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# Name Colour Rarity Cost Type P T Code Card text Comments Recent comment
1 Alley Evasion White Common 1{w} Instant CW14 Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
1 1515121325 on 05 Jan 2018 by Nodle
2 CW04 White Common 2{1}{w} Creature – Artificer 2 2 CW04 When ~ dies, Provision a Gadget (Create a Gadget token of your choice.). 6 1515070766 on 04 Jan 2018 by SecretInfiltrator
3 CW07 White Common 4{3}{w} Creature – Centaur 3 3 CW07 Whenever another creature enters the battlefield under your control, Provision a Gadget (Create a Gadget token of your choice.) 1 1531130755 on 09 Jul 2018 by Nodle
4 Call the Cavalry White Common 4{3}{w} Sorcery CW11 Create two 2/2 white Knight creature tokens with vigilance. 1 1515104803 on 04 Jan 2018 by Nodle
5 Confident Captain White Common 2{1}{w} Creature – Soldier 2 2 CW02 Whenever Confident Captain and at least two other creatures attack, Provision a Gadget (Create a Gadget token of your choice.) 0
6 Doomed Traveler White Common 1{w} Creature – Human Wizard 1 1 CW09 When Doomed Traveler dies, create a 1/1 white Spirit creature token with Flying. 2 1515103442 on 04 Jan 2018 by Nodle
7 Elite Cadet White Common 2{1}{w} Creature – Human Soldier 2 1 CW06 Whenever Elite Cadet attacks, if you control an artifact, Elite Cadet gains First Strike until end of turn. 3 1516016093 on 15 Jan 2018 by SecretInfiltrator
8 Elite Training White Common 4{3}{w} Enchantment – Aura CW17 Enchant creature
Enchanted creature gets +2/+2 and gains First Strike and Vigilance.
1 1531130899 on 09 Jul 2018 by Nodle
9 Escalating Arms White Rare 3{2}{w} Sorcery RW11 Escalate {1}{w} (Pay {1}{w} for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once —
• Create two 1/1 white Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
1 1517659238 on 03 Feb 2018 by Nodle
10 Falcon Lookout White Common 3{2}{w} Creature – Bird Scout 2 2 CW05 Flying 0
11 Field Medicine White Common 3{2}{w} Instant CW18 Gain 4 life. Draw a card. 2 1531707446 on 16 Jul 2018 by HarrisonA
12 Irate Quartermaster White Common 3{2}{w} Creature – Human 3 2 CW03 Whenever you sacrifice a permanent for the first time each turn, Irate Quartermaster gets +1/+1 until end of turn. 0
13 Mighty Leap White Common 2{1}{w} Instant CW15 Target creature gets +2/+2 and gains flying until end of turn. 0
14 Minister of Outreach White Uncommon 3{2}{w} Creature – Human Wizard 3 2 UW01 {t}, Tap two untapped Wizards you control : Exile target creature an opponent controls until Minister of Outreach leaves the battlefield or Minister of Outreach exiles another creature. 3 1515070281 on 04 Jan 2018 by SecretInfiltrator
15 Nurich Protector White Common 3{2}{w} Creature – Human 2 3 CW08 Vigilance 1 1531130818 on 09 Jul 2018 by Nodle
16 Orchestrated Attack White Common 3{1}{w}{w} Sorcery CW16 Target creature gets +3/+0 and gains first strike until end of turn. All other creatures you control get +1/+0 until end of turn. 0
17 Ringwatcher Eagle White Common 5{4}{w} Creature – Bird Artificer 3 3 CW01 Flying
When Ringwatcher Eagle enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.)
24 1515070550 on 04 Jan 2018 by SecretInfiltrator
18 Slash of Talons White Common 1{w} Instant CW12 Slash of Talons deals 2 damage to target attacking or blocking creature 1 1531130627 on 09 Jul 2018 by Nodle
19 Throw Away the Key White Common 3{2}{w} Enchantment – Aura CW13 Enchant creature
Enchanted creature can't attack or block.
1 1515410622 on 08 Jan 2018 by SecretInfiltrator
20 UW02 White Uncommon 4{3}{w} Creature – Human Rogue 3 2 UW02 When ~ enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.).
Whenever ~ deals combat damage to a player, you may destroy target tapped creature.
0
21 UW11 White Uncommon 1{w} Instant UW11 Escalate {1} (Pay {1} for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +2/+2 until end of turn.
