Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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You may discard an artifact card from your hand rather than paying Mechanical Denial's mana cost.
Counter target spell or ability. |
Flash, Lifelink
Fervor – When Cultist Punisher enters the battlefield or attacks, if you've cast another spell this turn, Cultist Punisher deals 1 damage to each opponent. 3/3
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Haste
When Thundering Champion enters the battlefield, it deals 5 damage to you unless you have discarded a card this turn. He demands the lives of those whom the eternal storm rejects.
7/5
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Flash, Resist
Whenever one or more tokens enter the battlefield under an opponent's control, exile them unless that player pays for each token created this way.Be it by paperwork or by guttershots, the strong will remain strong.
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Kicker
(You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent. |
Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand. It sways the storm to flood the shore.
3/4
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Conspicuous Chest cannot attack or block.
When Conspicuous Chest dies, create six 1/1 red Pirate creature tokens. "And that's the story of how my entire crew foolishly turned the key of their own deaths!"
– Captain's log 0/6
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Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer |
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent – Target permanent you control gains Shroud this turn. |
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power. |
Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card. |
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Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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Cannot be blocked by creatures with power less than the number of tapped creatures you control.
12/12
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Fervent Bloodchanter
(common, foil)
Mechanical Denial
(rare)
Cultist Punisher
(uncommon)
Thundering Champion
(uncommon)
Hinder Development
(uncommon)
Power Gorge
(common)
Tidal Serpent
(common)
Conspicuous Chest
(common)
Necrotic Favor
(common)
Blessing of Dreza
(common)
Plume of Glory
(common)
Defend as One
(common)
Hypnotize
(common)
Fervent Bloodchanter
(common)
Plains
(basic)
Jysmak
(token)




