Phandalor: Virtual Booster

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Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Sorcery
You can cast instant and sorcery spells from your graveyard this turn. At the end of this turn, exile your graveyard.
 U 
Instant
Discard a random card in your hand with the highest converted mana cost among cards in your hand. Put X +1/+1 counters on target creature where X is that card's converted mana cost. It gains Trample this turn.
"The roamers are too reckless to live, everyone last one of them is a threat!"
– Ringan Tephiti, Trophy Hunter
 U 
Instant
Create three 0/1 blue Tentacle creature tokens. When they leave the battlefield this turn, create a legendary 12/12 blue Leviathan creature token named Jysmak with "Cannot be blocked by creatures with power less than the number of tapped creatures you control."
 U 
Creature – Human Shaman
When Raging Roilmage enters the battlefield, it deals X damage to any target, where X is the highest power among creatures you control.
Awaken 4 – {4}{r}{r} (If you cast this spell for {4}{r}{r}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
3/2
 C 
Instant
Return target creature to it's owners hand. If that creature was a pirate, untap up to two target lands.
"Landlubber this, landlubber that! I'm just so sick of the sea, matey! If man was meant to swim, we'd have gills!"
– Itzul Seaworn, Weary Pirate
 C 
Creature – Elf Knight
Resist {1} (Spells you don't control that target this permanent cost {1} more to cast.)
2/2
 C 
Instant
Frenzied Flames deals 1 damage to target player and each creature they control.
 C 
Artifact – Equipment
Equip {1}
Equipped creature gets +2/+0 and gains haste.
 C 
Instant
Target creature gets +X/+X this turn, where X is the number of creatures you control.
Draw a card.
 C 
Creature – Homarid Pirate
Flash
When Coastal Spy enters the battlefield, look at target opponent's hand.
Certain Homarid groups are tasked by their Sea-Gods to scout the shores for signs of land-dwellers gaining dangerous knowledge.
1/3
 C 
Creature – Elf Druid
When Shepherd of the One enters the battlefield, proliferate.‎ (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
1/1
 C 
Sorcery
Create four bounty tokens with "{1}, Sacrifice this token: Put a +1/+1 or -1/-1 counter on target permanent".
You lose 4 life.
"Where does my quarry rest, great foul one?"
– Kilmoren the Diabolist
 C 
Creature – Beast
{4}{g}: Adapt 3 (If this creature has no +1/+1 counters on it, put three +1/+1 counters on it.)
Bloating Baloth has Trample as long as it has one or more +1/+1 counters on it.
3/4
 C 
Creature – Human Artificer
Sacrifice an artifact: Reckless Steamworker gets +2/+1 and gains haste this turn. Activate this ability only once per turn.
2/3
Plains
 
 B 
Basic Land – Plains
 T 
Token Creature – Soldier
First Strike
1/1

Forgotten Rituals (rare)
Absolute Negligence (uncommon)
Jysmak's Grasp (uncommon)
Raging Roilmage (uncommon)
Seasickness (common)
Knight of One (common)
Frenzied Flames (common)
Axe of Rage (common)
Might of the Grove (common)
Coastal Spy (common)
Shepherd of the One (common)
Inquiry of Blood (common)
Bloating Baloth (common)
Reckless Steamworker (common)
Plains (basic)
Soldier (token)