Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Creatures your opponents control can’t be targeted by the spells or abilities of their owners.
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step. 0/3
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Exile target creature that dealt 3 or more damage this turn.
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Staying Power — Target creature gets +5/+5 until the end of the next turn.
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The owner of target creature sacrifices it.
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![]() : Target creature gets -1/-1 until end of turn.3/1
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Communications Jamming
(rare)
Ribbon Net
(uncommon)
Greed Plaza
(uncommon)
Pyro Jack
(uncommon)
Dessert Sampler
(common)
Walking on Air
(common)
Shoot Back
(common)
Split Shot
(common)
The Path I've Chosen
(common)
New Arrival Kyouko
(common)
Eyeball Witch
(common)
Boost
(common)
Torn Apart
(common)
Extinguisher
(common)
Swamp
(basic)

: Add
or
to your mana pool. Activate this ability only if you control two or more cities.

