Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile.
 
 M 
Legendary Creature – Magic Girl
Vigilance
{x}{x}: The next X damage that would be dealt to target creature, player or planeswalker this turn is dealt to another target creature or player instead.
6/6
 U 
Creature – Human Rogue
Appear {2}{b} ({2}{b}: Put this card onto the battlefield from your hand. It has haste. Return it to your hand at the beginning of the next end step.)
First strike
3/4
 U 
Instant
Exile target creature.
 U 
Creature – Witch
When Snake Witch enters the battlefield or causes grief, target player sacrifices a creature.
Grief 6 (When this creature dies, exile it with 6 grief counters on it. At the beginning of your upkeep, it causes grief if there is a grief counter on it. Whenever damage would be dealt to you, its controller may remove that many grief counters from this instead.)
2/2
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile.
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
 C 
Sorcery
Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
 C 
Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
1/2
 C 
Creature – Magic Girl Archer
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
Forest
 
 B 
Basic Land – Forest

Not Breathing (common, foil)
Mami of the Musket (mythic)
Cutthroat Sneak (uncommon)
Charlotte’s Bite (uncommon)
Snake Witch (uncommon)
Painful Contract (common)
Pipe Bomb (common)
Angry Sayaka (common)
Shoot Back (common)
Want Some? (common)
Fluff Witch (common)
Kindhearted Madoka (common)
Sayaka's Cutlass (common)
Fire Thinker (common)
Forest (basic)