Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(
can be paid with either or 2 life.)
Evoke costs you pay cost less. |
Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget ![]() (Choose one if you cast this for its forget cost.) |
({L
} can be paid with either or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn. 0/5
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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The owner of target creature sacrifices it.
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![]() : Target creature gets -1/-1 until end of turn.3/1
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Counter target spell unless its controller pays
.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Mechanical Evocation
(rare)
Forgotten Instincts
(uncommon)
Loving Embrace
(uncommon)
Ruby Membrane
(uncommon)
New Arrival Kyouko
(common)
Kindhearted Madoka
(common)
Want Some?
(common)
Torn Apart
(common)
Extinguisher
(common)
Isolated Barrier
(common)
Split Shot
(common)
I've Done This Before
(common)
Sayaka's Cutlass
(common)
Fluff Witch
(common)
Plains
(basic)

or 2 life.)


} 

instead if there are five or more cards in exile.