Phandalor: Virtual Booster
| Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Roilform enters the battlefield tapped.
![]() ![]() : Untap all lands you control. They get +3/+3 and gain Haste and Trample this turn.1/1
|
Flash
: Return Tur's Serpent to it's owners hand. Any player may activate this ability.Though it may be capable of defeating a small army, it is merely a runt.
3/4
|
: Add or and Cursed Engine deals 2 damage to you unless you control another artifact with a higher converted mana cost. |
Destroy target nonbasic land.
Fervor – If you've cast another spell this turn, add for each Swamp you control. |
|
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace. |
Call of the Sea 1 –
![]() (![]() , tap one creatures you control: Put this card from your hand onto the battlefield tapped.)The Youngest Leviathans are still older than most cities.
4/5
|
Flash
When Grove Savior enters the battlefield, target creature gains Resist until end of turn.2/2
|
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
|
|
When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
|
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand. Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
|
Theft of Vitality costs
less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life. |
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
|
|
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield. "I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words 1/2
|
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
|
|
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription 2/2
|
Roilform
(rare)
Tur's Serpent
(uncommon)
Cursed Engine
(uncommon)
Eternal Corruption
(uncommon)
Reckless Ravaging
(common)
Young Leviathan
(common)
Grove Savior
(common)
Skyclaw Totem
(common)
Madankir Pillager
(common)
Coastal Spy
(common)
Theft of Vitality
(common)
Enduring Cub
(common)
Recurring Fungus
(common)
Fervent Bloodchanter
(common)
Forest
(basic)
Durnwulf
(token)


: Untap all lands you control. They get +3/+3 and gain Haste and Trample this turn.
: Return Tur's Serpent to it's owners hand. Any player may activate this ability.
: Add
for each Swamp you control.
less to cast if you sacrifice a pirate as you cast it.