Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Legendary Creature – Human Barbarian
Whenever Mednok the Malevolent attacks, sacrifice any number of creatures you control. For each creature sacrificed this way, Mednok the Malevolent gets +2/+0 and target creature cannot block this turn.
4/4
 U 
Creature – Elephant
Trample
{3}{g}: Adapt 2 (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
As long as Ancient Mastodon has one or more +1/+1 counters on it, it has Resist {2}.
It roams the land in solitude, remembering the bygone days when it marched alongside its herd mates.
4/5
 U 
Sorcery
Overload {4}{b}{b} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Choose one or both:
– Destroy target token permanent.
– Remove all counters from target permanent.
 U 
Instant
Until end of turn, you gain control of target land and it becomes a Swamp in addition to it's other types. Untap it.
Everywhere their circles are drawn is drained of normality.
 C 
Artifact
Defender, reach
Never cover a Skyclaw Totem with your shadow, it will trigger it's anti-flight mechanism.
5/1
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
 C 
Creature – Rat
Whenever Underwild Rat enters the battlefield or sustains, put a -1/-1 counter on target creature
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
1/1
 C 
Instant
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent
– Target permanent you control gains Shroud this turn.
 C 
Instant
Create two 2/2 black and red Barbarian creature tokens with menace. You lose 2 life.
 C 
Enchantment – Aura
Enchant creature
When Hypnotize enters the battlefield, draw a card
Enchanted creature gets -4/-0
 C 
Instant
Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate
 C 
Creature – Zombie Fungus
Sustain {1}{b} ({1}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Recurring Fungus sustains, return it to the battlefield.
"I'm sorry. The shamans couldn't remove the infection, my love..."
– Underwild farmer, last words
1/2
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Instant
Roil Surge deals 3 damage to any target. If a land you control attacked this turn, it deals 5 damage to that target instead.
Island
 
 B 
Basic Land – Island
 T 
Token Creature – Cleric
{t}, Sacrifice this token: The next spell you cast this turn costs {1} less
1/1

Mednok the Malevolent (mythic)
Ancient Mastodon (uncommon)
Hunter's Hex (uncommon)
Contaminate with Darkness (uncommon)
Skyclaw Totem (common)
Grove Savior (common)
Underwild Rat (common)
Blessing of Dreza (common)
Maddened Marauding (common)
Hypnotize (common)
Seasickness (common)
Recurring Fungus (common)
Kragstorm Elemental (common)
Roil Surge (common)
Island (basic)
Cleric (token)