Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Staying Power — You have hexproof and you can’t lose the game until the end of the next turn.
 U 
Instant
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
 U 
Creature – Fairy Demon
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
{r}, {t}: Pyro Jack deals 1 damage to target creature or player.
1/1
 U 
Creature – Human Rogue
Link (When this creature enters the battlefield, you may reveal a Human and/or Rogue creature card in your hand and put it onto the battlefield face down as a 2/2 creature paired with this creature.)
Whenever you discard a card, you may turn the creature Frantic Conspirator is paired with face up.
1/1
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Creature – Human
Trample
Recover {g} (When another creature is put into your graveyard from the battlefield, you may pay {g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Instant
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Creature – Magic Girl
As long as Vengeful Sayaka is equipped with a sword, it has first strike.
3/2
 C 
Creature – Magic Girl
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
Island
 
 B 
Basic Land – Island

Perfect Defense (rare)
Twist Your Words (uncommon)
Pyro Jack (uncommon)
Frantic Conspirator (uncommon)
Walking on Air (common)
Persistent Madoka (common)
Blink and You'll Miss It (common)
RPG (common)
Dirt Witch (common)
Flailing Chain (common)
Big Eater (common)
Vengeful Sayaka (common)
Cake Mami (common)
I've Done This Before (common)
Island (basic)