Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Instant
Kicker – {1}{r}
Each player reveals their hand and exiles an instant or sorcery card from among them. If Nefarious Subterfuge was kicked, you may cast those spells this turn without paying their mana costs.
 
 R 
Creature – Human Soldier
Flash
When Edgefort Enforcer enters the battlefield, exile target creature until Edgefort Enforcer leaves the battlefield.
Other creatures that share a color with the exiled creature cannot attack.
3/3
 U 
Legendary Land
{t}: Add {c}.
{2}{b}, {t}: Return target Pirate from your graveyard to your hand. Activate this ability only if you have an ace fleet.‎ (You have an ace fleet as long as you control six or more creatures.)
 U 
Sorcery
Put up to three target instant or sorcery cards from your graveyard on top of your library in any order.
Exile Secrets of the Deep.
Buried in the deepest darkness of Phandalor's oceans lies the last remnants of the ages before The Shattering.
 U 
Creature – Dinosaur
Whenever Brawling Brontosaur becomes the target of a spell or ability, it gets +2/+2 this turn.
Smash, smash, sleep, Repeat.
4/4
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Beast
{t}: Add {g}. If you control a creature with power 4 or greater, add one mana of any color instead.
The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
 C 
Sorcery
Create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life.
"Have you seen these deserters?"
– Edgefort guard
 C 
Instant
Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn.
1/1
 C 
Creature – Serpent
Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand.
It sways the storm to flood the shore.
3/4
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
 C 
Creature – Elf Druid
When Midwife of the Grove enters the battlefield, populate. ‎ (Create a token that's a copy of a creature token you control.)
1/1
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Leviathan
6/6

Nefarious Subterfuge (uncommon, foil)
Edgefort Enforcer (rare)
Shipyard of The Dead (uncommon)
Secrets of the Deep (uncommon)
Brawling Brontosaur (uncommon)
Underwild Rat (common)
Coastal Spy (common)
Wilderlands Leyhorn (common)
Authorized Inquiry (common)
Potent Artifice (common)
Feral Cub (common)
Tidal Serpent (common)
Sedate (common)
Midwife of the Grove (common)
Plains (basic)
Leviathan (token)