Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Human Pirate
At the beginning of your end step, if you've plundered, create two 1/1 blue Spirit creature tokens with flying.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
{b}, Sacrifice a Spirit: Draw a card.
1/4
 U 
Land
Piety-Stained Cliffs enters the battlefield tapped unless you've cast another spell this turn.
{t}: Add {r}.
 U 
Sorcery
Each player sacrifices a creature they control.
"These ideas are unsafe and backwards; The lands of Drezgor has never been more clouded!"
– Drezgorian villager
 U 
Sorcery
Target player discards two cards.
Fatigue – If three or more cards have been put in that player's hand this turn, they discard those cards instead.
"I will have you culling your loved ones as if you were a wild beast consuming your stillborn"
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
 C 
Sorcery
Create four bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life.
"Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist
 C 
Creature – Elemental Viashino
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino.
The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
 C 
Artifact Creature – Construct
When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch
2/1
 C 
Creature – Dinosaur
Trample
These beasts are big, strong, angry and far too common.
6/6
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Artifact
{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent.

Athul Idmarrow, Soul Thief (rare)
Piety-Stained Cliffs (uncommon)
Plague of Depravity (uncommon)
Imposed Apathy (uncommon)
Underwild Rat (common)
Primal Revival (common)
Inquiry of Blood (common)
Crackling Viashino (common)
Shambling Gears (common)
Dreaded Colossal-Maw (common)
Raging Roamer (common)
Knight of One (common)
Induce Sleep (common)
Treasure Thief (common)
Mountain (basic)
Bounty (token)