Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur Horror
Trample
{1}{b}, Exile a creature card from any graveyard: Put two +1/+1 counters on Lumbering Marshback.
4/4
 U 
Enchantment
When Suicidal Defense enters the battlefield, you may discard a card. If you do, draw a card.
Creatures must block if able.
"It was hopeless for us to stand against the Madankir, but we did so anyway!"
– Aphora Calmargo, She-Knight Captain
 U 
Creature – Human Shaman
Land creatures you control get +1/+1.
Awaken 1 – {2}{r}{g} (If you cast this spell for {2}{r}{g}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
3/3
 U 
Instant
Gargantuan Slaughter costs {2} less to cast if you control a creature with power 4 or greater.
Gargantuan Slaughter deals 7 damage to target creature.
 C 
Creature – Elemental Viashino
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino.
The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
 C 
Artifact Creature – Construct
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker
2/2
 C 
Creature – Treefolk Horror
Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
 C 
Instant
Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Instant
Chant of Rage deals 3 damage to any target.
Fervor – Chant of Rage costs {1} less to cast if you've cast another spell this turn.
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Creature – Human Soldier
Protection from blue, black, red and green.
2/2
Plains
 
 B 
Basic Land – Plains
Egg
 T 
Colour indicator U Token Creature – Egg
Cannot attack or block.
0/1

Lumbering Marshback (rare)
Suicidal Defense (uncommon)
Roilmage (uncommon)
Gargantuan Slaughter (uncommon)
Crackling Viashino (common)
Red-Eye Shambler (common)
Cackling Blackbark (common)
Seasickness (common)
Coastal Spy (common)
Might of the Grove (common)
Chant of Rage (common)
Raging Roamer (common)
Overseas Outlaw (common)
Guard of Edgefort (common)
Plains (basic)
Egg (token)