Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
1/2
 
 R 
Sorcery
Each player sacrifices all permanents he or she controls with converted mana cost greater than the number of lands he or she controls.
 U 
Enchantment – Aura
Enchant creature or land
Enchanted permanent is a Swamp. (It loses all other abilities and card types and is a land with “{t}: Add {b} to your mana pool.”)
 U 
Instant
Exile target creature.
 U 
Artifact
If an activated or triggered ability from a Demon source would cause you to sacrifice one or more permanents, you may sacrifice Deathpact Apple instead.
“The trip to the human world would be worth it just for the apples. What’s the best way to describe these... ‘juicy?’”
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
 C 
Creature – Witch
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
 C 
Instant Sorcery
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover {w} (When a creature is put into your graveyard from the battlefield, you may pay {w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
 C 
Sorcery
Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 C 
Sorcery
The owner of target creature sacrifices it.
Forest
 
 B 
Basic Land – Forest

Fluff Witch (common, foil)
Don't Get Ahead of Yourself (rare)
Reincarnate As Poop (uncommon)
Charlotte’s Bite (uncommon)
Deathpact Apple (uncommon)
Fire Thinker (common)
Eyeball Witch (common)
Unexpected Growth (common)
Dessert Sampler (common)
RPG (common)
Want Some? (common)
The Path I've Chosen (common)
Isolated Barrier (common)
Torn Apart (common)
Forest (basic)