Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Colour indicator U Enchantment Land – Field
(Calm Waters isn’t a spell.)
When Calm Waters enters the battlefield, put all other Fields you control on the bottom of their owner’s libraries.
{t}: Add {u} to your mana pool.
At the beginning of each player’s draw step, that player draws an additional card.
 U 
Artifact
If an activated or triggered ability from a Demon source would cause you to sacrifice one or more permanents, you may sacrifice Deathpact Apple instead.
“The trip to the human world would be worth it just for the apples. What’s the best way to describe these... ‘juicy?’”
 U 
Land
{t}: Add {w} to your mana pool.
Build {2}{w}{w} — You gain 4 life. (When this land enters the battlefield, you may pay {2}{w}{w} to activate this ability.)
 U 
Instant
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Instant
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Creature – Otter
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover {1}{u} (When another creature is put into your graveyard from the battlefield, you may pay {1}{u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Creature – Magic Girl
"Sorry I'm late."
4/1
 C 
Creature – Magic Girl
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
 C 
Creature – Magic Girl
Haste
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
Swamp
 
 B 
Basic Land – Swamp

Calm Waters (rare)
Deathpact Apple (uncommon)
Hospital (uncommon)
Twist Your Words (uncommon)
The Path I've Chosen (common)
Walking on Air (common)
Blink and You'll Miss It (common)
Painful Contract (common)
Big Eater (common)
Homuotter (common)
Newbie Sayaka (common)
Cake Mami (common)
New Arrival Kyouko (common)
Throw Caution to the Wind (common)
Swamp (basic)