Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 
 R 
Creature – Human Soldier
Flash
When Edgefort Enforcer enters the battlefield, exile target creature until Edgefort Enforcer leaves the battlefield.
Other creatures that share a color with the exiled creature cannot attack.
3/3
 U 
Sorcery
Target player exiles the top seven cards of their library. Then, they may pay 2 life to put a card from among them into their hand.
The depths of the earth and seas hold many mysteries, but many horrors too.
 U 
Instant
Kicker {1}{w} (You may pay an additional {1}{w} as you cast this spell.)
Create two 1/1 white and green Elk creature tokens with Vigilance. Then, if Guardians of the Grove was kicked, creatures you control get +1/+1 this turn.
 U 
Instant
Until end of turn, you gain control of target land and it becomes a Swamp in addition to it's other types. Untap it.
Everywhere their circles are drawn is drained of normality.
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
 C 
Instant
Chant of Rage deals 3 damage to any target.
Fervor – Chant of Rage costs {1} less to cast if you've cast another spell this turn.
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Sorcery
You gain 1 life for each creature you control.
Draw a card.
 C 
Creature – Treefolk Horror
Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
 C 
Creature – Boar
Haste
Reveal two land cards from your hand and exile each card revealed this way: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.).
4/2
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Leviathan
Call of the Sea 1 – {2}{u} ({2}{u}, tap one creatures you control: Put this card from your hand onto the battlefield tapped.)
The Youngest Leviathans are still older than most cities.
4/5
 C 
Creature – Zombie Fungus
Sustain {1}{b} ({1}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield.
"I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words
1/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Pirate
1/1

Enduring Cub (common, foil)
Edgefort Enforcer (rare)
Grim Delve (uncommon)
Guardians of the Grove (uncommon)
Contaminate with Darkness (uncommon)
Sedate (common)
Chant of Rage (common)
Coastal Spy (common)
Community (common)
Cackling Blackbark (common)
Raging Roamer (common)
Might of the Grove (common)
Young Leviathan (common)
Recurring Fungus (common)
Island (basic)
Pirate (token)