Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Creatures your opponents control get -X/-0 this turn. Each creature whose power is reduced to 0 or less this way is returned to it's owners hand.
 U 
Creature – Octopus
Flash, Call of the Sea 2 – {2}{u}{u} ({2}{u}{u}, tap two creatures you control: Put this card from your hand onto the battlefield tapped.)
When Harbinger of Reverence enters the battlefield, tap target creature for each tapped creature you control.
3/4
 U 
Instant
Engine's Bounty deals 3 damage to target creature. When it dies this turn, make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
"Take solace in the fact that your death will not be pointless. It is in honor of the Machine's glory!"
– Steamworker
 U 
Instant
Until end of turn, you may cast noncreature spells as though they had flash.
Draw a card.
 C 
Instant
Draw a card.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Many mages have journeyed to Kragstorm to behold the raw power of the skies! Most of them get zapped.
 C 
Creature – Zombie Cat
Lifelink, Sustain {1}{g} ({1}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Panther sustains, return it to your hand.
3/2
 C 
Artifact Creature – Construct
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker
2/2
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn.
1/1
 C 
Creature – Serpent
Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand.
It sways the storm to flood the shore.
3/4
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Tentacle
0/1

Sudden Weakness (rare)
Harbinger of Reverence (uncommon)
Engine's Bounty (uncommon)
Hypnagogic Jerk (uncommon)
Epiphany in The Chaos (common)
Underwild Panther (common)
Red-Eye Shambler (common)
Enroll (common)
Feral Cub (common)
Tidal Serpent (common)
Marsh Stalker (common)
Raging Roamer (common)
Might of the Grove (common)
Kragstorm Elemental (common)
Swamp (basic)
Tentacle (token)