Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Construct
{1}, Exile a creature card from any graveyard: Put a +1/+1 counter on Mechanical Reaper.
2/2
 U 
Creature – Homarid Wizard
When Sea-Gods' Oracle enters the battlefield, reveal the top five cards of your library. You may put an Aquatic creature card revealed this way into your hand. Put the rest on the bottom of your library in any order.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
3/2
 U 
Creature – Human Wizard
Shroud
{t}: Untap target artifact.
The wizard bends the steam produced by the machines back into their own pipes, refueling it and acting as a sapient piping network
0/4
 U 
Enchantment
At the beginning of each opponent's end step, Insomniac's Curse deals 1 damage to them for each card put into their hand this turn.
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Creature – Ogre Pirate
Menace
6/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 and gains first strike.
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Instant
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent
– Target permanent you control gains Shroud this turn.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Creature – Dinosaur
Seaside Stomper cannot be blocked by aquatic creatures.
4/4
 C 
Sorcery
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Wolf
2/2

Mechanical Reaper (rare)
Sea-Gods' Oracle (uncommon)
Steambender (uncommon)
Insomniac's Curse (uncommon)
Induce Sleep (common)
Shipbound Thug (common)
Plume of Honor (common)
Kragstorm Elemental (common)
Theft of Vitality (common)
Marsh Stalker (common)
Blessing of Dreza (common)
Shipbind (common)
Seaside Stomper (common)
Primal Revival (common)
Plains (basic)
Wolf (token)