Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Trample
Whenever Worldmaw Gorger deals combat damage to a player, put those many +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
6/6
 U 
Artifact Creature – Human Construct
Defender
When Steamworker enters the battlefield, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
0/4
 U 
Enchantment
Flash
{1}{g}, Sacrifice Dreza's Temperament: Untap all lands you control.
{3}{r}, Sacrifice Dreza's Temperament: Destroy target nonbasic land.
 U 
Instant
Destroy target creature. It's controller draws two cards.
 C 
Instant
Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer
 C 
Instant
Draw a card.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Many mages have journeyed to Kragstorm to behold the raw power of the skies! Most of them get zapped.
 C 
Creature – Homarid
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
– The Wavewatcher Song
0/3
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Dinosaur
Trample
These beasts are big, strong, angry and far too common.
6/6
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains first strike.
 C 
Instant
Prevent all combat damage that would be by nonland creatures this turn.
Draw a card.
 C 
Creature – Horror Druid
Shroud
{5}{b}: Return target creature card from your graveyard to it's owners hand.
3/3
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Creature – Elemental Viashino
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino.
The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Wolf
2/2

Worldmaw Gorger (rare)
Steamworker (uncommon)
Dreza's Temperament (uncommon)
Staggering Nightmares (uncommon)
Necrotic Favor (common)
Epiphany in The Chaos (common)
Wavewatcher (common)
Raging Roamer (common)
Dreaded Colossal-Maw (common)
Plume of Honor (common)
Rolling Fog (common)
Marsh Scavenger (common)
Underwild Rat (common)
Crackling Viashino (common)
Island (basic)
Wolf (token)