Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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(Calm Waters isn’t a spell.)
When Calm Waters enters the battlefield, put all other Fields you control on the bottom of their owner’s libraries. : Add to your mana pool.
At the beginning of each player’s draw step, that player draws an additional card. |
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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({L
} can be paid with either or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. |
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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As long as Vengeful Sayaka is equipped with a sword, it has first strike.
3/2
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
![]() : Target creature gets -1/-1 until end of turn.3/1
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Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
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Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Calm Waters
(rare)
Twist Your Words
(uncommon)
Wall of Guns
(uncommon)
Loving Embrace
(uncommon)
Angry Sayaka
(common)
Walking on Air
(common)
New Arrival Kyouko
(common)
Isolated Barrier
(common)
Vengeful Sayaka
(common)
Want Some?
(common)
RPG
(common)
Extinguisher
(common)
Creative Mami
(common)
Persistent Madoka
(common)
Plains
(basic)
Enchantment Land – Field
: Add
to your mana pool.


: Wall of Guns deals 1 damage to each creature it’s blocking.
