Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Exile target nonland permanent or spell.
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn.
0/5
 U 
Instant
Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget {2}{g} (Choose one if you cast this for its forget cost.)
 U 
Instant
Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile.
 C 
Instant
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover {w} (When a creature is put into your graveyard from the battlefield, you may pay {w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
 C 
Creature – Magic Girl Archer
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
 C 
Instant Sorcery
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Creature – Magic Girl
"Sorry I'm late."
4/1
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
Forest
 
 B 
Basic Land – Forest

Shot in the Dark (rare)
Ruby Membrane (uncommon)
Forgotten Instincts (uncommon)
Mustachioed Cream Puffs (uncommon)
Dessert Sampler (common)
Angry Sayaka (common)
Flailing Chain (common)
Shoot Back (common)
Kindhearted Madoka (common)
Unexpected Growth (common)
Big Eater (common)
Deep Wound (common)
Newbie Sayaka (common)
RPG (common)
Forest (basic)