Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator G Creature – Angel Magic Girl
{g}{g}: Return Savior Madoka from exile to the battlefield.
4/5
 
 R 
Creature – Witch
Sky Flinger can’t be blocked by creatures with flying.
Staying Power{1}{r}: Target creature your opponent controls gains flying until the end of the next turn.
6/4
 U 
Artifact – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
{2}: Wall of Guns deals 1 damage to each creature it’s blocking.
0/4
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if you control two or more cities.
 U 
Instant
Exile target creature.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile.
 C 
Creature – Otter
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover {1}{u} (When another creature is put into your graveyard from the battlefield, you may pay {1}{u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
 C 
Creature – Magic Girl
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
 C 
Instant Sorcery
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Instant
Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile.
Plains
 
 B 
Basic Land – Plains

Savior Madoka (rare, foil)
Sky Flinger (rare)
Wall of Guns (uncommon)
Mean Streets (uncommon)
Charlotte’s Bite (uncommon)
Not Breathing (common)
Homuotter (common)
Shoot Back (common)
Cake Mami (common)
Unexpected Growth (common)
Throw Caution to the Wind (common)
Flailing Chain (common)
Thunderang (common)
Calm before the Storm (common)
Plains (basic)