Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Target creature you control fights another target creature. When one of them dies this turn, put two +1/+1 counters on the other.
 
 R 
Creature – Vampire
Flying, Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever a creature is consumed, put a +1/+1 counters on Underwild Vampire.
4/4
 U 
Creature – Orc Pirate
When Cabin Brute enters the battlefield, it deals 4 damage to you unless you've plundered.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
4/3
 U 
Instant
Kicker – {1}{r}
Each player reveals their hand and exiles an instant or sorcery card from among them. If Nefarious Subterfuge was kicked, you may cast those spells this turn without paying their mana costs.
 U 
Creature – Human Wizard
Shroud
{t}: Untap target artifact.
The wizard bends the steam produced by the machines back into their own pipes, refueling it and acting as a sapient piping network
0/4
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Viashino Wizard
Whenever you cast a spell with Hellstorm, scry 1.
He does not fear what he seeks, as fools do.
1/3
 C 
Instant
Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Instant
Kicker {2} (You may pay an additional {2} as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent.
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
 C 
Creature – Goblin
Fervor – When Cultist Goblin enters the battlefield, if you've cast another spell this turn, Cultist Goblin gets +2/+0 and gains Haste this turn.
1/1
 C 
Creature – Human Soldier
Protection from blue, black, red and green.
2/2
 C 
Creature – Beast
Kicker {1}{g} (You may pay an additional {1}{g} as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn.
1/1
Mountain
 
 B 
Basic Land – Mountain
 T 
Token Creature – Cleric
{t}, Sacrifice this token: The next spell you cast this turn costs {1} less
1/1

Wild Brawl (uncommon, foil)
Underwild Vampire (rare)
Cabin Brute (uncommon)
Nefarious Subterfuge (uncommon)
Steambender (uncommon)
Coastal Spy (common)
Storm's Eye Seeker (common)
Potent Artifice (common)
Overseas Outlaw (common)
Power Gorge (common)
Thrull Totem (common)
Cultist Goblin (common)
Guard of Edgefort (common)
Feral Cub (common)
Mountain (basic)
Cleric (token)