Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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All other Magic Girls lose all abilities and are 1/1 Humans.
“My battlefield is not here. No matter how many times it takes, I will always return to repeat the same period of time over and over again until I find the exit.” -Homura Akemi
3/2
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Flames to the Void deals 2 damage to each creature and each player. If a creature dealt damage this way would die this turn, exile it instead.
The bodies of those who die inside a witch’s world are never found.
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Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
![]() : Target creature gets -1/-1 until end of turn.3/1
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Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)1/1
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Enchant creature
Enchanted creature gets +4/-4. |
: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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The owner of target creature sacrifices it.
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![]() , Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 1/1
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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The Last One Standing
(rare)
Flames to the Void
(uncommon)
Twist Your Words
(uncommon)
Flood Gates
(uncommon)
Boost
(common)
City
(common)
Extinguisher
(common)
Homuotter
(common)
Persistent Madoka
(common)
Throw Caution to the Wind
(common)
Fire Thinker
(common)
Torn Apart
(common)
Opal Jellyfish
(common)
Fluff Witch
(common)
Island
(basic)




: Add
to your mana pool.
or