Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Equipped creature can’t be blocked except by creatures with flying or reach. If equipped creature has flying, it’s unblockable instead.
Equip ![]() |
Build
![]() ![]() (When this land enters the battlefield, you may pay ![]() ![]() .)
: Add to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn. |
: Add to your mana pool.
Build ![]() ![]() — You gain 4 life. (When this land enters the battlefield, you may pay ![]() ![]() to activate this ability.) |
Flames to the Void deals 2 damage to each creature and each player. If a creature dealt damage this way would die this turn, exile it instead.
The bodies of those who die inside a witch’s world are never found.
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Target creature gains protection from artifacts or from the color of your choice until end of turn.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
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Staying Power — Target creature can’t attack or block until the end of the next turn.
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Target creature gets -2/-2 until end of turn.
Memory — That creature gets -6/-6 instead if there are five or more cards in exile. |
Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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Pipe Bomb deals 3 damage to target creature or player.
Memory — Pipe Bomb deals 5 damage to that creature or player instead if there are five or more cards in exile. |
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Thunderang deals 1 damage to target creature or player. Put this card into your hand as it resolves.
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
“Make sure you keep our secret.”
8/4
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Green contract (You may cast this card by exiling a green permanent you control and paying the difference in mana costs between this and the exiled card. Mana cost includes color.)
5/5
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Jetpack
(rare)
Arbor
(uncommon)
Hospital
(uncommon)
Flames to the Void
(uncommon)
Dessert Sampler
(common)
Isolated Barrier
(common)
Not Breathing
(common)
Eyeball Witch
(common)
Deep Wound
(common)
Pipe Bomb
(common)
Thunderang
(common)
City
(common)
Newbie Madoka
(common)
Big Eater
(common)
Island
(basic)

: Add
to your mana pool.


