Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
 
 M 
Creature – Demon Magic Girl
Flying, Trample
At the beginning of your upkeep, exile a card from your hand.
When Sayaka, Dual-Wielding attacks, if there are exactly two cards in your hand, it gains double strike until end of turn.
7/7
 U 
Sorcery
Exile all cards from target player’s graveyard.
Draw a card.
“Madoka?” —Mami Tomoe
“Who’s that?” —Kyouko Sakura
 U 
Sorcery
Decomposing Vegetation deals X damage to target creature. If Decomposing Vegetation targets a green creature, it deals double X damage to that creature instead. You gain life equal to the damage dealt this way.
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {g} or {u} to your mana pool. Activate this ability only if you control two or more cities.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Instant Sorcery
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover {w} (When a creature is put into your graveyard from the battlefield, you may pay {w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Instant
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Magic Girl Archer
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
Plains
 
 B 
Basic Land – Plains

Shoot Back (common, foil)
Sayaka, Dual-Wielding (mythic)
Forgotten (uncommon)
Decomposing Vegetation (uncommon)
Flood Gates (uncommon)
Throw Caution to the Wind (common)
I've Done This Before (common)
Deep Wound (common)
Unexpected Growth (common)
Dessert Sampler (common)
Angry Sayaka (common)
Blink and You'll Miss It (common)
Painful Contract (common)
Kindhearted Madoka (common)
Plains (basic)