Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipment cannot be unattached from Temporal Thief Homura .
![]() ![]() , : Attach target equipment to Temporal Thief Homura. (Control of the Equipment doesn’t change.)2/3
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Build
![]() ![]() (When this land enters the battlefield, you may pay ![]() ![]() .)
: Add to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn. |
"Sorry I'm late."
4/1
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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![]() , Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 1/1
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Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)1/1
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Temporal Thief Homura
(rare)
Wall of Guns
(uncommon)
Construction Zone
(uncommon)
Arbor
(uncommon)
Newbie Sayaka
(common)
The Path I've Chosen
(common)
Thunderang
(common)
Opal Jellyfish
(common)
Deep Wound
(common)
Fluff Witch
(common)
Want Some?
(common)
Walking on Air
(common)
Pipe Bomb
(common)
Homuotter
(common)
Island
(basic)


: Attach target equipment to Temporal Thief Homura. (Control of the Equipment doesn’t change.)
to your mana pool.
or
to your mana pool. Activate this ability only if you control two or more cities.
