Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all tapped creatures.
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Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn. 0/5
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: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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The owner of target creature sacrifices it.
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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![]() , Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 1/1
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Enchant creature
Enchanted creature gets +4/-4. |
![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Tiro Finale
(rare)
Twist Your Words
(uncommon)
Wall of Guns
(uncommon)
Ruby Membrane
(uncommon)
Fire Thinker
(common)
Kindhearted Madoka
(common)
Unexpected Growth
(common)
Cake Mami
(common)
Torn Apart
(common)
Want Some?
(common)
Opal Jellyfish
(common)
Throw Caution to the Wind
(common)
Dirt Witch
(common)
Angry Sayaka
(common)
Swamp
(basic)




: Wall of Guns deals 1 damage to each creature it’s blocking.
: Fire Thinker deals 1 damage to target creature or player.
