Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Gloom Shot cannot be countered.
Destroy target creature. You gain life equal to it's power. |
When Treben, Master Somnomancer enters the battlefield or becomes tapped, look at the top card of target player's library. You may put that card onto the bottom of their library.
Treben murdered the previous Master Somnomancer after seeing their cruelty. It is unknown if he has since followed in their footprints.
1/4
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Trample
![]() : Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.3/3
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Trample
When Whistlehorn Wideback enters the battlefield, tap any number of target creatures you control. Put a +1/+1 counter on each other creature tapped this way. 4/5
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card. 2/1
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Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
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Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card. |
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card. |
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Menace
6/7
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When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
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Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer |
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power. |
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Choose one, then draw a card:
– Put two +1/+1 counters on target permanent – Target permanent you control gains Shroud this turn. |
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
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1/1
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Gloom Shot
(rare)
Treben, Master Somnomancer
(uncommon)
Wilderlands Grazer
(uncommon)
Whistlehorn Wideback
(uncommon)
Underwild Prowler
(common)
Skyclaw Totem
(common)
Defend as One
(common)
Induce Sleep
(common)
Shipbound Thug
(common)
Playful Hatchling
(common)
Necrotic Favor
(common)
Plume of Glory
(common)
Blessing of Dreza
(common)
Stormspawn
(common)
Forest
(basic)
Pirate
(token)





