Madoka Magi-ka: Recent Activity
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Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2024-04-24 06:36:40)
Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics |
Recent updates to Madoka Magi-ka: (Generated at 2024-04-24 06:36:40)
Like the Amplify ability, the creature type in the Link ability is tied to card's type. If this was a dragon, it would say Dragon instead of Human and/or Rogue.
I need someone to give me a ruling on whether or not this ability works correctly, or if you can think of a cleaner way to word it. Thanks as always.
That's pretty much how Tribute works, so I'm pretty sure there's no problem here. Just a further refinement on tribute.
That said, I'd change the wording to 'if tribute wasn't paid' as opposed to 'gained no life this turn'. Players are bound to make stupid mistakes, like attacking with a Lifelinked creature before playing their Lifedrinker. Nobody likes to feel stupid, and the way the mechanic is now, it's just asking for players to make stupid plays.
Also, there's nothing wrong mechanically with 'Life Tribute 5', but the words 'Tribute 5' are in there, and that's bound to confuse someone. I'd suggest a different way to name the mechanic, if you can think of one.
A twist on Tribute, but I need someone to give me a confirmation. What should happen is, as it enters the battlefield, you opponent can say they want to let you gain 5 life and if they allow it, you gain 5 life, but otherwise you don't. Then the second ability triggers. So Does Life Tribute work as intended or is this just something that can't be done within the framework of Magic's rules?
Slightly different again, but even simpler wording:
> : Counter target spell or ability that targets a creature an opponent controls
?
Perhaps "Creatures your opponents control can't be the target of spells or abilities you don't control," which changes the effect slightly, or "Creatures your opponents control have protection from their controllers," which changes it in a slightly different way. "Creatures your opponents control can't be the target of spells or abilities unless you feel like saying it's okay?"
Hmm. It's granting the Vines of Vastwood effect to all your opponents' stuff. So something like:
> Each creature your opponents control can't be the target of spells or abilities its controller controls.
That's a bit confusing with the "controller controls" bit. So trying again,
> Creatures your opponents control have "This creature can't be the target of spells or abilities you control."
Except that's somewhat easy to misunderstand too, because the "you" applies to the opponent.
It seems this is tricky to word, indeed. Anyone else got any thoughts?
The idea for this is sort of a reverse hexproof where you can target your opponents creatures, but your opponents can't target their own creatures. Any assistance on getting the rules wording correct would be appreciated. Thanks.
Changed reminder text.
Changed reminder text.
Ok, I think I've got something good for this "grief" ability I've been working on for a while now. I need some help with cleaning up the reminder text so if anyone can offer suggestions on that issue, much thanks.
Basically, the idea is that things with grief linger just outside of this world and cause suffering to the living after they die. However, they eventually fade away and their demise can be hastened by exorcizing them.