Anydria [Set One]
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Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
Showing 9 of 9 Artifact cards
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Show rarities: C U R M
Defender, haste
, Discard or reminisce about a black card: Target player draws a card and loses 2 life.
, Discard or reminisce about a red card: Create a 3/1 red Elemental creature token with haste.
, Discard or reminisce about a green card: Put a +1/+1 counter on target creature.
, Discard or reminisce about a white card: Target permanent gains hexproof until end of turn. (To reminisce, put a card from your graveyard on the bottom of your library.)




1/4












Artificial Contagion enters with a +1/+1 counter on it.
0/0
Flying
Sift
(
, Discard this card: Draw a card. Until the end of your next turn, you may cast this card from your graveyard for
.)
Sift



Illus. MidJourney
3/3
When Childhood Toy arrives and when you reminisce about it, draw a card.
Illus. MidJourney
0/3
Equipped creature gets +2/+0 and has first strike.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Equip token
Equip


Equip token

Illus. MidJourney
Meditate (
: You may open or close your gate. Meditate only as a sorcery.)
: You gain 1 life.
: Produce
or one mana of any color. Activate this ability only if your gate is open.




At the beginning of your end step, if the number of
among the mana costs and costs of activated abilities of permanents you control is 15 or more, you win the game.

,
: Copy target spell with
in its mana cost or in the cost of one of its activated abilities.





Go to section: Colourless (8) White (45) Blue (1) Black (42) Red (45) Green (43) Hybrid (12) Split (1) Artifact (9) Land (18)
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Anydria [Set One]: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Themes & Archetypes | Archetypes by Mana Value | Possible Mechanics | Creature Types |
Whenever Ancient Monowheel deals combat damage to a creature, it deals that much damage to target player.
If a creature you own would deal damage to you, prevent that damage. Surveil X, where X is the damage prevented this way.