Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Haste
![]() : Kyouko of the Glaive can't be blocked except by X+1 or more creatures until end of turn.
![]() : Kyouko of the Glaive can block X additional creatures this turn.6/6
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When Snake Witch enters the battlefield or causes grief, target player sacrifices a creature.
Grief 6 (When this creature dies, exile it with 6 grief counters on it. At the beginning of your upkeep, it causes grief if there is a grief counter on it. Whenever damage would be dealt to you, its controller may remove that many grief counters from this instead.) 2/2
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Exile all cards from target player’s graveyard.
Draw a card. “Madoka?” —Mami Tomoe
“Who’s that?” —Kyouko Sakura |
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Exile target creature that dealt 3 or more damage this turn.
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
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Kyouko of the Glaive
(mythic)
Snake Witch
(uncommon)
Forgotten
(uncommon)
Factory
(uncommon)
Split Shot
(common)
Painful Contract
(common)
Shoot Back
(common)
City
(common)
Eyeball Witch
(common)
Big Eater
(common)
Fluff Witch
(common)
Dirt Witch
(common)
Pipe Bomb
(common)
The Path I've Chosen
(common)
Plains
(basic)





: Add
or
to your mana pool. Activate this ability only if you control four or more cities.