Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
After this phase, there is an additional combat phase. Untap each creature that attacked this turn. At the end of this turn, each player sacrifices each creature they control that attacked or blocked.
 U 
Instant
Until end of turn, whenever a creature you control leaves the battlefield, create a 1/1 white and green Elk creature token with vigilance.
The One has granted the Elks eternal serenity. They will spend their time waiting until she is ready to accept hers.
 U 
Enchantment
At the beginning of your upkeep, target creature card in your graveyard sustains.
"Damn zombies! They're eating my crops again!"
– Underwilds farmer
 U 
Enchantment
During each other player's upkeep, you may put a land from your hand onto the battlefield tapped.
"These cultists have no idea the pain they are causing Dreza. They won't stop until the land itself teaches them!"
– Roilmage
 C 
Sorcery
Create four bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life.
"Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Creature – Beast
{t}: Add {g}. If you control a creature with power 4 or greater, add one mana of any color instead.
The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
 C 
Creature – Human Druid
When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Creature – Human Pirate
First Strike
{1}{r}: Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
2/1
{1}{b}
 
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If it's a Pirate, destroy it instead.
The insulting phrase, 'eat a lemon' becomes earnest health advice when spoken on the sea.
 C 
Creature – Human Barbarian
Madankir Barbarian attacks each turn if able.
To the Madankir, unrelenting aggression is not a personal flaw, but a rewarding way of life.
2/2
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
Island
 
 B 
Basic Land – Island
 T 
Token Artifact
{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent.

Unstoppable Assault (rare)
Eternal Watchers (uncommon)
Underwild Paradise (uncommon)
Rapid Overgrowth (uncommon)
Inquiry of Blood (common)
Enduring Cub (common)
Induce Sleep (common)
Wilderlands Leyhorn (common)
Roilmage Apprentice (common)
Knight of One (common)
Reckless Canoneer (common)
Scurvy (common)
Madankir Barbarian (common)
Treasure Thief (common)
Island (basic)
Bounty (token)