Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Magic Girl
Triple Strike (This creature deals fast-strike, first-strike and regular combat damage.)
4/2
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {r} or {w} to your mana pool. Activate this ability only if you control two or more cities.
 U 
Instant
Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile.
 U 
Artifact – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
{2}: Wall of Guns deals 1 damage to each creature it’s blocking.
0/4
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Sorcery
The owner of target creature sacrifices it.
 C 
Creature – Jellyfish
{1}{w}, Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Instant
Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile.
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
Swamp
 
 B 
Basic Land – Swamp

Triple Troublemaker (rare)
Construction Zone (uncommon)
Mustachioed Cream Puffs (uncommon)
Wall of Guns (uncommon)
The Path I've Chosen (common)
Torn Apart (common)
Opal Jellyfish (common)
Pipe Bomb (common)
RPG (common)
Dirt Witch (common)
Creative Mami (common)
Angry Sayaka (common)
Big Eater (common)
Sayaka's Cutlass (common)
Swamp (basic)