Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Zombie
Sacrificial Corpse cannot attack or block unless you've cast another spell this turn.
3/3
 
 R 
Instant
Overload {6}{g}{g} (You may cast this spell for its overload cost. If you do, change its text by replacing all instances of "target" with "each.")
Destroy target nonland permanent. For each permanent destroyed this way, it's controller creates a 3/3 green Beast creature token with Trample.
 U 
Creature – Human Soldier
First Strike, Haste
At the end of combat on your turn, if you attacked with two or more creatures this turn, you may make an Offering to the Machine (Sacrifice a creature: Return an artifact card with the same converted mana cost as that creature from your graveyard to the battlefield tapped.).
3/2
 U 
Creature – Human Wizard
{1}{u}, {t}: Draw a card
Don't worry, you'll wake up physically unharmed. You probably won't remember where you live though.
1/2
 U 
Instant
Create three 0/1 blue Tentacle creature tokens. When they leave the battlefield this turn, create a legendary 12/12 blue Leviathan creature token named Jysmak with "Cannot be blocked by creatures with power less than the number of tapped creatures you control."
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature is a Pirate in addition to it's other types and cannot be blocked.
How individuals contract the Shipbinding Curse is unknown as is any method of removing it.
 C 
Creature – Horror Archer
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
 C 
Creature – Elf Knight
Flash
When Grove Savior enters the battlefield, target creature gains Resist {2} until end of turn.
2/2
{1}{b}
 
 C 
Enchantment – Aura
Enchant creature
When Sedate enters the battlefield, draw a card
Enchanted creature gets -2/-2
 C 
Creature – Treefolk Horror
Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
Swamp
 
 B 
Basic Land – Swamp
Imp
 T 
Token Creature – Imp
Flying, Lifelink
1/1

Sacrificial Corpse (common, foil)
Baloth Stampede (rare)
Guardian of Pulsation (uncommon)
Thieving Hypnotist (uncommon)
Jysmak's Grasp (uncommon)
Kragstorm Elemental (common)
Treasure Thief (common)
Shipbind (common)
Marsh Hunter (common)
Fervent Bloodchanter (common)
Grove Savior (common)
Sedate (common)
Cackling Blackbark (common)
Thrull Totem (common)
Swamp (basic)
Imp (token)