Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Cleric
Whenever you cast a spell other than the first spell each turn, you may return target instant or sorcery card from your graveyard to your hand.
2/3
 U 
Artifact Creature – Construct
Shroud
Whenever you make an Offering to the Machine, put a +1/+1 counter on Devoted Automaton.
"My father created Ozward to raise his children, so he would have more time to spend working on the Machine..."
– Steamworker patriarch
2/2
 U 
Sorcery
Untap all lands that attacked this turn. If no lands are untapped this way, distribute three +1/+1 counters among lands you control.
 U 
Creature – Octopus
Flash, Call of the Sea 2 – {2}{u}{u} ({2}{u}{u}, tap two creatures you control: Put this card from your hand onto the battlefield tapped.)
When Harbinger of Reverence enters the battlefield, tap target creature for each tapped creature you control.
3/4
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
 C 
Instant
Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer
 C 
Creature – Goblin
Fervor – When Cultist Goblin enters the battlefield, if you've cast another spell this turn, Cultist Goblin gets +2/+0 and gains Haste this turn.
1/1
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Zombie Fungus
Sustain {1}{b} ({1}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield.
"I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words
1/2
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Barbarian
Menace
2/2

Garnaax, Cultist Ringleader (rare)
Devoted Automaton (uncommon)
Vigil of Dreza (uncommon)
Harbinger of Reverence (uncommon)
Enroll (common)
Coastal Spy (common)
Shepherd of the One (common)
Reckless Steamworker (common)
Necrotic Favor (common)
Cultist Goblin (common)
Land Fissure (common)
Theft of Vitality (common)
Recurring Fungus (common)
Treasure Thief (common)
Swamp (basic)
Barbarian (token)