Anydria [Set One]
Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
Showing 45 of 45 White cards
Go to section: Colourless (8) White (45) Blue (1) Black (42) Red (45) Green (43) Hybrid (12) Split (1) Artifact (9) Land (18)
Show rarities: C U R M
Flying
,
: Tap target nonland permanent.


Illus. MidJourney
1/1
Choose one —
• Draw a card.
• Exile target attacking creature.
Choose one —
• Counter target spell with one or more targets.
• Tap target permanent.
• Draw a card.
• Exile target attacking creature.
Choose one —
• Counter target spell with one or more targets.
• Tap target permanent.
Flying, Protection from Sphinxes and from colorless
Archon spells you cast cost
less to cast.


, Untap a tapped Archon you control: Destroy target creature that attacked or blocked this turn.
Archon spells you cast cost




5/5
When Aspiring Squire enters the battlefield, search your graveyard or your library for a creature card with converted mana cost 2, reveal it, and put it into your hand. If your searched your library this way, shuffle it.
2/1
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Austere Meditant has lifelink.
As long as your gate is open, Austere Meditant gets +1/+1.

As long as your gate is closed, Austere Meditant has lifelink.
As long as your gate is open, Austere Meditant gets +1/+1.
Illus. MidJourney
1/1
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Basking Gatefrill gets +0/+1 and has defender.
As long as your gate is open, Basking Gatefrill gets +1/+0.

As long as your gate is closed, Basking Gatefrill gets +0/+1 and has defender.
As long as your gate is open, Basking Gatefrill gets +1/+0.
Illus. MidJourney
2/2
First Strike
Whenever Cactid Adjutant attacks, another target creature gains first strike until end of turn.
Whenever Cactid Adjutant attacks, another target creature gains first strike until end of turn.
Illus. MidJourney
2/2
Sifted spells you cast cost
less to cast.

Illus. MidJourney
2/1
Whenever a player casts a spell from a graveyard, create a 1/1 white Nomad creature token with lifelink.

,
: Copy target spell if a player cast it from a graveyard. If you copy a creature spell this way, that copy has base power and toughness 1/1.



2/3
When you cast Celestial Imbalance or sift it, if you would create one or more tokens this turn, instead you create those tokens plus a 1/1 colorless Sand creature token.
Create a 3/3 white Archon creature token with flying.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Create a 3/3 white Archon creature token with flying.
Sift





When Degradation Elemental arrives, you may pay
. If you do, destroy target artifact or enchantment.

Illus. MidJourney
3/1
Reinvest — When Dehydrated Wanderer leaves your graveyard, put a +1/+1 counter on up to one target creature.
Illus. MidJourney
0/3
Flying
Sift abilities you activate cost
less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Sift abilities you activate cost

Illus. MidJourney
2/2
When target creature dies this turn, return that card to the battlefield under its owner's control.
Vigilance
When Honored Visitor arrives, open your gate.
Whenever your gate opens, put a +1/+1 counter on Honored Visitor.
When Honored Visitor arrives, open your gate.
Whenever your gate opens, put a +1/+1 counter on Honored Visitor.
Illus. MidJourney
1/2
Enchant creature
Enchanted creature has vigilance.
, Tap enchanted creature: Look at the top card of target library. You may exile that card.
Enchanted creature has vigilance.

Illus. MidJourney
Put target spell or token on top of its owner's library.
Draw a card.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Draw a card.
Sift





Illus. MidJourney
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, attacking creatures you control have ward
.
As long as your gate is open, creatures you control get +1/+1.

As long as your gate is closed, attacking creatures you control have ward

As long as your gate is open, creatures you control get +1/+1.
Illus. MidJourney
Choose one or both —
• Return target creature card from your graveyard to your hand.
• Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
• Return target creature card from your graveyard to your hand.
• Return target creature card with converted mana cost 2 or less from your graveyard to your hand.
Sift





Illus. MidJourney
When Kiran Savior arrives, each player returns up to one creature card with base power or toughness 2 or less from their graveyard to their hand. For each player that does, your gain 2 life
Illus. MidJourney
2/1
Destroy all creatures and all tokens.
Each player who controlled a permanent destroyed this way creates a Desert token (It's a land with "
: Produce
.").
Sift

(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 

.)
Each player who controlled a permanent destroyed this way creates a Desert token (It's a land with "


Sift







Illus. MidJourney
As long as Lumbering Warden is untapped, it must tap in order to block.
Illus. MidJourney
5/3
Flying
Whenever an Illusion leaves the battlefield, you may pay
. If you do, draw a card.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
When you sift Mirage Weaver, create two 0/2 white Illusion creature tokens.
Whenever an Illusion leaves the battlefield, you may pay

Sift





When you sift Mirage Weaver, create two 0/2 white Illusion creature tokens.
Illus. MidJourney
2/3
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
Whenever your gate opens, put a +1/+1 counter on Mistwalker Meditant.
As long as your gate is open, Mistwalker Meditant has flying.

