Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur
Gigantosaur Champion cannot be countered
Indestructible, Trample
One hundred foes fought, one hundred years supreme.
10/10
 U 
Legendary Enchantment
Flash
You cannot be attacked by permanents with one or more types other than creature.
"Edgefort will not fall as long as those blasted Roamers stay far away!"
– Edgefort captain
 U 
Sorcery
Choose one:
– Create a 1/1 white and green Elk creature token with Vigilance, then populate.‎ (Create a token that's a copy of a creature token you control.)
– Put a +1/+1 counter on target creature, then proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 U 
Creature – Homarid Wizard
When Sea-Gods' Oracle enters the battlefield, reveal the top five cards of your library. You may put an Aquatic creature card revealed this way into your hand. Put the rest on the bottom of your library in any order.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
3/2
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Human Coward
Haste
When Desperate Runner dies, add {r}.
Fear is the favorite flavor of the Drezgorian Ancients.
1/1
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 C 
Creature – Human Soldier
Protection from blue, black, red and green.
2/2
 C 
Instant
Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
 C 
Creature – Horror Druid
Shroud
{5}{b}: Return target creature card from your graveyard to it's owners hand.
3/3
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Leviathan
Call of the Sea 1 – {2}{u} ({2}{u}, tap one creatures you control: Put this card from your hand onto the battlefield tapped.)
The Youngest Leviathans are still older than most cities.
4/5
 C 
Artifact
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
 C 
Sorcery
Target player discards a card
Fervor – If you've cast another spell this turn, that player discards a card at random instead.
Only the maddened would delightfully deliver their own dooms.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Elemental
Haste
1/1

Gigantosaur Champion (rare)
The Wildergates (uncommon)
Blessing of the One (uncommon)
Sea-Gods' Oracle (uncommon)
Raging Roamer (common)
Desperate Runner (common)
Enduring Cub (common)
Guard of Edgefort (common)
Feed Information (common)
Marsh Scavenger (common)
Theft of Vitality (common)
Young Leviathan (common)
Skyclaw Totem (common)
Chant of Madness (common)
Plains (basic)
Elemental (token)