Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target permanent unless that permanent's controller has Reality Pierce deal 7 damage to him or her.
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Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget ![]() (Choose one if you cast this for its forget cost.) |
Target player sacrifices an artifact, enchantment or land.
Memory — If there are five or more cards in exile, instead that player sacrifices an artifact, an enchantment and a land. |
Exile target creature.
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Target creature gets +X/-X until end of turn.
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
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Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
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Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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As long as Vengeful Sayaka is equipped with a sword, it has first strike.
3/2
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
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Reality Pierce
(rare)
Forgotten Instincts
(uncommon)
Breaking the Enchantment
(uncommon)
Charlotte’s Bite
(uncommon)
Persistent Madoka
(common)
Flailing Chain
(common)
Isolated Barrier
(common)
Walking on Air
(common)
Split Shot
(common)
Boost
(common)
Creative Mami
(common)
Angry Sayaka
(common)
Vengeful Sayaka
(common)
Not Breathing
(common)
Swamp
(basic)





