Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Draw a card for each creature that attacked this turn. If no cards are drawn this way, create three 2/2 black and red Barbarian creature tokens with menace.
"Sure, we've profited off a few wars, but our end goal was justice. The Madankir would starve and live with roaches if it meant they could fight another day"
– Edgefort general
 U 
Instant
Create two 1/1 black Cleric creature tokens with, "{t}, Sacrifice this token: The next spell you cast this turn costs {1} less"
 U 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands.
Draw a card.
 U 
Enchantment – Aura
Enchant land
Whenever enchanted land is tapped or untapped, it's controller adds an additional {g}.
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
 C 
Artifact Creature – Construct
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker
2/2
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Human Pirate
First Strike
{1}{r}: Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
2/1
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn.
1/1
{1}{r}
 
 C 
Instant
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Most disputes in Kragstorm can be settled with a Helbolt or two.
 C 
Instant
Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Viashino Wizard
Whenever you cast a spell with Hellstorm, scry 1.
He does not fear what he seeks, as fools do.
1/3
 C 
Creature – Human Barbarian
When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
Island
 
 B 
Basic Land – Island
 T 
Token Land Creature – Hellion Mountain
Haste, Trample
6/6

Dark Reinforcements (rare)
Cult Conversion (uncommon)
Flood of Memories (uncommon)
Awakened Growth (uncommon)
Sedate (common)
Primal Revival (common)
Red-Eye Shambler (common)
Coastal Spy (common)
Reckless Canoneer (common)
Feral Cub (common)
Helbolt (common)
Defend as One (common)
Storm's Eye Seeker (common)
Madankir Pillager (common)
Island (basic)
Hellion (token)