Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Players cannot untap more than four lands during their untap step.
, Skip your next turn: Exile Sea-Gods' Temperament. Any player may activate this ability. Players may only activate this ability whenever they could cast a sorcery. |
As an additional cost to cast this spell, sacrifice four Bounty tokens.
Target creature gets -6/-6 this turn. If it dies this way, exile it instead. |
Shroud
: Untap target artifact.The wizard bends the steam produced by the machines back into their own pipes, refueling it and acting as a sapient piping network
0/4
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Land creatures you control get +1/+1.
Awaken 1 – ![]() ![]() (If you cast this spell for ![]() ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)3/3
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Lifelink, Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it. Overseas Outlaw has protection from the chosen color. 2/1
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Fervor – When Cultist Goblin enters the battlefield, if you've cast another spell this turn, Cultist Goblin gets +2/+0 and gains Haste this turn.
1/1
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When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker 2/2
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Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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When Hound Keeper enters the battlefield, create a 2/2 white and green Wolf creature token.
2/2
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As an additional cost to cast this spell, choose a color.
Creatures of the chosen color get +1/+0 this turn. |
Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard |
When Midwife of the Grove enters the battlefield, populate. (Create a token that's a copy of a creature token you control.)
1/1
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Equip
Equipped creature gets +2/+0 and gains haste. |
Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Enduring Cub sustains, you gain 4 life. "Cave Bears have adapted to years in the Underwilds... by going blind and stomaching refuse, of course!"
– Izenverg 2/2
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Haste
1/1
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Sea-Gods' Temperament
(rare)
Manifest Guilt
(uncommon)
Steambender
(uncommon)
Roilmage
(uncommon)
Overseas Outlaw
(common)
Cultist Goblin
(common)
Red-Eye Shambler
(common)
Tinkering Project
(common)
Hound Keeper
(common)
Rally the Guard
(common)
Sentence for Safety
(common)
Midwife of the Grove
(common)
Axe of Rage
(common)
Enduring Cub
(common)
Swamp
(basic)
Elemental
(token)


, Skip your next turn: Exile Sea-Gods' Temperament. Any player may activate this ability. Players may only activate this ability whenever they could cast a sorcery.
: Untap target artifact.
