Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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“Make sure you keep our secret.”
8/4
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: Reveal the top card of your library. Add or one mana of the revealed card’s colors to your mana pool. |
Link (When this creature enters the battlefield, you may reveal a Human and/or Rogue creature card in your hand and put it onto the battlefield face down as a 2/2 creature paired with this creature.)
Whenever you discard a card, you may turn the creature Frantic Conspirator is paired with face up. 1/1
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step. 0/3
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Flames to the Void deals 2 damage to each creature and each player. If a creature dealt damage this way would die this turn, exile it instead.
The bodies of those who die inside a witch’s world are never found.
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![]() : Target creature gets -1/-1 until end of turn.3/1
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Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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Enchant creature
Enchanted creature gets +4/-4. |
Return target nonland permanent to its owner’s hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Trample
Recover (When another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
: Fluff Witch gets +0/+1 until end of turn.1/2
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Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
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Newbie Madoka
(common, foil)
Temple of Insight
(rare)
Frantic Conspirator
(uncommon)
Ribbon Net
(uncommon)
Flames to the Void
(uncommon)
Extinguisher
(common)
Deep Wound
(common)
Throw Caution to the Wind
(common)
Blink and You'll Miss It
(common)
Persistent Madoka
(common)
Pipe Bomb
(common)
Dirt Witch
(common)
Fluff Witch
(common)
Sayaka's Cutlass
(common)
Swamp
(basic)


: Reveal the top card of your library. Add
or one mana of the revealed card’s colors to your mana pool.

