Madoka Magi-ka: Virtual Booster
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| Mechanics |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Staying Power — You have hexproof and you can’t lose the game until the end of the next turn.
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Exile target creature.
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Target player sacrifices an artifact, enchantment or land.
Memory — If there are five or more cards in exile, instead that player sacrifices an artifact, an enchantment and a land. |
Red Drain (Prevent all damage that would be dealt to this creature from red sources. You gain life equal to the damage prevented this way.)
, : Pyro Jack deals 1 damage to target creature or player.1/1
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"Sorry I'm late."
4/1
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: Add to your mana pool.
: Add to your mana pool. Activate this ability only if you control four or more cities. |
Search your library for a basic land card, reveal that card, and put it into your hand. Then shuffle your library.
Memory — You may play up to two additional lands this turn if there are five or more cards in exile. |
Split Shot deals 2 damage divided as you choose among one or two target creatures and/or players.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Staying Power — Deep Wound deals 3 damage to target creature. This damage doesn't wear off until the end of the next turn.
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: Fire Thinker deals 1 damage to target creature or player.
Memory — : Fire Thinker deals 2 damage to target creature or player. Activate this ability only if there are five or more cards in exile.2/1
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Return target nonland permanent to its owner’s hand.
Recover (When a creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to your hand. Otherwise, exile this card.) |
Whenever a card is put into exile from anywhere, you may gain 1 life.
1/1
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Curiosity (Whenever this creature deals combat damage to a player, draw a card.)
1/1
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Any player may have Want Some? deal 4 damage to him or her. If no one does, target player gains 10 life.
“You have until I’m done with my chocolate.” -Kyouko Sakura
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Perfect Defense
(rare)
Charlotte’s Bite
(uncommon)
Breaking the Enchantment
(uncommon)
Pyro Jack
(uncommon)
Newbie Sayaka
(common)
City
(common)
The Path I've Chosen
(common)
Split Shot
(common)
Deep Wound
(common)
Fire Thinker
(common)
Blink and You'll Miss It
(common)
Cake Mami
(common)
Eyeball Witch
(common)
Want Some?
(common)
Mountain
(basic)




: Pyro Jack deals 1 damage to target creature or player.
to your mana pool. Activate this ability only if you control four or more cities.