Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Exile all tapped creatures.
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn.
0/5
 
 U 
Land
Build {2}{g}{g} (When this land enters the battlefield, you may pay {2}{g}{g}.)
{t}: Add {g} to your mana pool.
When Arbor is built, target creature gets +3/+3 and gains trample until end of turn.
 U 
Instant
Put a 1/1 white Witch creature token onto the battlefield.
Memory — Put three of those tokens onto the battlefield instead if there are five or more cards in exile.
 C 
Instant
Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Creature – Witch
When Fluff Witch enters the battlefield, you may search your library for a Plains card, reveal it, put it into your hand, then shuffle your library.
{w}: Fluff Witch gets +0/+1 until end of turn.
1/2
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile.
 C 
Sorcery
The owner of target creature sacrifices it.
 C 
Creature – Magic Girl
Stubborn (This creature cannot be exiled or sacrificed and its toughness cannot be reduced to less than 1.)
1/1
 C 
Instant
Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card.
“While it’s not technically flying, it gets the job done.”
 C 
Creature – Magic Girl
Haste
Recover {r} (When a creature is put into your graveyard from the battlefield, you may pay {r}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
2/1
 C 
Creature – Witch
{1}{b}: Regenerate Dirt Witch. (The next time this creature would be destroyed this turn, it isn’t. Instead, remove all damage from it and remove it from combat.)
2/1
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Instant
Exile target creature that dealt 3 or more damage this turn.
Forest
 
 B 
Basic Land – Forest

Tiro Finale (rare)
Ruby Membrane (uncommon)
Arbor (uncommon)
Mustachioed Cream Puffs (uncommon)
Split Shot (common)
Fluff Witch (common)
Calm before the Storm (common)
Torn Apart (common)
Angry Sayaka (common)
Walking on Air (common)
New Arrival Kyouko (common)
Dirt Witch (common)
The Path I've Chosen (common)
Shoot Back (common)
Forest (basic)