Whenever your gate opens, put a +1/+1 counter on Mistwalker Meditant.
As long as your gate is open, Mistwalker Meditant has flying.
Illus. MidJourney
2/2
If your gate is open, create two 0/2 white Illusion creature tokens.
Creatures you control get +1/+1 until end of turn.
Creatures you control get +1/+1 until end of turn.
Illus. MidJourney
Tapped creatures you control have hexproof.
, Tap three untapped creatures you control: Create a 0/2 white Illusion creature token. Creatures you control get +2/+0 until end of turn.

Illus. MidJourney
Target creature gets +2/+0 and gains first strike until end of turn.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)
If you cast Practiced Blow from your graveyard, it deals 2 damage to each creature blocking or blocked by that creature.
Sift



If you cast Practiced Blow from your graveyard, it deals 2 damage to each creature blocking or blocked by that creature.
Illus. MidJourney
Flying

: You may tap or untap another target permanent.
Tapped creatures you don't control lose flying and can't have or gain flying.


Tapped creatures you don't control lose flying and can't have or gain flying.
Illus. MidJourney
1/3
Flying
Triggered abilities of sources your opponents control don't trigger.
Triggered abilities of sources your opponents control don't trigger.
3/3
As long as your gate is closed, Skillful Instructor gets +0/+1 and has vigilance.
As long as your gate is open, Skillful Instructor gets +1/+0 and has first strike.

,
: Open or close your gate.
As long as your gate is open, Skillful Instructor gets +1/+0 and has first strike.



Illus. MidJourney
1/1
Exile target creature. Its controller creates a Desert token (It's a land with "
: Produce
.").
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)


Sift



Illus. MidJourney
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
As long as your gate is closed, Steel Abbey Guard gets +0/+2 and has vigilance.
As long as your gate is open, Steel Abbey Guard gets +2/+0 and has first strike.

As long as your gate is closed, Steel Abbey Guard gets +0/+2 and has vigilance.
As long as your gate is open, Steel Abbey Guard gets +2/+0 and has first strike.
Illus. MidJourney
1/2
Tapped creatures you control may attack as though they were untapped.
Whenever a creature you control becomes tapped other than to attack, put a +1/+1 counter on that creature.
Whenever a creature you control becomes tapped other than to attack, put a +1/+1 counter on that creature.
Illus. MidJourney
1/3
Vigilance
Reinvest — When Sunwall Priest leaves your graveyard, create a 0/2 white Illusion creature token.
Reinvest — When Sunwall Priest leaves your graveyard, create a 0/2 white Illusion creature token.
Illus. MidJourney
1/2
Flying
When Tanaran Sky Herald arrives, if your gate is closed, draw a card.
As long as your gate is open, Tanaran Sky Herald costs
less to cast.
When Tanaran Sky Herald arrives, if your gate is closed, draw a card.
As long as your gate is open, Tanaran Sky Herald costs

Illus. MidJourney
3/3
Return target creature or planeswalker card from your graveyard to the battlefield.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Sift





When Undying Loyalist dies, if it had no counters on it, return it to the battlefield with a +1/+1 counter on it.
Reinvest — When Undying Loyalist leaves your graveyard, you gain 1 life.
Reinvest — When Undying Loyalist leaves your graveyard, you gain 1 life.
Illus. MidJourney
1/2
Counter target noncreature spell unless its controller pays
.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)

Sift



Illus. MidJourney
When Warden of the Eastern Verge arrives, exile up to one target token.
Illus. MidJourney
3/4
When Warrant arrives, exile another target nonland permanent until Warrant leaves the battlefield.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for 
.)
Warrant has flash as long as it's in your graveyard.
Sift





Warrant has flash as long as it's in your graveyard.
Illus. MidJourney
Vigilance
Watchful Topiary gets +1/+1 for each creature you control with base power or toughness 2 or less.
Watchful Topiary gets +1/+1 for each creature you control with base power or toughness 2 or less.
0/0
Tap up to two target untapped creatures. If you own one or more of those creatures, draw a card.
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)
Sift



Illus. MidJourney


Reinvest — When Withered One leaves your graveyard, you may pay

Illus. MidJourney
3/1
Flying, first strike, lifelink
When Ydrian Realm-Cutter leaves the battlefield, graveyard, or exile, you may pay
. If you do, move target permanent or card from that zone into its owner's hand.
When Ydrian Realm-Cutter leaves the battlefield, graveyard, or exile, you may pay


1/1
Go to section: Colourless (8) White (45) Blue (1) Black (42) Red (45) Green (43) Hybrid (12) Split (1) Artifact (9) Land (18)
Show rarities: C U R M
Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
You may sift a card with sift from your hand. It costs