Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Octopus
Call of the Sea 6 – {1}{u}
Deep-Dwelling Elder can't be blocked.
If Deep-Dwelling Elder would leave the battlefield, return it to it's owners hand instead.
6/6
 U 
Creature – Octopus
Flash, Call of the Sea 2 – {2}{u}{u} ({2}{u}{u}, tap two creatures you control: Put this card from your hand onto the battlefield tapped.)
When Harbinger of Reverence enters the battlefield, tap target creature for each tapped creature you control.
3/4
 U 
Instant
Until end of turn, whenever a creature you control leaves the battlefield, create a 1/1 white and green Elk creature token with vigilance.
The One has granted the Elks eternal serenity. They will spend their time waiting until she is ready to accept hers.
 U 
Artifact Creature – Human Construct
Defender
When Steamworker enters the battlefield, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
0/4
 C 
Creature – Elf Druid
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Instant
Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
 C 
Instant
Draw a card.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Many mages have journeyed to Kragstorm to behold the raw power of the skies! Most of them get zapped.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power.
 C 
Instant
Prevent all combat damage that would be by nonland creatures this turn.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
 C 
Sorcery
Create four bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life.
"Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist
 C 
Instant
Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
Plains
 
 B 
Basic Land – Plains
Elk
 T 
Token Creature – Elk
Vigilance
1/1

Deep-Dwelling Elder (rare)
Harbinger of Reverence (uncommon)
Eternal Watchers (uncommon)
Steamworker (uncommon)
Grove Tender (common)
Playful Hatchling (common)
Roil Surge (common)
Epiphany in The Chaos (common)
Plume of Glory (common)
Rolling Fog (common)
Shipbind (common)
Shroud of Darkness (common)
Inquiry of Blood (common)
Defend as One (common)
Plains (basic)
Elk (token)