Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Phandalorian Aftershock deals 15 damage to target creature. When it dies this turn, exile it instead.
Draw a card. The Shattering did more than just devastate the plane, causality itself was damaged.
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When Engine Meddler enters the battlefield, reveal the top five cards of your library. You may put an artifact card from among them into your hand. Put the rest on the bottom of your library in any order.
1/3
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When Summoned Scapegoat enters the battlefield, exile the top card of your library. If it's a noncreature spell with converted mana cost 3 or less, you may cast it this turn without paying it's mana cost.
2/2
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During each other player's upkeep, you may put a land from your hand onto the battlefield tapped.
"These cultists have no idea the pain they are causing Dreza. They won't stop until the land itself teaches them!"
– Roilmage |
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Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
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Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand. It sways the storm to flood the shore.
3/4
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Enchant creature
When Sedate enters the battlefield, draw a card Enchanted creature gets -2/-2 |
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace. |
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Draw a card.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.) Many mages have journeyed to Kragstorm to behold the raw power of the skies! Most of them get zapped.
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Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Enchant creature
Enchanted creature gets +1/+1 and gains first strike. |
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Prevent all combat damage that would be by nonland creatures this turn.
Draw a card. |
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Flying
1/1
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Phandalorian Aftershock
(rare)
Engine Meddler
(uncommon)
Summoned Scapegoat
(uncommon)
Rapid Overgrowth
(uncommon)
Marsh Stalker
(common)
Tidal Serpent
(common)
Sedate
(common)
Reckless Ravaging
(common)
Epiphany in The Chaos
(common)
Crackling Viashino
(common)
Enduring Cub
(common)
Plume of Honor
(common)
Rolling Fog
(common)
Playful Hatchling
(common)
Mountain
(basic)
Spirit
(token)





