Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 
 R 
Legendary Creature – Horror Druid
{2}, Sacrifice a creature: The Marsh King gains Indestructible this turn.
{t}: Add {b} or {g} for each creature that died this turn.
It's face has never been seen. Presuming it has one, of course.
2/3
 U 
Artifact Creature – Human Construct
Defender
When Steamworker enters the battlefield, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
0/4
 U 
Sorcery
Target player discards two cards.
Fatigue – If three or more cards have been put in that player's hand this turn, they discard those cards instead.
"I will have you culling your loved ones as if you were a wild beast consuming your stillborn"
 U 
Enchantment
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
Token creatures you control get +1/+1.
Aelfyn's self-exile has lead the Goruvian Grove to become a place of health and unity.
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
 C 
Creature – Elf Druid
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power.
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Creature – Beast
Though far mightier than most beasts in other lands, Ogashan Baloths are the bottom of the food chain in Ogasha.
4/5
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Creature – Elemental
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
 C 
Instant
Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Barbarian
Menace
2/2

Marsh Stalker (common, foil)
The Marsh King (rare)
Steamworker (uncommon)
Imposed Apathy (uncommon)
Paradise of One (uncommon)
Fervent Bloodchanter (common)
Grove Tender (common)
Plume of Glory (common)
Shepherd of the One (common)
Marsh Stalker (common)
Ogashan Baloth (common)
Knight of One (common)
Stormspawn (common)
Feed Information (common)
Forest (basic)
Barbarian (token)