Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one, then draw a card:
– Put two +1/+1 counters on target permanent – Target permanent you control gains Shroud this turn. |
Flying, Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever a creature is consumed, put a +1/+1 counters on Underwild Vampire. 4/4
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Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands. Draw a card. |
Until end of turn, you gain control of target land and it becomes a Swamp in addition to it's other types. Untap it.
Everywhere their circles are drawn is drained of normality.
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[I]: Target creature you control gets +6/+7 this turn. Untap it.
[II]: Draw two cards. [III]: For the remainder of the game, creatures you control are 4/4. |
When Shepherd of the One enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
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Call of the Sea 1 –
![]() (![]() , tap one creatures you control: Put this card from your hand onto the battlefield tapped.)The Youngest Leviathans are still older than most cities.
4/5
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Flash
When Coastal Spy enters the battlefield, look at target opponent's hand. Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
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Create two Bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life. "Have you seen these deserters?"
– Edgefort guard |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn. 1/1
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When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.). 4/2
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Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer |
Fervor – When Cultist Goblin enters the battlefield, if you've cast another spell this turn, Cultist Goblin gets +2/+0 and gains Haste this turn.
1/1
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1/1
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Blessing of Dreza
(common, foil)
Underwild Vampire
(rare)
Flood of Memories
(uncommon)
Contaminate with Darkness
(uncommon)
Leylines of the Wilderlands
(uncommon)
Shepherd of the One
(common)
Young Leviathan
(common)
Coastal Spy
(common)
Authorized Inquiry
(common)
Feral Cub
(common)
Playful Hatchling
(common)
Raging Roamer
(common)
Necrotic Favor
(common)
Cultist Goblin
(common)
Swamp
(basic)
Pirate
(token)




