Madoka Magi-ka: Virtual Booster
| Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Sky Flinger can’t be blocked by creatures with flying.
Staying Power — ![]() : Target creature your opponent controls gains flying until the end of the next turn.6/4
|
When Snake Witch enters the battlefield or causes grief, target player sacrifices a creature.
Grief 6 (When this creature dies, exile it with 6 grief counters on it. At the beginning of your upkeep, it causes grief if there is a grief counter on it. Whenever damage would be dealt to you, its controller may remove that many grief counters from this instead.) 2/2
|
Link (When this creature enters the battlefield, you may reveal a Human and/or Rogue creature card in your hand and put it onto the battlefield face down as a 2/2 creature paired with this creature.)
Whenever you discard a card, you may turn the creature Frantic Conspirator is paired with face up. 1/1
|
Build
![]() ![]() (When this land enters the battlefield, you may pay ![]() ![]() .)
: Add to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn. |
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
|
: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
|
![]() : Target creature gets -1/-1 until end of turn.3/1
|
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
|
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Counter target spell unless its controller pays
.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
|
Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
|
Exile target creature that dealt 3 or more damage this turn.
|
|
Sky Flinger
(rare)
Snake Witch
(uncommon)
Frantic Conspirator
(uncommon)
Arbor
(uncommon)
Walking on Air
(common)
Fire Thinker
(common)
Extinguisher
(common)
Creative Mami
(common)
The Path I've Chosen
(common)
I've Done This Before
(common)
Split Shot
(common)
Painful Contract
(common)
Boost
(common)
Shoot Back
(common)
Swamp
(basic)





: Add
instead if there are five or more cards in exile.