Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Exile a creature card from your hand. Madoka the Natural deals damage equal to that creature’s power to target creature.3/4
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Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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Immunity (This creature’s power and toughness can’t be reduced.)
2/2
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Everything is white until end of turn.
Everything has protection from white until end of turn. |
“Make sure you keep our secret.”
8/4
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Counter target spell unless its controller pays
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Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Enchant creature
Enchanted creature gets +4/-4. |
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Madoka the Natural
(rare)
Pyro Jack
(uncommon)
Vaccinated Soldiers
(uncommon)
Blinding Brilliance
(uncommon)
Newbie Madoka
(common)
I've Done This Before
(common)
Not Breathing
(common)
City
(common)
New Arrival Kyouko
(common)
Throw Caution to the Wind
(common)
Isolated Barrier
(common)
Fluff Witch
(common)
Painful Contract
(common)
Big Eater
(common)
Plains
(basic)


: Exile a creature card from your hand. Madoka the Natural deals damage equal to that creature’s power to target creature.
instead if there are five or more cards in exile.

