Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur
Whenever another creature with lower power enters the battlefield, you may have Proud Pompousaur fight that creature.
Everyone knows he is the strongest, but he still feels the need to constantly remind them.
6/6
 U 
Artifact – Equipment
Equip {1}
Whenever equipped creature attacks, if you've cast another spell this turn, add {b} or {r}.
 U 
Creature – Human Shaman
When Raging Roilmage enters the battlefield, it deals X damage to any target, where X is the highest power among creatures you control.
Awaken 4 – {4}{r}{r} (If you cast this spell for {4}{r}{r}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
3/2
 U 
Legendary Creature – Shapeshifter Pirate
Flash
As The True-Name Pilferer enters the battlefield, choose a legendary creature. That creature becomes a 1/1 blue Tentacle and loses all abilities.
1/1
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
 C 
Instant
Untap up to two target creatures and/or artifacts.
Draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power.
 C 
Instant
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace.
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 C 
Creature – Human Pirate
When Ghastly Corsair dies, create a 1/1 blue Spirit creature token with flying.
The Shipbinding Curse cannot be halted, even by death itself.
1/1
 C 
Sorcery
Create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life.
"Have you seen these deserters?"
– Edgefort guard
 C 
Enchantment – Aura
Enchant creature
When Hypnotize enters the battlefield, draw a card
Enchanted creature gets -4/-0
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Cleric
{t}, Sacrifice this token: The next spell you cast this turn costs {1} less
1/1

Proud Pompousaur (rare)
Blackroot Pipe (uncommon)
Raging Roilmage (uncommon)
The True-Name Pilferer (uncommon)
Playful Hatchling (common)
Thrull Totem (common)
Shroud of Darkness (common)
Refresh Energy (common)
Plume of Glory (common)
Reckless Ravaging (common)
Enduring Cub (common)
Ghastly Corsair (common)
Authorized Inquiry (common)
Hypnotize (common)
Plains (basic)
Cleric (token)