Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land Creature – Elemental Forest Mountain
Roilform enters the battlefield tapped.
{5}{r}{g}: Untap all lands you control. They get +3/+3 and gain Haste and Trample this turn.
1/1
 U 
Creature – Serpent
Flash
{2}: Return Tur's Serpent to it's owners hand. Any player may activate this ability.
Though it may be capable of defeating a small army, it is merely a runt.
3/4
 U 
Artifact
{t}: Add {u} or {r} and Cursed Engine deals 2 damage to you unless you control another artifact with a higher converted mana cost.
 U 
Sorcery
Destroy target nonbasic land.
Fervor – If you've cast another spell this turn, add {b} for each Swamp you control.
 C 
Instant
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace.
 C 
Creature – Leviathan
Call of the Sea 1 – {2}{u} ({2}{u}, tap one creatures you control: Put this card from your hand onto the battlefield tapped.)
The Youngest Leviathans are still older than most cities.
4/5
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Artifact
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
 C 
Creature – Human Barbarian
When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Bear
Sustain {2}{g} ({2}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life.
"Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg
2/2
 C 
Creature – Zombie Fungus
Sustain {1}{b} ({1}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield.
"I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words
1/2
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
Forest
 
 B 
Basic Land – Forest
 T 
Token Creature – Durnwulf
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription
2/2

Roilform (rare)
Tur's Serpent (uncommon)
Cursed Engine (uncommon)
Eternal Corruption (uncommon)
Reckless Ravaging (common)
Young Leviathan (common)
Grove Savior (common)
Skyclaw Totem (common)
Madankir Pillager (common)
Coastal Spy (common)
Theft of Vitality (common)
Enduring Cub (common)
Recurring Fungus (common)
Fervent Bloodchanter (common)
Forest (basic)
Durnwulf (token)