Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Until end of turn, lands you control gain hexproof.
Draw a card.
 
 R 
Creature – Lizard
Whenever a land enters the battlefield under your control, you may have Leyline Chameleon become a copy of that land until end of turn except it keep this ability.
1/1
 U 
Creature – Human Wizard
Flash, Overload {1}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
When Memory Planter enters the battlefield, target player draws a card and Memory Planter deals 1 damage to them.
2/1
 U 
Sorcery
Any number of creatures you control fight target creature you don't control.
Sometimes things get out of claw in Ogasha.
 U 
Instant
As an additional cost to cast this spell, sacrifice four Bounty tokens.
Target creature gets -6/-6 this turn. If it dies this way, exile it instead.
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
 C 
Creature – Homarid
{q}, Sacrifice Aspiring Homarid: Draw a card
All Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
Swamp
 
 B 
Basic Land – Swamp
Egg
 T 
Colour indicator U Token Creature – Egg
Cannot attack or block.
0/1

Warn the Land (common, foil)
Leyline Chameleon (rare)
Memory Planter (uncommon)
Frenzied Stampede (uncommon)
Manifest Guilt (uncommon)
Shroud of Darkness (common)
Shepherd of the One (common)
Fervent Bloodchanter (common)
Enroll (common)
Raging Roamer (common)
Primal Revival (common)
Aspiring Homarid (common)
Land Fissure (common)
Shipbind (common)
Swamp (basic)
Egg (token)