Madoka Magi-ka: Virtual Booster

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Mechanics
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Creature – Witch
Flying, Trample
When you cast Walpurgis Night, draw a card for each noncreature card in exile.
8/8
 U 
Enchantment – Wall
Wall (This permanent can block as though it were a creature. Lethal damage destroys it as though it were a creature.)
Creatures Ribbon Net blocks do not untap during their controller’s next untap step.
0/3
 U 
Land – City
{t}: Add {1} to your mana pool.
{t}: Add {g} or {u} to your mana pool. Activate this ability only if you control two or more cities.
 U 
Sorcery
({L{r}} can be paid with either {r} or having an opponent gain 3 life.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn.
 C 
Instant
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
 C 
Instant
Return target nonland permanent to its owner’s hand.
Recover {u} (When a creature is put into your graveyard from the battlefield, you may pay {u}. If you do, return this card from your graveyard to your hand. Otherwise, exile this card.)
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Memory — Instead, prevent all combat damage creatures your opponents control would deal this turn if there are five or more cards in exile.
 C 
Creature – Witch
{t}: Fire Thinker deals 1 damage to target creature or player.
Memory{t}: Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.
2/1
 C 
Sorcery
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +4/-4.
 C 
Creature – Magic Girl
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
 C 
Instant
Counter target spell unless its controller pays {2}.
Memory — Counter that spell unless its controller pays {100} instead if there are five or more cards in exile.
 C 
Artifact – Sword Equipment
Equipped creature gets +2/+0 and has lifelink.
Equip {2}
 C 
Creature – Magic Girl
"Sorry I'm late."
4/1
Island
 
 B 
Basic Land – Island

Walpurgis Night (mythic)
Ribbon Net (uncommon)
Flood Gates (uncommon)
Loving Embrace (uncommon)
Deep Wound (common)
Blink and You'll Miss It (common)
Calm before the Storm (common)
Fire Thinker (common)
The Path I've Chosen (common)
Throw Caution to the Wind (common)
Cake Mami (common)
I've Done This Before (common)
Sayaka's Cutlass (common)
Newbie Sayaka (common)
Island (basic)