Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Alien
Trample, Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
Recover {2}{g}{g} (When another creature is put into your graveyard from the battlefield, you may pay {2}{g}{g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
5/4
 U 
Instant
Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget {2}{g} (Choose one if you cast this for its forget cost.)
 U 
Enchantment – Aura
Enchant creature or land
Enchanted permanent is a Swamp. (It loses all other abilities and card types and is a land with “{t}: Add {b} to your mana pool.”)
 U 
Instant
Put target creature that is about to be exiled into its owner's graveyard instead.
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Instant
Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
Island
 
 B 
Basic Land – Island

Sneaky Kyuubey (rare)
Forgotten Instincts (uncommon)
Reincarnate As Poop (uncommon)
Twisted Mercy (uncommon)
I've Done This Before (common)
Creative Mami (common)
The Path I've Chosen (common)
Dirt Witch (common)
Isolated Barrier (common)
Big Eater (common)
Painful Contract (common)
Sayaka's Cutlass (common)
Split Shot (common)
Fire Thinker (common)
Island (basic)