Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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There is an additional main phase before your untap step.
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: Add to your mana pool.
Build ![]() ![]() — You gain 4 life. (When this land enters the battlefield, you may pay ![]() ![]() to activate this ability.) |
Decomposing Vegetation deals X damage to target creature. If Decomposing Vegetation targets a green creature, it deals double X damage to that creature instead. You gain life equal to the damage dealt this way.
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Put target creature that is about to be exiled into its owner's graveyard instead.
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
Sacrifice Homuotter: Return target creature to its owner’s hand.
Recover ![]() (When another creature is put into your graveyard from the battlefield, you may pay ![]() . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)1/1
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Haste
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)2/1
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Painful Contract deals 1 damage to target creature or player. You gain life equal to the damage dealt this way.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Enchant creature
Enchanted creature gets +4/-4. |
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile. |
“Make sure you keep our secret.”
8/4
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Extra Time
(rare)
Hospital
(uncommon)
Decomposing Vegetation
(uncommon)
Twisted Mercy
(uncommon)
City
(common)
Isolated Barrier
(common)
Not Breathing
(common)
Homuotter
(common)
New Arrival Kyouko
(common)
Painful Contract
(common)
Cake Mami
(common)
Throw Caution to the Wind
(common)
Calm before the Storm
(common)
Newbie Madoka
(common)
Plains
(basic)


: Add
to your mana pool.



to your mana pool.