Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 
 R 
Instant
Exile target legendary nonland permanent.
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card
Don't worry, you'll wake up physically unharmed. You probably won't remember where you live though.
1/2
 U 
Creature – Imp
Flying, Lifelink
Sustain {x}{b}{b} ({x}{b}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Horde sustains, create X 1/1 black Imp creature tokens with Flying and Lifelink.
1/1
 U 
Instant
Until end of turn, you gain control of target land and it becomes a Swamp in addition to it's other types. Untap it.
Everywhere their circles are drawn is drained of normality.
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 C 
Instant
Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
 C 
Creature – Elemental Viashino
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino.
The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
 C 
Creature – Leviathan
Call of the Sea 1 – {2}{u} ({2}{u}, tap one creatures you control: Put this card from your hand onto the battlefield tapped.)
The Youngest Leviathans are still older than most cities.
4/5
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Artifact Creature – Construct
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker
2/2
 C 
Instant
Destroy target creature. If it was Aquatic, create a Bounty token with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"This hefty lad will sell for a fortune on the markets!"
– Fishermen as well as traffickers
 C 
Instant
Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Elemental
Haste
1/1

Induce Sleep (common, foil)
Prime Target (rare)
Thieving Hypnotist (uncommon)
Underwild Horde (uncommon)
Contaminate with Darkness (uncommon)
Might of the Grove (common)
Enduring Cub (common)
Feed Information (common)
Crackling Viashino (common)
Young Leviathan (common)
Grove Savior (common)
Red-Eye Shambler (common)
Prized Catch (common)
Potent Artifice (common)
Plains (basic)
Elemental (token)