Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Equipped creature can’t be blocked except by creatures with flying or reach. If equipped creature has flying, it’s unblockable instead.
Equip ![]() |
Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile. |
When you cast Shortsighted Madoka, exile it.
5/5
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities. |
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“Make sure you keep our secret.”
8/4
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Enchant creature
Enchanted creature gets +4/-4. |
![]() : Target creature gets -1/-1 until end of turn.3/1
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![]() , Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) 1/1
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Persistent Madoka
(common, foil)
Jetpack
(rare)
Mustachioed Cream Puffs
(uncommon)
Shortsighted Madoka
(uncommon)
Construction Zone
(uncommon)
Newbie Madoka
(common)
Isolated Barrier
(common)
Kindhearted Madoka
(common)
New Arrival Kyouko
(common)
Throw Caution to the Wind
(common)
Extinguisher
(common)
Opal Jellyfish
(common)
The Path I've Chosen
(common)
Dirt Witch
(common)
Island
(basic)

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