Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant creature
Enchanted creature gets +1/+1 for each creature card in your graveyard. When enchanted creature dies, you may attach this aura to another target creature you control Those who try to slay Izenvirg find themselves facing down their own mortality.
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Enchant land
Whenever enchanted land is tapped or untapped, it's controller adds an additional . |
Trample
![]() : Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.3/3
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Cannon Frenzy deals 2 damage to all creatures. If you have an ace fleet, Cannon Frenzy deals 2 damage to each creature you don't control instead.
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Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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Lifelink, Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it. Overseas Outlaw has protection from the chosen color. 2/1
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card. 2/1
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn. 1/1
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Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card. |
As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
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Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch 2/1
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Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
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6/6
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Shield of Death
(rare)
Awakened Growth
(uncommon)
Wilderlands Grazer
(uncommon)
Cannon Frenzy
(uncommon)
Tinkering Project
(common)
Overseas Outlaw
(common)
Underwild Prowler
(common)
Feral Cub
(common)
Induce Sleep
(common)
Brave the Wilderlands
(common)
Roilmage Apprentice
(common)
Fervent Bloodchanter
(common)
Shambling Gears
(common)
Roil Surge
(common)
Plains
(basic)
Leviathan
(token)

