Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Destroy target creature. Permanents lose indestructible this turn. Each player loses 3 life.
"My family is dead, our village is in flames, and their spirit is broken. What else do I have left to lose by fighting?"
– Ulena Dimerci, She-Knight
 U 
Enchantment
When Suicidal Defense enters the battlefield, you may discard a card. If you do, draw a card.
Creatures must block if able.
"It was hopeless for us to stand against the Madankir, but we did so anyway!"
– Aphora Calmargo, She-Knight Captain
 U 
Enchantment
At the beginning of each opponent's end step, Insomniac's Curse deals 1 damage to them for each card put into their hand this turn.
 U 
Legendary Enchantment – Saga
[I]: Target creature you control gets +6/+7 this turn. Untap it.
[II]: Draw two cards.
[III]: For the remainder of the game, creatures you control are 4/4.
{1}{r}
 
 C 
Instant
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Most disputes in Kragstorm can be settled with a Helbolt or two.
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Homarid
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
The Wavewatcher Song
0/3
 C 
Artifact Creature – Construct
When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch
2/1
 C 
Creature – Dinosaur
Trample
These beasts are big, strong, angry and far too common.
6/6
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Instant
Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
 C 
Creature – Elf Druid
When Midwife of the Grove enters the battlefield, populate. ‎ (Create a token that's a copy of a creature token you control.)
1/1
Island
 
 B 
Basic Land – Island
 T 
Token Artifact
{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent.

Left in Despair (rare)
Suicidal Defense (uncommon)
Insomniac's Curse (uncommon)
Leylines of the Wilderlands (uncommon)
Helbolt (common)
Raging Roamer (common)
Enroll (common)
Wavewatcher (common)
Shambling Gears (common)
Dreaded Colossal-Maw (common)
Coastal Spy (common)
Theft of Vitality (common)
Maddened Marauding (common)
Midwife of the Grove (common)
Island (basic)
Bounty (token)