Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Exile all tapped creatures.
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Put target creature that is about to be exiled into its owner's graveyard instead.
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
When you cast Shortsighted Madoka, exile it.
5/5
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![]() : Target creature gets -1/-1 until end of turn.3/1
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Staying Power — Target creature gets +5/+5 until the end of the next turn.
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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Tiro Finale
(rare)
Twisted Mercy
(uncommon)
Greed Plaza
(uncommon)
Shortsighted Madoka
(uncommon)
Extinguisher
(common)
Isolated Barrier
(common)
Angry Sayaka
(common)
Boost
(common)
Pipe Bomb
(common)
Kindhearted Madoka
(common)
Split Shot
(common)
City
(common)
Dessert Sampler
(common)
Deep Wound
(common)
Plains
(basic)


: Add
to your mana pool.
or
to your mana pool. Activate this ability only if you control two or more cities.

