Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
Grief Seed doesn’t untap during your untap step.
At the beginning of your upkeep, an opponent may pay {1}. If he or she does, untap Grief Seed.
At the beginning of your draw step, if Grief Seed is tapped, it deals 1 damage to each of your opponents.
{t}: Add {2} to your mana pool. Activate this ability only any time you could cast a sorcery.
 U 
Creature – Human Rogue
Link (When this creature enters the battlefield, you may reveal a Human and/or Rogue creature card in your hand and put it onto the battlefield face down as a 2/2 creature paired with this creature.)
Whenever you discard a card, you may turn the creature Frantic Conspirator is paired with face up.
1/1
 U 
Creature – Fairy Demon
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
{r}, {t}: Pyro Jack deals 1 damage to target creature or player.
1/1
 U 
Creature – Magic Girl
Fast Strike (When this creature fights, it deals damage divided as you choose equal to its power to each creature it fights. When this creature attacks and isn't blocked it deals damage equal to its power to the defending player.)
2/1
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Sorcery
The owner of target creature sacrifices it.
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Creature – Magic Girl
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
 C 
Creature – Magic Girl
“Make sure you keep our secret.”
8/4
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile.
Island
 
 B 
Basic Land – Island

Grief Seed (rare)
Frantic Conspirator (uncommon)
Pyro Jack (uncommon)
Spear Slicer (uncommon)
Fire Thinker (common)
Throw Caution to the Wind (common)
Torn Apart (common)
Angry Sayaka (common)
Cake Mami (common)
Dirt Witch (common)
Shoot Back (common)
Newbie Madoka (common)
Walking on Air (common)
Calm before the Storm (common)
Island (basic)