Phandalor: Virtual Booster
| Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Sacrifice Aspiring Homarid: Draw a cardAll Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
|
Consume
Underwild Collective has flying if a creature it consumed had flying. The same is true for first strike, double strike, deathtouch, lifelink, haste, trample, menace, hexproof, indestructible, vigilance and reach. 4/4
|
Overload
![]() ![]()
Return target creature to it's owners hand. For each creature that leaves the battlefield this way, it's controller draws a card. "And together we dreamed the same dream, a dream of peace and pleasantries. The others never woke up from that dream..."
– Kilmoren the Survivor |
Destroy target creature with converted mana cost 4 or less. If it was a Pirate, create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent". |
|
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands. Draw a card. |
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card. (Serpents, Leviathans and Octopuses are Aquatic.) "We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
– The Wavewatcher Song 0/3
|
Target creature gets -2/-2 until end of turn. If it's a Pirate, destroy it instead.
The insulting phrase, 'eat a lemon' becomes earnest health advice when spoken on the sea.
|
When Shepherd of the One enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
|
|
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand. Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
|
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
|
Exile the top card of your library. You may play it this turn.
Fervor – That card costs ![]() less to cast if you've cast another spell this turn. |
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
|
|
Chant of Rage deals 3 damage to any target.
Fervor – Chant of Rage costs less to cast if you've cast another spell this turn. |
As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
|
Trample
3/3
|
Aspiring Homarid
(common, foil)
Underwild Collective
(rare)
Wispy Ballad
(uncommon)
Intercontinental Bounty
(uncommon)
Flood of Memories
(uncommon)
Wavewatcher
(common)
Scurvy
(common)
Shepherd of the One
(common)
Coastal Spy
(common)
Playful Hatchling
(common)
Research of the Mad
(common)
Enduring Cub
(common)
Chant of Rage
(common)
Brave the Wilderlands
(common)
Swamp
(basic)
Beast
(token)
, Sacrifice Aspiring Homarid: Draw a card


