Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2 Add
![]() , ![]() or ![]() to your mana pool. Your mana pool does not empty until the end of your next turn.
-1 Exile any number of cards from your hand. Draw a card for each permanent exiled this way. -11 Gain control of each opponent's artifacts, creatures and lands until end of turn. Untap those permanents. They have haste until end of turn. 5
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Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Sacrifice Ruby Membrane: Target creature you control gains hexproof until end of turn. Exile that creature at end of turn. 0/5
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Put target creature that is about to be exiled into its owner's graveyard instead.
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Memory — Creative Mami gets +2/+2 and has flying if there are five or more cards in exile.
1/1
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Exile target creature that dealt 3 or more damage this turn.
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Until end of turn target creature gains reach and “This creature can’t be blocked except by creatures with flying and reach.”
Draw a card. “While it’s not technically flying, it gets the job done.”
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Target creature gets +X/-X until end of turn.
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Counter target spell unless its controller pays
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Memory — Counter that spell unless its controller pays instead if there are five or more cards in exile. |
As long as Vengeful Sayaka is equipped with a sword, it has first strike.
3/2
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"Sorry I'm late."
4/1
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RPG deals 10 damage to target Wall. Add
![]() to your mana pool. |
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Staying Power — Target creature gets +5/+5 until the end of the next turn.
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Kyouko, Desires Unleashed
(mythic)
Pyro Jack
(uncommon)
Ruby Membrane
(uncommon)
Twisted Mercy
(uncommon)
Creative Mami
(common)
Shoot Back
(common)
Walking on Air
(common)
Flailing Chain
(common)
I've Done This Before
(common)
Vengeful Sayaka
(common)
Newbie Sayaka
(common)
RPG
(common)
The Path I've Chosen
(common)
Boost
(common)
Mountain
(basic)



: Pyro Jack deals 1 damage to target creature or player.

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instead if there are five or more cards in exile.