Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Weak against white (Whenever this permanent becomes the target of a white spell or is dealt damage by a white source, sacrifice it.)
: Return target creature card that died this turn from a graveyard to the battlefield under your control. That creature is a black Nightmare in addition to its other colors and types and is weak against white.3/5
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If an activated or triggered ability from a Demon source would cause you to sacrifice one or more permanents, you may sacrifice Deathpact Apple instead.
“The trip to the human world would be worth it just for the apples. What’s the best way to describe these... ‘juicy?’”
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Link (When this creature enters the battlefield, you may reveal a Human and/or Rogue creature card in your hand and put it onto the battlefield face down as a 2/2 creature paired with this creature.)
Whenever you discard a card, you may turn the creature Frantic Conspirator is paired with face up. 1/1
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Put target creature that is about to be exiled into its owner's graveyard instead.
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Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile. |
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
As long as Vengeful Sayaka is equipped with a sword, it has first strike.
3/2
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Exile target creature that dealt 3 or more damage this turn.
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Being of the Night
(mythic)
Deathpact Apple
(uncommon)
Frantic Conspirator
(uncommon)
Twisted Mercy
(uncommon)
Calm before the Storm
(common)
RPG
(common)
Vengeful Sayaka
(common)
Kindhearted Madoka
(common)
Unexpected Growth
(common)
Dirt Witch
(common)
Shoot Back
(common)
Fluff Witch
(common)
Eyeball Witch
(common)
New Arrival Kyouko
(common)
Plains
(basic)


: Return target creature card that died this turn from a graveyard to the battlefield under your control. That creature is a black Nightmare in addition to its other colors and types and is weak against white.