• Target creature gains Flying until end of turn.
• Target creature gains Lifelink until end of turn.
1 1517658803 on 03 Feb 2018 by Nodle
22 Angler Terror Blue Common 6{4}{u}{u} Creature – Serpent 2 7 CU09 deceive 4 (Once per turn, you may give Angler Terror +4/-4 until end of turn)
Artifact creatures can't block Angler Terror.
0
23 Blacklisted Blue Common 1{u} Sorcery CU10 Exile target creature. At the beginning of your next upkeep, put the exiled creature into its owner's hand. 3 1515577077 on 10 Jan 2018 by Tahazzar
24 Escalating Subterfuge Blue Rare 2{1}{u} Instant RU11 Escalate {1}{u} (Pay {1}{u} for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once —
• Counter target spell unless its controller pays {2}.
• Target player draws a card.
0
25 Evidence Courier Blue Common 2{1}{u} Creature – Homunculus 2 1 CU08 When Evidence Courier dies, look at the top card of target player's library. You may put that card into its owner's graveyard. 2 1515559113 on 10 Jan 2018 by Nodle
26 False Guest Blue Common 4{3}{u} Creature – Human Rogue 2 2 CU05 Prowess
False Guest can't be blocked
0
27 Gather Intel Blue Common 3{2}{u} Instant CU16 Draw two cards. Then, if you don't control a Gadget, discard a card. 0
28 Ingenious Owl Blue Common 5{3}{u}{u} Creature – Bird Artificer 2 4 CU04 Flying
Whenever you cast an instant or sorcery spell, Provision a Gadget (Create a Gadget token of your choice.)
1 1515563345 on 10 Jan 2018 by Nodle
29 Mage-Ring Geist Blue Common 1{u} Creature – Spirit Wizard 1 1 CU03 Flying, Prowess 8 1515131273 on 05 Jan 2018 by Nodle
30 Mage-Ring Initiate Blue Common 1{u} Creature – Human Wizard 1 1 CU02 {t} , Sacrifice Mage-Ring Initiate : Return target nonland permanent to its owner's hand. Activate this ability only any time you could play a sorcery 0
31 Means of Distraction Blue Common 3{2}{u} Enchantment – Aura CU17 Enchant creature you control
Enchanted creature gets +1/+1.
Whenever enchanted creature attacks, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
2 1515752930 on 12 Jan 2018 by SecretInfiltrator
32 Origin Query Blue Rare 1{u} Enchantment – Aura RU07 Enchant permanent
At the beginning of your upkeep, if enchanted permanent is enchanting Origin Query, you win the game.
6 1527610247 on 29 May 2018 by Vitenka
33 Paralytic Injection Blue Common 4{3}{u} Enchantment – Aura CU12 Enchant creature
When Paralytic Injection enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.)
Enchanted creature doesn't untap during its controller's untap step.
0
34 Prokopian Scholar Blue Common 3{2}{u} Creature – Merfolk Wizard Artificer 1 4 CU07 When Prokopian Scholar enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.) 0
35 Q's Arsenal Blue Common 4{3}{u} Sorcery CU18 Provision a Gadget (Create a Gadget token of your choice.)
Provision a Gadget (Create a Gadget token of your choice.)
Provision a Gadget (Create a Gadget token of your choice.)
0
36 Sleeper Agent Blue Rare 7{5}{u}{u} Enchantment – Aura RU10 Enchant player
You control enchanted player during your turn.
0
37 Specialist Equipment Blue Common 2{1}{u} Instant CU15 Draw a card.
Provision a Gadget (Create a Gadget token of your choice.)
0
38 Spycraft Blue Common 2{1}{u} Instant CU14 Target creature gets +0/+4 and gains hexproof and Deceive 2 until end of turn. (At any time this turn and at most once this turn, you may give that creature +2/-2 until end of turn.) 0
39 Stolen Fingerprints Blue Common 1{u} Sorcery CU11 Target creature can't be blocked this turn.
Draw a card.
0
40 Subliminal Leak Blue Common 3{2}{u} Instant CU13 Counter target spell unless its controller pays {3}. Provision a Gadget (Create a Gadget token of your choice.) 0
41 Tricky Crow Blue Common 3{2}{u} Creature – Bird 1 3 CU06 Deceive 1 (Once per turn, you may give Tricky Crow +1/-1 until end of turn)
Flying
4 1515131516 on 05 Jan 2018 by Nodle
42 UU01 Blue Uncommon 3{2}{u} Creature – Homunculus Advisor 1 3 UU01 When ~ enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.).
