Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Flying
Memory — Nimble Mami has protection from all colors if there are five or more cards in exile. 4/6
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
: Wall of Guns deals 1 damage to each creature it’s blocking.0/4
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Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget ![]() (Choose one if you cast this for its forget cost.) |
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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![]() : Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)2/1
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: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Counter target spell unless its controller pays
.
Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
Staying Power — Target creature can’t attack or block until the end of the next turn.
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Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
2/2
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile. |
Equipped creature gets +2/+0 and has lifelink.
Equip ![]() |
Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Nimble Mami
(rare)
Wall of Guns
(uncommon)
Forgotten Instincts
(uncommon)
Pyro Jack
(uncommon)
Deep Wound
(common)
Dirt Witch
(common)
Fire Thinker
(common)
I've Done This Before
(common)
Isolated Barrier
(common)
Kindhearted Madoka
(common)
RPG
(common)
Calm before the Storm
(common)
Sayaka's Cutlass
(common)
Dessert Sampler
(common)
Forest
(basic)


: Wall of Guns deals 1 damage to each creature it’s blocking.

: Pyro Jack deals 1 damage to target creature or player.
instead if there are five or more cards in exile.