Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Roilform enters the battlefield tapped.
![]() ![]() : Untap all lands you control. They get +3/+3 and gain Haste and Trample this turn.1/1
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Counter target spell or ability. Untap up to X creatures you control.
"Their waves wash away not just the disbelievers but their magic too!"
– Homarid witness |
Awakened Grounds enters the battlefield tapped
: Add or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land. |
Your opponents can’t put cards in graveyards into any other zone.
Whenever a creature card enters the graveyard from anywhere, you gain 1 life. |
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Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+0 this turn. |
Haste
When Desperate Runner dies, add .Fear is the favorite flavor of the Drezgorian Ancients.
1/1
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, Sacrifice Aspiring Homarid: Draw a cardAll Homarids dream of serving their Sea-Gods. And most do... in one way or another.
1/1
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Defender
When Thrull Totem dies, add .When a necromancer isn't on call, a darksmith will do.
0/2
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Kicker
(You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent. |
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn. 1/1
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Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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Protection from blue, black, red and green.
2/2
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Theft of Vitality costs
less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life. |
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1/1
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Roilform
(rare)
Tide of the Sea-Gods
(uncommon)
Awakened Grounds
(uncommon)
Curse of the Marsh
(uncommon)
Maddened Marauding
(common)
Rally the Guard
(common)
Desperate Runner
(common)
Aspiring Homarid
(common)
Thrull Totem
(common)
Power Gorge
(common)
Feral Cub
(common)
Stormspawn
(common)
Guard of Edgefort
(common)
Theft of Vitality
(common)
Swamp
(basic)
Human Artificer
(token)


: Untap all lands you control. They get +3/+3 and gain Haste and Trample this turn.

: Add
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.

, Sacrifice Aspiring Homarid: Draw a card