{t} : Look at the top card of your library. If it is an instant or sorcery, you may reveal it and put it into your hand.
0
43 UU11 Blue Uncommon 1{u} Instant UU11 Escalate {1} (Pay {1} for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +0/+3 until end of turn.
• Target creature gains Hexproof until end of turn.
• Scry 2.
3 1530776853 on 05 Jul 2018 by Nodle
44 Unassuming Passerby Blue Common 2{1}{u} Creature – Human Rogue 0 3 CU01 Deceive 2 (Once per turn, you may give Unassuming Passerby +2/-2 until end of turn) 0
45 Baleful Bulbul Black Common 3{2}{b} Creature – Bird 1 1 CB07 Deathtouch, Flying 1 1515920082 on 14 Jan 2018 by Nodle
46 Black Site Black Rare 2{b}{b} Enchantment RB10 Whenever a creature dies, if there are no cards exiled by Black Site, you may exile it.
{4}{b}{b}: Put a card exiled by Black Site onto the battlefield under your control. It's a Zombie in addition to its other types.
0
47 Butcher of Barons Black Common 3{2}{b} Creature – Vampire Rebel 2 3 CB05 As long as a Rebel card is in your graveyard, Butcher of Barons has Lifelink. 1 1515838372 on 13 Jan 2018 by Nodle
48 CB03 Black Common 2{1}{b} Creature – Human Artificer 1 3 CB03 When ~ enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.) 1 1515837926 on 13 Jan 2018 by Nodle
49 Cathos Horror Black Common 6{4}{b}{b} Creature – Frog Beast Horror 5 4 CB09 Menace 0
50 Cemetery Mobilizer Black Common 5{3}{b}{b} Creature – Zombie Rogue 3 3 CB08 Exploit (When Cemetery Mobilizer enters the battlefield, you may sacrifice a creature.)
When Cemetery Mobilizer exploits a creature, return up to two target creature cards from your graveyard to your hand
1 1515963165 on 14 Jan 2018 by Nodle
51 Daring Demolition Black Common 4{2}{b}{b} Sorcery CB12 Destroy target creature or Vehicle. 1 1516355123 on 19 Jan 2018 by Nodle
52 Debilitating Injury Black Common 2{1}{b} Enchantment – Aura CB11 Enchant creature
Enchanted creature gets -2/-2.
1 1516349908 on 19 Jan 2018 by Nodle
53 Doomed Dissenter Black Common 2{1}{b} Creature – Human 1 1 CB04 When Doomed Dissenter dies, create a 2/2 black Zombie creature token. 3 1515867938 on 13 Jan 2018 by Nodle
54 Duressing Interogator Black Common 2{1}{b} Creature – Human Rogue 1 3 CB02 Exploit (When Duressing Interogator enters the battlefield, you may sacrifice a creature.)
When Duressing Interogator exploits a creature, target opponent reveals his or her hand. You choose a noncreature, nonland card from it. That player discards that card.
0
55 Escalating Appropriation Black Rare 4{3}{b} Sorcery RB11 Escalate {1}{b} (Pay {1}{b} for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once —
• Each opponent discards two cards.
• Each opponent loses 2 life and you gain 2 life
0
56 Expendable Hitman Black Uncommon 3{1}{b}{b} Creature – Human Rogue 3 2 UB03 Exploit (When Expendable Hitman enters the battlefield, you may sacrifice a creature.)
When Expendable Hitman exploits a creature, destroy target tapped creature.
1 1515629064 on 11 Jan 2018 by Nodle
57 Insurgent Blood Baron Black Uncommon 3{2}{b} Creature – Vampire Rebel 2 2 UB02 As long as a Rebel card is in your graveyard, Insurgent Blood Baron has "Whenever a creature you control dies each opponent loses 1 life and you gain 1 life." 5 1515875308 on 13 Jan 2018 by Nodle
58 Lethal Sneak Black Common 4{2}{b}{b} Creature – Human Spy 1 4 CB10 When Lethal Sneak enters the battlefield, if an opponent was dealt damage this turn, you may discard a card. When you do, destroy target creature. 0
59 Mind Rot Black Common 3{2}{b} Sorcery CB15 Target player discards two cards. 1 1516080261 on 16 Jan 2018 by Nodle
60 Mutinous Physician Black Common 1{b} Creature – Naga Rebel 1 1 CB01 As long as a Rebel card is in your graveyard, Mutinous Physician has deathtouch. 2 1515838266 on 13 Jan 2018 by Nodle
61 Nurich Ravager Black Common 4{3}{b} Creature – Dog Warrior 3 3 CB06 Exploit (When Nurich Ravager enters the battlefield, you may sacrifice a creature.)
