Phandalor: Virtual Booster

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
 
 R 
Artifact Creature – Construct
{1}, Exile a creature card from any graveyard: Put a +1/+1 counter on Mechanical Reaper.
2/2
 U 
Legendary Creature – Human Artificer
At the beginning of your upkeep, create a 1/1 red and blue Human Artificer creature token.
Whenever another Human you control dies, you may discard a card. If you do, draw a card.
2/3
 U 
Creature – Viashino
When Acolyte of The Eternal Storm enters the battlefield, exile the top card of your library. You may play that card this turn.
3/2
 U 
Creature – Octopus
Flash, Call of the Sea 2 – {2}{u}{u} ({2}{u}{u}, tap two creatures you control: Put this card from your hand onto the battlefield tapped.)
When Harbinger of Reverence enters the battlefield, tap target creature for each tapped creature you control.
3/4
 C 
Creature – Horror
Morbid – When Marsh Stalker enters the battlefield, if a creature died this turn, draw a card.
2/1
 C 
Artifact Creature – Thrull
Defender
When Thrull Totem dies, add {b}.
When a necromancer isn't on call, a darksmith will do.
0/2
 C 
Creature – Homarid
Defender
When Wavewatcher enters the battlefield, if you control an Aquatic creature, draw a card.‎ (Serpents, Leviathans and Octopuses are Aquatic.)
"We watch the stirring of the seas and trembling of the tides, waiting patiently for our Sea-Gods to rise!"
The Wavewatcher Song
0/3
 C 
Instant
Tap target nonenchantment permanent. Fatigue – If three or more cards have been put into it's controller's hand this turn, that permanent does not untap during it's controller's next untap step.
Draw a card.
 C 
Creature – Horror Archer
Morbid – When Marsh Hunter enters the battlefield, if a creature died this turn, Marsh Hunter fights target creature.
4/1
 C 
Creature – Human Coward
Haste
When Desperate Runner dies, add {r}.
Fear is the favorite flavor of the Drezgorian Ancients.
1/1
 C 
Sorcery
Untap target land.
Draw a card.
Awaken 1 – {1}{r} (If you cast this spell for {1}{r}, also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
 C 
Sorcery
You gain 1 life for each creature you control.
Draw a card.
 C 
Instant
Create two Bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
It's not always wise to ask questions...
Swamp
 
 B 
Basic Land – Swamp
 T 
Token Creature – Durnwulf
Haste, Vigilance
"I created them for this very reason; They will never stop hunting you..."
– Collar inscription
2/2

Fervent Bloodchanter (common, foil)
Mechanical Reaper (rare)
Oz, Steamworker Patriarch (uncommon)
Acolyte of The Eternal Storm (uncommon)
Harbinger of Reverence (uncommon)
Marsh Stalker (common)
Thrull Totem (common)
Wavewatcher (common)
Induce Sleep (common)
Marsh Hunter (common)
Desperate Runner (common)
Land Fissure (common)
Community (common)
Reckless Inquiry (common)
Swamp (basic)
Durnwulf (token)