Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Restless Graveyard enters the battlefield tapped.
: Add .
Morbid – : Add or . Activate this ability only if a creature died this turn. |
Overload
![]() ![]() (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Choose one or both: – Destroy target token permanent. – Remove all counters from target permanent. |
Your opponents can’t put cards in graveyards into any other zone.
Whenever a creature card enters the graveyard from anywhere, you gain 1 life. |
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands. Draw a card. |
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Target creature becomes the colors of your choice this turn.
Draw a card. |
Prevent all combat damage that would be by nonland creatures this turn.
Draw a card. |
Choose one:
– Return target artifact you control to it's owners hand – Return target artifact card in your graveyard to your hand. |
Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
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When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain ![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)1/1
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Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.). 4/2
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Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
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Untap target land.
Draw a card. Awaken 1 – ![]() (If you cast this spell for ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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First Strike
1/1
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Restless Graveyard
(rare)
Hunter's Hex
(uncommon)
Curse of the Marsh
(uncommon)
Flood of Memories
(uncommon)
Enroll
(common)
Rolling Fog
(common)
Emergency Repair
(common)
Maddened Marauding
(common)
Playful Hatchling
(common)
Underwild Rat
(common)
Stormspawn
(common)
Raging Roamer
(common)
Crackling Viashino
(common)
Land Fissure
(common)
Mountain
(basic)
Soldier
(token)
: Add
.
or
. Activate this ability only if a creature died this turn.


