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CardName: Cost: U Type: Instant Pow/Tgh: / Rules Text: Escalate {1} (Pay {1} for each mode chosen beyond the first.) Choose one or more — • Target creature gets +0/+3 until end of turn. • Target creature gains Hexproof until end of turn. • Scry 2. Flavour Text: Set/Rarity: Vryn Uncommon |
Code: UU11 History: [-] Add your comments: |
Flagged for one mode having targets while an other doesn't.
There is nothing stopping you from changing this to "Target player scries 2.", right?
Nothing other than the fact that it looks really clunky to me and hasn't ever been done before and would require a minor rules update. (at least, to my knowledge).
The fact that it doesn't target isn't the only reason I dislike the mode. Mechanically, the first and second mode are about protecting a creature. The third mode is just some random bolt on generic effect.
In related news, I've pushed around some of the mechanics and this has changed the planed archetypes to a degree. As a result, I probably have to redesign this card anyway to fit better into what the blue decks are planning to do.