Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Griefseed zps72013e55
 R 
Artifact
Grief Seed doesn’t untap during your untap step.
At the beginning of your upkeep, an opponent may pay {1}. If he or she does, untap Grief Seed.
At the beginning of your draw step, if Grief Seed is tapped, it deals 1 damage to each of your opponents.
{t}: Add {2} to your mana pool. Activate this ability only any time you could cast a sorcery.
 U 
Instant
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
D3bcb3d37f43d3dd72596f5b73898b74
 U 
Sorcery
Return target creature card from your graveyard to the battlefield unless a player has Rise from the Ashes deal 5 damage to him or her.
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {g} or {u} to your mana pool. Activate this ability only if you control two or more cities.
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 
 C 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {2} to your mana pool. Activate this ability only if you control four or more cities.
 C 
Creature – Magic Girl
“Make sure you keep our secret.”
8/4
 C 
Creature – Human
{3}{b}: Target creature gets -1/-1 until end of turn.
3/1
RPG
{r}
 
222979 197244316977456 990866 n
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
3a452371362624ed9e763a365c921b7f zpsd7b344c2
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
598904 425403017519208 1483393161 n
 C 
Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
1/2
Plains
 
 B 
Basic Land – Plains

Grief Seed (rare)
Twist Your Words (uncommon)
Rise from the Ashes (uncommon)
Flood Gates (uncommon)
Isolated Barrier (common)
Painful Contract (common)
City (common)
Newbie Madoka (common)
Extinguisher (common)
RPG (common)
Big Eater (common)
I've Done This Before (common)
Fire Thinker (common)
Fluff Witch (common)
Plains (basic)