity. They will spend their time waiting until she is ready to accept hers.
 U 
Creature – Vampire
Flash, Lifelink
Fervor – When Cultist Punisher enters the battlefield or attacks, if you've cast another spell this turn, Cultist Punisher deals 1 damage to each opponent.
3/3
 U 
Instant
Create two 1/1 black Cleric creature tokens with, "{t}, Sacrifice this token: The next spell you cast this turn costs {1} less"
 C 
Creature – Horror Archer
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Instant
Create two 1/1 red Pirate creature tokens.
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
 C 
Instant
Destroy target creature. If it was Aquatic, create a Bounty token with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"This hefty lad will sell for a fortune on the markets!"
– Fishermen as well as traffickers
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Creature – Elemental
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Demon
Haste, Trample
5/5

Aelfyn Dyira the One (mythic)
Eternal Watchers (uncommon)
Cultist Punisher (uncommon)
Cult Conversion (uncommon)
Marsh Hunter (common)
Reckless Steamworker (common)
Coastal Spy (common)
All Aboard! (common)
Thrull Totem (common)
Prized Catch (common)
Knight of One (common)
Kragstorm Elemental (common)
Playful Hatchling (common)
Stormspawn (common)
Plains (basic)
Demon (token)