Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2 Add
![]() , ![]() or ![]() to your mana pool. Your mana pool does not empty until the end of your next turn.
-1 Exile any number of cards from your hand. Draw a card for each permanent exiled this way. -11 Gain control of each opponent's artifacts, creatures and lands until end of turn. Untap those permanents. They have haste until end of turn. 5
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Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile. |
Put target creature that is about to be exiled into its owner's graveyard instead.
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
Staying Power — Target creature can’t attack or block until the end of the next turn.
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The owner of target creature sacrifices it.
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Target creature gets +X/-X until end of turn.
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Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
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Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Kyouko, Desires Unleashed
(mythic)
Mustachioed Cream Puffs
(uncommon)
Twisted Mercy
(uncommon)
Greed Plaza
(uncommon)
Isolated Barrier
(common)
Torn Apart
(common)
Flailing Chain
(common)
Creative Mami
(common)
Unexpected Growth
(common)
Big Eater
(common)
Eyeball Witch
(common)
The Path I've Chosen
(common)
Thunderang
(common)
Dirt Witch
(common)
Island
(basic)



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