Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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The owner of target creature sacrifices it.
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Haste
Zombie Sayaka attacks each turn if able. Damage that would be dealt to Zombie Sayaka is dealt to you instead. “Ha, ha, ha! If I do it this way it doesn’t hurt at all!”
5/1
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step. 0/3
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
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Target creature gets +X/-X until end of turn.
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
![]() : Target creature gets -1/-1 until end of turn.3/1
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Exile target creature that dealt 3 or more damage this turn.
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Torn Apart
(common, foil)
Zombie Sayaka
(mythic)
Construction Zone
(uncommon)
Ribbon Net
(uncommon)
Greed Plaza
(uncommon)
Flailing Chain
(common)
Persistent Madoka
(common)
Split Shot
(common)
Extinguisher
(common)
Walking on Air
(common)
Big Eater
(common)
Shoot Back
(common)
Fluff Witch
(common)
Angry Sayaka
(common)
Swamp
(basic)


: Add
or
to your mana pool. Activate this ability only if you control two or more cities.
to your mana pool. Activate this ability only if you control two or more cities.



