Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Whenever you cast a spell other than the first one each turn, creatures you control get +1/+0 this turn.
 U 
Enchantment
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
Token creatures you control get +1/+1.
Aelfyn's self-exile has lead the Goruvian Grove to become a place of health and unity.
 U 
Sorcery
Put up to three target instant or sorcery cards from your graveyard on top of your library in any order.
Exile Secrets of the Deep.
Buried in the deepest darkness of Phandalor's oceans lies the last remnants of the ages before The Shattering.
 U 
Enchantment
Flash
{1}{g}, Sacrifice Dreza's Temperament: Untap all lands you control.
{3}{r}, Sacrifice Dreza's Temperament: Destroy target nonbasic land.
 C 
Creature – Serpent
Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand.
It sways the storm to flood the shore.
3/4
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Sorcery
Exile the top card of your library. You may play it this turn.
Fervor – That card costs {b}{r} less to cast if you've cast another spell this turn.
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains first strike.
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Beast
{4}{g}: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Bloating Baloth has Trample as long as it has one or more +1/+1 counters on it.
3/4
 C 
Creature – Human Barbarian
Madankir Barbarian attacks each turn if able.
To the Madankir, unrelenting aggression is not a personal flaw, but a rewarding way of life.
2/2
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Elemental
Haste
1/1

Crazed Hysteria (rare)
Paradise of One (uncommon)
Secrets of the Deep (uncommon)
Dreza's Temperament (uncommon)
Tidal Serpent (common)
Shepherd of the One (common)
Playful Hatchling (common)
Research of the Mad (common)
Marsh Stalker (common)
Plume of Honor (common)
Coastal Spy (common)
Bloating Baloth (common)
Madankir Barbarian (common)
Theft of Vitality (common)
Island (basic)
Elemental (token)