Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant player
Enchanted player can’t be enchanted by other Marriages. Creatures enchanted player controls are 4/4 red dragons in addition to their other colors and types, they have flying and “ : This creature gets +1/+0 until end of turn.” |
All other Magic Girls lose all abilities and are 1/1 Humans.
“My battlefield is not here. No matter how many times it takes, I will always return to repeat the same period of time over and over again until I find the exit.” -Homura Akemi
3/2
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Flames to the Void deals 2 damage to each creature and each player. If a creature dealt damage this way would die this turn, exile it instead.
The bodies of those who die inside a witch’s world are never found.
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
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Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)1/1
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
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“Make sure you keep our secret.”
8/4
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Target creature gets +X/-X until end of turn.
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Married to a Dragon
(mythic, foil)
The Last One Standing
(rare)
Flames to the Void
(uncommon)
Factory
(uncommon)
Greed Plaza
(uncommon)
Dessert Sampler
(common)
Pipe Bomb
(common)
Homuotter
(common)
Not Breathing
(common)
Boost
(common)
Newbie Madoka
(common)
Flailing Chain
(common)
City
(common)
Eyeball Witch
(common)
Island
(basic)




: Add
to your mana pool.
or
to your mana pool. Activate this ability only if you control two or more cities.
