Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Choose a color of a card in exile. Add one mana of that color to your mana pool.
When Soul Gem is put into a graveyard from the battlefield, exile it. |
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Appear
![]() (![]() : Put this card onto the battlefield from your hand. It has haste. Return it to your hand at the beginning of the next end step.)
First strike 3/4
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Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Target creature gets +3/+3 until end of turn.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
Counter target spell unless its controller pays
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Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
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Soul Gem
(mythic)
Pyro Jack
(uncommon)
Flood Gates
(uncommon)
Cutthroat Sneak
(uncommon)
Cake Mami
(common)
Not Breathing
(common)
Big Eater
(common)
Isolated Barrier
(common)
Unexpected Growth
(common)
New Arrival Kyouko
(common)
The Path I've Chosen
(common)
Painful Contract
(common)
RPG
(common)
I've Done This Before
(common)
Mountain
(basic)
: Choose a color of a card in exile. Add one mana of that color to your mana pool.

or
to your mana pool. Activate this ability only if you control two or more cities.



instead if there are five or more cards in exile.