Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget ![]() (Choose one if you cast this for its forget cost.) |
Link Shot deals 6 damage divided as you choose among any number of target creatures and/or players. If a creature or planeswalker dealt damage this way would die this turn, exile it instead.
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn. 0/5
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Return target creature card from your graveyard to the battlefield unless a player has Rise from the Ashes deal 5 damage to him or her.
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Fast Strike (When this creature fights, it deals damage divided as you choose equal to its power to each creature it fights. When this creature attacks and isn't blocked it deals damage equal to its power to the defending player.)
2/1
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Return target nonland permanent to its owner’s hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
![]() : Target creature gets -1/-1 until end of turn.3/1
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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Enchant creature
Enchanted creature gets +4/-4. |
Target creature gets +X/-X until end of turn.
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Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Forgotten Instincts
(uncommon, foil)
Link Shot
(rare)
Ruby Membrane
(uncommon)
Rise from the Ashes
(uncommon)
Spear Slicer
(uncommon)
Blink and You'll Miss It
(common)
City
(common)
Extinguisher
(common)
Painful Contract
(common)
Kindhearted Madoka
(common)
Thunderang
(common)
Throw Caution to the Wind
(common)
Flailing Chain
(common)
Cake Mami
(common)
Mountain
(basic)





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