Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Enchantment
Artifact creatures are no longer artifacts. (They are still creatures in addition to their other types)
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if you control two or more cities.
 U 
Instant
Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile.
 U 
Creature – Magic Girl
When you cast Shortsighted Madoka, exile it.
5/5
 C 
Creature – Magic Girl
“Make sure you keep our secret.”
8/4
{2}{g}{g}
 
 C 
Instant
Staying Power — Target creature gets +5/+5 until the end of the next turn.
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Instant
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover {w} (When a creature is put into your graveyard from the battlefield, you may pay {w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Creature – Otter
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover {1}{u} (When another creature is put into your graveyard from the battlefield, you may pay {1}{u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
RPG
{r}
 
 C 
Instant
RPG deals 10 damage to target Wall. Add {r}{r} to your mana pool.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile.
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
Island
 
 B 
Basic Land – Island

Metal to Flesh (rare)
Mean Streets (uncommon)
Mustachioed Cream Puffs (uncommon)
Shortsighted Madoka (uncommon)
Newbie Madoka (common)
Boost (common)
Deep Wound (common)
Sayaka's Cutlass (common)
Dessert Sampler (common)
Flailing Chain (common)
Homuotter (common)
RPG (common)
Not Breathing (common)
Isolated Barrier (common)
Island (basic)