Phandalor: Virtual Booster

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Creatures your opponents control get -X/-0 this turn. Each creature whose power is reduced to 0 or less this way is returned to it's owners hand.
 U 
Creature – Elemental
Haste
When Thundering Champion enters the battlefield, it deals 5 damage to you unless you have discarded a card this turn.
He demands the lives of those whom the eternal storm rejects.
7/5
 U 
Sorcery
Choose one:
– Create a 1/1 white and green Elk creature token with Vigilance, then populate.‎ (Create a token that's a copy of a creature token you control.)
– Put a +1/+1 counter on target creature, then proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
 U 
Sorcery
Search your library for a land card and put it into your hand.
Awaken 2 – {3}{g} (If you cast this spell for {3}{g}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
The roilmages believe in an entity called Dreza, perhaps the worldsoul of this plane.
 C 
Creature – Human Barbarian
Madankir Barbarian attacks each turn if able.
To the Madankir, unrelenting aggression is not a personal flaw, but a rewarding way of life.
2/2
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Instant
Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard
 C 
Creature – Human Pirate
First Strike
{1}{r}: Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
2/1
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/+0 and gains haste.
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Beast
{t}: Add {g}. If you control a creature with power 4 or greater, add one mana of any color instead.
The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Spirit
Flying
1/1

Sudden Weakness (rare)
Thundering Champion (uncommon)
Blessing of the One (uncommon)
Dreza's Call (uncommon)
Madankir Barbarian (common)
Overseas Outlaw (common)
Might of the Grove (common)
Land Fissure (common)
Sentence for Safety (common)
Reckless Canoneer (common)
Axe of Rage (common)
Enroll (common)
Wilderlands Leyhorn (common)
Treasure Thief (common)
Island (basic)
Spirit (token)