Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 
 M 
Instant
As an additional cost to cast Madoka’s Blessing, exile a card with converted mana cost Y from your hand.
Put Y +1/+1 counters on each of up to X target creatures.
 U 
Sorcery
Return target creature card from your graveyard to the battlefield unless a player has Rise from the Ashes deal 5 damage to him or her.
 U 
Creature – Fairy Demon
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
{r}, {t}: Pyro Jack deals 1 damage to target creature or player.
1/1
 U 
Sorcery
Target player sacrifices an artifact, enchantment or land.
Memory — If there are five or more cards in exile, instead that player sacrifices an artifact, an enchantment and a land.
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
{2}{g}{g}
 
 C 
Instant
Staying Power — Target creature gets +5/+5 until the end of the next turn.
 C 
Creature – Human
{3}{b}: Target creature gets -1/-1 until end of turn.
3/1
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory — {t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
Mountain
 
 B 
Basic Land – Mountain

Isolated Barrier (common, foil)
Madoka's Blessing (mythic)
Rise from the Ashes (uncommon)
Pyro Jack (uncommon)
Breaking the Enchantment (uncommon)
Isolated Barrier (common)
The Path I've Chosen (common)
Boost (common)
Extinguisher (common)
RPG (common)
Angry Sayaka (common)
Sayaka's Cutlass (common)
Creative Mami (common)
Fire Thinker (common)
Mountain (basic)