Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1 Until your next turn, nonland cards in your hand have flash.
-1 Put target tapped creature on top of its owner’s library. -4 Name a nonland card. You get an emblem with, “The named card can’t be cast.” 2
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Put target creature that is about to be exiled into its owner's graveyard instead.
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When you cast Shortsighted Madoka, exile it.
5/5
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Build
![]() ![]() (When this land enters the battlefield, you may pay ![]() ![]() .)
: Add to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn. |
Enchant creature
Enchanted creature gets +4/-4. |
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
Staying Power — Target creature can’t attack or block until the end of the next turn.
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
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Mami, Ally of Justice
(mythic)
Twisted Mercy
(uncommon)
Shortsighted Madoka
(uncommon)
Arbor
(uncommon)
Throw Caution to the Wind
(common)
Fluff Witch
(common)
Big Eater
(common)
Persistent Madoka
(common)
Sayaka's Cutlass
(common)
Isolated Barrier
(common)
Painful Contract
(common)
Not Breathing
(common)
Angry Sayaka
(common)
Pipe Bomb
(common)
Swamp
(basic)


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