Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your end step, if you've plundered, create two 1/1 blue Spirit creature tokens with flying. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
, Sacrifice a Spirit: Draw a card.1/4
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Trample
![]() : Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.3/3
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Whenever another Dinosaur creature you control dies, you may have Brontosaur Matriarch fight target creature an opponent controls.
Don't touch their babies...
4/5
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Flash
Other creatures you control have Hexproof. This rare creature inhabits the waterfalls of Ogasha and keeps the peace between nearby monsters.
3/3
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Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature. |
Seaside Stomper cannot be blocked by aquatic creatures.
4/4
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Madankir Barbarian attacks each turn if able.
To the Madankir, unrelenting aggression is not a personal flaw, but a rewarding way of life.
2/2
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Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
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Target creature becomes the colors of your choice this turn.
Draw a card. |
When Fanatic Caretaker enters the battlefield, create two 0/1 blue Egg creature tokens with "Cannot attack or block".
2/1
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Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.). 4/2
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Call of the Sea 1 –
![]() (![]() , tap one creatures you control: Put this card from your hand onto the battlefield tapped.)The Youngest Leviathans are still older than most cities.
4/5
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature. 3/2
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn. 1/1
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Menace
2/2
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Athul Idmarrow, Soul Thief
(rare)
Wilderlands Grazer
(uncommon)
Brontosaur Matriarch
(uncommon)
Majestic Mystisaur
(uncommon)
Shroud of Darkness
(common)
Seaside Stomper
(common)
Madankir Barbarian
(common)
Maddened Marauding
(common)
Enroll
(common)
Fanatic Caretaker
(common)
Raging Roamer
(common)
Young Leviathan
(common)
Raging Necrosaur
(common)
Feral Cub
(common)
Forest
(basic)
Barbarian
(token)




