Madoka Magi-ka: Virtual Booster

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This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Creature – Witch
Flying, Trample
When you cast Walpurgis Night, draw a card for each noncreature card in exile.
Enchantment – Aura
Enchant creature or land
Enchanted permanent is a Swamp. (It loses all other abilities and card types and is a land with “{t}: Add {b} to your mana pool.”)
Creature – Fairy Demon
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
{r}, {t}: Pyro Jack deals 1 damage to target creature or player.
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if you control two or more cities.
Creature – Witch
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
Creature – Magic Girl
"Sorry I'm late."
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile.
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
Target creature gets +X/-X until end of turn.
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
Creature – Magic Girl Archer
Memory — Kindhearted Madoka gets +2/+2 if there are five or more cards in exile.
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
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Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
Basic Land – Plains

Walpurgis Night (mythic)
Reincarnate As Poop (uncommon)
Pyro Jack (uncommon)
Mean Streets (uncommon)
Eyeball Witch (common)
Newbie Sayaka (common)
Calm before the Storm (common)
Blink and You'll Miss It (common)
Flailing Chain (common)
Throw Caution to the Wind (common)
Deep Wound (common)
Kindhearted Madoka (common)
Walking on Air (common)
Fluff Witch (common)
Plains (basic)