Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature becomes an Equipment artifact with “Equipped creature has all abilities of this permanent. You may spend mana as though it were mana of any color to pay the activation costs of equipped creature’s abilities.” Attach it to target creature you control. When it becomes unattached, end this effect. (If any of the abilities use that card’s name, use “equipped creature” instead.)
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Decomposing Vegetation deals X damage to target creature. If Decomposing Vegetation targets a green creature, it deals double X damage to that creature instead. You gain life equal to the damage dealt this way.
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Fast Strike (When this creature fights, it deals damage divided as you choose equal to its power to each creature it fights. When this creature attacks and isn't blocked it deals damage equal to its power to the defending player.)
2/1
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: Add to your mana pool.
: Add or to your mana pool. Activate this ability only if you control two or more cities.
Build ![]() — Put a card in your graveyard on top of your library. |
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)1/1
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: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Exile target creature that dealt 3 or more damage this turn.
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
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Weaponize Soul
(rare)
Decomposing Vegetation
(uncommon)
Spear Slicer
(uncommon)
Greed Plaza
(uncommon)
Painful Contract
(common)
Homuotter
(common)
Fire Thinker
(common)
Sayaka's Cutlass
(common)
Cake Mami
(common)
Shoot Back
(common)
Big Eater
(common)
Dirt Witch
(common)
Thunderang
(common)
The Path I've Chosen
(common)
Forest
(basic)




: Add
to your mana pool.
to your mana pool. Activate this ability only if you control two or more cities.
