Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Necromancer's Study enters the battlefield tapped.
{t}: Add {b}.
{2}{b}, {t}: Target player draws a card. Necromancer's Study deals 1 damage to that player.
 
 R 
Creature – Lizard
Whenever a land enters the battlefield under your control, you may have Leyline Chameleon become a copy of that land until end of turn except it keep this ability.
1/1
 U 
Legendary Enchantment
Flash
You cannot be attacked by permanents with one or more types other than creature.
"Edgefort will not fall as long as those blasted Roamers stay far away!"
– Edgefort captain
 U 
Enchantment
At the beginning of your end step, put a +1/+1 counter on each creature you control with shroud.
Deep within Ogasha's heart,
Concealed by jungle vines,
Lies a land of timeless beauty,
That man shall never find!
 U 
Instant
Overload {3}{u}{u}
Return target creature to it's owners hand. For each creature that leaves the battlefield this way, it's controller draws a card.
"And together we dreamed the same dream, a dream of peace and pleasantries. The others never woke up from that dream..."
– Kilmoren the Survivor
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Artifact Creature – Shapeshifter
Conspicuous Chest cannot attack or block.
When Conspicuous Chest dies, create six 1/1 red Pirate creature tokens.
"And that's the story of how my entire crew foolishly turned the key of their own deaths!"
– Captain's log
0/6
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Imp
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card.
2/1
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
Island
 
 B 
Basic Land – Island
Imp
 T 
Token Creature – Imp
Flying, Lifelink
1/1

Necromancer's Study (rare, foil)
Leyline Chameleon (rare)
The Wildergates (uncommon)
Hidden Paradise (uncommon)
Wispy Ballad (uncommon)
Shipbind (common)
Land Fissure (common)
Playful Hatchling (common)
Induce Sleep (common)
Grove Savior (common)
Conspicuous Chest (common)
Theft of Vitality (common)
Underwild Prowler (common)
Reckless Steamworker (common)
Island (basic)
Imp (token)