Phandalor

Phandalor by wurms

352 cards in Multiverse

100 commons, 123 uncommons,
94 rares, 16 mythics, 19 tokens

1 token green, 2 token hybrid blackred, 2 token hybrid redwhite, 1 token artifact, 1 token hybrid bluered, 2 token black, 2 token hybrid greenwhite, 3 token red, 5 token blue,
24 white, 55 blue, 50 black, 62 red, 71 green, 39 multicolour, 17 artifact, 15 land

471 comments total

A cooperative effort between two multiverse users, @Wurms and @Froggychum to create a plane from scratch. Not open for editing, sorry.

Phandalor: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Froggychum's Ideas | Wurms Ideas | Archetypes | Lore

Cardset comments (14) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Phandalor (reply):

Cardset mechanics - Overload {y} - Kicker {y} - Shroud - Legendary Instant/Sorceries - Sagas

Cardset rules to remember

  • No hybrid frames.
  • No hard removal or counterspells for less than 4 Mana.
  • No planeswalkers.
  • If including a quote in flavor text use quotation marks not apostrophes.
  • It's "Sea-Gods", not "Sea Gods".
  • All Sagas will be legendary.

No 1 Mana instants from Drezgor/Western Sea/Kragstorm/Ogasha

No 3 Mana instants from Drezgor/Western Sea/Kragstorm/Ogasha

No 2 Mana instants from Broodholm

No 4 Mana instants from Broodholm.

  • Bounty Hunter instants can have any cost, though.

YEAH: The set's color balance is out of wack. I've given up on it.

ALSO: 6/7

Recently active cards: (all recent activity)

 R 
Creature – Plant Ooze
Consume (As this creature enters the battlefield, discard any number of creature cards.)
Whenever Mossmound Horror consumes a creature, create a 1/1 token that is a copy of that creature.
1/1
2 comments
last 2020-07-09 10:06:31 by Froggychum
 R 
Sorcery
Exile the top six cards of your library. You may cast spells exiled this way this turn.
Fervor – If you've cast another spell this turn, add six {r}
 R 
Creature – Demon
Trample, Flying
When Hellcrash Demon enters the battlefield, sacrifice it unless you discard two cards.
The Shattering broke the boundaries between worlds. A gate known as Hellcrash opened up above the sea.
6/7
 U 
Creature – Human Artificer
{t}: Until end of turn, target artifact you control becomes a 3/1 red Construct creature with Haste. It's still an artifact.
"The great wheels of the Machine doth spin ever more"
Book of the Engine
1/3
2 comments
last 2020-07-06 14:00:31 by Froggychum
 C 
Creature – Human Wizard
Haste
When Fervent Bloodchanter enters the battlefield sacrifice it unless you've cast another spell this turn.
4/1
1 comment
2019-07-02 20:35:11 by Froggychum

Recent comments: (all recent activity)
On Mossmound Horror:

Sure thing :)

On Mossmound Horror:

You probably don't need the "~ consumes those creatures" part of the reminder text. That's implied by the name of the mechanic

On Turbine Turner:

stat changes and flavor too

On Phandalor:

tree fiddy :O

On Worldsoul's Warcry:
On Dreary Fen:

Uggh! I forgot I was trying not to do that!

Okay, guess I'll go with the lotus vale option.

Actually, I just read both cards, and they aren't the same. This sacrifices itself, while the aqueduct just force-bounces itself.

You scared me for a second! :)

On Dreary Fen:

So this is now a Dimir Aqueduct in all but name. To be fair, that was a very strong cycle.

On Dreary Fen:

This either needs to enter tapped, or have the gross Lotus Vale replacement effect

On Dreary Fen:

I note that this works like a Lotus Petal. As in you can use it and sacrifice it to cast Thought Erasure on turn 1. That's likely to be devastating to tournament constructed.

On Plume of Glory:
(All recent activity)
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