Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator U Enchantment Land – Field
(Calm Waters isn’t a spell.)
When Calm Waters enters the battlefield, put all other Fields you control on the bottom of their owner’s libraries.
{t}: Add {u} to your mana pool.
At the beginning of each player’s draw step, that player draws an additional card.
 
 U 
Land
Build {2}{g}{g} (When this land enters the battlefield, you may pay {2}{g}{g}.)
{t}: Add {g} to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn.
 U 
Sorcery
Draw a card.
Memory — Draw two cards instead if there are five or more cards in exile.
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn.
0/5
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Creature – Otter
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover {1}{u} (When another creature is put into your graveyard from the battlefield, you may pay {1}{u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Instant
Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
 C 
Creature – Human
Trample
Recover {g} (When another creature is put into your graveyard from the battlefield, you may pay {g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Creature – Magic Girl
"Sorry I'm late."
4/1
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Instant
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Target creature gets +X/-X until end of turn.
Swamp
 
 B 
Basic Land – Swamp

Calm Waters (rare)
Arbor (uncommon)
Learn from Your Mistakes (uncommon)
Ruby Membrane (uncommon)
Deep Wound (common)
Homuotter (common)
Thunderang (common)
Sayaka's Cutlass (common)
Creative Mami (common)
Persistent Madoka (common)
Newbie Sayaka (common)
Big Eater (common)
Blink and You'll Miss It (common)
Flailing Chain (common)
Swamp (basic)