Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever a land you control attacks, create a token that's a copy of it. Tap that token.
2/4
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When Cabin Brute enters the battlefield, it deals 4 damage to you unless you've plundered. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
4/3
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Defender
When Steamworker enters the battlefield, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.). 0/4
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Land creatures you control get +1/+1.
Awaken 1 – ![]() ![]() (If you cast this spell for ![]() ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)3/3
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Shroud
![]() : Return target creature card from your graveyard to it's owners hand.3/3
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Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card. (Serpents, Leviathans and Octopuses are Aquatic.) "We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
– The Wavewatcher Song 0/3
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First Strike
![]() : Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)2/1
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Target player discards a card
Fervor – If you've cast another spell this turn, that player discards a card at random instead. Only the maddened would delightfully deliver their own dooms.
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When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker 2/2
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Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Theft of Vitality costs
less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life. |
When Hound Keeper enters the battlefield, create a 2/2 white and green Wolf creature token.
2/2
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Flying, Lifelink
1/1
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Nellaria, Dreza's Speaker
(mythic)
Cabin Brute
(uncommon)
Steamworker
(uncommon)
Roilmage
(uncommon)
Marsh Scavenger
(common)
Fervent Bloodchanter
(common)
Wavewatcher
(common)
Reckless Canoneer
(common)
Chant of Madness
(common)
Red-Eye Shambler
(common)
Hypnotize
(common)
Enduring Cub
(common)
Theft of Vitality
(common)
Hound Keeper
(common)
Forest
(basic)
Imp
(token)




: Return target creature card from your graveyard to it's owners hand.
