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CardName: Destabilizing Seal Cost: 2U Type: Enchantment - Aura Seal Pow/Tgh: / Rules Text: Enchant creature Whenever enchanted creature becomes the target of a spell, its controller sacrifices it. Then you draw a card. Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.) Flavour Text: Set/Rarity: Xianlu Uncommon

Destabilizing Seal
{2}{u}
 
 U 
Enchantment – Aura Seal
Enchant creature
Whenever enchanted creature becomes the target of a spell, its controller sacrifices it. Then you draw a card.
Unseal {4} ({4}: Destroy this. Its controller draws a card. Any player may activate this ability during their turn.)
Updated on 06 Jan 2018 by Mal

Code: UU14

History: [-]

2017-12-23 05:31:26: Mal created and commented on the card Destabilizing Seal

The "balance" to the Yin/Yang. Spells only to keep shenanigans with cards like Mage of the Five Stars balanced.

I would imagine this would be used with some targeting tapper, meaning the enchanted creature's destruction would be at the finger tips of the player of aura - making the "revoke" ability quite useless. That would also make it recurring creature destruction in {u} which would be... not right?

Target of Spell, not ability. So it's a 2-card combo costing {2}{u}{u} that the target can pay 5 to avoid. Pretty sure that's already in scope.

Yeah, the usual "spell or ability" clause is undone because it's repeatable. You could technically destroy it before it's returned to hand by keeping 5 mana up for it, but your creature is still sacrificed. At least with the spell-only clause you force your opponent to "waste" a spell on your creature. I don't think it's particularly good without the ability clause, but there is probably a use for it in Talisman-heavy decks.

2018-01-06 17:18:46: Mal edited Destabilizing Seal

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