Phandalor: Virtual Booster
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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equip
Whenever equipped creature deals combat damage to a player, create a 1/1 black Imp creature token with flying and lifelink for each creature card in your graveyard. All lost things eventually find their way down to the Underwilds. The prizes of kings are no exceptions.
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Return target creature to it's owners hand. Creature spells that share a creature type with it cost
more to cast this turn.The Somnomancer had decided that the scholars had chatted enough for the day.
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Flash
When Tsel'Taal Seadream enters the battlefield, put target creature on top of it's owners library. If that creature is Aquatic, put it onto the bottom of it's owners library instead. (Serpents, Leviathans and Octopuses are Aquatic.) Born to sail the seas, doomed to fight against them.
2/1
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: Until end of turn, target artifact you control becomes a 3/1 red Construct creature with Haste. It's still an artifact."The great wheels of the Machine doth spin ever more"
– Book of the Engine 1/3
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Protection from blue, black, red and green.
2/2
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Create four bounty tokens with "
, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life. "Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist |
When Roilmage Apprentice enters the battlefield, untap target land or creature you control. Put a +1/+1 counter on that permanent.
2/2
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Untap target land.
Draw a card. Awaken 1 – ![]() (If you cast this spell for ![]() , also put one +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.) |
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Flash
When Coastal Spy enters the battlefield, look at target opponent's hand. Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
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Sustain
![]() (![]() : This creature sustains. Activate this ability only from your graveyard when you could cast a sorcery.)
Whenever Underwild Prowler sustains, each player discards a card. 2/1
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Reveal the top card of your library. If it's an artifact with converted mana cost 2 or less, you may put it onto the battlefield tapped.
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Destroy target artifact. You may return an instant or sorcery card from your graveyard to your hand.
"Many relics are very strong, we must grant their power to the Ancients!"
– Cultist |
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Change the target of target spell or ability with a single target. Volcanic Defiance deals 2 damage to the controller of that spell or ability.
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Conspicuous Chest cannot attack or block.
When Conspicuous Chest dies, create six 1/1 red Pirate creature tokens. "And that's the story of how my entire crew foolishly turned the key of their own deaths!"
– Captain's log 0/6
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Cannot attack or block.
0/1
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Izenvirg's Scepter
(rare)
Mass Fatigue
(uncommon)
Tsel'Taal Seadream
(uncommon)
Turbine Turner
(uncommon)
Guard of Edgefort
(common)
Inquiry of Blood
(common)
Roilmage Apprentice
(common)
Land Fissure
(common)
Coastal Spy
(common)
Underwild Prowler
(common)
Tinkering Project
(common)
Potent Artifice
(common)
Volcanic Defiance
(common)
Conspicuous Chest
(common)
Island
(basic)
Egg
(token)



: Until end of turn, target artifact you control becomes a 3/1 red Construct creature with Haste. It's still an artifact.
Token Creature – Egg