Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target creature becomes an Equipment artifact with “Equipped creature has all abilities of this permanent. You may spend mana as though it were mana of any color to pay the activation costs of equipped creature’s abilities.” Attach it to target creature you control. When it becomes unattached, end this effect. (If any of the abilities use that card’s name, use “equipped creature” instead.)
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step. 0/3
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Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile. |
When you cast Shortsighted Madoka, exile it.
5/5
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
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Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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![]() : Target creature gets -1/-1 until end of turn.3/1
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Counter target spell unless its controller pays
.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
Staying Power — Target creature can’t attack or block until the end of the next turn.
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
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Weaponize Soul
(rare)
Ribbon Net
(uncommon)
Mustachioed Cream Puffs
(uncommon)
Shortsighted Madoka
(uncommon)
Pipe Bomb
(common)
Dessert Sampler
(common)
Kindhearted Madoka
(common)
Extinguisher
(common)
City
(common)
I've Done This Before
(common)
RPG
(common)
Isolated Barrier
(common)
Painful Contract
(common)
Boost
(common)
Mountain
(basic)




: Add
instead if there are five or more cards in exile.