Phandalor: Virtual Booster
| Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Draw a card for each creature that attacked this turn. If no cards are drawn this way, create three 2/2 black and red Barbarian creature tokens with menace.
"Sure, we've profited off a few wars, but our end goal was justice. The Madankir would starve and live with roaches if it meant they could fight another day"
– Edgefort general |
Create two 1/1 black Cleric creature tokens with, "
, Sacrifice this token: The next spell you cast this turn costs less" |
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Return target nonland permanent, and each permanent that shares a name with it to their owner's hands. Draw a card. |
Enchant land
Whenever enchanted land is tapped or untapped, it's controller adds an additional . |
|
Enchant creature
When Sedate enters the battlefield, draw a card Enchanted creature gets -2/-2 |
Return target creature card from your graveyard to your hand. If that creature fought this turn, return it to the battlefield tapped instead.
|
When Red-Eye Shambler enters the battlefield, each opponent draws a card.
"When I saw it during my hunt, I feared that it might be a Marsh Man. After I met it's mechanical gaze with mine, I realized that I had been wrong. Marsh Men are never seen..."
– Kilmoren the Stalker 2/2
|
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand. Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
|
|
First Strike
![]() : Reckless Canoneer deals 1 damage to target creature. Activate this ability only if you've plundered. (You've plundered if one or more creatures you control have dealt combat damage to a player this turn.)2/1
|
Kicker
![]() (You may pay an additional ![]() as you cast this spell.)
When Feral Cub enters the battlefield, if it was kicked, target creature gets +3/+3 this turn. 1/1
|
Helbolt deals 3 damage to any target.
Hellstorm (As you cast this spell, you may discard a card. If you do, create a copy it without Hellstorm and you may choose new targets for the copy.) Most disputes in Kragstorm can be settled with a Helbolt or two.
|
Target blocking creatures gets +X/+X this turn, where X is the number of creatures you control.
Draw a card. |
|
Whenever you cast a spell with Hellstorm, scry 1.
He does not fear what he seeks, as fools do.
1/3
|
When Madankir Pillager enters the battlefield, sacrifice it unless you discard a card.
4/3
|
|
Haste, Trample
6/6
|
Dark Reinforcements
(rare)
Cult Conversion
(uncommon)
Flood of Memories
(uncommon)
Awakened Growth
(uncommon)
Sedate
(common)
Primal Revival
(common)
Red-Eye Shambler
(common)
Coastal Spy
(common)
Reckless Canoneer
(common)
Feral Cub
(common)
Helbolt
(common)
Defend as One
(common)
Storm's Eye Seeker
(common)
Madankir Pillager
(common)
Island
(basic)
Hellion
(token)



, Sacrifice this token: The next spell you cast this turn costs
