Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 
 R 
Artifact
Whenever an opponent casts a creature spell, you may make an Offering to the Machine.
The same family has repaired the same parts for a dozen generations. And as long as the machine has it's way, they will do so for one thousand more.
 U 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands.
Draw a card.
 U 
Creature – Imp
Flying, Lifelink
Sustain {x}{b}{b} ({x}{b}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Horde sustains, create X 1/1 black Imp creature tokens with Flying and Lifelink.
1/1
 U 
Creature – Wolf Spirit Druid
Whenever Undying Familiar enters the battlefield or sustains, put a +1/+1 counter on each other creature you control.
Sustain {2}{g}{g} ({2}{g}{g}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
3/4
 C 
Instant
Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
 C 
Sorcery
Create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You gain 2 life.
"Have you seen these deserters?"
– Edgefort guard
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
{1}{r}
 
 C 
Instant
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Most disputes in Kragstorm can be settled with a Helbolt or two.
 C 
Creature – Dinosaur
Seaside Stomper cannot be blocked by aquatic creatures.
4/4
 C 
Creature – Treefolk Horror
Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
 C 
Creature – Zombie Dinosaur
Sustain {4}{b} ({4}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
When Raging Necrosaur enters the battlefield or sustains, it fights target creature.
3/2
 C 
Creature – Homarid
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
The Wavewatcher Song
0/3
 C 
Instant
As an additional cost to cast this spell, discard a card.
Create two 2/2 black and red Barbarian creature tokens with menace.
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Durnwulf
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription
2/2

Grove Savior (common, foil)
Lineage Motor (rare)
Flood of Memories (uncommon)
Underwild Horde (uncommon)
Undying Familiar (uncommon)
Feed Information (common)
Authorized Inquiry (common)
Sedate (common)
Helbolt (common)
Seaside Stomper (common)
Cackling Blackbark (common)
Raging Necrosaur (common)
Wavewatcher (common)
Reckless Ravaging (common)
Swamp (basic)
Durnwulf (token)