Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Artifact
Aquatic creature spells you cast cost {2} less.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
Whenever an Aquatic creature enters the battlefield under your control, draw a card.
 U 
Land
Awakened Grounds enters the battlefield tapped
{t}: Add {r} or {g}
{3}: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.
 U 
Sorcery
Target player discards two cards.
Fatigue – If three or more cards have been put in that player's hand this turn, they discard those cards instead.
"I will have you culling your loved ones as if you were a wild beast consuming your stillborn"
 U 
Land
Ritual Grounds enters the battlefield tapped
{t}: Add {b} or {r}.
{t}, Exile two instant or sorcery cards from your graveyard: Add {b}{r}.
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
 C 
Instant
Frenzied Flames deals 1 damage to target player and each creature they control.
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
 C 
Instant
Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
 C 
Instant
Change the target of target spell or ability with a single target. Volcanic Defiance deals 2 damage to the controller of that spell or ability.
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Creature – Homarid
{q}, Sacrifice Aspiring Homarid: Draw a card
All Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
 C 
Artifact Creature – Construct
When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch
2/1
 C 
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent.
 C 
Creature – Elf Druid
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Tentacle
0/1

Heart of the Sea (rare)
Awakened Grounds (uncommon)
Imposed Apathy (uncommon)
Ritual Grounds (uncommon)
Treasure Thief (common)
Frenzied Flames (common)
Sedate (common)
Maddened Marauding (common)
Volcanic Defiance (common)
Grove Savior (common)
Aspiring Homarid (common)
Shambling Gears (common)
Power Gorge (common)
Grove Tender (common)
Plains (basic)
Tentacle (token)