Only cardset administrators are permitted to edit this cardset.

Madoka Magi-ka: Virtual Booster

Madoka Magi-ka: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Staying Power — You have hexproof and you can’t lose the game until the end of the next turn.
 U 
Instant
Choose up to three — Target creature gets +5/+5 until end of turn; or all creatures able to block target creature do so this turn; or sacrifice a creature, then gain life equal to its power.
Forget {2}{g} (Choose one if you cast this for its forget cost.)
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step.
0/3
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {w} or {b} to your mana pool. Activate this ability only if you control two or more cities.
 C 
Creature – Jellyfish
{1}{w}, Sacrifice Opal Jellyfish: Tap target creature.
Recycle (At the beginning of your upkeep you may reveal a card in your hand that shares a card type with this card and put it on the bottom of your library. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
1/1
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Creature – Human
{3}{b}: Target creature gets -1/-1 until end of turn.
3/1
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Instant
Target creature gets +X/-X until end of turn.
 C 
Creature – Magic Girl
“Make sure you keep our secret.”
8/4
 C 
Instant
Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover {b} (When a creature is put into your graveyard from the battlefield, you may pay {b}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Witch
Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
 C 
Creature – Magic Girl
Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
Swamp
 
 B 
Basic Land – Swamp

Perfect Defense (rare)
Forgotten Instincts (uncommon)
Ribbon Net (uncommon)
Mean Streets (uncommon)
Opal Jellyfish (common)
Sayaka's Cutlass (common)
Throw Caution to the Wind (common)
Extinguisher (common)
I've Done This Before (common)
Flailing Chain (common)
Newbie Madoka (common)
Painful Contract (common)
Big Eater (common)
Creative Mami (common)
Swamp (basic)