Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Magic Girl
Triple Strike (This creature deals fast-strike, first-strike and regular combat damage.)
4/2
 U 
Sorcery
({L{r}} can be paid with either {r} or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 U 
Instant
Everything is white until end of turn.
Everything has protection from white until end of turn.
 U 
Instant
Put target creature that is about to be exiled into its owner's graveyard instead.
 C 
Creature – Jellyfish
{1}{w}, Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Creature – Magic Girl
Haste
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Sorcery
The owner of target creature sacrifices it.
 C 
Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
1/2
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
{2}{g}{g}
 
 C 
Instant
Staying Power — Target creature gets +5/+5 until the end of the next turn.
 C 
Creature – Magic Girl
"Sorry I'm late."
4/1
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
Swamp
 
 B 
Basic Land – Swamp

Triple Troublemaker (rare)
Loving Embrace (uncommon)
Blinding Brilliance (uncommon)
Twisted Mercy (uncommon)
Opal Jellyfish (common)
New Arrival Kyouko (common)
Sayaka's Cutlass (common)
Torn Apart (common)
Fluff Witch (common)
RPG (common)
Boost (common)
Newbie Sayaka (common)
The Path I've Chosen (common)
Angry Sayaka (common)
Swamp (basic)