Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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There is an additional main phase before your untap step.
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Draw a card.
Memory — Draw two cards instead if there are five or more cards in exile. |
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Appear
![]() (![]() : Put this card onto the battlefield from your hand. It has haste. Return it to your hand at the beginning of the next end step.)
First strike 3/4
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
Enchant creature
Enchanted creature gets +4/-4. |
“Make sure you keep our secret.”
8/4
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Counter target spell unless its controller pays
.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
The owner of target creature sacrifices it.
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Exile target creature that dealt 3 or more damage this turn.
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Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Extra Time
(rare)
Learn from Your Mistakes
(uncommon)
Construction Zone
(uncommon)
Cutthroat Sneak
(uncommon)
Big Eater
(common)
Not Breathing
(common)
Fluff Witch
(common)
Pipe Bomb
(common)
Throw Caution to the Wind
(common)
Newbie Madoka
(common)
I've Done This Before
(common)
Torn Apart
(common)
Shoot Back
(common)
Unexpected Growth
(common)
Forest
(basic)



: Add
or
to your mana pool. Activate this ability only if you control two or more cities.



instead if there are five or more cards in exile.