Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur Horror
Trample
{1}{b}, Exile a creature card from any graveyard: Put two +1/+1 counters on Lumbering Marshback.
4/4
 U 
Enchantment
At the beginning of your upkeep, target creature card in your graveyard sustains.
"Damn zombies! They're eating my crops again!"
– Underwilds farmer
 U 
Artifact – Equipment
Equip {1}
Whenever equipped creature attacks, if you've cast another spell this turn, add {b} or {r}.
 U 
Instant
Exile target attacking creature. Create a Bounty token with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
The Edgefort Guard is often deployed on citizens to maintain the city's peace.
 C 
Creature – Imp
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card.
2/1
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Sorcery
Create four bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life.
"Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist
 C 
Creature – Homarid Cleric
When Fanatic Caretaker enters the battlefield, create two 0/1 blue Egg creature tokens with "Cannot attack or block".
2/1
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
 C 
Sorcery
You gain 1 life for each creature you control.
Draw a card.
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Creature – Beast
{4}{g}: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Bloating Baloth has Trample as long as it has one or more +1/+1 counters on it.
3/4
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Demon
Haste, Trample
5/5

Lumbering Marshback (rare)
Underwild Paradise (uncommon)
Blackroot Pipe (uncommon)
Condemn Aggression (uncommon)
Underwild Prowler (common)
Fervent Bloodchanter (common)
Shipbind (common)
Inquiry of Blood (common)
Fanatic Caretaker (common)
Reckless Steamworker (common)
Community (common)
Playful Hatchling (common)
Shepherd of the One (common)
Bloating Baloth (common)
Swamp (basic)
Demon (token)