Phandalor: Virtual Booster
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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
At the beginning of your upkeep, you may pay
![]() ![]() ![]() ![]() 3/3
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Shroud
![]() The wizard bends the steam produced by the machines back into their own pipes, refueling it and acting as a sapient piping network
0/4
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Flash, Resist
![]() Whenever one or more tokens enter the battlefield under an opponent's control, exile them unless that player pays ![]() Be it by paperwork or by guttershots, the strong will remain strong.
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When Aggressive Stegosaurus enters the battlefield, it fights target creature an opponent controls. Repeat this process until Aggressive Stegosaurus dies.
It always wants to fight, but sometimes it wants to fight everyone.
5/5
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Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino. The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
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Create four bounty tokens with "
![]() You lose 4 life. "Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist |
Prevent all combat damage that would be dealt by sources of a color of your choice this turn.
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Flash
When Grove Savior enters the battlefield, target creature gains Resist ![]() 2/2
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Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
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As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace. |
When Shambling Gears enters the battlefield or dies, draw a card.
"Recently, the Machine has begun to spread it's glorious influence into the realm of life-giving, it is very exciting!"
– Steamworker patriarch 2/1
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When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature. |
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Trample
3/3
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Dark Outlander
(rare)
Steambender
(uncommon)
Hinder Development
(uncommon)
Aggressive Stegosaurus
(uncommon)
Crackling Viashino
(common)
Inquiry of Blood
(common)
Shield of Salvation
(common)
Grove Savior
(common)
Cackling Blackbark
(common)
Reckless Ravaging
(common)
Shambling Gears
(common)
Playful Hatchling
(common)
Stormspawn
(common)
Shroud of Darkness
(common)
Forest
(basic)
Beast
(token)