Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact – Equipment
Equip {3}
Whenever equipped creature becomes tapped, create a blue 6/6 Leviathan creature token.
Once wielded by the Homarids, it is now in possession of people who actually know how to use it, and dare not do so.
 U 
Instant
Until end of turn, you gain control of target land and it becomes a Swamp in addition to it's other types. Untap it.
Everywhere their circles are drawn is drained of normality.
 U 
Artifact Creature – Construct
Shroud
Whenever you make an Offering to the Machine, put a +1/+1 counter on Devoted Automaton.
"My father created Ozward to raise his children, so he would have more time to spend working on the Machine..."
– Steamworker patriarch
2/2
 U 
Instant
Discard a random card in your hand with the highest converted mana cost among cards in your hand. Put X +1/+1 counters on target creature where X is that card's converted mana cost. It gains Trample this turn.
"The roamers are too reckless to live, everyone last one of them is a threat!"
– Ringan Tephiti, Trophy Hunter
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Creature – Treefolk Horror
Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Instant
Untap up to two target creatures and/or artifacts.
Draw a card.
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Artifact Creature – Shapeshifter
Conspicuous Chest cannot attack or block.
When Conspicuous Chest dies, create six 1/1 red Pirate creature tokens.
"And that's the story of how my entire crew foolishly turned the key of their own deaths!"
– Captain's log
0/6
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
{1}{b}
 
 C 
Sorcery
Target creature gets -2/-2 until end of turn. If it's a Pirate, destroy it instead.
The insulting phrase, 'eat a lemon' becomes earnest health advice when spoken on the sea.
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Spirit
Flying
1/1

Spawntide (rare)
Contaminate with Darkness (uncommon)
Devoted Automaton (uncommon)
Absolute Negligence (uncommon)
Raging Roamer (common)
Cackling Blackbark (common)
Coastal Spy (common)
Refresh Energy (common)
Might of the Grove (common)
Conspicuous Chest (common)
Fervent Bloodchanter (common)
Scurvy (common)
Marsh Stalker (common)
Knight of One (common)
Mountain (basic)
Spirit (token)