Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Human Soldier
Flash
When Edgefort Enforcer enters the battlefield, exile target creature until Edgefort Enforcer leaves the battlefield.
Other creatures that share a color with the exiled creature cannot attack.
3/3
 U 
Legendary Enchantment
Flash
You cannot be attacked by permanents with one or more types other than creature.
"Edgefort will not fall as long as those blasted Roamers stay far away!"
– Edgefort captain
 U 
Creature – Serpent
Flash
{2}: Return Tur's Serpent to it's owners hand. Any player may activate this ability.
Though it may be capable of defeating a small army, it is merely a runt.
3/4
 U 
Sorcery
Any number of creatures you control fight target creature you don't control.
Sometimes things get out of claw in Ogasha.
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power.
 C 
Creature – Horror Druid
Shroud
{5}{b}: Return target creature card from your graveyard to it's owners hand.
3/3
 C 
Creature – Leviathan
Call of the Sea 1 – {2}{u} ({2}{u}, tap one creatures you control: Put this card from your hand onto the battlefield tapped.)
The Youngest Leviathans are still older than most cities.
4/5
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Instant
Until end of turn, lands you control gain hexproof.
Draw a card.
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn.
1/1
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/+0 and gains haste.
Island
 
 B 
Basic Land – Island
Egg
 T 
Colour indicator U Token Creature – Egg
Cannot attack or block.
0/1

Edgefort Enforcer (rare)
The Wildergates (uncommon)
Tur's Serpent (uncommon)
Frenzied Stampede (uncommon)
Raging Roamer (common)
Induce Sleep (common)
Plume of Glory (common)
Marsh Scavenger (common)
Young Leviathan (common)
Knight of One (common)
Warn the Land (common)
Feral Cub (common)
Overseas Outlaw (common)
Axe of Rage (common)
Island (basic)
Egg (token)