Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Distribute X +1/+1 counters among creatures you control, then proliferate. When you do, you gain 1 life for each creature you control with one or more +1/+1 counters on it.
 U 
Artifact – Equipment
Equip {2}
Equipped creature gets +1/+1 and gains deathtouch.
{b}, Sacrifice equipped creature: Target player loses 3 life.
 U 
Artifact
Pay 1 life, {t}, Sacrifice Bloodstained Circle: Add {b} or {r}.
Every carving in the circle represents an act of depravity by it's creator.
 U 
Creature – Zombie Beast
Spellfog Foulhide cannot be countered.
Creature cards in your graveyard have hexproof.
"This being's aberrant stench contains powerful antimagic. Release them everywhere!"
– Izenvirg
5/6
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains first strike.
 C 
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent.
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Creature – Horror Archer
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
 C 
Artifact
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
 C 
Instant
Destroy target creature. If it was Aquatic, create a Bounty token with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"This hefty lad will sell for a fortune on the markets!"
– Fishermen as well as traffickers
 C 
Instant
Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
 C 
Instant
Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate
Plains
 
 B 
Basic Land – Plains
Elk
 T 
Token Creature – Elk
Vigilance
1/1

Feed from the Grove (rare)
Axe of Malice (uncommon)
Bloodstained Circle (uncommon)
Spellfog Foulhide (uncommon)
Kragstorm Elemental (common)
Plume of Honor (common)
Power Gorge (common)
Underwild Rat (common)
Marsh Hunter (common)
Skyclaw Totem (common)
Reckless Steamworker (common)
Prized Catch (common)
Feed Information (common)
Seasickness (common)
Plains (basic)
Elk (token)