When Nurich Ravager exploits a creature, destroy target creature with power 3 or less.
1 1515869729 on 13 Jan 2018 by Nodle
62 Trail of Bodies Black Uncommon 3{1}{b}{b} Enchantment UB04 When Trail of Bodies enters the battlefield, each player sacrifices a creature.
Whenever you sacrifice a creature, draw a card and lose 1 life.
0
63 UB11 Black Uncommon 1{b} Sorcery UB11 Escalate {1}{b} (Pay {1}{b} for each mode chosen beyond the first.)
Choose one or more —
• Each opponent discards a card
• Draw a card and you lose 1 life
• Each player sacrifices a creature.
0
64 Untouchable Black Common 3{2}{b} Instant CB14 Target creature gains indestructible until end of turn.
Draw a card
0
65 Affebern Ranger Red Common 3{2}{r} Creature – Ape Warrior 3 2 CR07 Haste 1 1516845893 on 25 Jan 2018 by Nodle
66 Baumner Innovator Red Common 4{3}{r} Creature – Ape Artificer 4 3 CR08 When Baumner Innovator enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.) 1 1516603815 on 22 Jan 2018 by Nodle
67 Carpet Bombing Red Common 6{5}{r} Sorcery CR12 Destroy target land. Carpet Bombing deals 5 damage to its controller. 0
68 Cunning Operator Red Common 3{2}{r} Creature – Goblin Rogue 3 2 CR04 Deceive 1 (Once per turn, you may give Cunning Operator +1/-1 until end of turn) 1 1516598614 on 22 Jan 2018 by Nodle
69 Duplicitous Lynx Red Common 4{2}{r}{r} Creature – Cat 3 4 CR11 Deceive 3 (Once per turn, you may give Duplicitous Lynx +3/-3 until end of turn) 5 1516598651 on 22 Jan 2018 by Nodle
70 Escalating Fury Red Rare 3{2}{r} Instant RR11 Escalate {1}{r} (Pay {1}{r} for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once —
• Escalating Fury deals 2 damage to target creature.
• Target player exiles the top two cards of their library, they may play those cards until the end of their next turn.
1 1530776791 on 05 Jul 2018 by Nodle
71 Insurgent Smith Red Common 2{1}{r} Creature – Rebel Dwarf 2 1 CR01 As long as a Rebel card is in your graveyard, Insurgent Smith has first strike. 1 1516594004 on 22 Jan 2018 by Nodle
72 Nurich Brute Red Common 3{2}{r} Creature – Goblin Rebel 3 2 CR02 As long as a Rebel card is in your graveyard, Nurich Brute has menace. 1 1516594035 on 22 Jan 2018 by Nodle
73 Plausible Deniability Red Rare 6{4}{r}{r} Enchantment RR04 At the beginning of your upkeep, choose a nonland permanent an opponent controls at random. Destroy the chosen permanent. 3 1515841305 on 13 Jan 2018 by Tahazzar
74 Rebellious Flamesinger Red Common 4{3}{r} Creature – Elemental Rebel 3 3 CR09 Whenever Rebellious Flamesinger blocks or becomes blocked by a creature, if a Rebel card is in your graveyard, Rebellious Flamesinger deals 3 damage to that creature. 1 1516594754 on 22 Jan 2018 by Nodle
75 Simian Grenadier Red Common 1{r} Creature – Ape Rebel 1 1 CR03 Haste
{3}{r}, {t}, Sacrifice Simian Grenadier : Simian Grenadier deals 3 damage to target creature.
0
76 UR01 Red Uncommon 4{3}{r} Enchantment UR01 When ~ enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.)
Whenever you cast a spell with converted mana cost six or greater, ~ deals 4 damage to any target
0
77 UR11 Red Uncommon 1{r} Instant UR11 Escalate {1} (Pay {1} for each mode chosen beyond the first.)
Choose one or more —
• Target creature gets +3/+0 until end of turn.
