Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Look at the top two cards of each player's library. Then, each player draws two cards.
The sleeping mind is the mind at it's most vulnerable
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When Edgefort Peace-Captain enters the battlefield, choose a color.
Soldiers you control have Hexproof from the chosen color. 3/3
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Flying, Lifelink
Sustain ![]() ![]() (![]() ![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Horde sustains, create X 1/1 black Imp creature tokens with Flying and Lifelink. 1/1
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: Until end of turn, target artifact you control becomes a 3/1 red Construct creature with Haste. It's still an artifact."The great wheels of the Machine doth spin ever more"
– Book of the Engine 1/3
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![]() , : Draw a cardDon't worry, you'll wake up physically unharmed. You probably won't remember where you live though.
1/2
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Seaside Stomper cannot be blocked by aquatic creatures.
4/4
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When Hound Keeper enters the battlefield, create a 2/2 white and green Wolf creature token.
2/2
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Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate |
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Target player returns two creature cards of your choice from their graveyard to their hand.
"The woman dreams of her two sons playing together. She remembers not what happened to them..."
– Somnomancer |
Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card. |
Enchant creature
Enchanted creature gets +2/+0 and cannot be blocked by creatures with lower power. |
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Morbid – When Cackling Blackbark enters the battlefield, if a creature died this turn, you may put a land card from your hand onto the battlefield tapped.
2/2
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Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.) Most disputes in Kragstorm can be settled with a Helbolt or two.
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Haste, Trample
5/5
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Feed Information
(common, foil)
Edgefort Peace-Captain
(rare)
Underwild Horde
(uncommon)
Turbine Turner
(uncommon)
Thieving Hypnotist
(uncommon)
Seaside Stomper
(common)
Hound Keeper
(common)
Seasickness
(common)
Necrotic Favor
(common)
Tinkering Project
(common)
Might of the Grove
(common)
Plume of Glory
(common)
Cackling Blackbark
(common)
Helbolt
(common)
Plains
(basic)
Demon
(token)



: Until end of turn, target artifact you control becomes a 3/1 red Construct creature with Haste. It's still an artifact.

