Phandalor: Virtual Booster

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Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dinosaur Horror
Trample
{1}{b}, Exile a creature card from any graveyard: Put two +1/+1 counters on Lumbering Marshback.
4/4
 U 
Legendary Creature – Human Soldier
{w}: Target creature you control gains protection from any color of your choice this turn. Activate this ability from your graveyard or from the battlefield.
{2}{r}: Target creature you control deals damage equal to it's power to target creature that doesn't share a color with it. Activate this ability from your graveyard or from the battlefield.
3/3
 U 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Destroy target artifact and each permanent that shares a name with it.
Opponents can't activate abilities of artifacts they control this turn.
 U 
Sorcery
Kicker – Sacrifice a creature
Add {r}{r}. Then, if Reckless Rites was kicked, add {b}{b}.
Ancient rituals are far from safe. Many new inductees have died from overwhelming fervor.
 C 
Instant
Until end of turn, lands you control gain hexproof.
Draw a card.
 C 
Creature – Merfolk Pirate
At the beginning of your end step, if you've plundered, draw a card.‎ (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)
1/2
 C 
Sorcery
Target player discards a card
Fervor – If you've cast another spell this turn, that player discards a card at random instead.
Only the maddened would delightfully deliver their own dooms.
 C 
Instant
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent
– Target permanent you control gains Shroud this turn.
 C 
Creature – Human Druid
When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
 C 
Sorcery
Exile the top card of your library. You may play it this turn.
Fervor – That card costs {b}{r} less to cast if you've cast another spell this turn.
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Instant
Draw a card.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.)
Many mages have journeyed to Kragstorm to behold the raw power of the skies! Most of them get zapped.
 C 
Creature – Imp
Sustain {2}{b} ({2}{b}: This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card.
2/1
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Wolf
2/2

Lumbering Marshback (rare)
Marno Boroviak, Edgefort's General (uncommon)
Dreza's Reclamation (uncommon)
Reckless Rites (uncommon)
Warn the Land (common)
Treasure Thief (common)
Chant of Madness (common)
Blessing of Dreza (common)
Roilmage Apprentice (common)
Research of the Mad (common)
Kragstorm Elemental (common)
Enroll (common)
Epiphany in The Chaos (common)
Underwild Prowler (common)
Plains (basic)
Wolf (token)