Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all tapped creatures.
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When Snake Witch enters the battlefield or causes grief, target player sacrifices a creature.
Grief 6 (When this creature dies, exile it with 6 grief counters on it. At the beginning of your upkeep, it causes grief if there is a grief counter on it. Whenever damage would be dealt to you, its controller may remove that many grief counters from this instead.) 2/2
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile. |
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Target creature can’t attack or block until the end of the next turn.
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
"Sorry I'm late."
4/1
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Tiro Finale
(rare)
Snake Witch
(uncommon)
Wall of Guns
(uncommon)
Mustachioed Cream Puffs
(uncommon)
Dessert Sampler
(common)
The Path I've Chosen
(common)
Unexpected Growth
(common)
Fire Thinker
(common)
Eyeball Witch
(common)
Want Some?
(common)
Painful Contract
(common)
Isolated Barrier
(common)
RPG
(common)
Newbie Sayaka
(common)
Plains
(basic)



: Wall of Guns deals 1 damage to each creature it’s blocking.
: Fire Thinker deals 1 damage to target creature or player.