Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the end of your opponent’s turn, you gain life equal to the amount of damage that was dealt to you this turn.
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Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
![]() : Target creature gets -1/-1 until end of turn.3/1
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Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Auto-Regen
(rare)
Pyro Jack
(uncommon)
Wall of Guns
(uncommon)
Flood Gates
(uncommon)
Unexpected Growth
(common)
Fire Thinker
(common)
Big Eater
(common)
Painful Contract
(common)
Extinguisher
(common)
Angry Sayaka
(common)
Cake Mami
(common)
Isolated Barrier
(common)
Split Shot
(common)
Kindhearted Madoka
(common)
Mountain
(basic)



: Pyro Jack deals 1 damage to target creature or player.
: Wall of Guns deals 1 damage to each creature it’s blocking.
or
to your mana pool. Activate this ability only if you control two or more cities.