Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Sorcery
Draw a card.
Memory — Draw two cards instead if there are five or more cards in exile.
 
 R 
Creature – Magic Girl
Flying
Memory — Nimble Mami has protection from all colors if there are five or more cards in exile.
4/6
 U 
Instant
Staying Power — Gain control of target creature until the end of the next turn. Untap that creature. It gains haste until end of turn.
 
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {u} or {r} to your mana pool. Activate this ability only if you control two or more cities.
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn.
0/5
 C 
Instant
Staying Power — Target creature can’t attack or block until the end of the next turn.
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Instant
Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
 C 
Creature – Human
Trample
Recover {g} (When another creature is put into your graveyard from the battlefield, you may pay {g}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Instant
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover {w} (When a creature is put into your graveyard from the battlefield, you may pay {w}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Magic Girl
Haste
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Instant
Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile.
Swamp
 
 B 
Basic Land – Swamp

Learn from Your Mistakes (uncommon, foil)
Nimble Mami (rare)
Twist Your Words (uncommon)
Factory (uncommon)
Ruby Membrane (uncommon)
Isolated Barrier (common)
Dirt Witch (common)
Deep Wound (common)
Thunderang (common)
Persistent Madoka (common)
Dessert Sampler (common)
New Arrival Kyouko (common)
Walking on Air (common)
Not Breathing (common)
Swamp (basic)