Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose one. If you've cast another spell this turn, choose up to two instead:
– Destroy target artifact. – Destroy target creature. – Destroy target nonbasic land. |
Stomp of Rage deals damage to any target equal to the highest power among creatures you control.
Draw a card. |
Shroud
: Untap target artifact.The wizard bends the steam produced by the machines back into their own pipes, refueling it and acting as a sapient piping network
0/4
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Awakened Grounds enters the battlefield tapped
: Add or
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land. |
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Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn. 4/1
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Defender
When Thrull Totem dies, add .When a necromancer isn't on call, a darksmith will do.
0/2
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You gain 1 life for each creature you control.
Draw a card. |
Target player discards a card
Fervor – If you've cast another spell this turn, that player discards a card at random instead. Only the maddened would delightfully deliver their own dooms.
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Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked. How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
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Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+0 this turn. |
Enchant creature
When Hypnotize enters the battlefield, draw a card Enchanted creature gets -4/-0 |
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Lifelink, Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Panther sustains, return it to your hand. 3/2
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Kicker
(You may pay an additional as you cast this spell.)
Destroy target artifact or enchantment. Then, if Power Gorge was kicked, put two +1/+1 counters on target permanent. |
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Cannot be blocked by creatures with power less than the number of tapped creatures you control.
12/12
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Ancient Wrath
(rare)
Stomp of Rage
(uncommon)
Steambender
(uncommon)
Awakened Grounds
(uncommon)
Fervent Bloodchanter
(common)
Thrull Totem
(common)
Community
(common)
Chant of Madness
(common)
Shipbind
(common)
Marsh Hunter
(common)
Rally the Guard
(common)
Hypnotize
(common)
Underwild Panther
(common)
Power Gorge
(common)
Mountain
(basic)
Jysmak
(token)



: Untap target artifact.
: Awakened Grounds becomes a 2/2 Elemental creature with Haste until end of turn. It's still a land.