Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate |
Equip
Equipped creature is legendary. "Whosoever rests this crown upon their head shall never be forgotten..."
– Crown inscription |
Flash
When Tsel'Taal Seadream enters the battlefield, put target creature on top of it's owners library. If that creature is Aquatic, put it onto the bottom of it's owners library instead. (Serpents, Leviathans and Octopuses are Aquatic.) Born to sail the seas, doomed to fight against them.
2/1
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Flash
Other creatures you control have Hexproof. This rare creature inhabits the waterfalls of Ogasha and keeps the peace between nearby monsters.
3/3
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When Engine Meddler enters the battlefield, reveal the top five cards of your library. You may put an artifact card from among them into your hand. Put the rest on the bottom of your library in any order.
1/3
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When Ghastly Corsair dies, create a 1/1 blue Spirit creature token with flying.
The Shipbinding Curse cannot be halted, even by death itself.
1/1
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Haste
When Desperate Runner dies, add .Fear is the favorite flavor of the Drezgorian Ancients.
1/1
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
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Sacrificial Corpse cannot attack or block unless you've cast another spell this turn.
3/3
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Untap target land.
Draw a card. Awaken 1 – ![]() (If you cast this spell for ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
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Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card. |
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Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
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When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch 2/1
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Flying, Lifelink
1/1
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Seasickness
(common, foil)
Paragon's Crown
(rare)
Tsel'Taal Seadream
(uncommon)
Majestic Mystisaur
(uncommon)
Engine Meddler
(uncommon)
Ghastly Corsair
(common)
Desperate Runner
(common)
Brave the Wilderlands
(common)
Sacrificial Corpse
(common)
Land Fissure
(common)
Roil Surge
(common)
Induce Sleep
(common)
Reckless Steamworker
(common)
Shambling Gears
(common)
Mountain
(basic)
Imp
(token)

