Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Magic Girl
All other Magic Girls lose all abilities and are 1/1 Humans.
“My battlefield is not here. No matter how many times it takes, I will always return to repeat the same period of time over and over again until I find the exit.” -Homura Akemi
3/2
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {b} or {g} to your mana pool. Activate this ability only if you control two or more cities.
Build {b}{g} — Put a card in your graveyard on top of your library.
 U 
Instant
Put target creature that is about to be exiled into its owner's graveyard instead.
 U 
Sorcery
({L{r}} can be paid with either {r} or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Creature – Human
Trample
Recover {g} (When another creature is put into your graveyard from the battlefield, you may pay {g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
 C 
Sorcery
Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
Swamp
 
 B 
Basic Land – Swamp

The Last One Standing (rare)
Greed Plaza (uncommon)
Twisted Mercy (uncommon)
Loving Embrace (uncommon)
I've Done This Before (common)
Dirt Witch (common)
Walking on Air (common)
Flailing Chain (common)
Persistent Madoka (common)
Deep Wound (common)
Creative Mami (common)
Want Some? (common)
Shoot Back (common)
RPG (common)
Swamp (basic)