Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
Recover ![]() ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)5/4
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Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget ![]() (Choose one if you cast this for its forget cost.) |
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn. 0/5
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Target player sacrifices an artifact, enchantment or land.
Memory — If there are five or more cards in exile, instead that player sacrifices an artifact, an enchantment and a land. |
"Sorry I'm late."
4/1
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Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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![]() , Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 1/1
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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Sneaky Kyuubey
(rare)
Forgotten Instincts
(uncommon)
Ruby Membrane
(uncommon)
Breaking the Enchantment
(uncommon)
Newbie Sayaka
(common)
Deep Wound
(common)
Eyeball Witch
(common)
Walking on Air
(common)
Want Some?
(common)
Cake Mami
(common)
New Arrival Kyouko
(common)
Opal Jellyfish
(common)
Kindhearted Madoka
(common)
Thunderang
(common)
Swamp
(basic)





