Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Hydra
Trample
Whenever Worldmaw Gorger deals combat damage to a player, put those many +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.
6/6
 U 
Enchantment
Your opponents can’t put cards in graveyards into any other zone.
Whenever a creature card enters the graveyard from anywhere, you gain 1 life.
 U 
Instant
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands.
Draw a card.
 U 
Creature – Human Shaman
When Raging Roilmage enters the battlefield, it deals X damage to any target, where X is the highest power among creatures you control.
Awaken 4 – {4}{r}{r} (If you cast this spell for {4}{r}{r}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
3/2
 C 
Creature – Elemental
Whenever you discard a card, Kragstorm Elemental gets +2/+0 until end of turn.
The elementals of Kragstorm survive by feeding on thunder and lightning. They are never short of food.
4/3
 C 
Creature – Dinosaur
When Playful Hatchling enters the battlefield, you may have it fight target creature. If you do, you gain 3 life.
2/4
{w}
 
 C 
Instant
Target creature becomes the colors of your choice this turn.
Draw a card.
 C 
Creature – Human Pirate
Lifelink, Kicker {1}{b} (You may pay an additional {1}{b} as you cast this spell.)
When Overseas Outlaw enters the battlefield, if it was kicked, choose a color and put a +1/+1 counter on it.
Overseas Outlaw has protection from the chosen color.
2/1
 C 
Sorcery
Exile the top card of your library. You may play it this turn.
Fervor – That card costs {b}{r} less to cast if you've cast another spell this turn.
 C 
Instant
Theft of Vitality costs {3} less to cast if you sacrifice a pirate as you cast it.
Theft of Vitality deals 3 damage to target creature or player and you gain 3 life.
 C 
Creature – Elemental
Whenever Stormspawn becomes the target of a spell or ability, sacrifice it unless you discard a card.
The Eternal Storm spawns many odd creatures.
3/3
 C 
Instant
Choose one, then draw a card:
– Put two +1/+1 counters on target permanent
– Target permanent you control gains Shroud this turn.
 C 
Instant
Exile target creature you control, then return it to the battlefield tapped with a +1/+1 counter on it.
"Sir, you have an illegal bounty on your head, let us take you into custody, for your protection!"
– Edgefort guard
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
Forest
 
 B 
Basic Land – Forest
Elk
 T 
Token Creature – Elk
Vigilance
1/1

Worldmaw Gorger (rare)
Curse of the Marsh (uncommon)
Flood of Memories (uncommon)
Raging Roilmage (uncommon)
Kragstorm Elemental (common)
Playful Hatchling (common)
Enroll (common)
Overseas Outlaw (common)
Research of the Mad (common)
Theft of Vitality (common)
Stormspawn (common)
Blessing of Dreza (common)
Sentence for Safety (common)
Shepherd of the One (common)
Forest (basic)
Elk (token)