Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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[I]: Target creature you control gets +6/+7 this turn. Untap it.
[II]: Draw two cards. [III]: For the remainder of the game, creatures you control are 4/4. |
, Sacrifice a creature: The Marsh King gains Indestructible this turn.
: Add or for each creature that died this turn.It's face has never been seen. Presuming it has one, of course.
2/3
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Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
Create two 1/1 white and green Elk creature tokens with Vigilance. Then, if Guardians of the Grove was kicked, creatures you control get +1/+1 this turn. |
Awakened Grounds enters the battlefield tapped
: Add or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land. |
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At the beginning of your upkeep, target creature card in your graveyard sustains.
"Damn zombies! They're eating my crops again!"
– Underwilds farmer |
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
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Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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Prevent all combat damage that would be dealt by sources of a color of your choice this turn.
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Choose one, then draw a card:
– Put two +1/+1 counters on target permanent – Target permanent you control gains Shroud this turn. |
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
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When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
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Sacrificial Corpse cannot attack or block unless you've cast another spell this turn.
3/3
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Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card. |
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked. How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
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6/6
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Leylines of the Wilderlands
(uncommon, foil)
The Marsh King
(rare)
Guardians of the Grove
(uncommon)
Awakened Grounds
(uncommon)
Underwild Paradise
(uncommon)
Marsh Hunter
(common)
Fervent Bloodchanter
(common)
Shield of Salvation
(common)
Blessing of Dreza
(common)
Reckless Steamworker
(common)
Roilmage Apprentice
(common)
Sacrificial Corpse
(common)
Defend as One
(common)
Shipbind
(common)
Swamp
(basic)
Leviathan
(token)



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(You may pay an additional
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