Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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There is an additional main phase before your untap step.
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
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Exile target creature that dealt 3 or more damage this turn.
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Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile. |
“Make sure you keep our secret.”
8/4
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Extra Time
(rare)
Mean Streets
(uncommon)
Construction Zone
(uncommon)
Twist Your Words
(uncommon)
Shoot Back
(common)
Sayaka's Cutlass
(common)
Painful Contract
(common)
Fire Thinker
(common)
Dessert Sampler
(common)
Eyeball Witch
(common)
Split Shot
(common)
Dirt Witch
(common)
Calm before the Storm
(common)
Newbie Madoka
(common)
Mountain
(basic)


: Add
to your mana pool.
or
to your mana pool. Activate this ability only if you control two or more cities.
or