• Target creature gains First Strike until end of turn.
• Target creature gains Trample until end of turn.
0
78 Wing-Rig Pilot Red Common 2{1}{r} Creature – Human Warrior 2 2 CR05 Wing-Rig Pilot gets +1/+0 as long as you control an equipment or a vehicle. 1 1516600042 on 22 Jan 2018 by Nodle
79 Agent Seven Green Rare 4{2}{g}{g} Legendary Creature – Ape 4 4 RG01 Trample
When Agent Seven dies, the next time a creature enters the battlefield under your control, you may have it become a copy of Agent Seven. (This effect lasts indefinitely)
0
80 Ampryn Courtesan Green Common 2{1}{g} Creature – Human Rogue 2 1 CG03 Deathtouch 0
81 CG02 Green Common 1{g} Creature – Human Artificer 1 1 CG02 When ~ enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.) 2 1517285746 on 30 Jan 2018 by Nodle
82 Escalating Assault Green Rare 2{1}{g} Sorcery RG11 Escalate {1}{g} (Pay {1}{g} for each mode chosen beyond the first.)
Choose one or more. You may choose the same mode more than once —
• Put two +1/+1 counters on target creature.
• Target creature you control deals damage equal to its power to target creature you don't control.
0
83 Frilled Ape Green Common 2{1}{g} Creature – Ape 2 2 CG04 {3}{g} : Frilled Ape gets +2/+2 until end of turn. Activate this ability only once each turn. 0
84 Kukambe Tactician Green Rare 3{1}{g}{g} Creature – Ape Advisor 3 2 RG02 Whenever you tap a basic land during combat, add {g}. (In addition to the mana the land produces.) 3 1528328057 on 06 Jun 2018 by Nodle
85 Simian Forcemage Green Uncommon 3{2}{g} Creautre – Ape Shaman 2 3 UG05 Whenever another Ape creature enters the battlefield under your control, that creature gets +X/+X until end of turn where X is that creature's power. 4 1516780177 on 24 Jan 2018 by Tahazzar
86 Treetop Junta Green Uncommon 5{4}{g} Creature – Ape Warrior 3 3 UG06 Flash
Treetop Junta costs {1} less to cast for each attacking creature.
When Treetop Junta enters the battlefield, target creature gets +2/+2 until end of turn.
0
87 UG11 Green Uncommon 1{g} Sorcery UG11 Escalate {1} (Pay {1} for each mode chosen beyond the first.)
Choose one or more —
• Create a 1/1 green Saproling creature token.
• Return target creature card from your graveyard to your hand.
• Target player gains 4 life.
3 1530776859 on 05 Jul 2018 by Nodle
88 Dr. Villain Multicolour Rare 4{2}{w}{u} Legendary Creature – Human Wizard 1 3 RZ01 Prevent all damage that would be dealt to Dr. Villain by non-legendary sources
{t} : Search your library for an artifact with converted mana cost equal to the number of artifacts you control and put it onto the battlefield then shuffle your library.
2 1531814791 on 17 Jul 2018 by Nodle
89 Blemished Powerstone Artifact Common 3{3} Artifact CA07 {t}: Add one mana of any color
{3}, sacrifice an artifact : Draw a card.
0
90 Mage Ring Detonator Artifact Rare 5{5} Legendary Artifact RA01 {t}, sacrifice an artifact : Mage Ring Detonator deals damage to any target equal to the sacrificed artifact's converted mana cost. 0
91 Mage-Ring Uplink Artifact Uncommon 2{2} Artifact – Equipment UA02 Mage-Ring Uplink enters the battlefield tapped
{1}, {t}, tap an untapped creature you control, sacrifice Mage-Ring Uplink, : Search your library for a card and put that card into your hand, then shuffle your library
0
92 Q's Coupe Artifact Rare 4{4} Artifact – Vehicle 4 4 RA02 When Q's Coupe enters the battlefield, Provision a Gadget (Create a Gadget token of your choice.)
Sacrifice a Gadget : Q's Coupe becomes a Creature and gains First Strike, and Trample until end of turn.
Crew 2
0
93 Mage-Ring Workshop Land Uncommon 0 Land UA01 When Mage-Ring Workshop enters the battlefield, you may pay {1}. If you do, Provision a Gadget (Create a Gadget token of your choice.)
{t} : Add {c}.
1 1517271743 on 30 Jan 2018 by Mal
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