Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Enchantment – Aura
Enchant creature
When Hypnotize enters the battlefield, draw a card
Enchanted creature gets -4/-0
 
 R 
Land
Coastal Ruins enters the battlefield tapped.
{t}: Add {u} or {r}.
{3}{u/r}{u/r}, {t}, Sacrifice Coastal Ruins: Make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
 U 
Sorcery
Overload {4}{b}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Choose one or both:
– Destroy target token permanent.
– Remove all counters from target permanent.
 U 
Creature – Zombie Beast
Spellfog Foulhide cannot be countered.
Creature cards in your graveyard have hexproof.
"This being's aberrant stench contains powerful antimagic. Release them everywhere!"
– Izenvirg
5/6
 U 
Artifact – Equipment
Equip {1}
Whenever equipped creature attacks, if you've cast another spell this turn, add {b} or {r}.
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Creature – Elf Druid
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
 C 
Creature – Human Druid
When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
 C 
Enchantment – Aura
Enchant creature
Whenever another creature dies, put a +1/+1 counter on enchanted creature.
 C 
Creature – Elemental Viashino
Double Strike
At the end of your turn, if you didn't cast a spell, sacrifice Crackling Viashino.
The energies in Kragstorm are so unstable that they sometimes attach themselves to living creatures.
2/2
 C 
Creature – Elf Druid
When Midwife of the Grove enters the battlefield, populate. ‎ (Create a token that's a copy of a creature token you control.)
1/1
 C 
Enchantment – Aura
Enchant creature
When Hypnotize enters the battlefield, draw a card
Enchanted creature gets -4/-0
 C 
Creature – Serpent
Flash
When Tidal Serpent enters the battlefield, return target creature to its owners hand.
It sways the storm to flood the shore.
3/4
 C 
Creature – Human Barbarian
Madankir Barbarian attacks each turn if able.
To the Madankir, unrelenting aggression is not a personal flaw, but a rewarding way of life.
2/2
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Human Artificer
1/1

Hypnotize (common, foil)
Coastal Ruins (rare)
Hunter's Hex (uncommon)
Spellfog Foulhide (uncommon)
Blackroot Pipe (uncommon)
Knight of One (common)
Grove Tender (common)
Roilmage Apprentice (common)
Shroud of Darkness (common)
Crackling Viashino (common)
Midwife of the Grove (common)
Hypnotize (common)
Tidal Serpent (common)
Madankir Barbarian (common)
Swamp (basic)
Human Artificer (token)