Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate
 
 R 
Creature – Plant Ooze
Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever Mossmound Horror consumes a creature, create a 1/1 token that is a copy of that creature.
1/1
 U 
Enchantment
Flash
Whenever Shatterkrag's Scorn becomes targeted by a spell, it deals 3 damage to that spell's controller.
{u}{u}, Sacrifice Shatterkrag's Scorn: Counter target spell or ability.
Most volcanoes on Kragstorm are helpful in channeling magic. Shatterkrag deliberately rejects it.
 U 
Artifact
Pay 1 life, {t}, Sacrifice Bloodstained Circle: Add {b} or {r}.
Every carving in the circle represents an act of depravity by it's creator.
 U 
Sorcery
Any number of creatures you control fight target creature you don't control.
Sometimes things get out of claw in Ogasha.
 C 
Instant
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent
– Target permanent you control gains Shroud this turn.
{1}{r}
 
 C 
Instant
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Most disputes in Kragstorm can be settled with a Helbolt or two.
 C 
Creature – Elemental
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
 C 
Creature – Homarid
{q}, Sacrifice Aspiring Homarid: Draw a card
All Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
 C 
Creature – Zombie
Sacrificial Corpse cannot attack or block unless you've cast another spell this turn.
3/3
 C 
Artifact Creature – Construct
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker
2/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains first strike.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/+0 and gains haste.
 C 
Creature – Zombie Dinosaur
Sustain {4}{b} ({4}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature.
3/2
Forest
 
 B 
Basic Land – Forest
 T 
Token Land Creature – Hellion Mountain
Haste, Trample
6/6

Seasickness (common, foil)
Mossmound Horror (rare)
Shatterkrag's Scorn (uncommon)
Bloodstained Circle (uncommon)
Frenzied Stampede (uncommon)
Blessing of Dreza (common)
Helbolt (common)
Stormspawn (common)
Aspiring Homarid (common)
Sacrificial Corpse (common)
Red-Eye Shambler (common)
Plume of Honor (common)
Axe of Rage (common)
Raging Necrosaur (common)
Forest (basic)
Hellion (token)