Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Overload
(You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Target player searches their library for a card and puts it into their hand. Then, each player that searched their library this way shuffles their library. |
Enchant land
Whenever enchanted land is tapped or untapped, it's controller adds an additional . |
Until end of turn, whenever a creature you control leaves the battlefield, create a 1/1 white and green Elk creature token with vigilance.
The One has granted the Elks eternal serenity. They will spend their time waiting until she is ready to accept hers.
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Call of the Sea 4 –
![]() (![]() , tap four creatures you control: Put this card from your hand onto the battlefield tapped.)
When Will-Seizing Serpent enters the battlefield, gain control of target creature for as long as you control Will-Seizing Serpent. 4/6
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Target creature gets -2/-2 until end of turn. If it's a Pirate, destroy it instead.
The insulting phrase, 'eat a lemon' becomes earnest health advice when spoken on the sea.
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Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard |
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer |
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+1 and gain Indestructible this turn. |
At the beginning of your end step, if you've plundered, draw a card. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+0 this turn. |
: Add . If you control a creature with power 4 or greater, add one mana of any color instead.The migration of the Leyhorns has long been tracked by druids and scholars alike, in order to better understand the leylines of Phandalor.
1/1
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Trample
3/3
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Ancient Gifts
(rare)
Awakened Growth
(uncommon)
Eternal Watchers
(uncommon)
Will-Seizing Serpent
(uncommon)
Scurvy
(common)
Sentence for Safety
(common)
Primal Revival
(common)
Enduring Cub
(common)
Necrotic Favor
(common)
Fervent Bloodchanter
(common)
Brave the Wilderlands
(common)
Treasure Thief
(common)
Rally the Guard
(common)
Wilderlands Leyhorn
(common)
Island
(basic)
Beast
(token)






: Add