Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Whenever equipped creature attacks, create a 1/1 white and red Soldier creature token with first strike for each creature you control that shares a color with it. |
Trample
When Refuse Roamer enters the battlefield, target player shuffles their graveyard into their library. The Underwilds have areas of unimaginable beauty, and areas of unbearable decay.
5/5
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Trample
![]() : Adapt 2 (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
As long as Ancient Mastodon has one or more +1/+1 counters on it, it has Resist .It roams the land in solitude, remembering the bygone days when it marched alongside its herd mates.
4/5
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Flash
When Tsel'Taal Seadream enters the battlefield, put target creature on top of it's owners library. If that creature is Aquatic, put it onto the bottom of it's owners library instead. (Serpents, Leviathans and Octopuses are Aquatic.) Born to sail the seas, doomed to fight against them.
2/1
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature. 3/2
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Menace
6/7
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Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card. |
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Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
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Enchant creature
When Sedate enters the battlefield, draw a card Enchanted creature gets -2/-2 |
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
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When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
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When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker 2/2
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
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6/6
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Edgefort Warhorn
(rare)
Refuse Roamer
(uncommon)
Ancient Mastodon
(uncommon)
Tsel'Taal Seadream
(uncommon)
Raging Necrosaur
(common)
Shipbound Thug
(common)
Stormspawn
(common)
Induce Sleep
(common)
Cackling Blackbark
(common)
Sedate
(common)
Crackling Viashino
(common)
Madankir Pillager
(common)
Red-Eye Shambler
(common)
Brave the Wilderlands
(common)
Island
(basic)
Leviathan
(token)




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