Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever an opponent casts a creature spell, you may make an Offering to the Machine.
The same family has repaired the same parts for a dozen generations. And as long as the machine has it's way, they will do so for one thousand more.
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Flash
Enchant creature you don't control Whenever enchanted creature attacks or blocks, create a Bounty token with " , Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent". |
Trample
![]() : Wilderlands Grazer gets +1/+3 and can block an additional creature this turn.3/3
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Cast Pack's Defense only during combat on an opponent's turn.
Create a 2/2 white and green Wolf creature token for each creature attacking you. |
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When Shepherd of the One enters the battlefield, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
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Exile the top card of your library. You may play it this turn.
Fervor – That card costs ![]() less to cast if you've cast another spell this turn. |
When Grove Tender enters the battlefield, distribute two +1/+1 counters among other permanents you control.
He waters the grove not because he must eat it from it, but because it must drink.
2/2
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Lifelink, Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it. Overseas Outlaw has protection from the chosen color. 2/1
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Frenzied Flames deals 1 damage to target player and each creature they control.
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Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
Untap up to two target creatures and/or artifacts.
Draw a card. |
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
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Equip
Equipped creature gets +2/+0 and gains haste. |
Target creature becomes the colors of your choice this turn.
Draw a card. |
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Haste
1/1
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Lineage Motor
(rare)
Wanted!
(uncommon)
Wilderlands Grazer
(uncommon)
Pack's Defense
(uncommon)
Shepherd of the One
(common)
Research of the Mad
(common)
Grove Tender
(common)
Overseas Outlaw
(common)
Frenzied Flames
(common)
Hypnotize
(common)
Refresh Energy
(common)
Primal Revival
(common)
Axe of Rage
(common)
Enroll
(common)
Mountain
(basic)
Elemental
(token)


, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".

