Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact Creature – Ship
Vehicle (Indestructible. Damage is dealt to this creature in the form of -0/-1 counters.)
Deep Sub and riding creatures have islandwalk.
Ride {1} ({1}: Attach to another target creature you control. Ride only as a sorcery. Vehicles can be ridden by any number of creatures. Riding creatures can only attack or block with this creature.)
4/14
 U 
Sorcery
Target player sacrifices an artifact, enchantment or land.
Memory — If there are five or more cards in exile, instead that player sacrifices an artifact, an enchantment and a land.
 U 
Sorcery
({L{r}} can be paid with either {r} or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 U 
Artifact
If an activated or triggered ability from a Demon source would cause you to sacrifice one or more permanents, you may sacrifice Deathpact Apple instead.
“The trip to the human world would be worth it just for the apples. What’s the best way to describe these... ‘juicy?’”
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Creature – Human
Trample
Recover {g} (When another creature is put into your graveyard from the battlefield, you may pay {g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Creature – Otter
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover {1}{u} (When another creature is put into your graveyard from the battlefield, you may pay {1}{u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Creature – Jellyfish
{1}{w}, Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Instant Sorcery
Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
Island
 
 B 
Basic Land – Island

Deep Sub (rare)
Breaking the Enchantment (uncommon)
Loving Embrace (uncommon)
Deathpact Apple (uncommon)
Throw Caution to the Wind (common)
Persistent Madoka (common)
Big Eater (common)
Homuotter (common)
Flailing Chain (common)
Dirt Witch (common)
Opal Jellyfish (common)
Unexpected Growth (common)
Painful Contract (common)
Creative Mami (common)
Island (basic)